Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 23:16:17 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (4556) 4556 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 13234 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 217 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1985 Cogmind --------- Core Integrity 917/1000 Matter 280/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (105) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Cooled Nuclear Pulse Thruster (fused) > --- UTILITY (12) ----- Large Storage Unit Assembled Suspension Frame Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Experimental Utility Shielding Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Datajack Power Sword > --- INVENTORY (15) --- Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Advanced Sensor Array Weapon Mount Weapon Mount Improved Medium Armor Plating Layered Medium Armor Plating GOLEM Unit GOLEM Unit Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Assembled Alloy Armor Hacking Suite Hacking Suite Authchip [Device] GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit GOLEM Unit Long-range Missile Launcher [Rating: 127] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys II Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 . . . . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 5 13 1 . 1 43 22 1 22 . . . 1 5 2 . 2 21 . 19 Power 21 | 1 3 . . . 5 3 1 3 . . . . . . . 1 3 . 1 Engine 14 | 1 3 . . . 4 3 1 2 . . . . . . . . . . . Core 4 | . . . . . 1 . . 1 . . . . . . . 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . Propulsion 29 | 2 1 1 . . 16 5 . 2 . . . . . . . . 2 . . Treads 14 | 2 . . . . 12 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 1 . . 3 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . . Flight 8 | . . . . . 1 5 . 2 . . . . . . . . . . . Utility 78 | 1 3 . . . 15 9 . 13 . . . 1 4 1 . 1 15 . 15 Device 27 | 1 1 . . . 7 1 . 5 . . . 1 1 . . . 8 . 2 Storage 7 | . 2 . . . 2 . . . . . . . . . . 1 2 . . Processor 7 | . . . . . 3 1 . . . . . . 1 1 . . . . 1 Hackware 23 | . . . . . . 5 . 6 . . . . 2 . . . . . 10 Protection 14 | . . . . . 3 2 . 2 . . . . . . . . 5 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 6 . . 1 7 5 . 4 . . . . 1 1 . . 1 . 3 Energy Gun 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 . . . 7 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . 2 . . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 Unidentified Prototypes 21 | . 1 . . . 4 4 . . . . . . . . . . 11 . 1 Parts Lost 22 | . 2 2 . . 6 5 . 2 . . . . . . . . 4 . 1 Power 3 | . 1 . . . . 2 . . . . . . . . . . . . . Propulsion 4 | . 1 1 . . 1 1 . . . . . . . . . . . . . Utility 12 | . . . . . 5 1 . 2 . . . . . . . . 4 . . Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 1 . . 2 2 . 1 . . . . . . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 5 13 16 15 16 19 6 5 4 5 5 5 5 5 5 5 8 5 12 12 Power . | 1 . 1 1 1 . . . . . . . . . . . 1 . . . Propulsion 1 | 3 1 2 2 2 3 . . . . . . . . . . . . 1 . Utility 4 | . 3 6 6 7 5 1 1 2 4 4 4 4 4 4 4 6 3 9 10 Weapon 3 | 1 6 5 5 5 9 2 1 . 1 1 1 1 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | 5 9 . . . 6 7 1 8 . . . . . . . . 10 . 9 Power 6 | . 2 . . . 2 . . . . . . . . . . . 2 . . Propulsion 9 | 3 . . . . 1 1 . . . . . . . . . . 4 . . Utility 22 | 1 2 . . . 2 . 1 4 . . . . . . . . 4 . 8 Weapon 17 | 1 5 . . . 1 6 . 3 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 100 98 96 92 98 100 100 100 100 93 100 100 95 92 93 89 Engine 5 | . 13 14 14 14 7 6 7 6 . . . . . . . . . . 1 Core 1 | . . . . . 1 . . . 7 7 7 7 6 6 6 6 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 6 . Treads 4 | . 21 14 14 14 8 . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 9 12 . Wheel 3 | . 6 13 14 14 8 . . . . . . . . . . . . . . Flight 5 | . . . . . 1 12 15 14 15 15 15 15 13 13 13 13 1 . 10 Device 15 | . 14 14 14 14 20 16 15 15 23 23 23 23 20 20 20 15 10 13 15 Storage 7 | . 14 14 14 14 14 1 . . . . . . . . . 3 6 13 7 Processor 9 | . . . . . 10 17 15 8 7 7 7 7 8 18 20 20 16 6 5 Hackware 15 | . . . . . . 23 30 34 23 23 23 23 24 21 20 20 20 20 29 Protection 4 | . . . . . 7 1 . . 7 7 7 7 6 6 6 6 6 6 4 Energy Gun 1 | . 14 8 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 8 12 . Ballistic Gun 7 | . 12 18 28 27 17 7 . 6 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 7 6 7 7 7 7 6 6 6 6 1 . 