Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 20:57:42 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (158) 790 Value Destroyed (5110) 5110 Prototype IDs (63) 1260 Alien Tech Used (4) 800 Bonus (6689) 6689 TOTAL SCORE: 23949 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 48 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1984 Scanned by Researcher 500 Win 3000 Friendly Fire -154 Cogmind --------- Core Integrity 727/1600 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Chainsword Enhanced Force Lance > --- INVENTORY -------- Advanced Reaction Control System Graphene Brace Compact HERF Cannon Gamma Bomb Array [Rating: 167] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 1 Utility 10 | . . . . . 2 1 . . . . 1 . . 2 . . . . . . 2 . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 7 11 16 . 4 38 45 3 . . 5 15 3 . 20 15 11 . 4 12 1 18 7 9 14 Power 26 | 1 1 2 . 1 2 5 . . . . 1 . . . 2 3 . . 1 . 1 . 3 3 Engine 10 | 1 1 1 . 1 1 2 . . . . 1 . . . 1 1 . . . . . . . . Core 8 | . . 1 . . 1 3 . . . . . . . . 1 1 . . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 2 3 Propulsion 61 | 2 3 2 . . 8 11 . . . . 6 . . 2 5 5 . . 2 . 7 . 3 5 Treads 17 | . 3 2 . . 5 5 . . . . . . . . 1 . . . . . . . . 1 Leg 7 | 2 . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 36 | . . . . . . 6 . . . . 6 . . 2 3 4 . . 2 . 7 . 2 4 Utility 84 | 2 5 3 . . 11 13 3 . . 1 5 1 . 8 2 3 . 3 5 1 8 3 2 5 Device 48 | 1 1 2 . . 7 7 2 . . . 3 1 . 2 2 2 . 2 2 1 6 2 1 4 Storage 5 | 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . 1 4 1 . . . 1 . . 2 . . . . 1 . 2 1 . . Hackware 10 | . . . . . 1 . . . . 1 1 . . 4 . 1 . . 1 . . . . 1 Protection 8 | . 2 . . . 1 2 . . . . . . . . . . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 9 . 3 17 16 . . . 4 3 2 . 10 6 . . 1 4 . 2 4 1 1 Energy Gun 7 | 1 . . . . 2 1 . . . . 1 . . 1 . . . . 1 . . . . . Energy Cannon 14 | . . . . . . 2 . . . . . . . 5 2 . . 1 1 . 2 . 1 . Ballistic Gun 24 | 1 1 5 . 2 11 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 2 . 1 2 5 . . . 3 . 1 . 2 2 . . . 2 . . . . . Special Weapon 5 | . . 2 . . 1 1 . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 9 | . . . . . . 2 . . . . 1 1 . 2 1 . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 1 . . . . 2 . . 1 . . . . 6 . 3 4 . 1 Parts Lost 77 | . 1 4 . 2 6 22 . . . 1 . . . 2 9 3 . . . . 2 . 4 21 Power 16 | . . 1 . 1 2 3 . . . . . . . . 2 1 . . . . . . 2 4 Propulsion 24 | . . 2 . . . 7 . . . 1 . . . 1 4 1 . . . . . . 1 7 Utility 20 | . 1 . . . 2 4 . . . . . . . . 1 1 . . . . . . 1 10 Weapon 17 | . . 1 . 1 2 8 . . . . . . . 1 2 . . . . . 2 . . . Highest Loss Streak 15 | . 1 4 . 2 3 15 . . . 1 . . . 1 5 2 . . . . 1 . 4 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 98 99 100 97 91 89 84 84 84 83 94 100 100 94 82 72 73 82 84 84 85 88 79 78 Engine 6 | . 14 10 14 11 5 . 7 7 7 7 6 6 6 5 2 1 5 5 4 . . . . . Core 2 | . . 3 . . 3 5 . . . . . . . . 1 . 5 5 5 5 4 4 2 1 Treads 12 | . 16 27 28 28 19 23 7 7 7 6 . . . . . . . . . . . . . . Leg 1 | . 11 . . . 7 . . . . . . . . . . . . . . . . . 1 . Flight 10 | . . . . . . 3 23 23 23 23 31 33 33 23 16 17 15 15 19 21 19 19 16 18 Device 11 | . 9 9 14 14 9 11 20 23 23 15 14 13 13 11 10 10 10 10 6 5 9 9 11 12 Storage 5 | . 14 14 14 14 9 5 . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 3 10 17 15 15 15 11 13 13 11 11 10 10 10 10 10 13 14 13 12 Hackware 9 | . . . . . 2 5 . . . 6 12 13 13 22 23 20 15 15 19 21 19 19 17 17 Protection 2 | . 3 4 . . 4 1 . . . . . . . . . . . 4 4 5 4 3 3 1 Energy Gun 2 | . 14 4 . . 2 . . . . . 3 6 6 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 4 3 . . 4 1 . 3 4 1 1 Ballistic Gun 9 | . 14 21 14 27 19 16 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . 1 14 . 3 . . . . . . . . . . 5 5 5 1 . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 7 6 5 6 7 7 5 5 5 5 5 4 3 4 3 Peak Build Rating 167 | 7 8 15 12 14 38 43 39 39 39 42 65 64 63 81 84 99 91 105 119 113 134 159 150 167 Average Rating 55 | 5 7 11 12 12 32 36 36 39 39 37 54 63 63 77 74 89 91 102 113 110 128 140 137 145 On Entrance 61 | . 