Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 00:24:57 Player: 277 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (154) 770 Value Destroyed (4828) 4828 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (12304) 12304 TOTAL SCORE: 28002 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 397 Hunted by Unchained 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1098/1600 Matter 295/300 Energy 237/240 System Corruption 4% Temperature Cool (9) Movement Flying (39) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced ECM Suite Phase Armor Enhanced Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Gravity Flail SGEMP Prototype Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Phase Armor Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Sigix Terminator > --- INVENTORY -------- Advanced ECM Suite Enhanced Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Gravity Flail SGEMP Prototype Sigix Corpse [Rating: 200] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Gravity Flail Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . 1 1 . 1 . . . . . . . . . 1 . 1 Utility 10 | . . 1 . 1 1 2 1 . . . . 1 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 177 | 6 9 4 20 5 7 23 2 5 . 6 4 8 . 1 8 9 15 10 35 Power 28 | 1 2 . 4 . . 3 . 1 . 1 1 3 . . 1 1 3 . 7 Engine 10 | 1 2 . 4 . . 1 . . . . . . . . . . . . 2 Core 8 | . . . . . . 2 . 1 . . 1 1 . . . . 2 . 1 Reactor 10 | . . . . . . . . . . 1 . 2 . . 1 1 1 . 4 Propulsion 39 | 2 3 1 6 1 2 5 . . . 4 1 2 . . 2 . 6 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 36 | . 3 1 6 1 2 5 . . . 4 1 2 . . 2 . 5 3 1 Utility 73 | 1 1 1 2 2 3 11 2 2 . . . 3 . 1 4 6 6 5 23 Device 33 | 1 1 1 . 1 1 4 . 2 . . . 2 . . 2 2 1 1 14 Storage 5 | . . . . . . 1 . . . . . . . . . 1 1 . 2 Processor 16 | . . . 1 1 . 3 1 . . . . 1 . . 1 2 3 1 2 Hackware 9 | . . . 1 . 2 2 . . . . . . . . 1 . 1 1 1 Protection 7 | . . . . . . 1 1 . . . . . . 1 . 1 . . 3 Artifact 3 | . . . . . . . . . . . . . . . . . . 2 1 Weapon 37 | 2 3 2 8 2 2 4 . 2 . 1 2 . . . 1 2 . 2 4 Energy Gun 15 | 2 2 1 3 . 2 . . . . 1 2 . . . . 2 . . . Energy Cannon 5 | . . 1 1 1 . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . 2 . . 1 . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . 1 . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . 1 . 2 . 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 4 . 3 1 . 2 . . 1 1 . . 2 3 3 2 1 Parts Lost 39 | . 1 . 4 1 1 5 . . . 3 2 1 . . . 3 9 3 6 Power 5 | . . . . . . . . . . . . 1 . . . . 2 1 1 Propulsion 7 | . . . 2 . . . . . . 1 1 . . . . 1 1 . 1 Utility 16 | . . . . . . 5 . . . 2 . . . . . 1 3 2 3 Weapon 11 | . 1 . 2 1 1 . . . . . 1 . . . . 1 3 . 1 Highest Loss Streak 9 | . 1 . 1 1 1 2 . . . 3 2 1 . . . 3 9 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . Average Backups 6 | . 3 4 4 4 4 8 9 10 10 9 9 8 9 9 9 7 2 4 4 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . 1 . Utility 2 | . . 1 1 . . 4 5 7 7 4 3 3 4 4 4 2 1 . 2 Weapon 3 | . 1 2 2 3 3 3 3 3 3 4 4 4 5 5 4 4 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 2 . 2 . 1 1 . . . 2 . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 . 1 . . 1 . . . 2 . 1 . . . . . . 1 Weapon 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 95 98 97 99 95 98 100 100 99 89 83 84 84 89 88 73 84 79 Engine 3 | . 