1 Peak Build Rating 127 | 7 15 15 12 12 31 43 40 47 47 47 47 49 63 65 65 65 111 104 127 Average Rating 51 | 6 12 12 12 12 27 35 38 40 47 47 47 47 54 63 65 63 85 103 87 On Entrance 43 | 6 7 15 12 12 12 30 38 40 47 47 47 47 49 63 65 65 64 100 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 54 54 54 54 66 65 10 16 16 16 16 16 22 23 23 38 68 68 69 Greatest Support 60 | 40 40 16 16 16 46 16 10 24 18 18 24 18 24 24 24 24 60 60 50 Greatest Overweight (x) 12 | . 3 3 3 3 12 4 . 3 . . . . . . . 1 2 2 2 Average Overweight (x) . | . 1 3 3 3 3 . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 12 | 8 16 20 20 20 20 7 5 5 5 5 5 5 5 5 5 11 7 15 14 Most Carried 20 | 8 18 18 16 16 20 20 5 5 5 5 5 5 5 5 5 12 15 15 15 Average Carried 10 | 5 13 16 15 16 19 6 5 4 5 5 5 5 5 5 5 8 6 14 14 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 15 15 15 15 Final Carried 20 | 4 18 15 16 16 20 5 5 5 5 5 5 5 5 5 5 12 14 15 13 Class Distribution -------------------- 25% | Mutant 18% | Hacker-Golem 16% | Hacker-Scout 10% | Hacker-Mutant 8% | Trapper-Scout 3% | Scavenger-Mutant 3% | Trapper-Assassin 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Trapper-Scout | -7/Lower Caves Trapper-Scout | -7/Lower Caves Trapper-Scout | -7/Data Miner Trapper-Scout | -6/Proximity Caves Trapper-Scout | -6/Factory Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Assassin | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 5124 | 214 504 198 . 109 1918 344 62 694 . 21 . . . 106 . 30 600 20 304 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7931 | 30 1121 492 . 91 2241 433 43 1109 . . . . . . . . 1601 189 581 Parts 446 | 6 96 21 . 8 120 30 4 68 . . . . . . . . 66 13 14 Haulers Intercepted 7 | . 2 . . . 3 1 . . . . . . . . . . . . 1 Recyclers Shooed 10 | . 1 1 . . 8 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 6 . . . 3 4 4 . 13 . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 135 | . 18 10 . 6 31 8 . 6 . . . . . . . . 50 3 3 Melee 13 | . . . . . . 4 . 6 . . . . . . . . 2 . 1 Guns 56 | . 15 8 . 2 31 . . . . . . . . . . . . . . Cannons 13 | . . . . . . . . . . . . . . . . . 10 3 . AOE 51 | . 2 1 . 4 . 4 . . . . . . . . . . 38 . 2 Classes Destroyed 19 | 1 8 1 . . 3 1 1 . . . . . . . . . 4 . . Worker 22 | . 2 2 . . 5 3 . 6 . . . . . . . . . . 4 Builder 18 | . 4 . . . 2 . . 8 . . . . . . . . . . 4 Tunneler 12 | 1 2 2 . 1 1 1 . 1 . . . . . . . . . . 3 Hauler 7 | . 2 . . . 3 1 . . . . . . . . . . . . 1 Recycler 15 | . 1 1 . . 6 1 . 5 . . . . . . . . . . 1 Mechanic 3 | . . . . . 2 . . 1 . . . . . . . . . . . Operator 6 | . 4 . . . 2 . . . . . . . . . . . . . . Watcher 15 | . 3 . . . 4 4 . 2 . . . . . . . . . . 2 Swarmer 25 | . 6 3 . 4 6 6 . . . . . . . . . . . . . Grunt 37 | . 12 4 . 2 15 1 . 3 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . . . . 9 . . . . . . . . . . . . 1 . Programmer 9 | . . . . . . 1 . 3 . . . . . . . . . 2 3 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . Z-Light 10 | . . . . . . . . . . . . . . . . . 10 . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . Assembled 39 | . . 2 . . . . . . . . . . . . . . 37 . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . Savage 2 | . . . . . . . . . . . . . . . . . 2 . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 40 | 1 4 7 . 4 7 5 . 6 . . . . . . . . 40 3 4 Combat Bots Only 38 | . 3 4 . 4 6 4 . 2 . . . . . . . . 38 3 2 Max Kills in Single Turn 24 | 1 2 2 . 3 1 2 1 1 . . . . . . . . 24 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 24 | . 1 1 . 3 . 2 . . . . . . . . . . 24 . 2 Melee 1 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . 1 . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 554 | . 37 24 . 11 192 91 . 51 . 7 2 9 2 . 30 . 65 9 24 Missed 216 | . 5 8 . 5 55 41 . 23 . 4 1 6 1 . 25 . 29 5 8 Hits 338 | . 32 16 . 6 137 50 . 28 . 3 1 3 1 . 5 . 36 4 16 Melee 3 | . . 2 . . . . . . . . . . . . . . . . 1 Projectile 335 | . 32 14 . 6 137 50 . 28 . 3 1 3 1 . 5 . 36 4 15 Critical Strikes 11 | . 1 . . . 7 . . 1 . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5724 | . 536 188 . 83 1979 714 13 476 . 39 43 20 70 . 49 . 1085 74 355 Core 1037 | . 53 20 . 40 255 231 13 119 . 14 43 . 28 . 6 . 114 18 83 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . 124 Ignored by Resistances 16 | . . . . . . . . . . . . . . . . . . 16 . Regen/Repaired (Parts) 579 | . . . . . 388 . 28 163 . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 54 53 . . . . . . 40 . . . . . 80 . Volleys Fired 365 | 1 66 28 . 8 166 4 . 2 . . . . 1 . . . 63 26 . Largest 2 | 2 2 2 . 2 2 1 . 1 . . . . 1 . . . 2 2 . Hottest 90 | 40 90 90 . 46 56 36 . 25 . . . . 39 . . . 73 50 . Shots Fired 690 | 2 132 56 . 14 328 5 . 4 . . . . 1 . . . 96 52 . Gun 543 | 2 132 56 . 11 328 3 . 3 . . . . . . . . 