Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 19:59:33 Player: the Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (205) 1025 Value Destroyed (7689) 7689 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5251) 5251 TOTAL SCORE: 19665 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2022 Follower Combat Kills 2293 Met Imprinter 300 Was Imprinted 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1150 Matter 57/300 Energy 100/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Armored Exoskeleton Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Layered Heavy Armor Plating Improved Powered Armor > --- WEAPON ----------- Phase Gun Heavy Phase Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Neutrino Core Medium Armored Exoskeleton Medium Armored Exoskeleton Advanced Cryofiber Web Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Sensor Array Advanced Particle Charger Quantum Capacitor Advanced Transmission Jammer Advanced Reaction Control System Hardened Medium Armor Plating Graphene Brace Authchip [Propulsion] Recalibrator Phase Gun Rocket Array Scatter Rocket Array [Rating: 129] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Compact Wheel Treads Light Treads Leg Zionite Composite Leg II Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 2 . . Utility 7 | . . 2 . . . 3 2 . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 159 | 8 14 28 4 7 2 45 14 12 5 20 Power 18 | 1 2 4 . 1 1 4 3 . 1 1 Engine 10 | 1 2 4 . 1 1 1 . . . . Core 6 | . . . . . . 3 3 . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 33 | 3 2 7 2 . . 7 . 3 1 8 Treads 2 | . . 2 . . . . . . . . Leg 2 | . . . . . . . . . 1 1 Wheel 27 | 3 2 5 2 . . 5 . 3 . 7 Hover 2 | . . . . . . 2 . . . . Flight . | . . . . . . . . . . . Utility 65 | 2 5 7 2 4 1 21 5 7 2 9 Device 23 | 1 . 1 . 2 1 8 2 3 . 5 Storage 12 | 1 4 1 . . . 3 1 1 1 . Processor 4 | . . . . 1 . 3 . . . . Hackware 4 | . . 1 . 1 . 1 1 . . . Protection 22 | . 1 4 2 . . 6 1 3 1 4 Artifact . | . . . . . . . . . . . Weapon 43 | 2 5 10 . 2 . 13 6 2 1 2 Energy Gun 17 | 2 4 5 . . . 3 . 1 1 1 Energy Cannon 13 | . . . . . . 5 6 1 . 1 Ballistic Gun 5 | . . 1 . 2 . 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . . 1 . . . 3 . . . . Special Weapon 2 | . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 5 . 11 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 71 | . 4 7 . 1 . 27 2 6 . 24 Power 5 | . 1 1 . . . 1 . . . 2 Propulsion 15 | . 2 2 . . . 3 . 3 . 5 Utility 38 | . . 4 . 1 . 20 1 2 . 10 Weapon 12 | . 1 . . . . 2 1 1 . 7 Highest Loss Streak 17 | . 3 2 . 1 . 17 1 3 . 11 To Critical Strikes 2 | . . 1 . . . 1 . . . . Average Backups 17 | 3 14 19 25 23 24 7 13 17 17 18 Power 2 | . 2 2 4 3 3 . 2 1 1 1 Propulsion 1 | 1 4 2 1 1 1 . . 2 1 1 Utility 8 | . 4 7 10 11 13 5 5 9 9 11 Weapon 5 | 1 3 7 10 8 7 1 3 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 46 | 1 . 10 . 3 . 7 7 1 . 17 Power 10 | . . 3 . . . 3 3 . . 1 Propulsion 4 | . . 3 . . . . . . . 1 Utility 21 | 1 . 1 . 1 . 2 3 . . 13 Weapon 11 | . . 3 . 2 . 2 1 1 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 96 100 99 99 81 89 88 75 86 Engine 4 | . 10 9 11 11 11 1 . . . . Core 1 | . . . . . . 4 5 5 . . Reactor 1 | . . . . . . . . . 4 4 Wheel 19 | . 27 19 22 22 22 13 17 20 10 22 Device 14 | . 11 8 . 1 10 15 24 24 17 20 Storage 8 | . 14 11 11 11 11 2 5 5 9 4 Processor 2 | . . . . . . 4 5 5 5 4 Hackware 3 | . . 10 11 10 . 1 . . . . Protection 10 | . 2 12 22 20 22 9 5 6 5 9 Energy Gun 9 | . 26 17 19 12 . 