12 11 10 9 7 4 . . . . . . . . . . . . . Core 2 | . . . . . . 1 5 5 5 4 5 8 5 5 4 . 1 3 . Reactor 1 | . . . . . . . . . . . . . 5 5 4 8 1 4 6 Flight 25 | . 14 31 32 34 37 33 33 35 35 34 24 18 21 21 19 19 16 21 15 Device 11 | . 23 30 12 8 7 9 5 5 5 7 11 8 10 10 16 18 12 9 6 Storage 3 | . . . . . . 6 5 5 5 5 5 5 5 5 4 4 1 4 4 Processor 18 | . . . 10 17 15 19 18 23 23 23 23 25 21 21 22 22 24 24 24 Hackware 6 | . . . 10 9 15 8 11 11 11 6 . . . . . 4 4 6 6 Protection 1 | . . . . . . . 3 . . 1 5 5 5 5 5 . . . 1 Energy Gun 5 | . 25 19 8 2 . 2 5 1 . 2 5 5 5 5 4 3 4 3 1 Energy Cannon 1 | . . 2 3 7 . . . . . . . . . . . . . . 3 Launcher 1 | . . . 2 6 5 1 . 1 . 1 1 . . . . . . . . Impact Weapon 2 | . . . 6 1 6 1 . . . . . . . . 1 4 3 3 3 Slashing Weapon 2 | . . . . . 1 3 5 7 11 7 2 4 5 5 2 . . . . Peak Build Rating 200 | 8 9 14 24 33 39 69 77 81 80 84 101 113 107 110 130 138 147 173 200 Average Rating 81 | 4 8 12 16 31 35 55 75 77 80 78 95 104 107 107 124 133 114 148 175 On Entrance 75 | . 8 9 14 24 31 38 69 77 80 80 84 100 107 107 110 130 128 147 161 Avg Prop Armor Cover (%) 5 | . . . . . . . . 10 4 3 3 4 . . . 3 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 11 13 15 17 15 27 29 26 26 37 37 48 40 42 43 45 50 50 81 Greatest Support 81 | 20 20 14 15 20 25 35 34 34 34 40 44 49 43 43 48 48 52 63 81 Greatest Overweight (x) 4 | 1 1 . 2 . . . . 1 . 1 1 1 . . . . 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 6 10 10 Most Carried 10 | 1 5 5 5 5 5 10 10 10 10 10 10 10 9 9 10 10 9 10 10 Average Carried 7 | . 3 4 4 4 4 8 9 10 10 9 9 8 9 9 9 8 4 9 9 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 5 5 5 5 5 10 10 10 10 10 10 9 9 9 10 9 8 9 10 Class Distribution -------------------- 19% | Hacker-Sprinter 14% | Sprinter 12% | Scavenger-Mutant 9% | Mutant 7% | Infiltrator-Ninja 7% | Scavenger-Scout 6% | Hacker-Mutant 6% | Scout 4% | Scavenger-Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Matter Collected 3782 | 260 297 68 500 135 223 386 . 100 . 150 250 190 12 35 50 16 380 . 730 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4643 | 163 410 97 568 245 322 472 . 120 . 65 261 130 21 . 141 . 160 . 1468 Parts 302 | 19 31 2 39 28 14 24 . 8 . 3 20 5 1 . 4 . 3 . 101 Haulers Intercepted 5 | . . . 2 . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 6 . . 10 . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . . . . . . . . . . Broken 1 | . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 94 | . 12 2 19 10 5 6 . 1 . 2 9 2 . . . . 3 . 23 Melee 7 | . . . . . 2 2 . 1 . . 2 . . . . . . . . Guns 37 | . 11 2 2 2 . 3 . . . . 2 2 . . . . 3 . 10 Cannons 9 | . . . 2 1 . . . . . . . . . . . . . . 6 AOE 38 | . . . 14 7 3 1 . . . 2 5 . . . . . . . 6 Classes Destroyed 20 | 2 3 . 6 2 1 . . 2 . . 3 . . . . . . . 1 Worker 19 | . 3 . 1 1 3 3 . . . . . . . . . . 1 . 7 Builder 3 | . . . . . . . . . . . . . . . . . . . 3 Tunneler 13 | 5 . . . 1 3 . . . . . . . . . . . 1 . 3 Hauler 5 | . . . 2 . 1 . . . . . . . . . . . . . 2 Recycler 5 | 1 . . . . 1 1 . . . . . . . . 1 . . . 1 Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . Operator 4 | . . . . 1 . 2 . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 9 | . . . 2 . . 4 . . . . . 1 . . . . . . 