Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 18:53:34 Player: SunShine214 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2706) 2706 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 8717 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 283 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Field Propulsion Drive Subdweller Shrapnel Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator Rapid Thermal Plasma Construct/C > --- INVENTORY -------- Subdweller Shrapnel Launcher Powered Hammer Chainsword [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Constructs Flight Unit Impulse Thruster Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor System Guard Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Quantum Rifle Energy Cannon Constructs Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Slots Evolved 14 | . . . . 10 . 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 1 . 1 1 Utility 6 | . . . . 4 . 1 1 Weapon 4 | . . . . 4 . . . Parts Attached 58 | 6 5 5 4 23 2 1 12 Power 11 | 1 . . . 5 . . 5 Engine 2 | 1 . . . 1 . . . Core 5 | . . . . 4 . . 1 Reactor 4 | . . . . . . . 4 Propulsion 7 | 2 . 3 1 . . . 1 Treads 6 | 2 . 3 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 15 | 1 2 1 1 8 . 1 1 Device 8 | . . 1 1 4 . 1 1 Storage 3 | 1 1 . . 1 . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 3 | . 1 . . 2 . . . Artifact . | . . . . . . . . Weapon 25 | 2 3 1 2 10 2 . 5 Energy Gun 6 | . . . . 3 . . 3 Energy Cannon 5 | . . . . 3 2 . . Ballistic Gun 6 | 2 . . . 2 . . 2 Ballistic Cannon 3 | . 2 . . 1 . . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 46 | . . 5 . 7 6 3 25 Power 10 | . . 1 . 3 1 1 4 Propulsion 8 | . . 2 . . 1 . 5 Utility 11 | . . 1 . 2 . 1 7 Weapon 17 | . . 1 . 2 4 1 9 Highest Loss Streak 11 | . . 3 . 2 6 3 11 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 11 14 3 2 5 5 4 Power . | . . . . . . . . Propulsion 1 | . 1 2 . . 1 1 1 Utility 2 | . 3 4 . . 1 1 . Weapon 4 | . 6 7 1 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 21 | 1 4 4 8 1 . . 3 Power . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Utility 8 | . 2 2 2 1 . . 1 Weapon 10 | 1 2 2 4 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 98 92 67 47 72 58 43 Engine 4 | . 14 7 . . . . . Core 1 | . . . . 5 8 4 . Treads 17 | . 27 27 25 3 5 5 . Device 8 | . . 12 9 7 17 18 14 Storage 7 | . 14 14 4 1 5 5 . Protection 4 | . 12 1 . 5 . . . Energy Gun 1 | . . . . 4 . . 4 Energy Cannon 1 | . . . . 3 16 20 3 Ballistic Gun 1 | . . . . 2 8 . 2 Ballistic Cannon 6 | . 26 4 . 1 2 . . Launcher 5 | . . 13 11 . . . . Impact Weapon 3 | . . 10 5 . . . . Slashing Weapon 1 | . . . 8 . . . 2 Special Melee Weapon 1 | . . . . 3 . . . Peak Build Rating 125 | 6 11 17 37 125 104 85 106 Average Rating 49 | 5 10 11 30 107 91 81 72 On Entrance 40 | . 6 11 14 37 104 80 69 Avg Prop Armor Cover (%) 11 | . . . 13 9 . . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 112 | 13 34 32 30 112 70 47 60 Greatest Support 72 | 40 40 40 43 72 72 48 48 Greatest Overweight (x) 8 | . . 1 . 8 . . 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 9 | 7 14 15 7 5 5 5 5 Most Carried 15 | 2 15 15 15 5 5 5 5 Average Carried 8 | . 11 14 7 2 5 5 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 15 | 1 15 15 5 5 5 5 4 Scrap Engine Consumption 72 | . . . 28 34 1 1 8 Constructs Created 4 | . . . 1 2 . . 1 Constructs Modified 23 | . . . 6 15 . . 2 Class Distribution -------------------- 73% | Mutant 11% | Construct 7% | Executioner 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Executioner | -5/Extension Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Matter Collected 2600 | 328 256 429 200 1115 . 