Cogmind - Beta 17 *** ADVENTURER MODE // 2026.09.01 @ 17:52:23 Player: Cornelis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (231) 1155 Value Destroyed (9801) 9801 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3852) 3852 TOTAL SCORE: 21388 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 210 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2450 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 61/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Graphene Brace Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Field Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Improved Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Component Analysis Suite Improved Remote Datajack [Rating: 121] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Matter Neutralizer Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 1 1 . . . . . . . 1 Utility 8 | . . 1 1 1 1 . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 234 | 7 4 11 27 12 44 12 16 16 5 1 33 4 42 Power 35 | 1 1 1 3 2 6 3 4 1 1 . 6 . 6 Engine 11 | 1 1 . 1 1 3 1 2 . . . . . 1 Core 13 | . . 1 2 1 3 2 2 1 . . 1 . . Reactor 11 | . . . . . . . . . 1 . 5 . 5 Propulsion 71 | 2 2 6 7 4 14 1 7 5 . 1 10 . 12 Treads 12 | . . . . . . 1 3 2 . 1 3 . 2 Leg 47 | 2 2 6 7 4 10 . 3 3 . . 7 . 3 Wheel 11 | . . . . . 4 . . . . . . . 7 Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 84 | 1 1 2 11 3 16 4 3 9 1 . 14 2 17 Device 39 | . 1 . 2 2 5 1 2 4 1 . 9 . 12 Storage 8 | 1 . . 3 . 1 . . 1 . . . . 2 Processor 11 | . . 1 4 . 1 . 1 1 . . 2 . 1 Hackware 5 | . . . . . 4 . . . . . . . 1 Protection 21 | . . 1 2 1 5 3 . 3 . . 3 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 3 . 2 6 3 8 4 2 1 3 . 3 2 7 Energy Gun 11 | . . . . 1 1 2 1 . 2 . 2 1 1 Energy Cannon 8 | . . . . 1 2 1 . 1 . . . . 3 Ballistic Gun 15 | 3 . 2 4 1 1 1 . . . . . 1 2 Ballistic Cannon 5 | . . . 2 . 2 . 1 . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . . 1 1 2 . . . . 2 . . Parts Lost 113 | . . 4 4 4 26 19 4 2 1 . 7 4 38 Power 14 | . . . 1 1 1 4 . 1 . . . . 6 Propulsion 47 | . . 2 1 1 12 7 . . 1 . 5 1 17 Utility 35 | . . 1 2 1 11 5 2 1 . . . 2 10 Weapon 17 | . . 1 . 1 2 3 2 . . . 2 1 5 Highest Loss Streak 15 | . . 4 1 2 8 7 3 2 1 . 4 3 15 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 12 | 1 5 7 18 24 23 11 3 4 4 5 4 4 5 Power 2 | . 1 2 3 4 3 1 . 1 1 2 1 1 1 Propulsion 1 | . . 1 2 3 1 . . . . . . . . Utility 2 | . 1 1 4 5 5 2 . . . . . 2 2 Weapon 5 | . 2 2 7 9 10 6 1 2 2 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 3 6 1 2 4 . . . . 3 . 6 Power 12 | . . 3 2 1 2 . . . . . . . 4 Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . 1 . . . . . . . . . 2 . 1 Weapon 8 | . . . 3 . . 3 . . . . 1 . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 99 98 99 99 97 57 56 92 93 94 93 97 84 Engine 1 | . 14 2 1 2 3 1 5 2 . . . . . Core 4 | . . 8 7 4 2 3 4 7 9 5 4 . . Reactor 2 | . . . . . . . . . . 5 5 10 7 Treads 7 | . . . . . . 1 . 18 23 25 24 . . Leg 21 | . 28 31 35 37 34 . 3 11 7 5 5 28 15 Wheel 1 | . . . . . 2 3 . . . . . . 5 Device 12 | . 13 6 3 6 7 10 15 21 21 21 20 12 16 Storage 4 | . 14 11 9 7 6 2 . 4 . . . . 1 Processor 11 | . . 11 14 15 8 6 7 10 10 10 10 18 15 Hackware 1 | . . . . . 6 7 3 . . . . . 2 Protection 8 | . . 4 8 6 9 5 . 3 10 10 10 14 6 Energy Gun 2 | . . . . 5 2 3 10 5 1 . . 9 2 Energy Cannon 2 | . . . . 1 4 . . 4 5 5 4 . 1 Ballistic Gun 4 | . 