8 . . Cannon 128 | . . . . . . . . . . . . . . . . . 76 52 . Launcher 18 | . . . . 3 . 2 . . . . . . 1 . . . 12 . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . Kinetic 457 | 2 70 40 . 11 328 3 . 3 . . . . . . . . . . . Thermal 137 | . . . . . . . . 1 . . . . . . . . 84 52 . Explosive 18 | . . . . 3 . 2 . . . . . . 1 . . . 12 . . Electromagnetic 78 | . 62 16 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 16 9 . 6 15 . . 6 . . . . . . . . 10 18 . Robot Miss Streak 8 | . 6 5 . 2 8 . . . . . . . . . . . 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 . . 6 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 527 | 1 86 36 . 8 223 29 1 43 . . 1 . . . . . 69 10 20 Core Hits 362 | 1 51 21 . 7 122 20 1 19 . . . . 1 . . . 104 5 10 Critical Kills 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . 1 . . . 1 2 . 3 . . . . . . . . 2 . 2 Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 . . . . . . . . . . . . 1 Sever 7 | . . . . . . 1 . 3 . . . . . . . . 2 . 1 Melee Attacks 356 | . 5 3 . . 4 69 1 98 . . 26 1 9 . 6 1 45 . 88 Impact 86 | . 5 3 . . 4 19 . . . . . . . . . . . . 55 Slashing 266 | . . . . . . 50 1 98 . . 26 1 9 . 6 1 45 . 29 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 63 | . . . . . . 7 1 22 . . 1 . . . . . 18 . 14 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20354 | 10 1524 698 . 400 3603 1759 63 2395 . . 73 . 14 . . . 6817 720 2278 Guns 5763 | 10 1410 551 . 111 3578 . . 35 . . . . . . . . 68 . . Cannons 2198 | . . . . . . . . . . . . . . . . . 1478 720 . Explosions 4965 | . 114 141 . 289 . 325 . . . . . . 14 . . . 3442 . 640 Melee 7397 | . . . . . . 1434 63 2360 . . 73 . . . . . 1829 . 1638 Ramming 31 | . . 6 . . 25 . . . . . . . . . . . . . . Kinetic 4736 | 10 615 387 . 111 3578 . . 35 . . . . . . . . . . . Thermal 3059 | . 114 141 . . . . . . . . . . . . . . 1546 720 538 Explosive 4070 | . . . . 289 . 325 . . . . . . 14 . . . 3442 . . Electromagnetic 1061 | . 795 164 . . . . . . . . . . . . . . . . 102 Impact 1528 | . . . . . . 340 . . . . . . . . . . . . 1188 Slashing 5869 | . . . . . . 1094 63 2360 . . 73 . . . . . 1829 . 450 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 1 1 1 1 11 11 14 14 14 14 14 . . . . . . 1 Average Corruption 5 | . . 1 1 1 1 6 11 11 14 14 14 14 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 157 | . . 1 3 2 9 30 6 68 4 12 6 5 . . . . . . 11 Message Errors 44 | . . 1 1 1 4 10 . 18 . 3 1 2 . . . . . . 3 Matter Fused 35 | . . . . . 1 5 3 18 1 2 1 1 . . . . . . 3 Heat Flow Errors 24 | . . . 1 . 2 7 . 8 2 1 . 1 . . . . . . 2 Energy Discharges 20 | . . . . . . 3 1 9 . 2 2 1 . . . . . . 2 Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 Data Loss (minor) 11 | . . . 1 . . 1 2 3 . 2 2 . . . . . . . . Data Loss (major) 9 | . . . . . . 2 . 6 1 . . . . . . . . . . Misfires 4 | . . . . 1 . 1 . 2 . . . . . . . . . . . Alerts 4 | . . . . . . 1 . 3 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2240 | . 21 . . 6 10 98 . 546 . . . . . . . . 401 15 1143 Projectiles 90 | . . . . . . . . . . . . . . . . . 75 15 . Explosions 340 | . 21 . . 6 . . . . . . . . . . . . 177 . 136 Melee 1810 | . . . . . 10 98 . 546 . . . . . . . . 149 . 1007 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . 209 3 . 31 12 . . . . . . . 57 . . . 43 . . Shots 7 | . 4 . . 1 . . . . . . . . 1 . . . 1 . . Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 170 132 190 22 232 237 . 222 108 128 4 195 . . . . 153 8 219 Average Temperature 54 | . 42 34 104 10 44 101 . 98 54 59 3 100 . . . . 57 7 105 Received Heat Transfer 1685 | . 126 18 . 18 963 33 . 102 . 38 . 6 . . 12 . 297 9 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . 1 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . Parts Fried 20 | . 3 . . . 2 . . . . . . . . . . . . . 15 Impact Corruptions 22 | . . . . . 1 . . . . . . . . . . . . . 21 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . 2 . 2 Heat Transferred 1874 | . 50 150 . . . . . . . . . . . . . . 974 350 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Maximum Alert Level 2 | . 1 . . . 1 2 . 1 . . . . . . . . . . 1 Low Security (%) 64 | 100 75 100 . 100 35 29 100 77 . . . . 100 . . . . . 81 Level 1 33 | . 24 . . . 64 59 . 22 . . . . . . . . . . 18 Level 2 1 | . . . . . . 10 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 455 | 5 305 187 . 100 391 455 111 301 . . . . 20 . . . . . 347 Initial 170 | . . 114 . . . 170 105 38 . . . . . . . . . . . Average 142 | 2 93 57 . 36 204 277 86 138 . . . . 2 . . . . . 85 Influence Increases 5132 | 5 720 178 . 165 1058 815 50 1057 . 75 . 15 57 . 60 . . 