2 270 Remotely . | . . . . . . . . Salvage Created 2775 | 148 380 226 201 905 . 43 872 Parts 166 | 8 27 12 10 55 . 2 52 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Combat Hostiles Destroyed 43 | . 6 7 3 13 . . 14 Melee 1 | . . . . . . . 1 Guns 11 | . . . . 4 . . 7 Cannons 17 | . 6 2 . 9 . . . AOE 11 | . . 4 3 . . . 4 Classes Destroyed 18 | 2 5 3 3 4 . . 1 Worker 6 | . . . . 3 . . 3 Builder 8 | . . . 1 5 . . 2 Tunneler 4 | 4 . . . . . . . Hauler 3 | . 2 . . 1 . . . Recycler 3 | 1 1 . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 3 | . 1 . . 1 . 1 . Watcher 4 | . 2 . . 1 . 1 . Swarmer 8 | . . . . . . . 8 Grunt 14 | . 6 . . 5 . . 3 Sentry 4 | . . 1 . 1 . . 2 Hunter 1 | . . . . 1 . . . Programmer 6 | . . . . 5 . . 1 Behemoth 1 | . . . . 1 . . . Cobbler 1 | . . 1 . . . . . Subdweller 6 | . . 6 . . . . . Scientist 1 | . . . 1 . . . . Scrapper 3 | . . . 3 . . . . Best Kill Streak 6 | 5 3 2 1 6 . 2 5 Combat Bots Only 5 | . 2 2 1 3 . . 5 Max Kills in Single Turn 3 | 1 1 2 1 3 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 1 . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Hostile Shots Fired 720 | . 15 44 6 265 87 35 268 Missed 223 | . 3 10 2 83 27 11 87 Hits 497 | . 12 34 4 182 60 24 181 Projectile 497 | . 12 34 4 182 60 24 181 Critical Strikes 22 | . . 1 . 14 1 1 5 Actively Blocked 1 | . . 1 . . . . . Damage Taken 10875 | . 141 743 190 4091 1376 482 3852 Core 2361 | . 20 78 . 725 175 47 1316 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 6 | . 4 2 . . . . . Regen/Repaired (Parts) 1465 | . . . 5 1165 . . 295 Core Remaining (%) 66 | 100 . . 60 . 10 95 . Volleys Fired 167 | 17 24 21 6 56 1 4 38 Largest 6 | 2 2 2 1 6 5 3 4 Hottest 395 | 40 66 63 40 395 338 270 313 Shots Fired 392 | 34 49 28 6 163 5 12 95 Gun 197 | 34 . . . 75 2 . 86 Cannon 168 | . 49 10 . 88 3 12 6 Launcher 27 | . . 18 6 . . . 3 Special . | . . . . . . . . Kinetic 217 | 34 49 10 6 78 2 . 38 Thermal 152 | . . . . 80 3 12 57 Explosive 18 | . . 18 . . . . . Electromagnetic 5 | . . . . 5 . . . Robot Hit Streak 15 | 9 7 8 1 15 . 2 10 Robot Miss Streak 7 | 4 6 2 1 5 5 2 7 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 237 | 20 22 21 4 98 . 5 67 Core Hits 112 | 7 15 11 7 34 . 3 35 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 7 | . . 1 . 4 . . 2 Destroy 2 | . . . . 2 . . . Blast 2 | . . . . 2 . . . Smash 1 | . . 1 . . . . . Sever 2 | . . . . . . . 2 Melee Attacks 38 | . . 19 6 . . . 13 Impact 20 | . . 19 1 . . . . Slashing 18 | . . . 5 . . . 13 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 2 . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9504 | 238 547 963 482 3564 . 330 3380 Guns 3255 | 238 . . . 1322 . . 1695 Cannons 3004 | . 506 196 . 2011 . 187 104 Explosions 2396 | . . 639 353 199 . 141 1064 Melee 762 | . . 125 120 . . . 517 Ramming 87 | . 41 3 9 32 . 2 . Kinetic 4079 | 238 506 196 353 1574 . . 1212 Thermal 3385 | . . . . 1879 . 328 1178 Explosive 1112 | . . 639 . . . . 473 Electromagnetic 79 | . . . . 79 . . . Impact 171 | . . 125 46 . . . . Slashing 591 | . . . 74 . . . 517 Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 3 6 3 . 8 Average Corruption 2 | . 1 2 2 4 3 . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . 7 30 19 33 1 . . Message Errors 16 | . 1 9 3 3 . . . Matter Fused 31 | . 3 10 5 13 . . . Heat Flow Errors 8 | . . 2 3 3 . . . Energy Discharges 12 | . . 3 3 5 1 . . Parts Rejected 1 | . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 10 | . . 3 3 4 . . . Data Loss (major) 9 | . 