28 21 9 5 1 3 . . . . . . 2 Ballistic Cannon 1 | . . . 8 1 2 . . . . . . . . Peak Build Rating 121 | 6 8 15 34 42 60 51 70 92 91 91 114 114 121 Average Rating 58 | 4 7 12 27 39 50 33 39 86 88 86 87 109 94 On Entrance 51 | . 6 8 15 34 33 51 25 68 89 91 86 114 101 Avg Prop Armor Cover (%) 4 | . . . . 4 12 6 8 15 3 2 2 . 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 12 15 22 103 105 130 100 33 57 59 59 61 60 80 Greatest Support 140 | 20 20 33 54 74 103 60 50 134 134 129 135 135 140 Greatest Overweight (x) 30 | . . 1 2 1 3 30 9 2 . . 2 . 16 Average Overweight (x) . | . . . . 1 . 6 2 . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 5 5 5 5 5 5 10 Average Capacity 13 | 6 8 8 20 25 25 12 5 5 5 5 5 5 5 Most Carried 25 | 2 8 8 25 25 25 25 5 5 5 5 5 5 10 Average Carried 12 | 1 5 7 18 24 24 12 3 4 4 5 4 4 5 Final Capacity 25 | 8 8 8 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 2 8 8 25 25 25 5 5 5 5 5 5 4 2 Class Distribution -------------------- 71% | Scavenger-Mutant 14% | Hacker-Mutant 7% | Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scientist-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Matter Collected 5256 | 247 113 377 1101 333 1165 305 342 268 88 10 335 80 492 Remotely . | . . . . . . . . . . . . . . Salvage Created 9739 | . 154 654 1230 450 1808 451 372 698 526 194 1067 436 1699 Parts 425 | . 12 41 80 15 69 19 11 35 19 2 37 19 66 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . Recyclers Shooed 12 | . . 1 1 1 1 . . 1 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 18 1 . 17 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 194 | . 6 14 29 8 40 16 6 13 11 3 17 14 17 Guns 83 | . 6 12 17 6 4 6 5 1 . . 7 14 5 Cannons 89 | . . . 12 2 31 1 1 11 8 3 9 . 11 AOE 15 | . . 2 . . 4 9 . . . . . . . Classes Destroyed 17 | . 2 6 1 1 4 . . 1 . . 2 . . Worker 5 | . . 1 2 . 2 . . . . . . . . Builder 9 | . . 4 1 . 1 . . 1 . . . . 2 Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . Recycler 11 | . . 1 3 1 1 . . . . . . . 5 Operator 1 | . . . . . 1 . . . . . . . . Watcher 8 | . . 2 2 . 3 . 1 . . . . . . Swarmer 57 | . 3 4 11 . 12 4 . 5 4 . . 10 4 Grunt 69 | . 3 9 8 6 12 2 5 2 4 . 12 . 6 Brawler 7 | . . . . . 1 . . 1 . 2 2 . 1 Duelist 4 | . . 1 . . 2 . . . . . 1 . . Sentry 30 | . . . 10 1 5 6 . 2 2 1 . 1 2 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 10 | . . . . . 3 3 . 2 . . . . 2 Programmer 14 | . . . . 1 5 1 1 . 1 . . 3 2 Heavy 1 | . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 3 12 9 2 9 4 4 8 4 2 7 5 6 Combat Bots Only 8 | . 3 4 5 2 8 4 4 7 4 2 7 5 3 Max Kills in Single Turn 3 | . 1 3 2 1 2 3 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 3 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Hostile Shots Fired 2311 | . 21 97 161 206 544 395 41 60 57 16 168 83 462 Missed 744 | . 7 20 52 67 175 147 14 25 20 5 56 27 129 Hits 1567 | . 14 77 109 139 369 248 27 35 37 11 112 56 333 Melee 19 | . . 11 . . . . . . . . 8 . . Projectile 1548 | . 14 66 109 139 369 248 27 35 37 11 104 56 333 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 51 | . . 4 7 5 5 . . 1 1 . 11 . 17 Actively Blocked 17 | . . . . . . . . . . . . . 17 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 19257 | . 97 896 1199 1406 4035 1900 413 777 451 208 1718 1001 5156 Core 3321 | . . 80 190 298 346 466 169 98 22 18 225 104 1305 Absorbed by Shields 17 | . . . . . . 17 . . . . . . . Ignored by Resistances 5625 | . 