2 Swarmer 39 | . 6 . 7 4 1 . . . . . 5 . . . . . 1 . 15 Cutter 6 | . . . . 3 . 3 . . . . . . . . . . . . . Grunt 21 | . 6 2 6 2 3 . . . . 2 . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 6 | . . . 2 . . 2 . . . . 1 1 . . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . . 1 . . . . . . . . 2 . 1 Programmer 11 | . . . . . 1 1 . . . . 1 1 . . . . . . 7 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 5 3 2 7 5 4 3 . 2 . 2 5 1 . . 1 . 1 . 14 Combat Bots Only 7 | . 3 2 7 4 3 3 . 1 . 2 5 1 . . . . 1 . 6 Max Kills in Single Turn 4 | 1 1 1 3 3 1 1 . 1 . 2 2 1 1 . 1 . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 1 1 . . . 2 2 . . . . . . . 3 Melee 1 | . . . . . 1 1 . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Hostile Shots Fired 660 | . 63 6 51 37 22 83 4 12 . 8 25 16 . . 2 45 68 48 170 Missed 306 | . 22 4 23 13 9 35 3 5 . 3 10 5 . . 2 32 19 28 93 Hits 354 | . 41 2 28 24 13 48 1 7 . 5 15 11 . . . 13 49 20 77 Melee 7 | . . . 1 3 . 3 . . . . . . . . . . . . . Projectile 347 | . 41 2 27 21 13 45 1 7 . 5 15 11 . . . 13 49 20 77 AOE 13 | . . . . 2 . 7 . . . . 2 . . . . . 1 . 1 Critical Strikes 19 | . . . . 3 . . . . . 3 . 1 . . . 3 5 1 3 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . . 2 Damage Taken 7353 | . 395 21 381 459 196 757 25 133 . 248 384 265 . . 187 364 1067 532 1939 Core 1571 | . 38 10 54 139 73 133 25 54 . 108 57 31 . . 43 48 172 84 502 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 243 | . . . . . . . . . . . . . . . . . . . 243 Redirected to Shielding 104 | . . . . . . . . . . . . . . . 62 . . . 42 Regen/Repaired (Parts) 700 | . 83 . 106 70 22 48 . . . 104 . 96 . . . 79 . . 92 Core Remaining (%) 84 | 100 84 . 84 74 89 84 . . . . 75 . . 97 . 93 . 82 68 Volleys Fired 288 | 7 47 6 38 19 7 9 . . . 4 25 4 . . . 1 43 . 78 Largest 2 | 2 2 2 2 2 1 2 . . . 1 2 2 . . . 1 2 . 2 Hottest 240 | 90 90 121 121 136 30 143 . . . 30 115 115 . . . 90 115 . 240 Shots Fired 416 | 14 94 12 53 26 7 14 . . . 4 29 8 . . . 1 48 . 106 Gun 249 | 14 94 7 19 5 . 6 . . . . 8 8 . . . 1 48 . 39 Cannon 107 | . . 5 19 17 . 4 . . . . . . . . . . . . 62 Launcher 60 | . . . 15 4 7 4 . . . 4 21 . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 281 | 7 76 7 19 17 . 10 . . . . 2 2 . . . 1 39 . 101 Explosive 60 | . . . 15 4 7 4 . . . 4 21 . . . . . . . 5 Electromagnetic 54 | 7 18 5 19 5 . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . 6 6 . . . . 9 . . Robot Hit Streak 23 | 2 11 4 23 6 4 6 . . . 2 4 3 . . . . 7 . 10 Robot Miss Streak 6 | 2 5 1 2 2 . 2 . . . . 6 2 . . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 293 | 6 52 7 45 20 17 31 . 6 . 2 12 11 1 . 3 . 23 . 57 Core Hits 225 | 7 20 3 42 21 17 19 . 3 . 7 14 8 1 . 2 . 13 . 48 Critical Kills 4 | . . . . . 2 . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . . . . 1 . 3 Critical Strikes 20 | 1 1 1 4 . 4 2 . . . . . . . . 1 . 1 . 5 Burn 4 | . 1 1 2 . . . . . . . . . . . . . . . . Corrupt 2 | 1 . . 1 . . . . . . . . . . . . . . . . Smash 9 | . . . 1 . 2 . . . . . . . . . . . 1 . 5 Sever 5 | . . . . . 2 2 . . . . . . . . 1 . . . . Melee Attacks 251 | . 4 . 20 4 34 53 14 12 . . 6 26 1 . 18 16 5 10 28 Impact 121 | . . . 19 2 22 10 . . . . . . . . 9 16 5 10 28 Slashing 125 | . . . . 2 12 43 14 12 . . 6 26 1 . 