1 2 1 5 . . . Misfires 1 | . 1 . . . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 447 | . 4 36 23 103 . 96 185 Projectiles 60 | . 4 . . 56 . . . Explosions 220 | . . 28 6 37 . 96 53 Melee 167 | . . 8 17 10 . . 132 Knockbacks 11 | . 5 . 1 5 . . . Impact 2 | . . . 1 1 . . . Kinetic 9 | . 5 . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 528 | . . 288 106 . . . 134 Shots 15 | . . 10 2 . . . 3 Rammed 12 | . 7 2 2 . . 1 . Targets Rammed 14 | . 8 2 2 1 . 1 . Kicked 1 | . . . . 1 . . . Crushed 1 | . 1 . . . . . . Highest Temperature 522 | . 54 257 203 522 171 108 456 Average Temperature 134 | . 12 131 67 183 82 42 121 Received Heat Transfer 1810 | . 78 102 48 795 399 36 352 Effects 14 | . . . . 10 . . 4 Shutdowns 6 | . . . . 5 . . 1 Energy Bleed 2 | . . . . 1 . . 1 Interference 3 | . . . . 2 . . 1 Matter Decay 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 1 . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 1 1 1 . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 3 | . . 1 1 1 . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 3 | . . . . . . . 3 Heat Transferred 2581 | . . . . 964 . 137 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Maximum Alert Level 2 | . . . . 2 1 1 1 Low Security (%) 88 | 100 100 . 100 76 34 78 88 Level 1 10 | . . . . 21 65 21 11 Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 455 | 10 55 . 41 455 235 252 222 Initial 220 | . . . . 200 220 92 111 Average 64 | 1 7 . 2 108 202 126 151 Influence Increases 2412 | 25 237 35 113 1078 79 190 655 Destroy 0b10 Robot/C 800 | . 120 20 . 380 . . 280 Destroy 0b10 Robot/NC 165 | 25 35 . 5 60 . 10 30 Destroy Leader 194 | . 38 . . 94 . 2 60 Allied During Kill 24 | . . . . 24 . . . Successful Hack 70 | . 23 . 47 . . . . Disable Machine 285 | . . . 15 120 . 60 90 Destroy Structure 254 | . 6 . 46 80 4 58 60 Advance Influence 200 | . . . . 200 . . . Lose Combat Pursuer 420 | . 15 15 . 120 75 60 135 Influence Decreases 2190 | 25 237 35 113 628 340 167 645 Entered New Map 428 | . . . . . 230 97 101 Time Decay 1290 | 25 237 22 113 509 50 40 294 Lost Part 423 | . . 13 . 70 60 30 250 Lost Ally 49 | . . . . 49 . . . Squads Dispatched 18 | . 2 . . 12 1 . 3 Investigation 1 | . . . . . 1 . . Extermination 6 | . . . . 5 . . 1 Reinforcement 8 | . 2 . . 4 . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Distress Signals 7 | . 1 . . 3 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 11 13 4 35 12 11 36 Peak Tracking Total 17 | . 2 6 3 6 9 10 17 Tactical Retreats 12 | . 1 1 . 5 2 1 2 Traps | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Machines Disabled 19 | . . . 1 8 . 4 6 Max in Single Turn 4 | . . . 1 4 . 4 3 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Machines Accessed 20 | . 3 2 10 2 . 1 2 Terminals 11 | . 3 . 6 1 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 37 | . 5 2 20 6 . 1 3 Successful 13 | . 2 2 8 1 . . . Failed 24 | . 3 . 12 5 . 1 3 Catastrophic 7 | . 1 . 5 . . . 1 Database Lockouts . | . . . . . . . . Manual 5 | . . . 4 . . . 1 Terminals 21 | . 5 . 13 2 . . 1 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 4 . 1 . Terminal Hacks 10 | . 2 2 6 . . . . Part Schematic 2 | . . . 2 . . . . Robot Schematic 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Release Object 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 6 2 . 1 2 Full Trace Events 4 | . . . 4 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Ext Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . 40 . . . Total Damage 1714 | . . . . 1714 . . . Kills 7 | . . . . 7 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Borg Created 4 | . . . . 