31 264 347 387 1177 687 111 211 127 56 502 273 1452 Regen/Repaired (Parts) 259 | . 15 . . 95 38 . . . . . 111 . . Core Remaining (%) 68 | 100 100 80 65 57 . 4 83 . . . . 59 . Volleys Fired 742 | . 10 65 107 47 145 57 21 47 36 15 70 31 91 Largest 2 | . 2 2 2 2 2 2 2 2 1 1 2 2 2 Hottest 218 | . 40 43 62 124 124 144 144 174 105 105 193 176 218 Shots Fired 1255 | . 20 129 214 94 267 93 40 51 36 16 97 60 138 Gun 669 | . 20 129 120 67 72 52 38 4 1 . 35 60 71 Cannon 543 | . . . 94 27 185 10 2 47 35 16 62 . 65 Launcher 41 | . . . . . 10 31 . . . . . . . Special 2 | . . . . . . . . . . . . . 2 Kinetic 593 | . 20 129 214 36 119 37 2 . . . . 3 33 Thermal 593 | . . . . 58 138 25 38 51 36 16 89 39 103 Explosive 41 | . . . . . 10 31 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . 8 18 . Robot Hit Streak 53 | . 11 23 30 53 22 32 24 8 26 14 30 13 38 Robot Miss Streak 5 | . 2 1 4 1 5 2 3 2 2 1 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 7 | . . 3 . . . . 1 . . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . 1 . Capacitor 129 | . . . . . . . . 34 36 16 43 . . Shots Hit Robots 1006 | . 15 100 162 75 206 61 38 40 40 14 86 47 122 Core Hits 438 | . 9 37 57 19 90 57 21 21 12 6 34 24 51 Critical Kills 11 | . . 1 1 . 1 . . 1 2 . 2 1 2 Critical Parts Destroyed 6 | . . 1 . . . 1 . . . . 3 1 . Critical Strikes 35 | . . 2 3 2 6 2 3 1 2 . 5 3 6 Burn 10 | . . . . 1 1 1 2 . . . . 1 4 Meltdown 6 | . . . . . 1 . . 1 2 . . . 2 Destroy 11 | . . 2 1 . . 1 . . . . 5 2 . Blast 8 | . . . 2 1 4 . 1 . . . . . . Melee Attacks 9 | . . . . . . . . . 9 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25738 | . 173 1577 2811 1263 5560 2184 663 1398 1145 503 2994 1666 3801 Guns 10223 | . 173 1158 1347 781 936 903 597 37 . . 1077 1666 1548 Cannons 13165 | . . . 1464 482 3795 184 66 1361 1145 503 1917 . 2248 Explosions 2345 | . . 419 . . 829 1097 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 7914 | . 173 1158 2811 595 1925 459 66 . . . . 12 715 Thermal 14264 | . . . . 668 2806 628 597 1398 1145 503 2592 846 3081 Explosive 2345 | . . 419 . . 829 1097 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1210 | . . . . . . . . . . . 402 808 . Highest Corruption 8 | . . . . . 2 2 1 2 2 2 3 4 8 Average Corruption 1 | . . . . . 1 2 1 1 2 2 2 3 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . . . . . 17 16 . . 14 2 6 16 7 Message Errors 14 | . . . . . 1 5 . . 1 . 3 3 1 Matter Fused 14 | . . . . . 3 1 . . 2 . 1 5 2 Heat Flow Errors 13 | . . . . . 1 4 . . 2 . . 4 2 Energy Discharges 7 | . . . . . 2 2 . . 2 . . . 1 Parts Rejected 2 | . . . . . 2 . . . . . . . . Parts Fused 2 | . . . . . 1 . . . 1 . . . . Data Loss (minor) 12 | . . . . . 2 3 . . 3 1 2 1 . Data Loss (major) 2 | . . . . . 2 . . . . . . . . Misfires 3 | . . . . . . . . . 1 1 . 1 . Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . 3 1 . . 1 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 366 | . . 83 60 5 92 3 . 15 . . 38 . 70 Projectiles 275 | . . . 60 5 87 . . 15 . . 38 . 70 Explosions 91 | . . 83 . . 5 3 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 33 | . . . 15 . 18 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . 14 . 18 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 214 | . . 112 . . 32 70 . . . . . . . Shots 7 | . . 2 . . 2 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 519 | . 