70 807 Destroy 0b10 Robot/C 1820 | . 360 140 . 120 620 160 . 300 . . . . . . . . . 60 60 Destroy 0b10 Robot/NC 495 | 5 90 25 . 5 125 50 . 120 . . . . . . . . . . 75 Destroy Leader 454 | . 90 10 . 20 194 30 . 74 . . . . . . . . . 10 26 Allied During Kill 9 | . . . . . . . . 9 . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . . . . . . . . . Successful Hack 299 | . 22 . . . 23 50 . 112 . . . . 26 . . . . . 66 Disable Machine 255 | . 60 . . . 45 . . . . . . . 15 . . . . . 135 Destroy Structure 430 | . 38 3 . 20 6 30 50 47 . . . . 16 . . . . . 220 Partial Spotted 255 | . . . . . 15 90 . 135 . . . . . . . . . . 15 Lose Combat Pursuer 1095 | . 60 . . . 30 405 . 240 . 75 . 15 . . 60 . . . 210 Influence Decreases 4944 | 5 426 472 . 165 682 890 296 943 113 131 . 15 57 . 60 . . 70 619 Entered New Map 673 | . . 180 . . . 206 196 17 63 11 . . . . . . . . . Time Decay 3233 | 5 406 282 . 165 482 474 80 586 50 120 . 15 47 . 60 . . 70 391 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . . . . . Lost Part 152 | . 20 10 . . 50 50 . 20 . . . . . . . . . . 2 Lost Ally 230 | . . . . . . 10 20 170 . . . . 10 . . . . . 20 Purge Threat 506 | . . . . . 150 . . 150 . . . . . . . . . . 206 Squads Dispatched 43 | . 5 . . 1 7 6 . 10 . . . . 3 . . . . . 11 Investigation 23 | . 2 . . 1 5 2 . 6 . . . . 3 . . . . . 4 Extermination 10 | . . . . . . 3 . 4 . . . . . . . . . . 3 Reinforcement 9 | . 3 . . . 1 1 . . . . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 12 | . . 1 . . 1 4 . 4 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 32 9 . 6 53 46 4 35 . 13 4 1 2 . 9 . 55 2 26 Peak Tracking Total 37 | . 4 3 . 4 5 9 3 6 . 7 4 1 1 . 9 . 37 2 5 Tactical Retreats 44 | . 3 . . . 2 14 . 10 . 3 . 1 . . 2 . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 5 | . . . . . . 3 . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . 14 . . . . . . . . . . . Reused 10 | . . . . . . . . 2 . . . . . . . . 8 . . Traps Extracted 14 | . . . . . . . . 12 . . . . . . . . 2 . . Installed 12 | . . . . . . . . . . . . . . . . . 12 . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . 12 12 12 12 12 12 12 12 12 12 . . Objects Rigged 9 | . . . . . . . . . . . . . . . . . . . 9 Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 23 | . 4 . . . 3 . . . . . 1 . 1 . . 3 2 . 9 Max in Single Turn 6 | . 1 . . . 1 . . . . . 1 . 1 . . 1 1 . 6 Garrison Access 11 | . . . . . 1 3 . 4 . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 103 | . 4 . 4 1 15 16 . 26 . . 3 1 11 . . . . . 22 Terminals 53 | . 4 . . . 10 6 . 13 . . . 1 7 . . . . . 12 Fabricators 12 | . . . . . . 2 . 4 . . . . 2 . . . . . 4 Repair Stations 9 | . . . . . 2 1 . 3 . . . . . . . . . . 3 Recycling Units 6 | . . . . . . 3 . 2 . . . . . . . . . . 1 Scanalyzers 3 | . . . . . 2 . . . . . . . 1 . . . . . . Garrison Access 12 | . . . . . 1 4 . 4 . . . . 1 . . . . . 2 Total Hacks 306 | . 16 . 4 1 52 35 . 66 . . 21 1 28 . . . . . 82 Successful 216 | . 7 . 4 1 31 26 . 53 . . 21 1 15 . . . . . 57 Failed 89 | . 9 . . . 21 9 . 13 . . . . 13 . . . . . 24 Catastrophic 11 | . 1 . . . 2 1 . 1 . . . . 2 . . . . . 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 Manual 146 | . 15 . . . 20 16 . 27 . . . . 18 . . 1 . . 49 Terminals 170 | . 16 . . . 31 16 . 33 . . . 1 19 . . . . . 54 Fabricators 40 | . . . . . . 4 . 16 . . . . 6 . . . . . 14 Repair Stations 24 | . . . . . 9 1 . 8 . . . . . . . . . . 6 Recycling Units 13 | . . . . . . 6 . 3 . . . . . . . . . . 4 Scanalyzers 12 | . . . . . 11 . . . . . . . 1 . . . . . . Garrison Access 21 | . . . . . 1 8 . 6 . . . . 2 . . . . . 4 Terminal Hacks 95 | . 5 . 4 1 10 8 . 17 . . 21 1 5 . . . . . 23 Record 9 | . . . 4 . . . . . . . 4 1 . . . . . . . Part Schematic 24 | . . . . . 3 2 . 2 . . 10 . 1 . . . . . 6 Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 4 . . . 1 . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Machine Index 2 | . . . . . . 1 . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . 1 . . 2 . . . . . . . . . . 1 Unreport Threat 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 Locate Traps 9 | . . . . . 2 2 . 3 . . . . 1 . . . . . 1 Reprogram Traps 2 | . . . . . . . . 2 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . 1 . . . . . . . . . . 1 Maintenance Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . 1 . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . 1 . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . . . 1 1 . 2 . . . . . . . . . . 2 Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 24 | . . . . . . 2 . 11 . . . . 3 . . . . . 8 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 15 | . . . . . . 