5 2 5 5 3 Energy Cannon 8 | . . . . . . 13 19 14 13 14 Ballistic Gun 2 | . . . . 8 21 4 . . . . Peak Build Rating 129 | 7 9 24 26 35 28 63 79 97 113 129 Average Rating 55 | 5 8 18 24 26 26 48 69 93 92 112 On Entrance 38 | . 7 8 22 26 24 28 58 78 80 96 Naked Turns 100 | . . . . . . 69 . . . 31 Heaviest Build 183 | 11 86 104 104 100 107 137 121 164 175 183 Greatest Support 80 | 32 32 40 26 26 32 48 48 80 32 80 Greatest Overweight (x) 5 | . 2 5 3 3 3 3 2 4 5 5 Average Overweight (x) 2 | . . 2 3 3 3 . 1 2 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 25 25 25 Average Capacity 21 | 7 17 21 25 25 25 10 17 24 25 24 Most Carried 25 | 8 20 25 25 25 25 25 20 25 25 25 Average Carried 19 | 4 14 19 25 24 24 8 15 23 22 24 Final Capacity 25 | 8 20 25 25 25 25 15 20 25 25 5 Final Carried 25 | 8 19 25 25 25 25 11 20 23 25 3 Class Distribution -------------------- 33% | Scavenger-Mutant 17% | Tank 14% | Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 7% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Pyromaniac-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Waste Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Matter Collected 4645 | 273 283 695 150 130 191 872 405 427 653 566 Remotely . | . . . . . . . . . . . Salvage Created 9505 | 237 574 1496 271 . 229 1990 405 1397 1259 1647 Parts 392 | 15 43 107 6 . 16 73 24 66 . 42 Haulers Intercepted 7 | . 2 5 . . . . . . . . Recyclers Shooed 6 | . . 1 1 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . 5 17 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 141 | . 13 26 5 . 8 20 6 27 6 30 Melee 1 | . . . . . . 1 . . . . Guns 45 | . 13 14 3 . 3 2 . 10 . . Cannons 33 | . . 1 . . . 9 3 14 . 6 AOE 53 | . . 10 2 . 5 6 . 2 6 22 Classes Destroyed 20 | 3 7 2 1 . . 3 . 1 1 2 Worker 15 | 2 2 4 . . . 7 . . . . Builder 13 | . 3 2 . . . 4 1 . . 3 Tunneler 4 | 4 . . . . . . . . . . Hauler 7 | . 2 5 . . . . . . . . Recycler 15 | 1 . 2 3 . . 4 . 1 . 4 Mechanic 3 | . 1 . . . . . . . . 2 Operator 3 | . 1 . . . . 2 . . . . Watcher 8 | . 2 4 . . . 1 . 1 . . Swarmer 35 | . 9 7 . . 5 1 . 10 . 3 Cutter 2 | . . . . . . . . 2 . . Saboteur 1 | . . . . . . 1 . . . . Grunt 45 | . 4 8 . . 2 12 . 4 . 15 Brawler 1 | . . . . . . . . . . 1 Duelist 5 | . . 2 . . . 1 . . . 2 Sentry 20 | . . 9 . . 1 3 2 3 . 2 Hunter 3 | . . . . . . 1 . . . 2 Programmer 18 | . . . . . . 2 4 8 . 4 Heavy 1 | . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . 6 . Assembled 5 | . . . 5 . . . . . . . Best Kill Streak 11 | 5 8 8 2 . 5 10 2 5 2 11 Combat Bots Only 10 | . 3 6 2 . 5 6 2 5 2 10 Max Kills in Single Turn 7 | 1 2 4 2 . 2 2 1 2 2 7 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 6 | . . 3 1 . 2 1 . 2 2 6 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Hostile Shots Fired 1120 | . 89 94 7 . 32 227 42 203 . 426 Missed 392 | . 26 24 3 . 14 85 10 71 . 159 Hits 728 | . 63 70 4 . 18 142 32 132 . 267 Melee 15 | . . . 4 . . 4 . 3 . 4 Projectile 713 | . 63 70 . . 18 138 32 129 . 263 AOE 5 | . . . . . . . . 1 . 4 Critical Strikes 32 | . . 5 . . 1 6 1 4 . 15 Actively Blocked 3 | . . . . . . . . . . 3 Damage Taken 13676 | . 565 1012 179 . 380 1993 672 2631 24 6220 Core 1856 | . 187 162 114 . 38 191 . 129 . 1035 Absorbed by Shields 211 | . . . . . . 211 . . . . Redirected to Shielding 170 | . . . . . . 170 . . . . Regen/Repaired (Parts) 861 | . . . . . . 25 53 588 59 136 Core Remaining (%) 64 | 100 25 . . . 21 77 100 . . . Volleys Fired 479 | 12 77 90 16 . 25 82 37 73 15 52 Largest 4 | 2 2 2 2 . 2 4 4 4 1 4 Hottest 390 | 80 100 112 90 . 