7 8 12 12 14 36 36 39 39 39 34 64 63 63 77 69 91 91 104 113 110 130 143 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 47 49 46 48 95 100 15 15 15 15 17 18 18 24 24 23 20 33 37 36 44 44 51 51 Greatest Support 80 | 20 40 40 40 40 60 80 16 16 16 16 29 29 23 30 30 43 43 43 43 42 47 50 51 59 Greatest Overweight (x) 4 | . 1 1 1 1 2 1 . . . . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 11 19 20 20 20 21 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 14 20 18 18 24 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 8 18 18 16 18 19 3 5 5 4 4 5 5 4 4 4 5 4 4 5 4 4 4 4 Final Capacity 25 | 8 15 20 20 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 6 13 18 18 17 24 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 10% | Hacker-Ninja 9% | Hacker-Scout 7% | Wizard-Scout 7% | Wizard-Ninja 6% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 4414 | 276 153 290 . 63 920 763 139 41 . 59 170 . 2 230 338 120 15 45 230 . 143 250 80 87 Remotely 422 | . . . . . 55 367 . . . . . . . . . . . . . . . . . . Salvage Created 5428 | 103 515 188 . 66 1322 756 . . . 92 164 . . 70 351 518 54 73 490 . 197 446 23 . Parts 292 | 4 31 20 . 9 69 51 . . . 9 9 . . 6 17 25 3 1 6 . 15 15 2 . Haulers Intercepted 5 | . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 3 . . . . . . 9 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 111 | . 9 12 . 4 26 22 . . . 6 . . . 2 3 3 1 . 18 . 5 . . . Melee 6 | . . . . . . . . . . . . . . . 1 3 1 . . . 1 . . . Guns 43 | . 6 8 . 3 18 8 . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . AOE 57 | . 3 4 . 1 5 13 . . . 6 . . . 2 1 . . . 18 . 4 . . . Classes Destroyed 22 | 2 5 1 . . 6 1 . . . . . . . . 1 1 . . 4 . . 1 . . Worker 6 | . 2 . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . Builder 8 | . 1 . . . 1 3 . . . . . . . . 1 1 . . . . 1 . . . Tunneler 4 | 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 5 | . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . Recycler 11 | 1 1 . . . 1 3 . . . . 1 . . . 1 1 . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . 1 . Watcher 6 | . . . . . 1 . . . . . . . . 1 . . . . . . 2 2 . . Swarmer 39 | . 3 9 . 4 2 10 . . . 6 . . . . . . . . . . 5 . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Grunt 41 | . 6 2 . . 16 6 . . . . . . . . 3 . . . 8 . . . . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Programmer 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 3 . 3 5 8 . . . 3 2 . . 3 2 4 1 . 6 . 6 2 1 . Combat Bots Only 6 | . 2 3 . 3 4 5 . . . 3 . . . 2 2 3 1 . 6 . 5 . . . Max Kills in Single Turn 4 | 1 3 2 . 2 2 3 . . . 3 1 . . 1 1 1 1 . 4 . 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 1 2 3 . . . 3 . . . 1 1 . . . 4 . 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1107 | . 52 62 . 49 130 326 . . . 48 . 3 1 35 68 58 2 . 16 . 27 5 25 200 Missed 433 | . 17 10 . 8 27 131 . . . 28 . 3 1 14 25 31 . . 9 . 15 3 11 100 Damage Taken 10969 | . 422 680 . 317 1663 2471 . . . 361 . 6 . 378 951 474 38 . 174 . 357 15 345 2317 Core 2418 | . 69 140 . 21 122 428 . . . 94 . . . 95 258 112 . . . . 122 . 84 873 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 130 | . . 30 . . . . . . . . . . . . . . . . 15 . . . 42 43 Regen/Repaired (Parts) 74 | . . . . . . . . . . . . . . . 57 . . . 17 . . . . . Core Remaining (%) 68 | 100 . . . 8 77 . . . . 25 . . 100 . 64 . . . . 90 . 80 94 45 Volleys Fired 387 | 6 67 59 . 8 85 57 . . . 6 . 3 . 35 27 . . 3 13 . 12 5 1 . Largest 3 | 2 2 2 . 2 3 3 . . . 1 . 1 . 1 1 . . 1 1 . 1 1 1 . Hottest 175 | 60 60 100 . 100 175 173 . . . 39 . 39 . 98 98 . . 105 39 . 94 94 94 . Shots Fired 717 | 12 132 96 . 14 236 122 . . . 6 . 3 . 35 27 . . 3 13 . 12 5 1 . Gun 531 | 12 131 75 . 12 204 97 . . . . . . . . . . . . . . . . . . Cannon 69 | . . . . . . 5 . . . . . . . 26 24 . . 3 . . 5 5 1 . Launcher 75 | . 1 6 . 1 9 17 . . . 6 . 3 . 9 3 . . . 13 . 7 . . . Special 42 | . . 15 . 1 23 3 . . . . . . . . . . . . . . . . . . Kinetic 429 | 6 66 65 . 