9 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . 3 1 7 6 . 2 . . 3 1 1 . 1 . 2 . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 15924 | 89 607 104 2158 907 1227 2296 . 408 . 371 972 545 73 . 191 . 953 . 5023 Guns 3515 | 89 607 81 208 65 . 105 . . . . 255 225 . . . . 755 . 1125 Cannons 1312 | . . 23 362 277 . 61 . . . . . . . . . . . . 589 Explosions 5011 | . . . 1244 538 488 533 . . . 371 339 . . . . . . . 1498 Melee 6045 | . . . 344 27 739 1597 . 408 . . 378 279 73 . 191 . 198 . 1811 Ramming 41 | . . . . . . . . . . . . 41 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 3812 | 13 502 81 208 277 . 464 . . . . 25 42 . . . . 443 . 1757 Explosive 4670 | . . . 1244 538 488 235 . . . 371 339 . . . . . . . 1455 Electromagnetic 631 | 76 105 23 362 65 . . . . . . . . . . . . . . . Impact 2977 | . . . 344 . 525 99 . . . . . . . . . . 198 . 1811 Slashing 3068 | . . . . 27 214 1498 . 408 . . 378 279 73 . 191 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 725 | . . . . . . . . . . . 230 183 . . . . 312 . . Highest Corruption 4 | . . . . . 1 . . . . . . 3 3 3 1 1 . . 4 Average Corruption 1 | . . . . . 1 . . . . . . 2 3 3 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 7 . . . . . 1 . . . . . . . Effects 26 | . . . . . 2 . . . . . . 3 2 1 . 4 . . 14 Message Errors 8 | . . . . . 1 . . . . . . . . . . 2 . . 5 Matter Fused 9 | . . . . . 1 . . . . . . 1 1 1 . 1 . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2235 | . . . 199 6 256 395 . 50 . . 131 46 . . 3 . 158 . 991 Projectiles 30 | . . . . . . . . . . . . . . . . . . . 30 Explosions 77 | . . . 16 6 5 43 . . . . . . . . . . . . 7 Melee 2128 | . . . 183 . 251 352 . 50 . . 131 46 . . 3 . 158 . 954 Knockbacks 8 | . . . 1 . 1 . . . . . . . . . . . . . 6 Impact 8 | . . . 1 . 1 . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . 38 33 . . . . . . 48 41 . . . . . . . Shots 4 | . . . 1 1 . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 120 286 66 112 207 284 304 25 . . 10 114 87 . . . 46 213 . 362 Average Temperature 85 | 46 73 27 33 59 134 129 8 . . 4 35 29 . . . 22 94 . 131 Received Heat Transfer 579 | . 99 12 81 99 63 144 . . . 18 . 9 . . . . . 27 27 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 3 . 1 . . . . . . . . . . . 1 . 3 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . 1 Parts Fried 27 | . . . 10 . 5 . . . . . 2 . . . . . 4 . 6 Impact Corruptions 37 | . . . 4 . 8 2 . . . . . . . . . . 5 . 18 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 . . . . . . . . . . . . . . . . 3 Heat Transferred 5298 | 37 1484 284 630 481 . 401 . . . . 20 35 . . . . 470 . 1456 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Maximum Alert Level 3 | . 1 . 3 3 1 2 1 . . . . 1 . . . . 1 . 3 Low Security (%) 67 | 100 95 100 12 . 95 75 . . . . . 91 . . 100 100 97 100 33 Level 1 8 | . 4 . 14 6 4 . 100 . . . . 8 . . . . 2 . 19 Level 2 15 | . . . 10 86 . 24 . . . . . . . . . . . . 42 Level 3 8 | . . . 62 6 . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 945 | 20 207 199 945 733 332 695 393 . . . . 232 . . 19 18 209 111 719 Initial 373 | . 9 82 83 373 328 60 338 . . . . 178 . . . . . 96 55 Average 231 | 5 140 112 659 555 88 157 368 . . . . 155 . . 3 2 90 68 351 Influence Increases 6618 | 30 472 197 1244 560 351 1073 91 40 . 