46 320 330 360 45 390 Shots Fired 1013 | 24 140 152 26 . 39 233 79 186 16 118 Gun 485 | 24 135 122 20 . 28 90 . 58 . 8 Cannon 447 | . . 10 . . . 131 79 127 1 99 Launcher 61 | . . 5 6 . 11 12 . 1 15 11 Special 20 | . 5 15 . . . . . . . . Kinetic 94 | . . 10 . . 28 56 . . . . Thermal 759 | 24 135 63 . . . 165 79 185 1 107 Explosive 49 | . . 5 6 . 11 . . 1 15 11 Electromagnetic 111 | . 5 74 20 . . 12 . . . . Robot Hit Streak 17 | 5 8 16 9 . 7 10 12 16 15 17 Robot Miss Streak 11 | 1 5 3 4 . 5 11 2 6 1 10 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 2 . . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . Shots Hit Robots 528 | 15 70 102 17 . 20 120 29 101 6 48 Core Hits 514 | 8 37 66 19 . 16 74 6 40 26 222 Critical Kills 5 | . . . . . . . 2 1 . 2 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . . 3 . . . . 2 4 . 2 Burn 6 | . . 3 . . . . . 3 . . Meltdown 5 | . . . . . . . 2 1 . 2 Melee Attacks 17 | . . 17 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 17 | . . 17 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25361 | 184 870 2673 493 . 737 4301 793 3462 3436 8412 Guns 4797 | 184 811 1510 265 . 336 788 . 903 . . Cannons 6951 | . . 163 . . . 2092 793 2384 . 1519 Explosions 13470 | . 59 857 228 . 401 1421 . 175 3436 6893 Melee 143 | . . 143 . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 964 | . . 163 . . 336 465 . . . . Thermal 10419 | 184 801 849 83 . . 2673 793 3287 . 1749 Explosive 11232 | . . 573 145 . 401 208 . 175 3436 6294 Electromagnetic 2603 | . 69 945 265 . . 955 . . . 369 Impact . | . . . . . . . . . . . Slashing 143 | . . 143 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 1 . . . . 9 7 6 6 17 Average Corruption 7 | . 1 . . . . 7 6 5 6 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 223 | . 10 . . . . 51 14 30 35 83 Message Errors 52 | . 1 . . . . 11 5 10 12 13 Matter Fused 54 | . 2 . . . . 15 3 8 5 21 Heat Flow Errors 23 | . 2 . . . . 6 1 3 5 6 Energy Discharges 25 | . 1 . . . . 10 1 1 4 8 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 24 | . 1 . . . . 4 1 3 6 9 Data Loss (major) 11 | . . . . . . 1 1 3 2 4 Misfires 14 | . 3 . . . . 2 1 . 1 7 Alerts 7 | . . . . . . 1 . 2 . 4 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 6 | . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 514 | . . 81 . . 33 102 66 65 . 167 Projectiles 257 | . . . . . . 77 66 51 . 63 Explosions 221 | . . 45 . . 33 25 . 14 . 104 Melee 36 | . . 36 . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 629 | . . 69 85 . 107 4 . . 24 340 Shots 27 | . . 3 3 . 3 1 . . 1 16 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | 90 298 270 108 . . 316 116 265 78 202 Average Temperature 76 | 39 79 72 44 . . 133 33 70 46 63 Received Heat Transfer 1990 | . 150 381 . . 36 541 27 180 . 675 Effects 13 | . 5 4 . . . 4 . . . . Energy Bleed 3 | . 1 2 . . . . . . . . Interference 9 | . 4 2 . . . 3 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 14 | . 1 5 . . . 6 . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . 1 . . . 1 3 2 . 2 Combat Hostiles 8 | . . 1 . . . 1 3 1 . 2 Parts Melted 60 | . . 5 2 . 2 13 11 20 . 7 Heat Transferred 17159 | 425 1750 2005 200 . . 4828 1148 5032 . 1771 Parts Sabotaged 2 | . . . . . . 1 . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . 5 2 . . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Maximum Alert Level 5 | . . 2 1 . . 3 2 2 . 5 Low Security (%) 54 | 100 100 63 96 . . 11 16 86 100 15 Level 1 14 | . . 21 3 . . 10 67 4 . 3 Level 2 7 | . . 