Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 23:30:40 Player: WetterLettuce Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2077) 2077 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6002) 6002 TOTAL SCORE: 12449 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 118 Prayed to X0-1V1 5000 Major X0-1V1 Interference 800 Cogmind --------- Core Integrity 0/900 Matter 290/300 Energy 64/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Faulty Enhanced Fission Core > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Propulsion Shielding Makeshift Utility Shielding Makeshift Utility Shielding > --- WEAPON (4) ------- Thunder Hammer > --- INVENTORY (5) ---- Phase Cannon Improved Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy EM Pulse Gun Phase Cannon Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Relay Coupler [Sentry] Mini Grenade Launcher Heavy Pick [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 6 | . . 1 . . . 4 1 Weapon 2 | . . 1 . . . 1 . Parts Attached 51 | 7 6 12 10 2 1 7 6 Power 7 | 1 . 2 2 . 1 . 1 Engine 5 | 1 . 2 2 . . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 3 1 2 . 1 3 Treads . | . . . . . . . . Leg 7 | 2 2 2 1 . . . . Wheel 5 | . . . . 2 . 1 2 Hover 2 | . . 1 . . . . 1 Flight . | . . . . . . . . Utility 10 | 1 1 1 2 . . 3 2 Device 4 | . 1 . 1 . . 1 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . . 2 . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 3 3 6 5 . . 3 . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 2 2 3 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 2 2 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 2 1 . . . 1 Parts Lost 30 | . . 6 7 . . 3 14 Power 3 | . . 1 1 . . 1 . Propulsion 9 | . . 2 2 . . . 5 Utility 6 | . . . 1 . . 1 4 Weapon 12 | . . 3 3 . . 1 5 Highest Loss Streak 14 | . . 2 4 . . 3 14 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 7 7 7 7 8 5 4 Power . | . 1 1 . 1 . . . Propulsion 2 | . 2 2 . 2 2 2 1 Utility . | . . . 1 2 2 . . Weapon 3 | . 3 3 4 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 1 . 4 1 3 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . . . 2 1 . Weapon 4 | . . 1 . . 1 . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 86 90 95 100 100 86 42 Engine 9 | . 14 10 10 11 5 . . Core 1 | . . . . . 5 4 . Leg 15 | . 28 20 21 3 . . . Wheel 6 | . . . . 18 22 20 6 Device 7 | . 1 11 10 11 11 11 5 Storage 11 | . 14 11 11 11 11 6 2 Processor 5 | . . . 5 11 11 16 8 Protection 1 | . . 5 5 . . . 6 Energy Gun 4 | . 1 . 5 11 11 4 . Ballistic Gun 20 | . 26 27 8 20 22 8 2 Launcher 2 | . . 2 10 . . 5 4 Slashing Weapon 1 | . . . 6 1 . . . Peak Build Rating 48 | 6 24 29 33 33 32 48 43 Average Rating 23 | 4 12 25 27 31 31 44 28 On Entrance 24 | . 6 23 26 33 31 32 42 Avg Prop Armor Cover (%) 7 | . . . . 5 5 . 24 Naked Turns . | . . . . . . . . Heaviest Build 30 | 14 17 24 25 22 22 30 24 Greatest Support 42 | 20 26 32 32 32 30 42 42 Greatest Overweight (x) 2 | 1 . 2 1 2 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 2 8 8 8 8 8 7 6 Average Carried 7 | . 7 7 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 8 8 5 3 Class Distribution -------------------- 46% | Mutant 36% | Gunner 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 1768 | 220 483 384 490 . 101 55 35 Remotely . | . . . . . . . . Salvage Created 2303 | . 758 655 701 60 . 18 111 Parts 144 | . 51 34 50 4 . 1 4 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 52 | . 20 13 14 1 . 1 3 Melee 5 | . . 1 2 . . . 2 Guns 36 | . 19 9 6 1 . 1 . AOE 11 | . 1 3 6 . . . 1 Classes Destroyed 12 | . 3 5 2 . . 2 . Worker 7 | . . 2 4 . . 1 . Builder 3 | . . 2 1 . . . . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Operator 2 | . . 1 1 . . . . Watcher 3 | . 1 2 . . . . . Swarmer 8 | . 3 3 . . . . 2 Grunt 30 | . 17 5 8 . . . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . 5 5 1 . . 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | . 6 6 9 1 . 3 2 Combat Bots Only 6 | . 6 3 5 1 . 1 2 Max Kills in Single Turn 4 | . 2 2 4 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 1 2 . . . 1 Melee 1 | . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 338 | . 73 65 55 . . 11 134 Missed 122 | . 32 23 14 . . 4 49 Hits 216 | . 41 42 41 . . 7 85 Melee 7 | . . . 7 . . . . Projectile 209 | . 41 42 34 . . 7 85 AOE 1 | . . . . . . . 1 Critical Strikes 8 | . 2 2 2 . . 1 1 Damage Taken 3928 | . 466 710 780 . . 382 1590 Core 1335 | . 99 145 136 . . 53 902 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . 5 15 . . . 33 Core Remaining (%) 82 | 100 60 . . . 76 92 . Volleys Fired 146 | . 58 40 23 1 . 10 14 Largest 4 | . 2 3 3 3 . 4 2 Hottest 180 | . 60 79 99 88 . 180 105 Shots Fired 319 | . 116 108 46 3 . 26 20 Gun 268 | . 116 100 25 3 . 10 14 Cannon 10 | . . . . . . 7 3 Launcher 41 | . . 8 21 . . 9 3 Special . | . . . . . . . . Kinetic 249 | . 108 100 16 2 . 9 14 Thermal 10 | . . . . . . 7 3 Explosive 35 | . . 8 15 . . 9 3 Electromagnetic 25 | . 8 . 15 1 . 1 . Robot Hit Streak 17 | . 10 8 17 5 . 8 9 Robot Miss Streak 6 | . 4 6 3 . . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 209 | . 73 62 36 3 . 16 19 Core Hits 112 | . 31 28 32 2 . 6 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 29 | . 3 8 14 . . . 4 Impact 7 | . 3 . . . . . 4 Slashing 22 | . . 8 14 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4968 | . 1146 1388 1244 43 . 401 746 Guns 2515 | . 1108 866 280 43 . 90 128 Cannons 187 | . . . . . . 95 92 Explosions 1526 | . 38 336 667 . . 216 269 Melee 740 | . . 186 297 . . . 257 Ramming . | . . . . . . . . Kinetic 2288 | . 999 866 176 29 . 90 128 Thermal 249 | . 38 . 24 . . 95 92 Explosive 1250 | . . 336 429 . . 216 269 Electromagnetic 441 | . 109 . 318 14 . . . Impact 257 | . . . . . . . 257 Slashing 483 | . . 186 297 . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 87 | . . 30 19 . . . 38 Projectiles . | . . . . . . . . Explosions 70 | . . 30 19 . . . 21 Melee 17 | . . . . . . . 17 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 280 | . . 146 58 . . . 76 Shots 7 | . . 2 3 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 163 | . 75 88 75 21 . 163 160 Average Temperature 29 | . 17 26 27 14 . 99 70 Received Heat Transfer 696 | . 240 180 168 . . . 108 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 322 | . 50 . 50 . . 111 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 78 | 100 100 73 14 100 . 100 100 Level 1 9 | . . 26 23 . . . . Level 2 11 | . . . 62 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 508 | . 198 385 508 187 . 78 170 Initial 187 | . . 45 159 187 . . 32 Average 159 | . 118 139 384 139 . 11 24 Influence Increases 2359 | . 522 622 809 21 . 128 257 Destroy 0b10 Robot/C 1120 | . 400 260 360 20 . 20 60 Destroy 0b10 Robot/NC 90 | . 5 40 35 . . 10 . Destroy Leader 308 | . 92 74 122 . . 10 10 Allied During Kill 58 | . . . 57 1 . . . Successful Hack 80 | . 16 29 35 . . . . Disable Machine 180 | . . 60 105 . . 15 . Destroy Structure 253 | . 9 99 95 . . 28 22 Lose Combat Pursuer 270 | . . 60 . . . 45 165 Influence Decreases 2199 | . 414 353 706 403 98 60 165 Entered New Map 708 | . . 63 218 293 98 . 36 Time Decay 1082 | . 414 230 238 110 . 35 55 Lost Part 229 | . . 60 70 . . 25 74 Lost Ally 180 | . . . 180 . . . . Squads Dispatched 16 | . 5 2 4 . . 1 4 Investigation 5 | . 2 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 3 1 1 . . 