12 184 96 . . . . . . . . . . . . . . . . . . Thermal 200 | 6 65 25 . 1 43 7 . . . . . . . 26 24 . . 3 . . . . . . Explosive 69 | . 1 6 . 1 9 17 . . . 6 . 3 . 9 3 . . . 7 . 7 . . . Electromagnetic 13 | . . . . . . 2 . . . . . . . . . . . . . . 5 5 1 . Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Robot Hit Streak 18 | 4 12 10 . 4 14 18 . . . 1 . . . 3 2 . . 2 6 . 3 5 . . Robot Miss Streak 5 | 2 5 2 . 1 3 4 . . . 2 . . . 1 2 . . . 2 . 4 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 490 | 7 74 48 . 9 163 99 . . . 1 9 . . 7 10 20 1 2 6 . 21 6 1 6 Core Hits 294 | 3 30 22 . 6 70 50 . . . 9 3 . . 7 12 9 1 1 51 . 13 4 1 2 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . 5 3 . . . . 1 . . . 1 . . . . . . . . 1 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 8 | . . 1 . . 4 3 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Melee Attacks 209 | . . . . . 2 8 1 1 . . 20 1 . 43 9 36 1 3 . 4 40 22 2 16 Impact 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Slashing 174 | . . . . . . 6 1 1 . . 20 1 . 43 9 36 1 3 . 4 40 4 1 4 Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . 18 1 12 Sneak Attacks 23 | . . . . . . 1 . . . . 2 . . 2 5 6 . . . . 5 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 2 Damage Inflicted 18494 | 78 1202 583 . 126 2609 3193 . . . 397 428 . . 631 1017 971 46 71 4659 . 1533 510 70 370 Guns 4439 | 78 719 380 . 76 1961 1225 . . . . . . . . . . . . . . . . . . Cannons 767 | . . . . . . 113 . . . . . . . . 99 . . 71 . . 253 231 . . Explosions 9177 | . 483 203 . 50 427 1686 . . . 397 . . . 384 396 . . . 4659 . 492 . . . Melee 3849 | . . . . . . 130 . . . . 428 . . 247 522 971 46 . . . 788 279 70 368 Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 3783 | 34 333 347 . 76 1768 1225 . . . . . . . . . . . . . . . . . . Thermal 1584 | 44 792 33 . . 414 131 . . . . . . . . 99 . . 71 . . . . . . Explosive 6040 | . 77 203 . 50 427 1686 . . . 397 . . . 384 396 . . . 1928 . 492 . . . Electromagnetic 505 | . . . . . . 21 . . . . . . . . . . . . . . 253 231 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3198 | . . . . . . 130 . . . . 428 . . 247 522 971 46 . . . 788 . . 66 Piercing 651 | . . . . . . . . . . . . . . . . . . . . . . 279 70 302 Entropic 2731 | . . . . . . . . . . . . . . . . . . . 2731 . . . . . Highest Corruption 4 | . . . . . 4 4 . . . . . . . . . . 1 1 1 1 . . . 2 Average Corruption 3 | . . . . . 3 3 . . . . . . . . . . 1 1 1 1 . . . 1 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . 26 10 . . . . . . . . . . . 3 . 1 . . . 4 Message Errors 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . Matter Fused 13 | . . . . . 7 2 . . . . . . . . . . . 3 . . . . . 1 Heat Flow Errors 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . 2 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 810 | . . . . . . 191 . . . . 29 . . 32 75 60 . 28 29 . 289 66 . 11 Projectiles 125 | . . . . . . . . . . . . . . . . . . 28 . . 86 11 . . Explosions 215 | . . . . . . 152 . . . . . . . . . . . . 29 . 34 . . . Melee 470 | . . . . . . 39 . . . . 29 . . 32 75 60 . . . . 169 55 . 11 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . 40 . . 69 93 . . . 9 . 6 . . 44 . . . . . 80 . . 1 Shots 14 | . . 1 . . 3 5 . . . 1 . 1 . . 1 . . . . . 2 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | 20 138 60 . 10 334 272 . . . . . . . 143 480 . . 122 25 . 92 . . 19 Average Temperature 73 | 15 39 25 . 8 119 44 . . . . . . . 48 147 . . 52 7 . 40 . . 4 Received Heat Transfer 2378 | . 219 93 . . 783 453 . . . 36 . . . 18 539 57 . . 36 . 18 . 45 81 Effects 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . Heat Transferred 3802 | 100 1125 75 . . 1890 388 . . . . . . . . 150 . . 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 484 | 10 248 170 . 120 411 410 . . . . 125 . . 250 248 484 . . . . 376 156 90 329 Initial 186 | . 6 33 . . 46 186 . . . . 107 . . 28 4 56 . . . . . 49 . 53 Average 120 | 4 133 30 . 102 152 251 . . . . 45 . . 91 127 171 . . . . 