Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.03 @ 12:05:23 Player: Toskin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1337) 1337 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3187 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 400/500 System Corruption 0% Temperature Warning (341) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Battery Compact Battery Signal Interpreter Transport Network Coupler System Shield > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Compact Battery Signal Interpreter Transport Network Coupler System Shield System Shield > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Large Battery [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility System Shield Device High-powered Tractor Beam Storage Compact Battery Processor Transport Network Coupler Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 54 | 5 12 3 34 Power 7 | 1 3 . 3 Engine 7 | 1 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 . 16 Treads . | . . . . Leg 7 | . . . 7 Wheel 4 | 2 . . 2 Hover 9 | . 2 . 7 Flight . | . . . . Utility 10 | . 2 1 7 Device 4 | . 2 . 2 Storage 2 | . . . 2 Processor 2 | . . 1 1 Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 2 8 Energy Gun 10 | . 3 1 6 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 22 | . 4 1 17 Power 2 | . . . 2 Propulsion 9 | . 2 1 6 Utility 4 | . . . 4 Weapon 7 | . 2 . 5 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 80 83 83 Engine 10 | . 14 11 7 Leg 3 | . . . 5 Wheel 5 | . 12 . 2 Hover 8 | . 9 17 6 Device 12 | . 16 22 7 Storage 3 | . . . 5 Processor 10 | . . 11 16 Hackware 7 | . . . 14 Energy Gun 11 | . 7 22 12 Ballistic Gun 8 | . 19 . 3 Naked Turns . | . . . . Heaviest Build 15 | 8 14 14 15 Greatest Support 26 | 26 26 18 25 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 3 5 Average Carried 2 | 2 1 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 3 2 . Class Distribution -------------------- 37% | Mutant 27% | Hacker-Mutant 14% | Scavenger-Mutant 14% | Hacker-Skirmisher 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 826 | 195 219 82 330 Remotely 346 | . 219 82 45 Salvage Created 1680 | . 395 205 1080 Parts 102 | . 21 13 68 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 32 | . 9 1 22 Guns 29 | . 9 1 19 Cannons 2 | . . . 2 Classes Destroyed 8 | . 4 1 3 Worker 1 | . . . 1 Hauler 3 | . 1 2 . Operator 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 6 | . 3 . 3 Grunt 17 | . 6 . 11 Sentry 8 | . . 1 7 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 5 | . 2 1 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2303 | . 475 74 1754 Core 677 | . 116 . 561 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 53 100 . Volleys Fired 141 | . 50 6 85 Largest 2 | . 2 2 2 Hottest 121 | . 60 90 121 Shots Fired 229 | . 89 12 128 Gun 221 | . 89 12 120 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 90 | . 63 . 27 Thermal 114 | . 26 . 88 Explosive . | . . . . Electromagnetic 25 | . . 12 13 Robot Hit Streak 25 | . 25 11 21 Robot Miss Streak 4 | . 4 1 3 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 191 | . 74 10 107 Core Hits 89 | . 25 9 55 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 1 . 8 Burn 8 | . . . 8 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2789 | . 747 195 1847 Guns 2627 | . 741 195 1691 Cannons 143 | . . . 143 Explosions . | . . . . Melee . | . . . . Ramming 19 | . 6 . 13 Kinetic 957 | . 490 . 467 Thermal 1409 | . 251 . 1158 Explosive . | . . . . Electromagnetic 404 | . . 195 209 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 3 31 6 Shots 1 | . . 1 . Rammed 4 | . 1 . 3 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . 68 69 341 Average Temperature 88 | . 26 32 123 Received Heat Transfer 1455 | . 387 15 1053 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . 1 . 11 Heat Transferred 3942 | . 575 . 3367 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 274 | . 274 142 262 Initial 51 | . . 51 51 Average 117 | . 121 97 123 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 80 100 76 Level 1 18 | . 19 . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 19 6 41 Peak Tracking Total 8 | . 8 3 8 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 6 3 6 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 41 | . 13 11 17 Successful 16 | . 4 7 5 Failed 24 | . 9 3 12 Catastrophic 6 | . 3 1 2 Database Lockouts 1 | . . 1 . Manual 33 | . 13 9 11 Terminals 35 | . 13 11 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access 4 | . . . 4 Terminal Hacks 13 | . 4 7 2 Record 3 | . . 3 . Part Schematic 5 | . 3 2 . Terminal Index 3 | . 1 1 1 Fabricator Index 1 | . . 1 . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 6 3 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 2 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1816 | 39 649 185 943 Spaces Moved 1407 | 26 596 177 608 Core 55 | 11 39 . 5 Treads . | . . . . Legs 165 | . . . 165 Wheels 323 | 15 217 . 91 Hover 864 | . 340 177 347 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 79 | 73 74 75 86 Slowest Speed 190 | 90 150 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 98 20 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1876 | 45 718 215 898 Wait 211 | 10 39 28 134 Move 1404 | 25 595 176 608 Hop . | . . . . Pick Up 45 | 5 15 1 24 Fast Attach 1 | . . . 1 Attach 35 | 5 8 1 21 Detach 2 | . . . 2 Swap 18 | . 4 2 12 Drop 15 | . 6 1 8 Fire 141 | . 50 6 85 Melee . | . . . . Ram 4 | . 1 . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 40 | -11/Junkyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 8) 523 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Utility x2 733 | -9/Materials | Central database locked down 747 | -9/Materials | Discovered new exit (range 16) 839 | -9/Materials | Discovered new exit (range 16) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 1076 | -8/Materials | Lost 5 parts (1n2u2w) 1128 | -8/Materials | Discovered new exit (range 9) 1420 | -8/Materials | Core integrity fell below 50% 1727 | -8/Materials | Build established: Hacker-Mutant 1785 | -8/Materials | Core integrity fell below 20% 1817 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01765_ Aerolev Unit destroyed. 01766_ Imp. Ion Engine destroyed. 01767_ Hover Unit destroyed. 01769_ G-47 Trooper destroyed. 01772_ Acquired Particle Gun. 01774_ G-47 Trooper destroyed. 01775_ Acquired 52 matter. 01782_ Beam Rifle destroyed. 01784_ Acquired Particle Gun. 01788_ Particle Gun destroyed. 01789_ Imp. Heat Sink melted. 01789_ G-47 Trooper destroyed. 01795_ Critical hit (Burn: +37). 01799_ G-47 Trooper destroyed. 01805_ G-47 Trooper suffers critical hit (Burn). 01813_ G-47 Trooper heat spikes uncontrollably. 01813_ G-47 Trooper critical meltdown. 01813_ Aluminum Leg melted. 01813_ Imp. Heat Sink melted. 01814_ K-01 Serf collects debris. 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T #???? | | ???????????????# %!%![ * [ #???? | | ???????????????#+###### *############## #???? | | ??????????????????????# #????????????#######???? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AngularHardlightReplicator Manual? 0 Play Time 00:28:07 Cumulative 4.5 hours Start 2023.09.03 @ 11:38:33 End 2023.09.03 @ 12:05:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 802da4ac-ef22-445e-a8ad-af2caf142caf