Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 14:57:46 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1146) 1146 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4631 Bonus ------- None Cogmind --------- Core Integrity 564/850 Matter 232/300 Energy 290/290 System Corruption 21% Temperature Warm (124) Movement Core (950) Ox18 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Target Analyzer Improved Core Shielding Layered Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Heavy Battle Rifle Heavy Missile Launcher > --- INVENTORY (15) --- Light Deuterium Engine Advanced Heat Sink IFF Parser Advanced Terrain Scanner EM Disruption Field Force Field Improved Hacking Suite Faulty Improved Lightning Gun Autogun Autogun Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Triangulator Experimental Targeting Computer Improved Target Analyzer Medium Reactive Plating > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Flail > --- INVENTORY -------- Light Deuterium Engine Wheel Advanced Heat Sink IFF Parser Advanced Terrain Scanner Improved Core Shielding Layered Medium Armor Plating EM Disruption Field Force Field Autogun Autogun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Medium Reactive Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 59 | 7 3 5 3 26 4 11 Power 9 | 1 . . 2 3 1 2 Engine 5 | 1 . . . 2 . 2 Core 4 | . . . 2 1 1 . Reactor . | . . . . . . . Propulsion 15 | 2 1 1 . 8 1 2 Treads 3 | . . . . 1 1 1 Leg 5 | 2 1 1 . 1 . . Wheel 7 | . . . . 6 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 1 . 11 . 3 Device 8 | 1 1 . . 5 . 1 Storage 3 | 1 1 . . 1 . . Processor 4 | . . 1 . 3 . . Hackware . | . . . . . . . Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 16 | 2 . 3 1 4 2 4 Energy Gun 5 | 2 . 1 . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 2 . 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 2 | . . . . 2 . . System Corruption 19 | . . . . 19 . . Parts Lost 29 | . . 4 1 12 . 12 Power 6 | . . 1 . 2 . 3 Propulsion 12 | . . 1 1 4 . 6 Utility 5 | . . 1 . 1 . 3 Weapon 6 | . . 1 . 5 . . Highest Loss Streak 8 | . . 2 1 8 . 5 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 9 8 7 7 14 13 Power . | . . . . . . 1 Propulsion 1 | 2 3 2 2 . 1 . Utility 3 | . 2 2 2 3 6 6 Weapon 2 | 1 2 2 2 1 5 5 Tool/Special . | . . . . . . . Unused Backups 13 | . 5 . . . 1 7 Power 1 | . 1 . . . . . Propulsion 3 | . 3 . . . . . Utility 7 | . . . . . 1 6 Weapon 1 | . 1 . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 100 89 90 72 100 91 Engine 5 | . 14 5 . 2 7 6 Core 3 | . . . 5 3 4 4 Treads 2 | . . . . 2 4 4 Leg 8 | . 28 28 28 1 . . Wheel 8 | . . . . 7 21 14 Device 13 | . 14 9 . 16 13 8 Storage 8 | . 14 14 14 6 6 6 Processor 9 | . . 4 14 11 13 13 Protection 3 | . . . . 2 6 9 Energy Gun 8 | . 28 19 2 2 6 6 Ballistic Gun 9 | . . 7 14 11 12 5 Special Melee Weapon 1 | . . . 11 2 . . Peak Build Rating 57 | 9 8 8 10 47 55 57 Average Rating 30 | 6 7 7 8 32 52 51 On Entrance 19 | . 9 8 7 9 47 54 Naked Turns . | . . . . . . . Heaviest Build 73 | 13 18 18 18 62 71 73 Greatest Support 40 | 20 20 20 20 40 40 30 Greatest Overweight (x) 8 | 3 . 1 1 8 2 5 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 10 15 15 Most Carried 15 | 8 10 10 8 13 15 15 Average Carried 9 | 5 9 8 7 7 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 8 10 7 8 13 15 14 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Matter Collected 1254 | 210 90 92 10 423 258 171 Remotely . | . . . . . . . Salvage Created 1245 | 94 148 53 . 