5 62 69 519 432 196 195 460 311 369 420 270 474 Average Temperature 109 | . 5 19 24 112 119 34 79 142 110 196 176 101 150 Received Heat Transfer 5318 | . 42 258 639 675 1374 481 162 51 85 63 516 27 945 Effects 37 | . . . . 9 5 . . 4 . 3 1 . 15 Shutdowns 14 | . . . . 2 . . . 3 . 2 1 . 6 Energy Bleed 7 | . . . . 3 2 . . . . 1 . . 1 Interference 8 | . . . . 1 2 . . . . . . . 5 Short Circuit 5 | . . . . 1 1 . . . . . . . 3 Damage (minor) 2 | . . . . 1 . . . 1 . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . 1 3 . . . 2 Combat Hostiles 6 | . . . . . 1 . . 1 3 . . . 1 Parts Melted 33 | . . . . 1 7 1 2 4 1 . 4 3 10 Heat Transferred 18956 | . . . . 1480 4329 899 1176 1480 1147 518 2813 1221 3893 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . 1 . . 1 1 . 1 . . . . 2 Low Security (%) 80 | 100 100 75 100 100 86 23 100 46 . . . . 47 Level 1 16 | . . 24 . . 13 76 . 53 . . . . 26 Level 2 2 | . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 482 | . 90 285 156 50 364 301 124 261 . . . . 482 Initial 482 | . . 15 91 . . . 124 29 . . . . 482 Average 91 | . 36 143 43 8 57 230 75 165 . . . . 243 Influence Increases 6089 | . 142 465 825 207 1423 413 176 382 276 60 340 365 1015 Destroy 0b10 Robot/C 3980 | . 120 280 580 160 900 320 120 260 220 60 340 280 340 Destroy 0b10 Robot/NC 185 | . . 45 45 5 45 . 5 5 . . . . 35 Destroy Leader 720 | . 20 46 146 30 256 20 22 60 20 . . 40 60 Allied During Kill 22 | . . . . . 16 . . . 6 . . . . Successful Hack 188 | . 2 20 40 12 64 . 12 4 . . . . 34 Disable Machine 72 | . . 36 . . 27 . . 9 . . . . . Destroy Structure 142 | . . 23 14 . 55 28 2 14 . . . . 6 Advance Influence 450 | . . . . . . . . . . . . . 450 Lose Combat Pursuer 330 | . . 15 . . 60 45 15 30 30 . . 45 90 Influence Decreases 6089 | . 100 252 1080 207 1423 140 379 221 507 60 240 410 1070 Entered New Map 608 | . . 27 164 . . . 149 41 104 . . 100 23 Time Decay 3908 | . 100 185 876 182 872 . 190 160 383 60 170 270 460 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 Lost Part 917 | . . 40 40 25 155 140 40 20 . . 70 40 347 Lost Ally 156 | . . . . . 96 . . . 20 . . . 40 Purge Threat 300 | . . . . . 300 . . . . . . . . Squads Dispatched 30 | . 1 1 2 6 13 . 2 1 . . . . 4 Investigation 4 | . 1 1 . 1 . . . . . . . . 1 Extermination 9 | . . . . 1 5 . 1 . . . . . 2 Reinforcement 8 | . . . 2 2 2 . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . 2 6 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Distress Signals 13 | . . 1 4 1 2 . . . . . 1 1 3 Communications Jammed 21 | . . . . . . . 17 4 . . . . . Distress Signals 17 | . . . . . . . 17 . . . . . . Times Spotted 297 | . 7 21 42 18 59 16 9 15 15 3 19 18 55 Peak Tracking Total 15 | . 4 5 5 7 7 4 3 6 5 3 5 5 15 Tactical Retreats 21 | . . 1 . . 4 2 1 2 1 . . 2 8 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . 14 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 1 . 1 . 3 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Machines Disabled 8 | . . 4 . . 3 . . 1 . . . . . Max in Single Turn 3 | . . 3 . . 3 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Machines Accessed 69 | . 6 1 15 10 15 . 2 3 . . 13 1 3 Terminals 27 | . 3 . 10 4 6 . . 2 . . . 1 1 Fabricators 10 | . . . . 2 5 . 2 . . . . . 1 Repair Stations 5 | . 1 . . 1 1 . . 1 . . . . 1 Recycling Units 7 | . 2 . 2 2 1 . . . . . . . . Scanalyzers 5 | . . 1 2 1 1 . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . Total Hacks 173 | . 