1 . 7 . . . . 2 . . . . . 5 Build 8 | . . . . . . 1 . 4 . . . . . . . . . . 3 Repair Station Hacks 22 | . . . . . 9 1 . 8 . . . . . . . . . . 4 Scan Component 11 | . . . . . 5 . . 4 . . . . . . . . . . 2 Repair 9 | . . . . . 4 . . 4 . . . . . . . . . . 1 Refit 2 | . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . . . . . . . 2 Report Inventory 2 | . . . . . . 1 . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . 9 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 3 . 4 . . . . 1 . . . . . 2 Seal Access 11 | . . . . . 1 3 . 4 . . . . 1 . . . . . 2 Unauthorized Hacks 52 | . 2 . . . 2 11 . 13 . . . . 6 . . . . . 18 Terminals 28 | . 2 . . . 2 5 . 5 . . . . 4 . . . . . 10 Track 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 5 | . . . . . . 1 . 1 . . . . 1 . . . . . 2 Botnet 15 | . 2 . . . 2 3 . 3 . . . . 2 . . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . Skim 3 | . . . . . . . . . . . . . . . . . . . 3 Fabricators 15 | . . . . . . 2 . 5 . . . . 2 . . . . . 6 Prioritize 5 | . . . . . . 1 . 1 . . . . . . . . . . 3 Haulers 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 Recompile 7 | . . . . . . . . 3 . . . . 2 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 4 . 3 . . . . . . . . . . 2 Reject 2 | . . . . . . 2 . . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 Mask 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 4 . . . 13 11 . 20 . . . . 11 . . . . . 13 Full Trace Events 21 | . 3 . . . 10 2 . 3 . . . . 1 . . . . . 2 Feedback Events 4 | . . . . . 1 . . 2 . . . . . . . . . . 1 Corruption 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 6 2 . 2 . . 10 . 1 . . 14 . . 6 Parts Built 11 | . . . . . . 2 . 5 . . . . . . . . . . 4 Authchips 6 | . . . . . . . . 3 . . . . . . . . . . 3 Time 420 | . . . . . . 42 . 129 . . . . . . . . . . 249 Total Part Build Rating 49 | . . . . . . 8 . 21 . . . . . . . . . . 20 Parts Repaired 8 | . . . . . 4 . . 4 . . . . . . . . . . . Time 307 | . . . . . 180 . . 83 . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . 9 Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 find_chute 2 | . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 29 | . . . . . . 1 18 1 . . . . 1 . . 6 . . 2 Largest Group 18 | . . . . . . 1 18 10 . . . . 1 . . 6 6 . 1 Highest-Rated Group 434 | . . . . . . 26 434 280 . . . . 10 . . 302 302 . 26 Highest-Rated Ally 96 | . . . . . . 26 35 31 . . . . 10 . . 96 96 . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . 97 40 . . . . . . . . 12 . . Total Damage 4206 | . . . . . . . 3115 680 . . . . . . . . 411 . . Kills 24 | . . . . . . . 12 10 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 18094 | 16 1708 892 416 505 3056 1201 175 1839 117 325 124 152 272 152 198 747 3959 899 1341 Optics 4534 | . . . . . . . . . . . . . . 124 198 747 3465 . . Sensors 8504 | . . . . . . 1201 175 1796 117 325 124 152 272 152 174 747 1029 899 1341 Terrain 2254 | . . . . . 2254 . . . . . . . . . . . . . . Structural 7276 | . 822 . . . 1837 1192 175 1732 117 325 124 152 270 152 174 64 . . 140 Seismic 5841 | 16 886 892 416 505 2973 153 . . . . . . . . . . . . . Machine Analysis 2187 | . . . . . 524 1201 175 287 . . . . . . . . . . . Robot Analysis Total 6 | . 4 . . . 1 . . . . . . . . . . . . . 1 Derelict Logs Recovered 11 | . . . . . . . . . 1 2 . 3 . 1 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 18674 | 29 1708 892 416 505 3056 1201 175 1839 117 325 124 152 280 152 198 747 4433 899 1426 Spaces Moved 17900 | 13 889 510 287 328 1339 2131 199 3039 366 499 134 431 630 293 472 860 2469 424 2587 Core 32 | . . . . . . . . 32 . . . . . . . . . . . Treads 523 | 5 483 . . . 35 . . . . . . . . . . . . . . Legs 1825 | 8 . . . . . . . . . . . . . . . . 1377 424 16 Wheels 2882 | . 406 510 287 328 1267 84 . . . . . . . . . . . . . Hover 446 | . . . . . . . . . . . . . . . . . 446 . . Flight 12192 | . . . . . 37 2047 199 3007 366 499 134 431 630 293 472 860 646 . 2571 Fastest Speed 26 | 120 130 145 145 145 145 32 32 26 32 32 26 32 32 32 32 32 32 180 32 Average Speed 73 | 135 155 145 145 145 168 37 32 33 32 32 31 32 32 32 32 63 114 180 34 Slowest Speed 880 | 160 240 145 145 145 880 160 32 200 32 32 32 32 32 32 32 102 210 210 210 Overloaded Moves 23 | . . . . . . . . 3 . . 20 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 5 . 3 . 2 . 1 . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 97 95 61 70 76 45 81 52 53 46 80 62 23 57 72 80 93 54 48 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . . . . 1 1 3 . . 