4 . . . Largest Collective 2 | . . . . 2 . . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Active Infowar (turns) 1954 | . . 1954 . . . . . Sensors 1954 | . . 1954 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Turns Passed 9261 | 162 1638 2244 1554 2804 113 87 659 Spaces Moved 4917 | 68 832 1241 831 1200 207 139 399 Core 117 | 4 . . . . . . 113 Treads 3597 | 64 832 1241 684 420 207 139 10 Legs 439 | . . . . 439 . . . Wheels 422 | . . . 127 295 . . . Hover 101 | . . . . . . . 101 Flight 241 | . . . 20 46 . . 175 Fastest Speed 45 | 50 160 160 106 51 51 51 45 Average Speed 148 | 153 160 160 147 180 51 51 82 Slowest Speed 733 | 160 160 240 160 733 51 51 184 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins 2 | . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 95 71 98 18 42 5 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 5 . . . . . Spaces Dug 40 | . . 38 2 . . . . Terrain Destroyed 333 | . 3 137 95 37 4 29 28 Melee 3 | . . 1 2 . . . . Projectile 35 | . 3 . . 22 4 3 3 AOE 294 | . . 136 93 15 . 26 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Res Total 6452 | 93 1086 1438 1148 1706 209 144 628 Wait 1177 | . 187 134 288 403 . . 165 Move 4908 | 67 831 1241 830 1199 206 139 395 Hop 2 | . . . . . . . 2 Pick Up 31 | 2 20 3 . 6 . . . Fast Attach 45 | 6 5 1 1 18 2 1 11 Attach 3 | . . 1 1 . . . 1 Detach 2 | . . . . 2 . . . Swap 26 | . 4 10 2 8 . . 2 Drop 37 | 1 7 7 12 9 . . 1 Fire 167 | 17 24 21 6 56 1 4 38 Melee 38 | . . 19 6 . . . 13 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 11 | . 8 1 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 4 | . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 3) 621 | -10/Materials | Discovered new exit (range 14) 1486 | -10/Materials | Identified exit to Mines 1502 | -10/Materials | Discovered new exit (range 8) 1797 | -10/Materials | Discovered new exit (range 5) 1801 | -10/Materials | Entered Subcaves 1827 | -10/Subcaves | Learned location of Storage (-7) 2848 | -10/Subcaves | Discovered new exit (range 7) 2994 | -10/Subcaves | Ambushed by Subdweller buried in earth 3033 | -10/Subcaves | Lost 3 parts (1p2n) 3200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3955 | -10/Subcaves | Visited 4L-MR0's lab 3985 | -10/Subcaves | Found Prototype Special Melee Weapon 4027 | -10/Subcaves | Discovered new exit (range 7) 4045 | -10/Subcaves | Entered Recycling 4046 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 4361 | -7/Recycling | Scanned before Scraplab entrance 4366 | -7/Recycling | Angered Scraplab inhabitants 4506 | -7/Recycling | Found Prototype Device 4506 | -7/Recycling | Identified Scrap Engine 4607 | -7/Recycling | Discovered new exit (range 13) 4857 | -7/Recycling | Build established: Construct 5599 | -7/Recycling | Entered Factory 5599 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x4, Weapon x4 5605 | -5/Factory | Identified 1B-0RG's Assimilator 5773 | -5/Factory | Garrison activated, responded to threat 5911 | -5/Factory | Build established: Mutant 6046 | -5/Factory | Assimilating Sentinel 6a into Collective. 6565 | -5/Factory | Assimilating Sage 6a into Collective. 6855 | -5/Factory | Assimilating Sage 6b into Collective. 6864 | -5/Factory | Assimilating Sage 6c into Collective. 