736 56 158 Parts 67 | 8 7 1 . 44 2 5 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 13 . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Combat Hostiles Destroyed 20 | . 3 . . 9 3 5 Guns 11 | . 3 . . 5 2 1 AOE 9 | . . . . 4 1 4 Classes Destroyed 12 | 2 1 1 . 7 . 1 Worker 5 | . . . . 5 . . Builder 4 | . . . . 4 . . Tunneler 3 | 2 . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 2 | 1 . . . 1 . . Turret 2 | . . 2 . . . . Watcher 4 | . . . . 4 . . Swarmer 11 | . . . . 7 3 1 Grunt 6 | . 3 . . . . 3 Sentry 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 6 | 3 1 2 . 6 3 3 Combat Bots Only 4 | . 1 . . 4 3 3 Max Kills in Single Turn 5 | 1 1 1 . 5 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Hostile Shots Fired 375 | . 14 117 2 108 23 111 Missed 138 | . 3 55 . 35 10 35 Hits 237 | . 11 62 2 73 13 76 Projectile 237 | . 11 62 2 73 13 76 Critical Strikes 2 | . . . . 1 . 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 3115 | . 134 564 33 1012 258 1114 Core 402 | . 11 105 . 210 9 67 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . . 13 Ignored by Resistances 82 | . . . . 31 38 13 Core Remaining (%) 76 | 100 . . 53 . . . Volleys Fired 98 | 8 17 15 . 46 4 8 Largest 3 | 2 2 2 . 3 3 3 Hottest 152 | 90 90 70 . 126 142 152 Shots Fired 213 | 16 34 29 . 101 13 20 Gun 200 | 16 34 29 . 99 10 12 Cannon . | . . . . . . . Launcher 13 | . . . . 2 3 8 Special . | . . . . . . . Kinetic 84 | . . 14 . 60 6 4 Thermal 78 | 8 17 12 . 29 4 8 Explosive 11 | . . . . . 3 8 Electromagnetic 40 | 8 17 3 . 12 . . Robot Hit Streak 18 | 4 6 5 . 18 4 9 Robot Miss Streak 4 | 3 4 2 . 4 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 130 | 9 22 14 1 64 6 14 Core Hits 76 | 4 8 6 . 40 4 14 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 6 | 1 2 . . 3 . . Burn 2 | . 2 . . . . . Destroy 3 | . . . . 3 . . Corrupt 1 | 1 . . . . . . Melee Attacks 3 | . . . 1 . 2 . Impact 2 | . . . . . 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3758 | 119 306 185 . 2133 219 796 Guns 1852 | 88 258 185 . 1047 84 190 Cannons . | . . . . . . . Explosions 1905 | 31 47 . . 1086 135 606 Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 609 | . . 100 . 434 29 46 Thermal 1728 | 68 185 62 . 1214 55 144 Explosive 1005 | . . . . 264 135 606 Electromagnetic 415 | 51 120 23 . 221 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . 21 21 21 Average Corruption 20 | . . . . 19 21 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 78 | . . . . 38 19 21 Message Errors 23 | . . . . 10 7 6 Matter Fused 13 | . . . . 4 3 6 Heat Flow Errors 11 | . . . . 8 1 2 Energy Discharges 5 | . . . . 3 2 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 13 | . . . . 2 5 6 Data Loss (major) 6 | . . . . 5 . 1 Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . 2 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 240 | . . . . 181 . 59 Projectiles . | . . . . . . . Explosions 240 | . . . . 181 . 59 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 390 | . . . . 218 70 102 Shots 11 | . . . . 5 2 4 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 382 | 76 246 8 . 382 283 216 Average Temperature 96 | 38 76 4 . 120 116 98 Received Heat Transfer 720 | . 72 348 9 78 57 156 Effects 2 | . 1 . . 1 . . Energy Bleed 1 | . 1 . . . . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . . 3 . . Heat Transferred 3136 | 161 655 185 . 1685 125 325 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 1 1 . . 4 . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 184 | 10 44 . 33 184 . . Initial 33 | . . . 33 . . . Average 54 | 1 18 . 12 70 . . Influence Increases 1197 | 15 134 175 . 578 70 225 Destroy 0b10 Robot/C 440 | . 60 40 . 180 60 100 Destroy 0b10 Robot/NC 95 | 15 . . . 80 . . Destroy Leader 100 | . 20 . . 50 10 20 Successful Hack 33 | . 19 . . 14 . . Disable Machine 225 | . 30 . . 195 . . Destroy Structure 64 | . 5 . . 59 . . Lose Combat Pursuer 240 | . . 135 . . . 105 Influence Decreases 1195 | 15 129 110 70 402 246 223 Entered New Map 106 | . . 3 37 . 66 . Time Decay 909 | 15 129 107 33 312 180 133 Lost Part 180 | . . . . 90 . 90 Squads Dispatched 2 | . 1 . . 1 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 7 8 1 15 7 13 Peak Tracking Total 6 | . 2 2 1 6 4 4 Tactical Retreats 5 | . . 2 . . . 3 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Traps Triggered 3 | . . 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Machines Disabled 16 | . 2 1 . 13 . . Max in Single Turn 9 | . 1 1 . 9 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Machines Accessed 9 | . 3 . . 3 2 1 Terminals 7 | . 3 . . 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 11 . . 5 7 1 Successful 15 | . 5 . . 2 7 1 Failed 9 | . 6 . . 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 5 | . 5 . . . . . Terminals 16 | . 11 . . 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 14 | . 5 . . 1 7 1 Record 8 | . . . . . 7 1 Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . 3 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Active Infowar (turns) 2761 | 39 340 265 . 1286 446 385 Sensors 85 | . . . . . . 85 Terrain 322 | 39 . . . 283 . . Traps 1749 | . . . . 1003 446 300 Seismic 605 | . 340 265 . . . . Triangulation 1350 | . . . . 730 446 174 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Turns Passed 3170 | 105 340 388 117 1373 446 401 Spaces Moved 1870 | 48 210 227 93 627 386 279 Core 31 | 10 . . . 21 . . Treads 180 | . . . . 163 . 17 Legs 568 | 38 210 227 93 . . . Wheels 1091 | . . . . 443 386 262 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 95 95 110 Average Speed 129 | 132 120 120 120 154 106 120 Slowest Speed 450 | 200 120 190 190 450 110 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 28 9 24 13 67 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 5 2 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 181 | 5 5 . . 56 25 90 Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 180 | 5 5 . . 56 24 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Total 2413 | 70 268 304 96 947 409 319 Wait 324 | . 24 58 . 218 5 19 Move 1864 | 47 209 226 92 626 385 279 Hop . | . . . . . . . Pick Up 35 | 8 7 . . 15 4 1 Fast Attach 30 | 7 . . 1 17 1 4 Attach 16 | . . 3 . 10 . 3 Detach 6 | . . . . 6 . . Swap 20 | . 3 2 2 4 4 5 Drop 16 | . 7 . . 5 4 . Fire 98 | 8 17 15 . 46 4 8 Melee 3 | . . . 1 . 2 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered Subcaves 447 | -10/Subcaves | Approached by a straggling Scientist 699 | -10/Subcaves | Discovered new exit (range 14) 834 | -10/Subcaves | Entered Recycling 835 | -8/Recycling | Met a Zionite searching for Scraptown 944 | -8/Recycling | Discovered new exit (range 5) 951 | -8/Recycling | Entered Factory 951 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1232 | -6/Factory | Lost 3 parts (1p1n1w) 1292 | -6/Factory | Found Prototype Processor 1292 | -6/Factory | Identified Exp. Targeting Computer 1514 | -6/Factory | System corruption reached 10% 1531 | -6/Factory | Lost 