1 2 . . . Known Exits Taken 12 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 2 1 . 2 . 5 1 3 . 2 . Spaces Dug 211 | . 4 . . . 2 23 . 47 . . . 1 15 . 6 . 20 29 64 Terrain Destroyed 377 | . 45 6 . 23 2 30 . 47 . . . 1 15 . 6 . 58 35 109 Melee 162 | . 4 . . . 2 23 . 47 . . . 1 8 . 6 . 7 . 64 Projectile 66 | . . . . . . . . . . . . . . . . . 31 35 . AOE 149 | . 41 6 . 23 . 7 . . . . . . 7 . . . 20 . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 22323 | 23 1091 607 287 345 1865 2429 308 3691 365 661 176 442 692 350 509 1001 3941 508 3032 Wait 2995 | . 66 59 . 8 226 158 105 443 . 165 17 10 46 54 32 102 1168 53 283 Move 17853 | 12 888 509 286 327 1338 2122 198 3032 365 494 133 428 629 292 471 859 2468 423 2579 Hop 14 | . . . . . . 4 . 3 . 2 . 1 . . . . . . 4 Pick Up 159 | 1 24 . 1 . 25 6 1 24 . . . . . . . 7 48 2 20 Fast Attach 91 | 1 5 . . . 18 12 1 14 . . . . 3 2 . . 24 . 11 Attach 55 | 2 3 2 . . 7 7 . 8 . . . . . . . . 11 1 14 Detach 78 | 1 5 . . . 1 6 . 8 . . . . 1 1 . . 33 2 20 Swap 120 | 2 15 4 . 2 40 12 . 26 . . . 1 2 . . 3 8 . 5 Drop 190 | 3 14 1 . . 39 29 2 27 . . . 1 1 1 . 2 61 1 8 Fire 365 | 1 66 28 . 8 166 4 . 2 . . . . 1 . . . 63 26 . Melee 356 | . 5 3 . . 4 69 1 98 . . 26 1 9 . 6 1 45 . 88 Ram 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 18 | . . . . . . . . 6 . . . . . . . . 12 . . Miscellaneous 27 | . . . . . . . . . . . . . . . . 27 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 951 | -10/Materials | Discovered new exit (range 6) 1104 | -10/Materials | Discovered new exit (range 5) 1416 | -10/Materials | Discovered new exit (range 16) 1738 | -10/Materials | Entered Mines 1897 | -10/Mines | Destroyed YI-UF0 1903 | -10/Mines | Excavation squad dispatched 1903 | -10/Mines | A large section of the Mines collapsed 2114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2114 | -10/Mines | Discovered new exit (range 5) 2234 | -10/Mines | Discovered new exit (range 5) 2405 | -10/Mines | Discovered new exit (range 5) 2458 | -10/Mines | Found a hidden stash of uninstalled traps 2630 | -10/Mines | Entered Exiles 2630 | -10/Exiles | Found Exiles lab abandoned 3032 | -10/Exiles | Discovered new exit (range 12) 3046 | -10/Exiles | Entered Mines 3129 | -9/Mines | Discovered new exit (range 15) 3233 | -9/Mines | Met a Derelict shopkeep closing up shop 3284 | -9/Mines | Discovered new exit (range 12) 3551 | -9/Mines | Entered Materials 3551 | -8/Materials | Evolved 4 slots: Utility x4 3935 | -8/Materials | Build established: Skirmisher 4328 | -8/Materials | Garrison activated, responded to threat 4954 | -8/Materials | Build established: Scavenger-Mutant 5088 | -8/Materials | Discovered new exit (range 15) 5523 | -8/Materials | Discovered new exit (range 16) 5617 | -8/Materials | Repaired Hrd. Medium Armor Plating 5672 | -8/Materials | Repaired Corrupted Hacking Suite 5761 | -8/Materials | Build established: Scavenger-Skirmisher 6293 | -8/Materials | Build established: Mutant 6531 | -8/Materials | Repaired Hrd. Medium Armor Plating 6584 | -8/Materials | Repaired Imp. Assault Rifle 6606 | -8/Materials | Identified exit to Factory 6607 | -8/Materials | Entered Factory 6607 | -7/Factory | Evolved 2 slots: Utility x2 6847 | -7/Factory | Crushed by falling debris 6897 | -7/Factory | Discovered new exit (range 8) 6939 | -7/Factory | Discovered new exit (range 10) 6942 | -7/Factory | Identified exit to Storage 7057 | -7/Factory | Build established: Hacker-Scout 7151 | -7/Factory | Allied Derelicts emerged from ambush trap array 7180 | -7/Factory | Discovered new exit (range 5) 7182 | -7/Factory | Identified exit to Lower Caves 7421 | -7/Factory | Discovered new exit (range 5) 7481 | -7/Factory | Identified exit to Factory 7545 | -7/Factory | Fabricated Imp. Trap Extractor? 7760 | -7/Factory | System corruption reached 10% 7807 | -7/Factory | Search patrols dispatched 7808 | -7/Factory | Manually triggered Chute Trap 7808 | -7/Factory | Sucked down chute 7808 | -7/Factory | Entered Waste 7814 | -7/Waste | Warlord forces began an assault 7834 | -7/Waste | Spotted C-40 Crusher 7845 | -7/Waste | Allies destroyed C-40 Crusher 7860 | -7/Waste | Spotted C-40 Crusher 7860 | -7/Waste | Allies destroyed C-40 Crusher 7863 | -7/Waste | Spotted C-40 Crusher 7875 | -7/Waste | Spotted C-40 Crusher 7877 | -7/Waste | Spotted C-40 Crusher 7881 | -7/Waste | Allies destroyed C-40 Crusher 7881 | -7/Waste | Allies destroyed C-40 Crusher 7881 | -7/Waste | Allies destroyed C-40 Crusher 7887 | -7/Waste | Spotted C-40 Crusher 7896 | -7/Waste | Allies destroyed C-40 Crusher 7908 | -7/Waste | Discovered new exit (range 16) 