55 215 372 . . 73 89 470 166 1120 Destroy 0b10 Robot/C 2200 | . 240 40 600 320 100 120 . 20 . 40 160 40 . . . . 60 . 460 Destroy 0b10 Robot/NC 310 | 30 15 . 30 15 40 50 . 10 . . 5 5 . . 5 . 10 . 95 Destroy Leader 490 | . 60 10 158 62 22 48 . 10 . . 20 22 . . . . 10 . 68 Allied During Kill 110 | . . . 84 26 . . . . . . . . . . . . . . . Successful Hack 316 | . 22 12 18 4 57 74 18 . . . . 25 . . 14 18 . 22 32 Select Force Hacks 120 | . . 30 . . 60 30 . . . . . . . . . . . . . Disable Machine 825 | . . . 135 15 30 375 . . . . . 15 . . . 45 75 75 60 Destroy Structure 777 | . . . 69 28 27 76 28 . . . . 40 . . 24 26 210 9 240 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 390 | . 30 15 120 30 . 60 45 . . . . 15 . . . . 15 15 45 Lose Combat Pursuer 930 | . 105 90 30 60 15 240 . . . 15 30 60 . . 30 . 90 45 120 Influence Decreases 5941 | 15 291 194 558 722 949 507 433 230 141 73 170 317 100 . 71 91 299 245 535 Entered New Map 1908 | . 6 114 116 512 395 65 353 130 31 18 . 17 37 . . 2 . 75 37 Time Decay 3287 | 15 275 70 392 160 252 393 70 100 110 55 150 190 63 . 71 87 276 130 428 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . Lost Part 249 | . 10 . 40 10 5 39 . . . . 20 10 . . . 2 23 30 60 Lost Ally 100 | . . 10 10 40 . 10 10 . . . . . . . . . . 10 10 Purge Threat 297 | . . . . . 297 . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 2 7 7 7 13 1 . . . . 4 . . . 3 1 9 9 Investigation 16 | . 1 1 . 2 2 6 . . . . . 1 . . . . 1 1 1 Extermination 15 | . . . . . 2 3 1 . . . . 2 . . . 2 . 1 4 Reinforcement 23 | . 2 1 2 2 3 3 . . . . . 1 . . . 1 . 7 1 Assault 3 | . . . 2 . . 1 . . . . . . . . . . . . . Garrison 9 | . . . 3 3 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Distress Signals 30 | . 1 2 2 2 2 . . . . . 5 1 . . . 2 4 6 3 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . 7 . . . Times Spotted 348 | . 27 9 39 24 10 35 3 1 . 34 13 15 . . 5 20 21 32 60 Peak Tracking Total 17 | . 4 6 9 11 3 8 2 1 . 8 5 4 . . 2 14 12 17 15 Tactical Retreats 47 | . 4 3 2 2 1 11 . . . 1 2 1 . . 2 6 2 6 4 ECM-based Alert Blocks 37 | . . . . . . 4 . . . . . . . . . 21 . 12 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 6 | . 1 . 1 1 . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 55 | . . . 9 1 2 25 . . . . . 1 . . . 3 5 5 4 Max in Single Turn 21 | . . . 1 1 1 21 . . . . . 1 . . . 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 123 | . 6 7 12 6 18 25 4 1 . 5 . 9 1 . 6 5 1 9 8 Terminals 68 | . 4 5 8 3 11 15 2 . . . . 4 . . 3 2 . 7 4 Fabricators 6 | . . . . . . 3 . . . . . 2 . . 1 . . . . Repair Stations 12 | . 1 . 2 1 1 1 . . . . . 1 . . 1 2 . 1 1 Recycling Units 16 | . 1 1 1 1 4 2 2 . . . . 1 . . 1 . 1 . 1 Scanalyzers 11 | . . 1 . 1 2 3 . . . . . 1 . . . 1 . 1 1 Garrison Access 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 Total Hacks 325 | . 23 25 38 17 53 74 7 1 . 11 . 24 1 . 8 6 3 18 16 Successful 212 | . 19 17 32 11 41 37 5 1 . 11 . 14 1 . 1 3 1 12 6 Failed 108 | . 4 7 5 6 11 36 2 . . . . 10 . . 7 3 2 5 10 Catastrophic 17 | . . 2 . . . 5 1 . . . . 3 . . 3 1 . 1 1 Database Lockouts 5 | . . 1 1 . 1 1 . . . . . . . . . . . 1 . Manual 157 | . 10 18 22 10 31 37 5 . . . . 8 . . 4 1 3 4 4 Terminals 178 | . 12 14 24 9 34 47 3 . . . . 7 . . 