173 99 37 161 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . . . 1 1 2 . . . . 1 . . 1 Low Security (%) 78 | 100 74 100 . 100 62 52 . . . . 100 . . 91 77 70 . . . . 55 100 100 63 Level 1 19 | . 25 . . . 27 45 . . . . . . . 8 22 19 . . . . 44 . . 36 Level 2 1 | . . . . . 9 2 . . . . . . . . . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 6 11 . . . . 3 . . 4 4 1 . . . . 5 2 . 1 Investigation 10 | . . . . . 1 2 . . . . 2 . . 1 1 . . . . . 3 . . . Extermination 6 | . . . . . . 3 . . . . 1 . . 1 . . . . . . 1 . . . Reinforcement 12 | . . . . . 2 . . . . . . . . 2 3 1 . . . . 1 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 18 | . 3 1 . . 1 . . . . . . . . 2 2 . . . . . 3 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 24 12 . 5 33 26 . . . 12 7 6 1 27 20 24 4 . 21 . 35 7 10 50 Peak Tracking Total 23 | . 4 3 . 4 5 5 . . . 5 3 3 1 10 11 8 3 . 10 . 7 7 9 23 Tactical Retreats 53 | . 1 . . 1 3 1 . . . 1 2 1 . 5 6 7 2 . 3 . 7 2 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 7 | . . . . . 2 2 . . . . . . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . 1 . . . 7 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 17 | . 3 . . . 3 2 . . . . 1 . . 1 2 . . . 3 . . 2 . . Max in Single Turn 3 | . 3 . . . 1 1 . . . . 1 . . 1 1 . . . 2 . . 1 . . Garrison Access 8 | . . . . . . . . . . . . . . 3 . . . . . . 3 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 104 | . 6 1 1 . 6 4 1 . 4 1 14 . 1 14 10 1 . 1 6 . 15 8 4 6 Terminals 63 | . 4 . . . 4 1 . . . 1 12 . 1 8 7 . . . . . 9 7 4 5 Fabricators 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 11 | . 2 . . . 1 1 . . . . . . . 2 2 1 . . . . 2 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . 1 . . 3 . . . . . . 3 1 . 1 Total Hacks 343 | . 18 1 1 . 21 10 1 . 31 1 41 . 1 47 27 1 . 7 25 . 45 38 19 8 Successful 226 | . 11 1 1 . 9 5 1 . 31 1 18 . 1 31 17 1 . 7 25 . 25 24 11 6 Failed 117 | . 7 . . . 12 5 . . . . 23 . . 16 10 . . . . . 20 14 8 2 Catastrophic 16 | . . . . . 1 2 . . . . 6 . . 1 1 . . . . . 4 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 8 . . . 4 1 . . . . 14 . . 17 9 . . . 1 . 21 12 9 1 Terminals 226 | . 11 . . . 15 1 . . . 1 36 . 1 39 23 . . . . . 37 36 19 7 Fabricators 7 | . . . . . . . . . . . 3 . . 2 . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 20 | . 7 . . . 2 2 . . . . . . . 3 3 1 . . . . 2 . . . Scanalyzers 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 . . . . 2 . . 3 . . . . . . 4 2 . 1 Terminal Hacks 172 | . 2 1 1 . 3 . 1 . 31 1 14 . 1 21 14 . . 7 25 . 15 22 8 5 Record 38 | . . . 1 . . . . . 11 1 . . 1 . . . . 7 12 . . 5 . . Part Schematic 19 | . . . . . . . . . 12 . . . . 2 . . . . . . 2 3 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Prototype ID Bank 22 | . . . . . . . . . 3 . 2 . . 1 1 . . . 12 . 1 2 . . Open Door 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 7 | . . . . . . . . . . . 1 . . 1 1 . . . . . 1 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . . . . . . . . . 1 1 . . . . . 2 1 1 . Unreport Threat 10 | . . . . . 1 . . . . . 2 . . 2 . . . . . . 2 1 2 . Locate Traps 16 | . 1 . . . 2 . . . . . 3 . . 2 3 . . . . . 1 2 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 15 | . . . . . . . . . . . 4 . . 2 2 . . . . . 1 3 1 2 Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 5 . . . 1 . . . . . . . . 3 2 1 . . . . 2 . . . Report Inventory 7 | . 2 . . . . . . . . . . . . 2 1 . . . . . 2 . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . 1 . . . . . . . . 1 1 1 . . . . . . . . Scanalyzer 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . 3 . . . . . . 3 2 . 1 Seal Access 8 | . . . . . . . . . . . . . . 3 . . . . . . 3 1 . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . 4 . . . 1 . . . . . 3 . . 3 1 . . . . . 5 . 3 . Terminals 15 | . 3 . . . 1 . . . . . 3 . . 2 . . . . . . 3 . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . 2 . . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 6 | . 1 . . . 1 . . . . . 1 . . 1 . . . . . . 1 . 1 . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . Used 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . Hacking Detections 64 | . 4 . . . 5 4 . . . . 13 . . 9 6 . . . . . 10 6 4 3 Full Trace Events 9 | . 1 . . . 1 2 . . . . 2 . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 2 2 . . 12 . . . . 2 . . . . . . 2 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 2 . . . 10 . . . . . . . . 2 1 3 . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Total Allies 14 | . . . . . . . . . . 1 . . . . 12 . . . . . 1 . . . Largest Group 8 | . . . . . . . . . . 1 . . . . 8 . . . . . 1 1 . . Highest-Rated Group 225 | . . . . . . . . . . 96 . . . . 225 . . . . . 26 26 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . 39 . . . . . 26 26 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 44 | . . . . . . . . . . 3 . . . . 41 . . . . . . . . . Total Damage 900 | . . . . . . . . . . 138 . . . . 762 . . . . . . . . . Kills 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Derelict Logs Recovered 12 | . . 2 . 2 . . 3 1 . 1 . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 12750 | 109 884 1856 890 200 1463 1064 199 235 45 173 510 82 62 1313 505 380 108 226 515 150 852 474 140 315 Spaces Moved 13887 | 59 420 687 364 71 535 611 346 427 84 303 1038 223 196 1981 868 587 276 545 844 464 1296 759 310 593 Core 78 | 4 . . . . . 50 . . . . . . . . . . . . . . . . . 24 Treads 1988 | . 215 687 364 71 398 253 . . . . . . . . . . . . . . . . . . Legs 397 | 55 205 . . . 137 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11424 | . . . . . . 308 346 427 84 303 1038 223 196 1981 868 587 276 545 844 464 1296 759 310 569 Fastest Speed 25 | 50 120 160 245 245 166 28 54 54 54 34 28 28 31 31 31 25 34 34 28 28 28 28 29 26 Average Speed 65 | 115 155 238 245 245 201 127 54 54 54 49 28 29 31 32 34 38 34 34 30 28 29 31 34 34 Slowest Speed 260 | 120 240 245 245 245 260 247 54 54 54 54 34 31 31 34 54 52 34 34 34 28 32 32 45 250 Overloaded Moves 20 | . . . . . . . . . . . . . . . . 4 . . . . . 16 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . 1 . . . 2 3 . . 14 15 4 . . . . 4 8 . 25 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 49 | 4 61 99 87 22 38 13 50 66 72 59 41 50 19 55 80 13 54 67 88 67 41 71 14 17 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . 2 . . . . 1 . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 2 3 . 1 . . . . . . 1 3 . . . . . . Spaces Dug 322 | . . 1 . . 15 16 1 1 . 44 10 50 . 102 19 12 . 4 . 4 22 15 . 6 Terrain Destroyed 929 | . 37 68 . 12 74 142 1 1 . 98 10 50 . 117 60 12 . 4 125 4 93 15 . 6 Melee 109 | . . . . . 1 1 1 1 . . 10 1 . 30 2 12 . 3 . 4 22 15 . 6 Projectile 43 | . . 1 . 1 . . . . . . . . . 23 17 . . 1 . . . . . . AOE 777 | . 37 67 . 11 73 141 . . . 98 . 49 . 64 41 . . . 125 . 71 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Upp Upp War Pro Res Qua Res Acc Total 16467 | 85 533 794 363 83 737 774 357 429 83 319 1218 231 196 2529 1011 682 287 577 1087 476 1693 935 336 652 Wait 1593 | 8 14 16 . . 32 29 . . . 1 131 2 1 455 102 45 11 20 203 8 313 139 13 50 Move 13721 | 58 419 686 363 70 534 608 345 426 83 298 1031 222 195 1954 842 578 275 544 843 463 1288 742 309 545 Hop 65 | . . . . . . 1 . . . 2 3 . . 12 10 4 . . . . 3 8 . 22 Pick Up 84 | 6 10 11 . 1 23 8 4 1 . 1 4 . . 3 3 1 . . 1 . 2 3 . 2 Fast Attach 138 | 7 4 2 . . 14 14 1 . . 1 13 . . 13 6 9 . 3 12 . 14 7 8 10 Attach 54 | . 1 4 . 2 8 19 2 . . 4 2 . . 1 4 . . . . . 1 1 1 4 Detach 26 | . 3 . . . 3 3 . . . 4 2 . . 1 1 1 . 1 2 . 1 1 1 2 Swap 70 | . 6 10 . 2 16 12 . . . . . 3 . 6 5 2 . 1 . 1 4 2 . . Drop 131 | . 9 6 . . 20 15 4 1 . 2 12 . . 11 3 6 . 2 13 . 15 6 2 4 Fire 387 | 6 67 59 . 8 85 57 . . . 6 . 3 . 35 27 . . 3 13 . 12 5 1 . Melee 197 | . . . . . 2 8 1 1 . . 20 1 . 38 8 36 1 3 . 