7911 | -7/Waste | Lost 7 allies 7954 | -7/Waste | Identified exit to Factory 7983 | -7/Waste | Entered Factory 7983 | -7/Factory | Accompanied by 10 allies 8063 | -7/Factory | Hacking Suite fried by hacking feedback 8424 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 8461 | -7/Factory | Repaired Battle Rifle 8500 | -7/Factory | Discovered exit to Factory (range 6) 8773 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 9036 | -7/Factory | Repaired Cld. VTOL Module 9158 | -7/Factory | Repaired Imp. Sensor Array 9317 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9348 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9582 | -7/Factory | Repaired Lgt. Ion Engine 9747 | -7/Factory | Core integrity fell below 50% 9822 | -7/Factory | Entered Lower Caves 9823 | -7/Lower Caves | Encountered a Warlord checkpoint 9832 | -7/Lower Caves | Learned Factory security intel 9914 | -7/Lower Caves | Discovered new exit (range 9) 9931 | -7/Lower Caves | Identified exit to Lower Caves 9939 | -7/Lower Caves | Entered another Lower Caves area 9941 | -7/Lower Caves | Encountered a Warlord checkpoint 9979 | -7/Lower Caves | Learned location of Zion (-6) 10028 | -7/Lower Caves | Build established: Trapper-Scout 10036 | -7/Lower Caves | Ambushed by wild Derelicts 10262 | -7/Lower Caves | Discovered new exit (range 3) 10263 | -7/Lower Caves | Identified exit to Data Miner 10264 | -7/Lower Caves | Entered Data Miner 10264 | -7/Data Miner | Discovered new exit (range 6) 10267 | -7/Data Miner | Identified exit to Proximity Caves 10271 | -7/Data Miner | Met Data Miner 10277 | -7/Data Miner | Learned location of Section 7 (-2) 10277 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10281 | -7/Data Miner | Received God Mode back door access code from Data Miner 10294 | -7/Data Miner | Data Conduit disabled 10388 | -7/Data Miner | Entered Proximity Caves 10394 | -6/Proximity Caves | Learned location of Extension (-4) 10412 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10537 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10540 | -6/Proximity Caves | Entered Factory 10540 | -6/Factory | Evolved 2 slots: Utility x2 10546 | -6/Factory | Identified exit to Lower Caves 10760 | -6/Factory | Discovered new exit (range 15) 10793 | -6/Factory | Spotted B-75 Beast 10820 | -6/Factory | Entered Lower Caves 10925 | -6/Lower Caves | Identified exit to Lower Caves 10972 | -6/Lower Caves | Entered another Lower Caves area 11013 | -6/Lower Caves | Encountered a Warlord checkpoint 11038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11124 | -6/Lower Caves | Learned 4 Factory zone layouts 11159 | -6/Lower Caves | Discovered new exit (range 20) 11170 | -6/Lower Caves | Identified exit to Zion 11170 | -6/Lower Caves | Entered Zion 11181 | -6/Zion | Discovered new exit (range 17) 11186 | -6/Zion | Given A8's code to call for help 11219 | -6/Zion | Learned location of Armory (-4) 11396 | -6/Zion | Discovered new exit (range 3) 11396 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11422 | -6/Zion | Gained Derelict followers 11429 | -6/Zion | Learned Factory garrison access intel 11732 | -6/Zion | Build established: Trapper-Assassin 11740 | -6/Zion | Learned location of Quarantine (-2) 11840 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11844 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11857 | -6/Zion | Identified exit to Deep Caves 11917 | -6/Zion | Entered Deep Caves 11917 | -6/Deep Caves | Accompanied by 6 allies 12189 | -6/Deep Caves | Attacked by Z-Imprinter 12196 | -6/Deep Caves | Allies destroyed Z-Imprinter 12251 | -6/Deep Caves | Found Prototype Device 12251 | -6/Deep Caves | Identified Zio. Metafield Generator 12254 | -6/Deep Caves | Murdered 5 allies 12320 | -6/Deep Caves | Z-Facility disabled 12624 | -6/Deep Caves | Spotted AG-04260 12697 | -6/Deep Caves | Build established: Hacker-Mutant 12782 | -6/Deep Caves | Spotted AG-72750 12863 | -6/Deep Caves | Found Prototype Device 12863 | -6/Deep Caves | Identified Trap Reconfigurator 12932 | -6/Deep Caves | Triggered Deep Caves wall 12932 | -6/Deep Caves | Spotted AS-61970 12932 | -6/Deep Caves | Spotted AS-32926 12938 | -6/Deep Caves | Destroyed AS-32926 12941 | -6/Deep Caves | Exposed GOLEM chamber 12947 | -6/Deep Caves | Destroyed AS-61970 12973 | -6/Deep Caves | Found GOLEM Unit 12988 | -6/Deep Caves | Destroyed 38 combat bots 13611 | -6/Deep Caves | Build established: Hacker-Golem 13838 | -6/Deep Caves | Found Prototype Protection 13838 | -6/Deep Caves | Identified Zio. Weapon Casing 14204 | -6/Deep Caves | Build