7481 | -5/Factory | Spotted B-75 Beast 7658 | -5/Factory | Core integrity fell below 50% 8091 | -5/Factory | Destroyed B-75 Beast 8389 | -5/Factory | Discovered new exit (range 16) 8396 | -5/Factory | Build established: Executioner 8396 | -5/Factory | Discovered new exit (range 13) 8403 | -5/Factory | Entered Extension 8441 | -5/Extension | Spotted B-75 Beast 8445 | -5/Extension | Spotted B-75 Beast 8457 | -5/Extension | Core integrity fell below 20% 8497 | -5/Extension | Discovered new exit (range 16) 8497 | -5/Extension | Discovered new exit (range 16) 8516 | -5/Extension | Entered Factory 8516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8521 | -4/Factory | Lost 6 parts (1p1n4w) 8596 | -4/Factory | Discovered new exit (range 16) 8603 | -4/Factory | Discovered new exit (range 15) 8603 | -4/Factory | Entered Research 8603 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8632 | -3/Research | Lost 3 parts (1p1u1w) 8911 | -3/Research | Lost 6 parts (2p2n1u1w) 9105 | -3/Research | Lost 3 parts (1u2w) 9178 | -3/Research | Spotted B-86 Titan 9190 | -3/Research | Core integrity fell below 50% 9204 | -3/Research | Lost 11 parts (2p2n3u4w) 9254 | -3/Research | Core integrity fell below 20% 9262 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09174_ K-01 Serf collects debris. 09175_ U-05 Engineer builds a Wall. 09176_ Slug penetrates Wall. 09176_ K-01 Serf collects debris. 09179_ U-05 Engineer lays Concrete. 09181_ Penetrated by Slug. 09182_ U-05 Engineer builds a Wall. 09189_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3V. 09207_ ALERT: Security rotation in progress. 09210_ Acquired Impulse Thruster Array. 09215_ P-80 Master shuts down. 09219_ Meson Extractor disabled. 09226_ W-44 Eye sends out distress signal. 09235_ K-01 Serf cleans the Meson Extractor. 09245_ Impulse Thruster Array destroyed. 09250_ System Guard destroyed. 09258_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ??????????????+ #?? | | ??????????????# #?? | | ??????????????+ ! #?? | | ??????????????####+########### ##### ########?? | | ?????????????????????????????# #???# #????????? | | ?????????????????????????????#/#???# #????????? | | ????????????????????????????? ???# #????????? | | ????????????????????????????? ???# #????????? | | ????????????????????????????? ???# #????????? | | ???????????????????????????? ??# +????????? | | ???????????????????????????? ! ??# #????????? | | ???????????????????????????? ??# #????????? | | ????????????????????????????"" ??# #????????? | | ???????????????????????????#"" ?# #????????? | | ?????????????????????????????? ?# #????????? | | ?????????????????????????????? ???# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ??????????????????####+######+######g #????????? | | ??????????????????# !sss #????????? | | ??????????????????# !s= #????????? | | ??????????????????# !== + ?????? | | ??????????????????# # """"??? | | ??????????????????#### # """???? | | ?????????????????????# @ #? """???? | | ?????????????????????# #? ???? | | ?????????????????????# #?? ???? | | ?????????????????????# t t #??###???? | | ?????????????????????# """ """ #????????? | | ???????????????????? """T""" #????????? | | ????????????????????###+#############+###????????? | | ?????????????????????? ????????????? ??????????? | | ????????????????????? ?????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 39 Energy Capacity 410 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1200 Core Shielding 20 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -7/Recycling | Hacked Lrn. Missile Launcher | -7/Recycling | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked M-28 Smith | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorStrikePrototype Manual? 0 Play Time 00:51:54 Cumulative 138.2 hours Start 2026.04.16 @ 18:05:20 End 2026.04.16 @ 18:53:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54e2e827-f6f0-43a9-884c-122aa378508c