14 . . . 7 15 9 . 7 Level 3 10 | . . . . . . 70 . . . 3 Level 4 9 | . . . . . . . . . . 50 Level 5 . | . . . . . . . . . . 4 High Security 2 | . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . Peak Influence 2664 | 15 181 532 201 . . 1025 494 538 180 2664 Initial 494 | . 6 46 201 . . 140 494 92 180 . Average 398 | 4 62 167 80 . . 709 280 113 60 1159 Influence Increases 8638 | 35 458 1046 57 . 447 1775 231 946 138 3505 Destroy 0b10 Robot/C 3660 | . 260 520 . . 320 600 120 540 . 1300 Destroy 0b10 Robot/NC 385 | 35 55 85 15 . . 105 5 10 . 75 Destroy Leader 772 | . 58 178 . . 40 122 40 92 . 242 Allied During Kill 742 | . . . . . 72 33 . . . 637 Successful Hack 87 | . 20 37 . . . 22 6 2 . . Disable Machine 930 | . 45 60 . . . 360 . 60 . 405 Anti-Garrison Action 300 | . . . . . . 150 . . . 150 Destroy Structure 1042 | . 5 76 42 . . 83 60 122 138 516 Lose Combat Pursuer 720 | . 15 90 . . 15 300 . 120 . 180 Influence Decreases 6034 | 25 356 642 556 17 224 989 1051 618 655 901 Entered New Map 1434 | . 4 66 315 17 . 83 515 97 337 . Time Decay 3559 | 25 312 505 241 . 164 546 506 451 318 491 Lost Part 691 | . 40 61 . . . 270 20 60 . 240 Lost Ally 350 | . . 10 . . 60 90 10 10 . 170 Squads Dispatched 61 | . 3 8 . . . 17 6 4 . 23 Investigation 11 | . 1 4 . . . 3 1 1 . 1 Extermination 12 | . . . . . . 2 4 2 . 4 Reinforcement 19 | . 2 4 . . . 5 1 1 . 6 Assault 16 | . . . . . . 4 . . . 12 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . 2 . . . 3 . . . 2 Haulers Reinforced 4 | . . . . . . 1 . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Distress Signals 14 | . 1 5 . . . 1 1 4 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 305 | . 28 47 4 1 15 50 6 45 7 102 Peak Tracking Total 32 | . 5 7 1 . 4 8 2 7 2 32 Tactical Retreats 26 | . 1 4 . . 1 9 . 5 . 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Traps Triggered 12 | . 3 2 . . . 2 . 1 . 4 Indirectly 2 | . 1 . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Machines Disabled 65 | . 3 5 . . . 25 . 4 . 28 Max in Single Turn 6 | . 3 1 . . . 2 . 1 . 6 Garrison Access 3 | . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Machines Accessed 33 | . 3 11 . . . 7 5 5 . 2 Terminals 12 | . 3 9 . . . . . . . . Fabricators 6 | . . . . . . 2 1 2 . 1 Repair Stations 6 | . . . . . . 3 2 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . 1 2 2 . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 106 | . 10 50 . . . 19 15 9 . 3 Successful 63 | . 5 34 . . . 9 8 6 . 1 Failed 43 | . 5 16 . . . 10 7 3 . 2 Catastrophic 5 | . 1 . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 99 | . 8 23 . . . 34 8 5 . 21 Terminals 51 | . 10 41 . . . . . . . . Fabricators 16 | . . . . . . 8 3 4 . 1 Repair Stations 15 | . . . . . . 7 6 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 21 | . . 9 . . . 3 6 3 . . Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 24 | . 4 20 . . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . . Robot Analysis 6 | . 2 4 . . . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 2 1 . . Load Schematic 4 | . . . . . . 2 1 1 . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . 4 3 2 . . Scan Component 4 | . . . . . . 1 2 1 . . Repair 3 | . . . . . . 1 1 1 . . Refit 2 | . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 16 | . . 9 . . . 2 3 2 . . Insert Component 9 | . . 5 . . . 1 2 1 . . Analyze 7 | . . 4 . . . 1 1 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 5 . . . 1 . 1 . . Terminals 6 | . 1 5 . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . Recompile 2 | . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 11 . . . 6 5 4 . 1 Full Trace Events 5 | . . 2 . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . 1 5 . . . 12 1 1 . . Parts Built 1 | . . . . . . . 1 . . . Authchips 1 | . . . . . . . 1 . . . Time 25 | . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . 1 . . . Parts Repaired 3 | . . . . . . 1 1 1 . . Time 183 | . . . . . . 50 89 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . 4 . . . 1 2 . . . Part Schematics Acquired 7 | . . 4 . . . 1 1 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . 2 Machine Destruction 4 | . . . . . . 2 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked 4 | . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Total Allies 47 | . . 1 . 4 . 7 . . 18 17 Largest Group 18 | . . 1 . 4 4 3 . . 18 18 Highest-Rated Group 638 | . . 10 . 159 159 210 . . 638 638 Highest-Rated Ally 138 | . . 10 . 41 41 70 . . 50 138 Zionite Dispatches 6 | . . . . . . 3 . . . 3 Heavy 2 | . . . . . . . . . . 2 Light 1 | . . . . . . 1 . . . . Recon 1 | . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . 1 . . . . Total Orders 39 | . . . . . . 7 26 6 . . STAY 7 | . . . . . . 2 4 1 . . ROAM 2 | . . . . . . 1 1 . . . FOLLOW 1 | . . . . . . 1 . . . . DROP 1 | . . . . . . 1 . . . . EXPLORE 15 | . . . . . . 1 11 3 . . RETURN 13 | . . . . . . 1 10 2 . . Ally Attacks 247 | . . . . . 39 28 . . . 180 Total Damage 11918 | . . . . . 1252 2106 . . . 8560 Kills 68 | . . . . . 9 13 . . . 46 Allies Corrupted 7 | . . . . . . . . . . 7 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Active Infowar (turns) 9463 | 44 950 1506 . . . 937 1376 1386 1267 1997 Sensors 6650 | . . . . . . 769 1376 1386 1267 1852 Seismic 7568 | 44 950 1506 . . . . 418 1386 1267 1997 Decoding 150 | . . . . . . 150 . . . . Triangulation 168 | . . . . . . 168 . . . . Robot Analysis Total 6 | . 2 4 . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . . Drone Launches 12 | . . . . . . 1 7 4 . . Drone Recoveries 10 | . . . . . . 1 6 3 . . Decoded 0b10 Intel 8 | . . . . . . 8 . . . . Items 8 | . . . . . . 8 . . . . Zionite Intel Received 7 | . . . . . . 4 1 . . 2 Main Access 1 | . . . . . . . . . . 1 Branch Access 1 | . . . . . . 1 . . . . Guard Positions 1 | . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Turns Passed 14000 | 112 1178 1880 544 1885 778 1561 1376 1386 1267 2033 Spaces Moved 8460 | 59 803 1101 176 1361 458 1177 816 626 544 1339 Core 198 | 1 . . . . . 136 . . . 61 Treads 37 | . . 37 . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7811 | 58 803 1064 176 1361 458 627 816 626 544 1278 Hover 414 | . . . . . . 414 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 135 135 135 50 115 113 170 50 Average Speed 126 | 90 110 123 135 135 137 94 123 133 189 131 Slowest Speed 240 | 100 130 240 135 135 145 226 130 170 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 88 82 48 90 63 27 29 19 97 48 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 12 | . . . 1 . 1 . 5 . . 5 Known Exits Taken 4 | . . 1 . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 5 | . . . . 3 2 . . . . . Spaces Dug 112 | . 4 37 . . 20 3 21 17 . 10 Terrain Destroyed 633 | . 5 79 52 . 69 8 37 67 170 146 Melee 14 | . . 14 . . . . . . . . Projectile 134 | . 5 15 . . . 5 37 42 1 29 AOE 485 | . . 50 52 . 69 3 . 25 169 117 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Total 10764 | 90 940 1410 455 1412 570 1460 1130 1040 746 1511 Wait 1254 | 1 9 83 251 15 82 81 220 301 166 45 Move 8451 | 58 802 1100 175 1360 457 1176 815 626 543 1339 Hop . | . . . . . . . . . . . Pick Up 140 | 9 16 31 . 