1 1 Assault . | . . . . . . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 7 | . 2 4 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 31 21 21 . . 5 19 Peak Tracking Total 11 | . 4 5 3 . . 4 11 Tactical Retreats 7 | . . 3 . . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 3 | . 1 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 12 | . . 4 7 . . 1 . Max in Single Turn 2 | . . 2 2 . . 1 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 13 | . 1 3 6 1 . . 2 Terminals 9 | . 1 1 5 1 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 39 | . 6 8 18 2 . . 5 Successful 19 | . 3 5 10 1 . . . Failed 20 | . 3 3 8 1 . . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 31 | . 9 5 10 2 . . 5 Terminals 33 | . 6 5 17 2 . . 3 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 7 | . 1 2 4 . . . . Open Door 1 | . . . 1 . . . . Terminal Index 2 | . . 1 1 . . . . Garrison Index 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 10 | . 2 2 5 1 . . . Terminals 10 | . 2 2 5 1 . . . Botnet 7 | . 1 1 4 1 . . . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 2 4 1 . . 2 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 1 1 1 . Highest-Rated Group 88 | . . . 88 16 16 16 . Highest-Rated Ally 16 | . . . 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 46 | . . . 42 . . 4 . Total Damage 410 | . . . 350 . . 60 . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 122 | . 12 10 25 . . 10 65 Good Acts 15 | . 1 2 3 1 . 2 6 Bad Acts 7 | . . 2 3 . . . 2 Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 187 | . . . . . . 120 67 Sensors 187 | . . . . . . 120 67 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 3347 | 62 1076 491 512 235 640 149 182 Spaces Moved 2445 | 43 655 254 333 192 649 108 211 Core 172 | 3 . . 1 1 . . 167 Treads . | . . . . . . . . Legs 1305 | 40 655 253 332 25 . . . Wheels 967 | . . . . 166 649 108 44 Hover 1 | . . 1 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 100 105 90 90 50 Average Speed 103 | 116 120 120 106 105 94 90 58 Slowest Speed 190 | 120 120 190 175 150 105 90 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 95 35 66 57 58 3 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 6 . . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 308 | . 9 109 116 . . 58 16 Melee 2 | . 2 . . . . . . Projectile 3 | . . . . . . 3 . AOE 303 | . 7 109 116 . . 55 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 2953 | 51 847 356 420 223 678 137 241 Wait 212 | . 115 25 25 20 15 10 2 Move 2438 | 42 654 253 332 191 648 107 211 Hop . | . . . . . . . . Pick Up 35 | 2 7 7 6 2 7 2 2 Fast Attach 25 | 6 1 5 5 3 . 2 3 Attach 21 | . 1 6 5 . . 5 4 Detach . | . . . . . . . . Swap 21 | 1 4 6 7 1 1 1 . Drop 24 | . 4 6 1 5 7 . 1 Fire 146 | . 58 40 23 1 . 10 14 Melee 29 | . 3 8 14 . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Discovered new exit (range 13) 985 | -10/Materials | Discovered new exit (range 9) 1002 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -9/Materials | Mass support permanently improved by X0-1V1 (+6) 1491 | -9/Materials | Discovered new exit (range 15) 1537 | -9/Materials | X0-1V1 announced a LAN party 1630 | -9/Materials | Entered Storage 1701 | -9/Storage | Core integrity fell below 50% 1707 | -9/Storage | Garrison activated, responded to threat 1714 | -9/Storage | Core integrity permanently improved by X0-1V1 (+250) 1741 | -9/Storage | Lost 3 parts (1n1u1w) 1912 | -9/Storage | Lost 4 parts (1p1n2w) 1925 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1927 | -9/Storage | Sight range permanently improved by X0-1V1 (+1) 2000 | -9/Storage | Identified exit to Materials 2000 