Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 16:10:57 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (237) 237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1447 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 255/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Hammer > --- INVENTORY (10) --- Light Ion Engine High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Targeting Computer Launcher Guidance Computer Medium Laser Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Structural Scanner Sensor Array Improved Targeting Computer Launcher Guidance Computer Medium Laser Medium Laser Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 5 3 8 3 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 3 | 1 . . 2 Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 1 1 3 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power 2 | . . 2 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 99 86 Engine 13 | . 14 13 11 Leg 27 | . 28 28 20 Device 11 | . 14 11 4 Storage 13 | . 12 14 11 Processor 2 | . . 2 11 Energy Gun 5 | . 12 3 . Ballistic Gun 5 | . 14 2 . Launcher 8 | . . 11 11 Impact Weapon 8 | . . 10 11 Naked Turns . | . . . . Heaviest Build 21 | 5 17 17 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 3 10 10 9 Average Carried 8 | 2 6 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 674 | 261 247 166 . Remotely . | . . . . Salvage Created 480 | 71 276 112 21 Parts 32 | 6 18 4 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 20 | . 2 14 4 Melee 1 | . . 1 . Guns 3 | . 2 1 . AOE 16 | . . 12 4 Classes Destroyed 8 | 2 4 1 1 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 4 | . 2 2 . Assembled 12 | . . 12 . Best Kill Streak 11 | 2 3 11 4 Combat Bots Only 11 | . 1 11 4 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 777 | . 46 322 409 Core 132 | . . 48 84 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 41 | 11 17 11 2 Largest 2 | 1 2 2 1 Hottest 80 | 20 70 80 30 Shots Fired 66 | 11 34 19 2 Gun 54 | 11 34 9 . Cannon . | . . . . Launcher 12 | . . 10 2 Special . | . . . . Kinetic 29 | 11 17 1 . Thermal 25 | . 17 8 . Explosive 12 | . . 10 2 Electromagnetic . | . . . . Robot Hit Streak 7 | 5 6 7 6 Robot Miss Streak 2 | 1 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | 8 21 13 6 Core Hits 41 | 4 11 22 4 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 . 1 . Critical Strikes 3 | 1 1 1 . Burn 1 | . 1 . . Destroy 1 | 1 . . . Smash 1 | . . 1 . Melee Attacks 8 | . . 2 6 Impact 8 | . . 2 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1363 | 72 224 752 315 Guns 408 | 72 224 112 . Cannons . | . . . . Explosions 838 | . . 581 257 Melee 117 | . . 59 58 Ramming . | . . . . Kinetic 145 | 72 64 9 . Thermal 263 | . 160 103 . Explosive 838 | . . 581 257 Electromagnetic . | . . . . Impact 117 | . . 59 58 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . 62 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee 32 | . . 32 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 250 | . . 162 88 Shots 8 | . . 6 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 96 102 . Average Temperature 37 | . 39 35 . Received Heat Transfer 183 | . 24 60 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 851 | . 555 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 150 | 10 123 150 147 Initial 47 | . 6 47 . Average 61 | 4 71 59 82 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 5 15 6 Peak Tracking Total 7 | . 2 7 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 5 | . 5 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1274 | 63 314 820 77 Spaces Moved 871 | 31 188 623 29 Core 5 | 5 . . . Treads . | . . . . Legs 866 | 26 188 623 29 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 108 120 120 144 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 34 97 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 114 | . . 104 10 Melee . | . . . . Projectile . | . . . . AOE 114 | . . 104 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1018 | 49 248 670 51 Wait 54 | . 25 20 9 Move 868 | 30 187 622 29 Hop . | . . . . Pick Up 19 | 3 12 3 1 Fast Attach 7 | 5 . 2 . Attach 4 | . 2 1 1 Detach . | . . . . Swap 8 | . 1 5 2 Drop 9 | . 4 4 1 Fire 41 | 11 17 11 2 Melee 8 | . . 2 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 378 | -10/Materials | Entered Mines 460 | -10/Mines | Assembled infested the area 465 | -10/Mines | Assisted by a Guerilla fighting off Assembled 585 | -10/Mines | Destroyed 11 combat bots 599 | -10/Mines | Learned location of Storage (-8) 936 | -10/Mines | Build established: Scavenger-Mutant 1035 | -10/Mines | Discovered new exit (range 6) 1037 | -10/Mines | Discovered new exit (range 7) 1044 | -10/Mines | Identified exit to Materials 1120 | -10/Mines | Learned Materials terminal intel 1124 | -10/Mines | Learned location of 1 exit from Materials 1198 | -10/Mines | Entered Materials 1198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -9/Materials | Identified exit to Materials 1200 | -9/Materials | Loaded intel: 12 terminal locations 1275 | -9/Materials | Self-destructed Last Messages --------------- 01146_ Acquired Structural Scanner. 01148_ Acquired 2 matter. 01152_ Dropped Mni. Grenade Launcher. 01153_ Dropped Visual Processing Unit. 01154_ Acquired 10 matter. 01156_ Acquired Launcher Guidance Computer. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Materials exit... Loading Materials terminal intel (x12)... 01211_ Dropped Seismic Detector. 01214_ Acquired Imp. Targeting Computer. 01219_ W-16 Scout sends out distress signal. 01233_ S-10 Pest destroyed. 01236_ The unstable cave ceiling collapses. 01237_ W-16 Scout suffers critical hit (Burn). 01259_ The unstable cave ceiling collapses. 01260_ Processing Tank disabled. 01263_ Aluminum Leg destroyed. 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