10 1 20 18 11 6 18 Fast Attach 65 | 8 3 3 1 4 . 31 4 4 . 7 Attach 52 | . 2 10 . 3 1 10 7 3 4 12 Detach 6 | . . 1 . . . 1 1 1 1 1 Swap 152 | . 23 49 8 6 4 17 11 11 8 15 Drop 134 | 2 8 26 4 14 . 29 17 10 3 21 Fire 479 | 12 77 90 16 . 25 82 37 73 15 52 Melee 17 | . . 17 . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . 13 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 12) 939 | -10/Materials | Discovered new exit (range 5) 965 | -10/Materials | Core integrity fell below 50% 997 | -10/Materials | Lost 3 parts (1p2n) 1291 | -10/Materials | Entered another Materials area 1291 | -9/Materials | Evolved 2 slots: Utility x2 1591 | -9/Materials | Build established: Scavenger-Mutant 1663 | -9/Materials | Discovered new exit (range 3) 1994 | -9/Materials | Discovered new exit (range 13) 2094 | -9/Materials | Discovered new exit (range 16) 2779 | -9/Materials | Discovered new exit (range 3) 3072 | -9/Materials | Identified exit to Mines 3072 | -9/Materials | Identified exit to Storage 3130 | -9/Materials | Build established: Mutant 3171 | -9/Materials | Entered Mines 3175 | -9/Mines | Learned location of Storage (-9) 3189 | -9/Mines | Met a Derelict bent on vengeance 3221 | -9/Mines | Assembled infested the area 3585 | -9/Mines | Learned Materials security intel 3598 | -9/Mines | Core integrity fell below 50% 3706 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3715 | -9/Mines | Entered Zion 3875 | -7/Zion | Build established: Scavenger-Mutant 4021 | -7/Zion | Loaded intel: 4 derelict terminal locations 4034 | -7/Zion | Found GAL Module 4142 | -7/Zion | Given the Hacking Drone Bay 4377 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4438 | -7/Zion | Found Prototype Device 4598 | -7/Zion | Found Prototype Processor 4598 | -7/Zion | Identified Exp. Core Analyzer 4602 | -7/Zion | Found Prototype Processor 4602 | -7/Zion | Identified Exp. Signal Interpreter 4604 | -7/Zion | Found Prototype Hackware 4604 | -7/Zion | Identified Exp. System Shield 4669 | -7/Zion | Found CR-A16's Pointy Stick 4738 | -7/Zion | Found Prototype Device 4738 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4739 | -7/Zion | Identified Hacking Drone Bay 5192 | -7/Zion | Met Imprinter 5220 | -7/Zion | Imprinted 5222 | -7/Zion | Declared Zion's savior 5418 | -7/Zion | Found Exp. Signal Interpreter 5567 | -7/Zion | Discovered new exit (range 15) 5600 | -7/Zion | Entered Proximity Caves 5600 | -6/Proximity Caves | Accompanied by 4 allies 5601 | -6/Proximity Caves | Identified exit to Factory 5869 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6078 | -6/Proximity Caves | Learned Factory terminal intel 6378 | -6/Proximity Caves | Entered Factory 6378 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6379 | -6/Factory | Loaded intel: 26 terminal locations 6481 | -6/Factory | Lost 3 parts (2u1w) 6548 | -6/Factory | Garrison activated, responded to threat 6670 | -6/Factory | Released all parts (13) 6701 | -6/Factory | Lost 17 parts (1p1n13u1w) 6718 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6719 | -6/Factory | Zion Light squad teleported in 6887 | -6/Factory | Found Prototype Protection 6887 | -6/Factory | Identified Zio. Weapon Casing 7117 | -6/Factory | Garrison activated, responded to threat 7208 | -6/Factory | Lost 3 parts (1n2u) 7280 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7450 | -6/Factory | Garrison