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 2037 | -9/Storage | Lost 6 allies 2096 | -9/Storage | Lost 3 allies 2118 | -9/Storage | Used back door to open Recycling access 2118 | -9/Storage | Discovered new exit (range 4) 2142 | -9/Storage | Entered Recycling 2142 | -9/Recycling | Accompanied by 1 ally 2176 | -9/Recycling | X0-1V1 activates XOMVISION 2333 | -9/Recycling | Scanned before Scraplab entrance 2372 | -9/Recycling | Discovered new exit (range 2) 2377 | -9/Recycling | Entered Scraptown 2377 | -9/Scraptown | Accompanied by 1 ally 2465 | -9/Scraptown | Build established: Gunner 2568 | -9/Scraptown | Discovered new exit (range 13) 2625 | -9/Scraptown | Visited SPCMW 2643 | -9/Scraptown | Visited Bundlers 2712 | -9/Scraptown | Learned location of Extension (-5) 2832 | -9/Scraptown | Visited Awakened 2846 | -9/Scraptown | Visited Red Mages 2899 | -9/Scraptown | Visited Spacefarers 2945 | -9/Scraptown | Visited Fellowship of the Rings 2963 | -9/Scraptown | Visited Shadow of the Wyrm 3017 | -9/Scraptown | Entered Factory 3017 | -6/Factory | Accompanied by 1 ally 3017 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3103 | -6/Factory | Discovered new exit (range 10) 3166 | -6/Factory | Entered another Factory area 3166 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3176 | -5/Factory | Lost 3 parts (1p1u1w) 3282 | -5/Factory | Core integrity fell below 50% 3314 | -5/Factory | Core integrity fell below 20% 3323 | -5/Factory | X0-1V1 foreshadows a heat wave 3347 | -5/Factory | Lost 14 parts (5n4u5w) 3348 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Imp. Propulsion Shielding. X0-1V1: "Let's see how everyone fares in the upcoming heat wave." X0-1V1 ensures you are ready for glorious battle (+Thunder Hammer). X0-1V1 briefly opens a portal to the matter dimension. Acquired 35 matter. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. Identified Enh. Fission Core. Faulty integration triggers heat surge (+200). S-27 Virus destroyed. Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. VTOL Module fried. S-27 Virus destroyed. Penetrated by Slug. X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###+#############???????? | | ????????????############## ???????? | | ????????????# /!! #% ??????? | | ????????????# /!! =@% ??????? | | ????????????# ! /! # h h ??????? | | ????????????# ! #% ??????? | | ????????????# # ##########????????? | | ????????????# # #?????????????????? | | ????????????# """s""" # #?????????????????? | | ????????????# """ """ # #?????????????????? | | ????????????# """ """ # #?????????????????? | | ???????????????? p # #????#######??????? | | ???????????????? # #????#/ #??????? | | ???????????????? ? # ###### ##?????? | | ???????????????#?#?????### " +?????? | | ????????????????? !###### ##?????? | | ??????????????? #????# #??????? | | ???????????????? H #????### ###??????? | | ???????????????? #??????# #????????? | | ???????????????? #??????# #????????? | | ???????????????? ##########+####??????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #####+#??? | | ??????????????????????????????????????# #??? | | ???????????????????????????????????####+##### #??? | | ???????????????????????????????????# ### ###? | | ???????????????????????????????????# """ # #? | | ???????????????????????????????????# """% # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 15 Evasion (%) 55 Melee Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed SapperAuthchipSabre Manual? 0 Play Time 00:32:53 Cumulative 111.4 hours Start 2026.06.22 @ 22:57:33 End 2026.06.22 @ 23:30:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2671982d-bad1-4e26-8005-07e0865e8e33