12 2 43 26 33 . 6 4 . . 36 2 9 Successful 108 | . 5 2 25 11 20 . 2 1 . . 36 2 4 Failed 64 | . 7 . 18 15 12 . 4 3 . . . . 5 Catastrophic 12 | . 4 . 4 1 2 . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 23 | . 3 . 8 1 6 . . . . . 5 . . Terminals 76 | . 8 . 28 12 19 . . 3 . . . 2 4 Fabricators 21 | . . . . 6 7 . 6 . . . . . 2 Repair Stations 10 | . 2 . . 2 2 . . 1 . . . . 3 Recycling Units 9 | . 2 . 3 3 1 . . . . . . . . Scanalyzers 16 | . . 2 9 3 2 . . . . . . . . Garrison Access 5 | . . . 3 . 2 . . . . . . . . Terminal Hacks 76 | . 2 . 16 5 12 . . 1 . . 36 2 2 Record 36 | . . . 4 . 6 . . . . . 24 2 . Robot Analysis 3 | . . . 2 1 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 10 . . Open Door 2 | . . . . . . . . . . . 2 . . Open DSF 5 | . . . . 1 3 . . 1 . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Zone Layout 6 | . 1 . 4 . . . . . . . . . 1 Fabricator Hacks 8 | . . . . 1 4 . 2 . . . . . 1 Network Status 3 | . . . . 1 2 . . . . . . . . Build 5 | . . . . . 2 . 2 . . . . . 1 Repair Station Hacks 7 | . 2 . . 2 2 . . . . . . . 1 Scan Component 4 | . 1 . . 1 1 . . . . . . . 1 Repair 3 | . 1 . . 1 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 3 . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . . . Scanalyzer 11 | . . 2 6 3 . . . . . . . . . Retrieve Study 11 | . . 2 6 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 6 1 14 9 11 . 2 2 . . . . 3 Full Trace Events 2 | . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 8 | . . . . . 6 . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 184 | . . . . . 134 . . . . . . . 50 Total Robot Build Rating 34 | . . . . . 24 . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 186 | . . . . . . . 186 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Part Studies Acquired 11 | . . 2 6 3 . . . . . . . . . Parts Repaired 3 | . 1 . . 1 1 . . . . . . . . Time 80 | . 26 . . 38 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 3 . 10 . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Total Allies 21 | . . . . . 18 . . . 1 . . . 2 Largest Group 12 | . . . . . 12 . . . 1 . . . . Highest-Rated Group 247 | . . . . . 247 . . . 47 . . . . Highest-Rated Ally 47 | . . . . . 32 . . . 47 . . . . Total Orders 3 | . . . . . 2 . . . 1 . . . . GUARD 3 | . . . . . 2 . . . 1 . . . . Ally Attacks 58 | . . . . . 54 . . . 4 . . . . Total Damage 757 | . . . . . 697 . . . 60 . . . . Kills 5 | . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Active Infowar (turns) 3240 | . 300 220 . 860 157 711 380 108 . . . . 504 Terrain 799 | . 300 220 . . . . . . . . . . 279 Structural 933 | . . . . 860 73 . . . . . . . . Seismic 204 | . . . . . . . . . . . . . 204 Jamming 1283 | . . . . . 84 711 380 108 . . . . . ECM 475 | . . . . . . . . . . . . . 475 Robot Analysis Total 3 | . . . 2 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Turns Passed 13719 | 54 309 408 2428 992 2569 922 380 322 1140 390 2131 728 946 Spaces Moved 6797 | 37 193 165 1207 442 1188 201 88 172 662 231 1214 518 479 Core 171 | 2 . . . . . 113 23 . . . . . 33 Treads 2088 | . . . . . . . 1 45 662 231 1144 . 5 Legs 4124 | 35 193 165 1207 442 983 . 64 127 . . 70 518 320 Wheels 414 | . . . . . 205 88 . . . . . . 