activated, responded to threat 7526 | -6/Factory | Retrieved Zion intel report: Guard Positions 7657 | -6/Factory | Retrieved Zion intel report: Branch Access 7657 | -6/Factory | Identified exit to Lower Caves 7658 | -6/Factory | Zion Explosive Resupply teleported in 7662 | -6/Factory | Found Prototype Launcher 7662 | -6/Factory | Identified Rocket Array 7667 | -6/Factory | Found Prototype Launcher 7667 | -6/Factory | Identified Scatter Rocket Array 7729 | -6/Factory | Zion Recon squad teleported in 7778 | -6/Factory | First assault squad dispatched 7818 | -6/Factory | Repaired Imp. Cryofiber Web 7831 | -6/Factory | Terminal network hard line cut 7858 | -6/Factory | Build established: Pyromaniac-Skirmisher 7914 | -6/Factory | Discovered new exit (range 15) 7930 | -6/Factory | Identified exit to Factory 7939 | -6/Factory | Entered another Factory area 7939 | -5/Factory | Evolved 2 slots: Utility x2 8076 | -5/Factory | Repaired Exp. Heat Sink? 8357 | -5/Factory | Discovered new exit (range 54) 8554 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8574 | -5/Factory | Identified exit to Factory 8920 | -5/Factory | Build established: Scavenger-Skirmisher 9016 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 9301 | -5/Factory | Terminal network hard line cut 9315 | -5/Factory | Entered another Factory area 9315 | -4/Factory | Evolved 2 slots: Propulsion x2 9522 | -4/Factory | Found Quantum Capacitor 9643 | -4/Factory | Repaired Hrd. Heavy Armor Plating 9903 | -4/Factory | Discovered new exit (range 31) 10156 | -4/Factory | Discovered new exit (range 11) 10170 | -4/Factory | Identified exit to Research 10387 | -4/Factory | Found Imp. Powered Armor 10447 | -4/Factory | Spotted B-86 Titan 10540 | -4/Factory | Terminal network hard line cut 10683 | -4/Factory | Build established: Tank 10701 | -4/Factory | Sucked down chute 10701 | -4/Factory | Entered Waste 10728 | -4/Waste | Lost 3 parts (2u1w) 10779 | -4/Waste | Spotted C-40 Crusher 10783 | -4/Waste | Spotted C-40 Crusher 10787 | -4/Waste | Destroyed C-40 Crusher 10787 | -4/Waste | Destroyed C-40 Crusher 10912 | -4/Waste | Spotted C-40 Crusher 10916 | -4/Waste | Destroyed C-40 Crusher 10986 | -4/Waste | Spotted C-40 Crusher 10999 | -4/Waste | Destroyed C-40 Crusher 11002 | -4/Waste | Spotted C-40 Crusher 11005 | -4/Waste | Destroyed C-40 Crusher 11042 | -4/Waste | Spotted C-40 Crusher 11048 | -4/Waste | Destroyed C-40 Crusher 11125 | -4/Waste | Build established: Skirmisher 11612 | -4/Waste | Discovered new exit (range 12) 11768 | -4/Waste | Warlord forces began an assault 11948 | -4/Waste | Identified exit to Factory 11968 | -4/Waste | Entered Factory 11968 | -4/Factory | Accompanied by 18 allies 12182 | -4/Factory | Lost 5 allies 12276 | -4/Factory | Build established: Tank 12348 | -4/Factory | System corruption reached 10% 12350 | -4/Factory | P-70 Sage assimilated allied UO-7D3(d) 12369 | -4/Factory | Zion hero teleported in (99-TNT) 12382 | -4/Factory | Discovered exit to Research (range 9) 12468 | -4/Factory | First assault squad dispatched 12506 | -4/Factory | Discovered exit to Research (range 13) 12605 | -4/Factory | Lost 9 allies 12641 | -4/Factory | Lost 4 parts (3u1w) 12651 | -4/Factory | Destroyed 10 combat bots 13195 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13196 | -4/Factory | Zion Heavy squad teleported in 13241 | -4/Factory | Retrieved Zion intel report: Main Access 13242 | -4/Factory | Zion Heavy squad teleported in 13497 | -4/Factory | Terminal