Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 21:40:34 Player: javashane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1209) 1209 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3831 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 539/700 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (8) ---- Heavy Ion Engine Heavy Ion Engine Light Armor Plating Improved Medium Armor Plating Spread Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Titanium Leg Aerolev Unit Aerolev Unit Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 55 | 8 4 13 15 15 Power 6 | 1 . 1 . 4 Engine 3 | 1 . 1 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 2 3 5 3 Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover 12 | . 2 3 4 3 Flight . | . . . . . Utility 16 | 3 . 5 4 4 Device 8 | 2 . 4 1 1 Storage 1 | 1 . . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 18 | 2 2 4 6 4 Energy Gun 8 | . 2 2 1 3 Energy Cannon 5 | . . 2 3 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 3 2 Parts Lost 17 | . 1 4 1 11 Power 2 | . . . . 2 Propulsion 7 | . . 2 1 4 Utility 3 | . . 1 . 2 Weapon 5 | . 1 1 . 3 Highest Loss Streak 5 | . 1 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 88 95 96 86 Engine 8 | . 14 11 9 2 Core 2 | . . . . 11 Leg 3 | . 12 . 2 . Hover 27 | . 14 31 33 27 Device 12 | . 7 20 17 6 Storage 10 | . 14 11 9 7 Processor 5 | . . . 6 12 Protection 1 | . . . . 4 Energy Gun 7 | . 10 17 . 8 Energy Cannon 7 | . . 3 17 2 Ballistic Gun 3 | . 13 . . . Naked Turns . | . . . . . Heaviest Build 42 | 14 16 26 29 42 Greatest Support 34 | 20 20 27 34 32 Greatest Overweight (x) 4 | . 4 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 5 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 672 | 189 101 117 209 56 Remotely . | . . . . . Salvage Created 1495 | 27 101 682 538 147 Parts 85 | 5 5 36 26 13 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 2 11 10 5 Melee 1 | . . . . 1 Guns 14 | . 1 10 . 3 Cannons 6 | . . . 6 . AOE 6 | . . 1 4 1 Classes Destroyed 9 | 1 1 6 1 . Worker 3 | . . 1 1 1 Tunneler 1 | 1 . . . . Hauler 3 | . . 1 2 . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 6 | . . . 3 3 Grunt 17 | . 2 8 7 . Duelist 1 | . . 1 . . Sentry 4 | . . 2 . 2 Best Kill Streak 10 | 1 1 10 3 4 Combat Bots Only 4 | . 1 4 3 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2322 | . 194 354 253 1521 Core 378 | . 72 84 61 161 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 46 | . . . . 46 Core Remaining (%) 84 | 100 71 79 88 . Volleys Fired 78 | 3 9 33 22 11 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 90 90 126 130 Shots Fired 140 | 6 18 57 37 22 Gun 101 | 6 18 57 . 20 Cannon 36 | . . . 34 2 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 6 | 6 . . . . Thermal 24 | . . 9 . 15 Explosive . | . . . . . Electromagnetic 110 | . 18 48 37 7 Robot Hit Streak 10 | 1 6 9 9 10 Robot Miss Streak 4 | 1 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 101 | 2 11 37 26 25 Core Hits 69 | 1 2 21 18 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 . 1 Corrupt 2 | . 1 1 . . Sever 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2718 | 27 214 784 960 733 Guns 1000 | 27 181 557 . 235 Cannons 627 | . . . 607 20 Explosions 977 | . 33 227 344 373 Melee 105 | . . . . 105 Ramming 9 | . . . 9 . Kinetic 27 | 27 . . . . Thermal 893 | . 33 192 106 562 Explosive 88 | . . 88 . . Electromagnetic 1596 | . 181 504 845 66 Impact . | . . . . . Slashing 105 | . . . . 105 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 126 | . . 9 4 113 Projectiles 4 | . . . 4 . Explosions 122 | . . 9 . 113 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 508 | . . 87 50 371 Shots 7 | . . 1 1 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 311 144 195 324 Average Temperature 96 | . 145 43 84 141 Received Heat Transfer 516 | . 114 132 90 180 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . . 1 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1115 | . 50 325 150 590 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 487 | 5 94 433 358 487 Initial 182 | . 3 . 182 162 Average 176 | 1 28 203 223 277 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 56 | 100 100 50 46 19 Level 1 36 | . . 28 53 65 Level 2 6 | . . 20 . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 4 2 Investigation 2 | . . . 2 . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 8 | . 1 6 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 5 18 17 17 Peak Tracking Total 6 | . 3 6 3 6 Tactical Retreats 7 | . 1 4 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 12 | . . 4 1 7 Max in Single Turn 5 | . . 2 1 5 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 5 | . 1 . 2 2 Terminals 2 | . 1 . 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 2 . 4 6 Successful 6 | . . . 3 3 Failed 6 | . 2 . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 2 . 1 . Fabricators 4 | . . . . 4 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 30 | . . . . 30 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1856 | 108 403 321 609 415 Spaces Moved 1643 | 53 235 252 624 479 Core 9 | 8 1 . . . Treads . | . . . . . Legs 109 | 45 64 . . . Wheels . | . . . . . Hover 1525 | . 170 252 624 479 Flight . | . . . . . Fastest Speed 38 | 50 56 52 38 38 Average Speed 60 | 109 84 54 48 61 Slowest Speed 250 | 120 250 116 108 106 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 37 25 31 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . 8 30 6 63 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . 8 30 6 63 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2356 | 94 424 378 896 564 Wait 500 | 23 156 64 215 42 Move 1639 | 52 234 251 623 479 Hop . | . . . . . Pick Up 37 | 7 8 8 9 5 Fast Attach 27 | 8 3 7 2 7 Attach 17 | . . 5 7 5 Detach 6 | 1 1 2 2 . Swap 11 | . 1 1 6 3 Drop 34 | . 12 7 9 6 Fire 78 | 3 9 33 22 11 Melee 6 | . . . . 6 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 817 | -9/Materials | Discovered new exit (range 15) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -8/Materials | Discovered new exit (range 5) 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1661 | -7/Factory | Repaired Aerolev Unit 1811 | -7/Factory | Lost 5 parts (1p2n1u1w) 1857 | -7/Factory | Self-destructed Last Messages --------------- 01801_ K-01 Serf cleans the Recycling Unit. 01802_ R-06 Scavenger inserts Blade Saw into recycling unit. 01805_ R-06 Scavenger inserts Imp. Medium Armor Plating into recycling unit. 01805_ K-01 Serf cleans the Nuclear Reactor. 01818_ Slug penetrates Nuclear Reactor. 01818_ Nuclear Reactor explodes. 01818_ W-25 Informer destroyed. 01821_ K-01 Serf destroyed. 01821_ K-01 Serf collects debris. 01822_ U-05 Engineer lays Concrete. 01823_ U-05 Engineer destroyed. 01824_ K-01 Serf collects debris. 01828_ Acquired 2 matter. 01829_ Aerolev Unit destroyed. 01830_ R-06 Scavenger collects Imp. Signal Interpreter. 01830_ Enh. Nuclear Core destroyed. 01830_ Enh. Nuclear Core blasted off. 01830_ Acquired 7 matter. 01831_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????# # """ #??????????????????????? | | ???????# # """"" #??????????????????????? | | ???????# #! 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""" """ """ ????????????????? | | ?????????????????????""" ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SignalTargetDisintegrator Manual? 0 Play Time 01:06:01 Cumulative 16.9 hours Start 2023.07.22 @ 07:49:07 End 2023.07.23 @ 21:40:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce295956-3a29-4ec0-8205-5b1e8f94891d