121 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 175 112 100 110 110 162 162 120 120 50 Average Speed 160 | 116 120 119 168 179 161 351 205 128 162 162 160 120 120 Slowest Speed 1550 | 120 120 190 255 184 320 1550 500 260 162 162 320 120 850 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 37 29 93 15 30 38 3 3 77 47 97 70 18 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . . 1 1 . 2 . Spaces Dug 4 | . . . 2 . 1 . . . . . . . 1 Terrain Destroyed 181 | . . 21 14 . 75 45 . 6 4 2 9 2 3 Melee . | . . . . . . . . . . . . . . Projectile 49 | . . . 14 . 9 . . 6 4 2 9 2 3 AOE 132 | . . 21 . . 66 45 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp War Pro Res Total 8530 | 44 251 258 1404 553 1578 334 242 257 729 247 1360 563 710 Wait 432 | . 34 4 12 40 153 13 112 8 1 . . 1 54 Move 6784 | 36 192 164 1206 441 1187 200 87 171 661 230 1213 517 479 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 1 7 5 26 3 19 8 1 . 2 . 8 2 13 Fast Attach 99 | 6 1 3 3 2 13 10 11 9 . 1 10 . 30 Attach 65 | . 1 4 5 4 23 7 4 1 2 . 2 4 8 Detach 12 | . . . 1 . 3 1 1 1 . . 1 . 4 Swap 112 | 1 3 6 21 9 22 1 3 8 5 . 24 1 8 Drop 131 | . 3 7 23 7 13 7 2 12 3 1 32 . 21 Fire 742 | . 10 65 107 47 145 57 21 47 36 15 70 31 91 Melee 9 | . . . . . . . . . 9 . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . . . . Rewire 17 | . . . . . . . . . 10 . . 7 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Aluminum Leg 343 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Lost 4 parts (2n1u1w) 728 | -9/Materials | Discovered new exit (range 15) 759 | -9/Materials | Build established: Scavenger-Mutant 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Discovered new exit (range 16) 1352 | -8/Materials | Discovered new exit (range 16) 3142 | -8/Materials | Discovered new exit (range 10) 3200 | -8/Materials | Entered Factory 3200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -7/Factory | Repaired Carbon-fiber Leg+ 3488 | -7/Factory | Build established: Scientist-Mutant 3619 | -7/Factory | Discovered new exit (range 5) 3998 | -7/Factory | Discovered new exit (range 14) 4042 | -7/Factory | Garrison activated, responded to threat 4192 | -7/Factory | Entered another Factory area 4192 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4236 | -6/Factory | Found Hvy. Reactive Plating 4422 | -6/Factory | Found Powered Armor 4428 | -6/Factory | Found Powered Armor 4491 | -6/Factory | Build established: Scavenger-Mutant 4802 | -6/Factory | Fabricated S-27 Virus (x4) 4877 | -6/Factory | Discovered new exit (range 8) 5015 | -6/Factory | Lost 3 allies 5488 | -6/Factory | Build established: Hacker-Mutant 5562 | -6/Factory | Garrison activated, responded to threat 5617 | -6/Factory | Lost 8 parts (3n4u1w) 5843 | -6/Factory | Destroyed 7 combat bots 5850 | -6/Factory | Lost 3 parts (3u) 5938 | -6/Factory | Garrison activated, responded to threat 6105 | -6/Factory | Build established: Scavenger-Mutant 6119 | -6/Factory | Lost 3 parts (2u1w) 6124 | -6/Factory | Destroyed 8 combat bots 6307 | -6/Factory | Fabricated Y-54 Guardian (x2) 6391 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6417 | -6/Factory | Central database locked down 6492 | -6/Factory | Lost 5 parts (5n) 6658 | -6/Factory | Build established: Hacker-Mutant 6759 | -6/Factory | Identified exit to Garrison 6761 | -6/Factory | Entered Garrison 6869 | -6/Garrison | Lost 7 parts (1p4n1u1w) 6885 | -6/Garrison | Core integrity fell below 50% 6975 | -6/Garrison | Triggered checkpoint 7010 | -6/Garrison | Triggered checkpoint 7084 | -6/Garrison | Lost 5 parts (1p2n2u) 7505 | -6/Garrison | Core integrity fell below 20% 7563 | -6/Garrison | Lost 5 parts (2p1u2w) 7656 | -6/Garrison | Discovered new exit (range 12) 7683 | -6/Garrison | Entered Factory 7683 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7833 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 7965 | -5/Factory | Lost 3 parts (1u2w) 8001 | -5/Factory | Discovered new exit (range 13) 8022 | -5/Factory | Identified exit to Factory 8063 | -5/Factory | Entered another Factory area 8063 | -4/Factory | Evolved 2 slots: Utility x2 8109 | -4/Factory | Found Quantum Capacitor 8189 | -4/Factory | Destroyed 7 combat bots 8273 | -4/Factory | Build established: Scavenger-Mutant 8315 | -4/Factory | Discovered new exit (range 12) 8371 | -4/Factory | Identified exit to Upper Caves 8385 | -4/Factory | Entered Upper Caves 8393 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8511 | -4/Upper Caves | Learned 8 Research zone layouts 8964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9509 | -4/Upper Caves | Discovered new exit (range 11) 9523 | -4/Upper Caves | Identified exit to Upper Caves 9525 | -4/Upper Caves | Entered another Upper Caves area 9527 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9744 | -4/Upper Caves | Encountered a Warlord checkpoint 9839 | -4/Upper Caves | Learned Research emergency access door positions 9855 | -4/Upper Caves | Spotted B-86 Titan 9909 | -4/Upper Caves | Discovered new exit (range 5) 9913 | -4/Upper Caves | Identified exit to Warlord 9915 | -4/Upper Caves | Entered Warlord 10011 | -4/Warlord | Discovered new exit (range 15) 10029 | -4/Warlord | Identified exit to Proximity Caves 10175 | -4/Warlord | System corruption cleaned by Quarantine Array 10571 | -4/Warlord | Opened side exit 11057 | -4/Warlord | Warlord's base attacked by MAIN.C 11088 | -4/Warlord | Found Prototype Energy Gun 11350 | -4/Warlord | Met Warlord 11407 | -4/Warlord | Warlord forces counterattacked 11493 | -4/Warlord | Learned Armory terminal intel 11494 | -4/Warlord | Learned 4 Armory zone layouts 11494 | -4/Warlord | Learned 4 Quarantine zone layouts 11496 | -4/Warlord | Learned Research emergency access door positions 11732 | -4/Warlord | Warlord base infiltrated, sounded retreat 11775 | -4/Warlord | Destroyed 7 combat bots 11894 | -4/Warlord | Spotted Executioner 11898 | -4/Warlord | Identified Vortex Rifle 11905 | -4/Warlord | Destroyed Executioner 11934 | -4/Warlord | Lost 4 parts (3n1w) 11973 | -4/Warlord | Found Prototype Processor 11973 | -4/Warlord | Identified Exp. Core Analyzer 11988 | -4/Warlord | Lost 3 allies 12046 | -4/Warlord | Entered Proximity Caves 12049 | -3/Proximity Caves | Spotter reported a threat 12193 | -3/Proximity Caves | Spotter reported a threat 12262 | -3/Proximity Caves | Spotter reported a threat 12403 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12492 | -3/Proximity Caves | Lost 3 parts (1n2u) 12757 | -3/Proximity Caves | Discovered new exit (range 4) 12767 | -3/Proximity Caves | Spotted B-86 Titan 12774 | -3/Proximity Caves | Entered Research 12774 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12830 | -3/Research | Garrison activated, responded to threat 13024 | -3/Research | Search patrols dispatched 13274 | -3/Research | Search patrols dispatched 13343 | -3/Research | Fabricated E-15 Imp? 13375 | -3/Research | Lost 9 parts (1p5n1u2w) 13548 | -3/Research | Lost 8 parts (2p4n1u1w) 13660 | -3/Research | Lost 3 parts (1n1u1w) 13664 | -3/Research | Spotted B-86 Titan 13689 | -3/Research | Core integrity fell below 50% 13705 | -3/Research | Core integrity fell below 20% 13720 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13701_ R-10 Processor collects Xenon Bombardment Thruster. 