network hard line cut 13707 | -4/Factory | High security lockdown imminent 13717 | -4/Factory | Found Zio. Weapon Casing 13766 | -4/Factory | Lost 3 allies 13787 | -4/Factory | High security lockdown engaged 13787 | -4/Factory | Garrison activated, responded to threat 13940 | -4/Factory | Lost 11 parts (1p2n3u5w) 13970 | -4/Factory | Released all parts (3) 13972 | -4/Factory | Core integrity fell below 50% 13988 | -4/Factory | Destroyed 7 combat bots 13989 | -4/Factory | Core integrity fell below 20% 14001 | -4/Factory | Lost 9 parts (1p3n4u1w) 14001 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13977_ C-30 ARC bursts open, deploying its payload. 13977_ G-73 Enforcer unfolds itself. 13977_ L-61 Swordsman unfolds itself. 13977_ B-60 Warrior unfolds itself. 13977_ L-61 Swordsman unfolds itself. 13977_ E-15 Imp unfolds itself. 13980_ System corrupted: Substantial component data lost. 13988_ E-15 Imp destroyed. 13992_ Slug penetrates Wall. 13993_ C-30 ARC bursts open, deploying its payload. 13993_ G-73 Enforcer unfolds itself. 13993_ B-60 Warrior unfolds itself. 13993_ L-61 Swordsman unfolds itself. 13993_ G-67 Veteran unfolds itself. 13993_ E-15 Imp unfolds itself. 14000_ Knocked back. 14001_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????#= | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????? ??????????????????????????? | | ????????? ? ?????????????????????????? | | ????????? ?????????????????????????? | | ?????????# ?????????????????????????? | | ?????????# ?????????????????????????# | | ?????????# ??????????#??????????##### | | ?????????# ????????? #??????????+ | | ?????????# ????????! ##?????????##### | | ?????????# #??????!! ??????????????? | | ?????????# #????? !!????????????????? | | ?????????# #???? ?????????????????? | | ?????????# #####+####???????????????? | | ?????????# Y #???????????????? | | ?????????# ######????????### | | ?????????+ @ < | | ?????????# H #??????????###### | | ?????????# Y #??????????# = | | ?????????#####e## ###??????????# | | ?????????# #YY #?????#??????# | | ?????????# #gbY% #?????# ?????####+# | | ?????????# / #?####"+######??# | | ?????????# # A# #??# | | ?????????# # # * "" #??# | | ?????????# # # !% G" #??# | | ?????????# # # !| #??# | | ?????????# # #[ #??# | | ?????????# # # ##?# | | ?????????# # / ### | | ?????????# + # =! #" | | ?????????# # # =*### | | ?????????# # # %! % %!=* | | ?????????######## # % ! = "##! | | ????????????????# # ! #?# | | ????????????????# ######/"# ??# | | ????????????????+ #???#" "? #???# | | ????????????????# #???#"=### ##### | | ????????????????# #???# % # | | ????????????????# #??? # # | | ?????????????######/###### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 35 Energy Capacity 910 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1000 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 52 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Hacked Autogun | -9/Materials | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Plasma Rifle | -5/Factory | Scanalyzed Med. Armored Exoskeleton | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory | Authchip Repaired ---------- Imp. Cryofiber Web | 21% | -6/Factory Exp. Heat Sink | 33% | -5/Factory Hrd. Heavy Armor Plating | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingTerrabombTrident Manual? 0 Play Time 02:41:18 Cumulative 271.3 hours Start 2025.08.27 @ 13:35:57 End 2025.08.27 @ 19:59:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfffd5ed-967c-48b8-9c41-d18077d0d46f