established: Hacker-Mutant 14507 | -6/Deep Caves | Discovered new exit (range 6) 15021 | -6/Deep Caves | Found GOLEM Unit 15105 | -6/Deep Caves | Found GOLEM Unit 15286 | -6/Deep Caves | Found GOLEM Unit 15403 | -6/Deep Caves | Build established: Hacker-Golem 15586 | -6/Deep Caves | Found Prototype Device 15586 | -6/Deep Caves | Identified Exp. Thermal Shield 16344 | -6/Deep Caves | Identified exit to Proximity Caves 16350 | -6/Deep Caves | Entered Proximity Caves 16600 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17202 | -5/Proximity Caves | Discovered new exit (range 8) 17246 | -5/Proximity Caves | Identified exit to Factory 17249 | -5/Proximity Caves | Entered Factory 17249 | -5/Factory | Evolved 2 slots: Utility x2 17250 | -5/Factory | Identified exit to Upper Caves 17251 | -5/Factory | Loaded intel: 4 garrison access locations 17601 | -5/Factory | Identified exit to Factory 17797 | -5/Factory | Fabricated Weapon Mount? 18269 | -5/Factory | Cargo convoy interrupted 18327 | -5/Factory | Central database locked down 18455 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 18671 | -5/Factory | Fabricated Exp. Utility Shielding? 18675 | -5/Factory | Self-destructed Last Messages --------------- 1x Investigation 1x Extermination 2x Reinforcement 1x Assault >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad KJYH9JMO5X. 18626_ Administrator 6b destroyed. 18645_ Connecting with Repair Station... >>Scan(Cld. Nuclear Pulse Thruster) Scanning Cld. Nuclear Pulse Thruster... Ready to Repair: Cld. Nuclear Pulse Thruster Rating: 6p Time: 44 >>Repair Repairing Cld. Nuclear Pulse Thruster... ETC: 44 18655_ U-05 Engineer builds a Wall. 18671_ >> FABRICATOR: Completed Exp. Utility Shielding? Map ----- +----------------------------------------------------+ | ??????# "" "" # #?????????????? | | ??????# "" "" # #?????????????? | | ??????# """ """ # ###???????????? | | ??????# """ """ # ""########????? | | ?###### """ """ # # #????? | | ?# # # # T """" #????? | | ?# # # # """" #????? | | ?# # # # ! """" #????? | | ?# ############## # """" #????? | | ?# ##### #??????# # """" +????? | | ?# # ######## # """" #????? | | ?# ####### # """" #????? | | ?# #?????# + #????? | | ?# #?????# ##########????? | | ?###+######## %#??##########+? | | ???# *%! # ! | | ???# ##########+#### = # | | ???# # # # | | ???# + # # ! | | ???# # """"" """"" + + | | ???# # """"" """"" # # ! | | ???? # """ g""" # ############### | | ???? # # # # """ | | ???????"""""g g # # " "F | | ???????""""" l #H # # | | ???? # """ "@"" # # !! # [ | | ???? # "R"" # + !! ##### | | ???? # ! """" # # ! ##### | | ???? ############### # #??## | | ???? ############### # #??## | | ????????## [ # ###########??## | | ????????## # #########????## | | ??## ???## # ##????## | | ??## / + | | ??## ???## # | | ????????## ! # | | ????????## # ######## | | ????????## ! #u #### ##### | | ????????############ #### ####?????? | | ????????############ ##?? ##???????? | | ??????????????????## ##????????????? | | ??????????????????## ##????????????? | | ??????????????????## ##????????????? | | ??????????????????## # ????????????? | | ??????????????????## # ????????????? | | ???????????????????? # ????????????? | | ???????????????????? # ????????????? | | ???????????????????? ????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 70 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 63 Defensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Weapon Mount | -6/Factory | Hacked EM Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Hyb. Fission Core | -5/Factory | Hacked Lrn. Tractor Beam | -5/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Imp. Trap Extractor | x2 | -7/Factory | Authchip Lrg. Storage Unit | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -7/Factory Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Repaired ---------- Hrd. Medium Armor Plating | 52% | -8/Materials Hacking Suite | 70% | -8/Materials | Corrupted Hrd. Medium Armor Plating | 35% | -8/Materials Imp. Assault Rifle | 17% | -8/Materials Battle Rifle | 33% | -7/Factory Cld. VTOL Module | 41% | -7/Factory Imp. Sensor Array | 50% | -7/Factory Lgt. Ion Engine | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilChromaticLance Manual? 0 Play Time 03:40:21 Cumulative 663.8 hours Start 2025.07.05 @ 08:31:34 End 2025.07.05 @ 23:16:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 155 Adventurer 144 Explorer 0 Win Type - Total 11 Types 4/1/5/1/0/0/0/0/0/0 Lore% 85 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7763825-2efc-479c-a3da-59bf0b8e7a10