13701_ K-01 Serf collects debris. 13701_ Slug penetrates Wall. 13701_ Slug penetrates W-44 Eye. 13702_ K-01 Serf collects debris. 13705_ Slug penetrates Wall. 13706_ R-10 Processor collects Imp. Ion Engine. 13709_ Imp. Targeting Computer destroyed. 13709_ U-05 Engineer destroyed. 13711_ Acquired 10 matter. 13711_ K-01 Serf collects debris. 13714_ P-80 Master resets K-01 Serf, system corruption cleaned. 13715_ K-01 Serf collects debris. 13716_ Adv. Heat Sink destroyed. 13718_ System corrupted: Matter fused (-6). 13719_ K-01 Serf collects debris. 13719_ Seismic Detector destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????+???? | | +????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+????????????????????? | | ## " " #?????????????????????????"" # # | | ## " " #?????????????????????????"" # # | | ????????????????+????????"" # # | | ??????????????????? # ####+### | | ??????????????????? # #??# #?? | | #?????????????????? # #??# #?? | | #?????????????????? # #??# #?? | | "" #?????????????????? # #??# #?? | | "" #?????????????????? # #??# #?? | | "" #??????????????????" # #??# #?? | | "" #?????????????????? # #??# #?? | | "" +??????????????????" # ####+### | | #??????????????????" # # | | #?????????????????? # # | | !! #?????????????????? # # | | !! ############+######+#### # | | !! @ # | | # | | k k u + | | % # """ | | #### ######;################### ]] # """ | | ## ] ? ?????????????????? ]] # """ | | ## ????????????????? ]ggg # | | ## #???????????????? g # | | ## #???????????????? #####+## | | ## """" #????????????????????????????????? | | ## """" #????????????????????????????????? | | ## """"" = #????????????????????????????????? | | ## """" #????????????????????????????????? | | !###########/####????????????????????????????????? | | =%| #??????????????????????????????????? | | !*= ?????????????????????????????????? | | ?????????????????????????????????? | | [[ !! #??????????????????????????????????? | | [ !! #??????????????????????????????????? | | [ ! #??????????????????????????????????? | | ##?????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | "" """ ????????????????????????????????? | | """T"""?????????????+????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 775 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Adv. Transmission Jammer | x2 | -5/Factory | Preloaded E-15 Imp | x2 | -3/Research | Preloaded Repaired ---------- Aluminum Leg | 83% | -10/Materials Carbon-fiber Leg | 13% | -7/Factory Lgt. Angular Momentum Engine | 36% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked Minigun | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend A Powerful Ally? Charge!!! Close Call I Laugh At Your Crits I'm Back, Baby! My Command Is Your Wish Protector Suspicious The More The Merrier Total Silence Challenges ------------ None Game ------ Seed MiningOpticalBroadsword Manual? 0 Play Time 04:18:33 Cumulative 9.3 hours Start 2026.08.23 @ 17:43:03 End 2026.09.01 @ 17:52:23 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e3e21c-b814-4b6d-bae0-a8e90e05d282