8 parts (3n1u4w) 1891 | -6/Factory | Build established: Scavenger-Mutant 2258 | -6/Factory | Discovered new exit (range 15) 2324 | -6/Factory | Entered Lower Caves 2335 | -6/Lower Caves | Build established: Scavenger-Gunner 2338 | -6/Lower Caves | Learned location of 1 exit from Factory 2338 | -6/Lower Caves | Learned location of 1 exit from Research 2338 | -6/Lower Caves | Learned Armory trap positions 2338 | -6/Lower Caves | Learned Factory stockpile data 2566 | -6/Lower Caves | Learned Factory terminal intel 2763 | -6/Lower Caves | Discovered new exit (range 7) 2770 | -6/Lower Caves | Entered another Lower Caves area 2771 | -6/Lower Caves | Encountered a Warlord checkpoint 2838 | -6/Lower Caves | Learned location of 1 exit from Factory 2907 | -6/Lower Caves | Learned Factory machine intel 2918 | -6/Lower Caves | Spotted B-75 Beast 2983 | -6/Lower Caves | Lost 5 parts (3n2u) 3036 | -6/Lower Caves | Build established: Scavenger-Mutant 3075 | -6/Lower Caves | Learned Factory terminal intel 3141 | -6/Lower Caves | Lost 3 parts (1p2n) 3163 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3171 | -6/Lower Caves | Self-destructed Last Messages --------------- 03115_ System corrupted: Substantial component data lost. 03115_ Searching scrap... 03115_ Found Hvy. Battle Rifle. 03115_ Found 48 Matter. 03116_ Acquired 29 matter. 03124_ Destroyed Targeting Computer. 03124_ H-66 Slayer destroyed. 03132_ Hvy. Assault Rifle fries itself beyond repair. 03134_ System corrupted: Heat flow error (+241). 03137_ Acquired Imp. Deuterium Engine. 03149_ System corrupted: Matter fused (-9). 03150_ Acquired 2 matter. 03163_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03165_ Destroyed VTOL Module. 03165_ Destroyed Lgt. Nuclear Core. 03165_ S-27 Virus destroyed. 03166_ R8DIJIYLLZBUUWMNROVW|G8H6M3 DTXHBCPZ7QC 03166_ Lgt. Ion Engine destroyed. 03167_ The unstable cave ceiling collapses. 03169_ Med. Treads destroyed. 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Y ??????????# | | ?????????????????????##### ???????????????# | | ?????????????????????# ??????????????### | | ?????????????????????# #?????????????## | | ?????????????????????# #?????????????# | | ?????????????????????# %= #????????????# | | ?????????????????????# #????????????? | | ???????????????????????# @ #?????????????# | | ???????????????????????# ###?????????????# % | | ???????##??????????????# ##??????????????# | | ???? ??# ##??????######;# #???????????????# | | ???? ## ????## #???????????????# | | ??? ??## ##??????????????# | | ??? ??# ####??????????## " | | ??? ??# # ##?????# ## " | | ???? ?# g #" ##????# | | ??????# ### ## ##???# | | ????????# # #" | | ????????# ### ## # | | ???????## % ##?########### ### | | ???????# ## #????????????# ??# | | ???????# ?# #????????????# ??##### | | ???????# " ??## ??????????# ??????# | | ???????# ## "#???## ###?????????# ??????# | | ???????## ??## #????? ##??????????? ??????? | | ????????#????# #?????###???????????? ??????? | | ??? ?????????### #??????????????????? ??????? | | ?? ???????? #??????????????????? ???????? | | ???# ?????# ???#######???????? ??????? | | ???# ### ?? ?????????? ??????? | | ??# ! ### ?????????????? #?????? | | ???# ###### # #????????????????? ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustEtherialDeflector Manual? 0 Play Time 00:36:26 Cumulative 27.7 hours Start 2025.10.08 @ 14:22:14 End 2025.10.08 @ 14:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f14c73f-02aa-4242-93c7-547b13799787