4 40 21 1 12 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 8) 994 | -10/Materials | Entered Mines 995 | -10/Mines | Learned location of Storage (-9) 1047 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1301 | -10/Mines | Discovered new exit (range 6) 1409 | -10/Mines | Discovered new exit (range 9) 1465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1783 | -10/Mines | Excavation squad dispatched 1783 | -10/Mines | A large section of the Mines collapsed 1861 | -10/Mines | Build established: Scavenger-Mutant 2053 | -10/Mines | Learned 2 Materials zone layouts 2070 | -10/Mines | Learned location of Zion (-6) 2080 | -10/Mines | Core integrity fell below 50% 2115 | -10/Mines | Lost 4 parts (1p2n1w) 2377 | -10/Mines | Build established: Mutant 2491 | -10/Mines | Core integrity fell below 20% 2838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2841 | -10/Mines | Discovered new exit (range 5) 2850 | -10/Mines | Entered Exiles 2850 | -10/Exiles | Found Exiles lab abandoned 3710 | -10/Exiles | Discovered new exit (range 14) 3740 | -10/Exiles | Entered Mines 3776 | -9/Mines | Learned Materials stockpile data 3826 | -9/Mines | Learned Materials security intel 3897 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3927 | -9/Mines | Discovered new exit (range 5) 3940 | -9/Mines | Entered Materials 3940 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4071 | -8/Materials | Lost 3 parts (1u2w) 4328 | -8/Materials | Build established: Scavenger-Tank 4702 | -8/Materials | Build established: Tank 4712 | -8/Materials | Garrison activated, responded to threat 5293 | -8/Materials | Discovered new exit (range 13) 5403 | -8/Materials | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5695 | -7/Factory | Build established: Scavenger-Skirmisher 5851 | -7/Factory | Garrison activated, responded to threat 6142 | -7/Factory | Lost 3 parts (1n1u1w) 6210 | -7/Factory | Garrison activated, responded to threat 6283 | -7/Factory | Lost 15 parts (2p4n3u6w) 6369 | -7/Factory | Core integrity fell below 50% 6403 | -7/Factory | Discovered new exit (range 7) 6467 | -7/Factory | Entered Lower Caves 6539 | -7/Lower Caves | Learned 4 Factory zone layouts 6619 | -7/Lower Caves | Discovered new exit (range 5) 6651 | -7/Lower Caves | Learned Factory trap positions 6666 | -7/Lower Caves | Entered another Lower Caves area 6669 | -7/Lower Caves | Build established: Mutant 6746 | -7/Lower Caves | Identified exit to Data Miner 6901 | -7/Lower Caves | Entered Data Miner 6901 | -7/Data Miner | Discovered new exit (range 6) 6912 | -7/Data Miner | Met Data Miner 6925 | -7/Data Miner | Learned location of Section 7 (-2) 6925 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6934 | -7/Data Miner | Received God Mode back door access code from Data Miner 6946 | -7/Data Miner | Entered Proximity Caves 7036 | -6/Proximity Caves | Spotted B-75 Beast 7043 | -6/Proximity Caves | Identified exit to Factory 7047 | -6/Proximity Caves | Escorted by Enhanced Grunt 7119 | -6/Proximity Caves | Entered Factory 7119 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7121 | -6/Factory | Loaded intel: 102 trap records 7439 | -6/Factory | Build established: Hacker-Sprinter 7478 | -6/Factory | Spotted B-75 Beast 7535 | -6/Factory | Identified exit to Factory 7592 | -6/Factory | Discovered new exit (range 5) 7629 | -6/Factory | Entered Lower Caves 7708 | -6/Lower Caves | Discovered new exit (range 13) 7711 | -6/Lower Caves | Entered another Lower Caves area 7720 | -6/Lower Caves | Discovered exit to Factory (range 12) 7773 | -6/Lower Caves | Entered Factory 7773 | -5/Factory | Evolved 2 slots: Utility x2 7862 | -5/Factory | Identified exit to Upper Caves 7862 | -5/Factory | Identified exit to Extension 8367 | -5/Factory | Discovered new exit (range 15) 8387 | -5/Factory | Spotted B-75 Beast 8405 | -5/Factory | Build established: Hacker-Ninja 8644 | -5/Factory | Discovered new exit (range 22) 8666 | -5/Factory | Identified exit to Factory 9086 | -5/Factory | Entered Extension 9108 | -5/Extension | Rescued a captive Derelict 9113 | -5/Extension | Rescued a captive Derelict 9114 | -5/Extension | Rescued a captive Derelict 9157 | -5/Extension | Rescued a captive Derelict 9159 | -5/Extension | Rescued a captive Derelict 9182 | -5/Extension | Rescued a captive Derelict 9183 | -5/Extension | Rescued a captive Derelict 9235 | -5/Extension | Rescued a captive Derelict 9273 | -5/Extension | Spotted B-75 Beast 9281 | -5/Extension | Spotted B-75 Beast 9338 | -5/Extension | Lost 8 allies 9339 | -5/Extension | Lost 4 parts (1p1n1u1w) 9504 | -5/Extension | Rescued a captive Derelict 9504 | -5/Extension | Rescued a captive Derelict 9509 | -5/Extension | Rescued a captive Derelict 9527 | -5/Extension | Lost 5 parts (1p3n1w) 9543 | -5/Extension | Rescued a captive Derelict 9552 | -5/Extension | Build established: Hacker-Scout 9579 | -5/Extension | Discovered exit to Factory (range 10) 9581 | -5/Extension | Discovered new exit (range 6) 9590 | -5/Extension | Identified exit to Cetus 9591 | -5/Extension | Entered Factory 9591 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9653 | -4/Factory | Spotted B-86 Titan 9964 | -4/Factory | Discovered new exit (range 22) 9971 | -4/Factory | Identified exit to Upper Caves 9971 | -4/Factory | Entered Upper Caves 9975 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10022 | -4/Upper Caves | Encountered a Warlord checkpoint 10044 | -4/Upper Caves | Discovered new exit (range 21) 10048 | -4/Upper Caves | Learned Research stockpile data 10051 | -4/Upper Caves | Identified exit to Upper Caves 10079 | -4/Upper Caves | Entered another Upper Caves area 10081 | -4/Upper Caves | Discovered new exit (range 8) 10084 | -4/Upper Caves | Identified exit to Research 10109 | -4/Upper Caves | Learned Extension stockpile data 10109 | -4/Upper Caves | Learned Armory stockpile data 10109 | -4/Upper Caves | Learned Research garrison access intel 10109 | -4/Upper Caves | Learned Extension terminal intel 10258 | -4/Upper Caves | Discovered new exit (range 22) 10265 | -4/Upper Caves | Identified exit to Warlord 10297 | -4/Upper Caves | Learned location of 1 exit from Research 10305 | -4/Upper Caves | Entered Warlord 10317 | -4/Warlord | System corruption cleaned by Quarantine Array 10429 | -4/Warlord | Met Warlord 10434 | -4/Warlord | Opened Warlord's prototype stash 10443 | -4/Warlord | Found Prototype Processor 10443 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10445 | -4/Warlord | Found Prototype Hackware 10445 | -4/Warlord | Identified Ghost Barrier 10454 | -4/Warlord | Warlord's base attacked by MAIN.C 10504 | -4/Warlord | Found Prototype Energy Gun 10504 | -4/Warlord | Identified Vortex Shotgun 10510 | -4/Warlord | Found Prototype Launcher 10510 | -4/Warlord | Identified Vortex Catalyst Activator 10732 | -4/Warlord | Warlord forces counterattacked 10740 | -4/Warlord | Build established: Wizard-Sprinter 10789 | -4/Warlord | Spotted Striker 10794 | -4/Warlord | Spotted Executioner 10817 | -4/Warlord | Discovered new exit (range 14) 10820 | -4/Warlord | Identified exit to Proximity Caves 10820 | -4/Warlord | Entered Proximity Caves 10967 | -3/Proximity Caves | Discovered exit to Research (range 9) 10970 | -3/Proximity Caves | Entered Research 10970 | -3/Research | Evolved 2 slots: Utility x2 10971 | -3/Research | Identified exit to Research 10973 | -3/Research | Loaded intel: 4 garrison access locations 11135 | -3/Research | Discovered exit to Research (range 19) 11266 | -3/Research | Spotted B-86 Titan 11346 | -3/Research | Build established: Wizard-Ninja 11530 | -3/Research | Found Prototype Processor 11530 | -3/Research | Identified Exp. Targeting Computer 11580 | -3/Research | Identified exit to Quarantine 11822 | -3/Research | Entered Quarantine 11822 | -3/Quarantine | Accompanied by 1 ally 11861 | -3/Quarantine | Found Alien Artifact 11861 | -3/Quarantine | Identified Transdimensional Reconstructor 11861 | -3/Quarantine | Warped through subspace 11873 | -3/Quarantine | Found Alien Artifact 11873 | -3/Quarantine | Identified Dimensional Node Initializer 11873 | -3/Quarantine | Initialized slip node 11879 | -3/Quarantine | Found Alien Artifact 11879 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11879 | -3/Quarantine | Warped through subspace to slip node 11910 | -3/Quarantine | Found Gamma Bomb Array 12043 | -3/Quarantine | Scanned by Researcher 12148 | -3/Quarantine | Build established: Wizard-Scout 12251 | -3/Quarantine | Found Alien Impact Weapon 12251 | -3/Quarantine | Identified Core Stripper 12296 | -3/Quarantine | Entered Research 12296 | -2/Research | Warlord forces began assault on 0b10 12296 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12316 | -2/Research | Spotted B-90 Cyclops 12328 | -2/Research | Identified exit to Testing 12369 | -2/Research | Lost 4 parts (2p1n1u) 12393 | -2/Research | Discovered new exit (range 14) 12406 | -2/Research | Research machine network offline 12432 | -2/Research | Identified exit to Access 12436 | -2/Research | Entered Access 12436 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12546 | -1/Access | Lost 3 allies 12613 | -1/Access | Identified exit to Surface 12628 | -1/Access | Lost 4 parts (1n3u) 12698 | -1/Access | Lost 4 parts (2p2u) 12750 | -1/Access | Core integrity fell below 50% 12751 | *** | Escaped! Last Messages --------------- 12728_ Cld. Impulse Thruster destroyed. 12728_ Lrn. Sensor Array destroyed. 12728_ Impulse Thruster Array destroyed. 12729_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 12732_ Penetrated by Slug. 12733_ Impulse Thruster Array destroyed. 12736_ Adv. Hacking Suite destroyed. 12736_ Ghost Barrier destroyed. 12736_ K-01 Serf cleans the Terminal. 12737_ Slammed into S-43 Plague. 12737_ Slug penetrates Wall. 12737_ Penetrated by Slug. 12738_ Adv. Hacking Suite destroyed. 12740_ Dropped Chainsword. 12741_ Imp. Hacking Suite destroyed. 12747_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12749_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #????# +???????????????????????????????????? | | #????# #???????????????????????????????????? | | "" #????# #???????????????????????????????????? | | "" #????# #???????????????????????????????????? | | T" #????# #???????????????????????????????????? | | "" #????# #???????????????????????????????????? | | " #????# #???????????????????????????????????? | | * #????# #???????????????????????????????????? | | = #????# #???????????????????????????????????? | | # ####????# #????????#??????????????????????????? | | ########### #?????? #??????????????????????????? | | /#???? " #??????????????????????????? | | %#?? """ #??????????????????????????? | | #######+### # """#??????????????????????????? | | ?????? ?# / " #??????????????????????????? | | ?????? ?# # #??????????????????????????? | | ????? ## #?? #??????????????????????????? | | ????? ## #????#####??????????????????????????? | | ???? ## #?????###???????????????????????????? | | ???? ## ####### ##########??????????????????? | | ??? !## """T""" "??????????????????? | | ???"" ## """ """ "??????????????????? | | ?? "" ## ss "??????????????????? | | ??""""" ## s "??????????????????? | | ?"""""" ## s "" "??????????????????? | | ? ?"" ##k s @" "??????????????????? | | ????" ## "??????????????????? | | ???? ## "??????????????????? | | ???? ## "??????????????????? | | ?????###### "??????????????????? | | ??????????# s####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 91 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 54 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Heavy Siege Treads | -5/Factory | Hacked Hvy. Armor Plating | -5/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Enh. Force Lance | -3/Research | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Centrium Leg | -3/Quarantine | Hacked Exp. Terrain Scan Processor | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Lgt. Quantum Reactor | -3/Quarantine | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableOmegaField Manual? 0 Play Time 03:31:43 Cumulative 143.2 hours Start 2024.10.12 @ 08:16:34 End 2024.10.12 @ 20:57:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 61 Adventurer 21 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 483ae9b2-245e-4b3a-b4e2-f217f8b9353c