5 2 . 12 9 Fabricators 11 | . . . . . . 6 . . . . . 4 . . 1 . . . . Repair Stations 38 | . 8 . 8 4 2 4 . . . . . 2 . . 1 3 . 3 3 Recycling Units 33 | . 3 4 4 1 6 4 4 . . . . 2 . . 1 . 3 . 1 Scanalyzers 45 | . . 7 . 3 11 10 . . . . . 9 . . . 1 . 3 1 Garrison Access 7 | . . . 2 . . 3 . . . . . . . . . . . . 2 Terminal Hacks 72 | . 3 3 11 . 19 11 1 1 . 11 . 2 1 . . . . 6 3 Record 11 | . . . . . . . . . . 6 . . . . . . . 3 2 Part Schematic 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . 3 . . . 4 . . . . . . . . . Open Door 7 | . . . 3 . . . . 1 . 1 . . 1 . . . . 1 . Open DSF 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Level Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 . . 1 1 . . . . . . . . . . 1 . Terminal Index 4 | . . 1 1 . 1 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 1 . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 4 | . 1 . . . 2 1 . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . 2 . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 34 | . 8 . 8 4 2 4 . . . . . 2 . . . 2 . 2 2 Scan Component 17 | . 4 . 4 2 1 2 . . . . . 1 . . . 1 . 1 1 Repair 17 | . 4 . 4 2 1 2 . . . . . 1 . . . 1 . 1 1 Recycling Unit Hacks 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . Report Inventory 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . Scanalyzer 33 | . . 5 . 3 9 8 . . . . . 6 . . . . . 2 . Insert Component 11 | . . 2 . . 5 3 . . . . . . . . . . . 1 . Analyze 8 | . . 2 . . 4 2 . . . . . . . . . . . . . Retrieve Study 14 | . . 1 . 3 . 3 . . . . . 6 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 66 | . 7 8 12 4 11 12 3 . . . . 3 . . 1 1 1 2 1 Terminals 37 | . 5 4 7 3 6 4 1 . . . . 2 . . 1 1 . 2 1 Track 5 | . . 1 2 1 . 1 . . . . . . . . . . . . . Assimilate 11 | . 3 1 . . 2 1 1 . . . . 1 . . . 1 . 1 . Botnet 15 | . 1 2 3 1 4 1 . . . . . 1 . . 1 . . . 1 Detonate 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 3 3 1 3 2 2 . . . . 1 . . . . 1 . . Monitor 2 | . . 1 1 . . . . . . . . . . . . . . . . Recyclers 5 | . 1 1 1 . . 1 1 . . . . . . . . . . . . Mask 11 | . 1 1 1 1 3 1 1 . . . . 1 . . . . 1 . . Scanalyzers 4 | . . 1 . . 2 1 . . . . . . . . . . . . . Extract 4 | . . 1 . . 2 1 . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . 3 . . . . . . . . . . . . . Broadcast 2 | . . . 1 . . 1 . . . . . . . . . . . . . Decoy 2 | . . . 1 . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 95 | . 5 6 8 4 17 22 3 . . . . 7 . . 6 3 1 5 8 Full Trace Events 6 | . . . . 1 . 5 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . 24 1 . 9 7 . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . Part Studies Acquired 13 | . . 1 . 3 . 3 . . . . . 5 . . . . . 1 . Parts Repaired 16 | . 4 . 4 2 1 2 . . . . . 1 . . . 1 . . 1 Time 616 | . 116 . 110 102 17 88 . . . . . 68 . . . 19 . 62 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . . 4 3 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . . 4 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Total Allies 11 | . 2 1 2 . 2 1 1 . . . . . . . . 1 . 1 . Largest Group 4 | . 2 3 4 3 2 2 1 . . . . . . . . 1 . 1 . Highest-Rated Group 82 | . 20 30 82 72 36 36 26 . . . . . . . . 10 . 10 . Highest-Rated Ally 31 | . 10 10 31 31 26 26 26 . . . . . . . . 10 . 10 . Total Orders 27 | . 3 . 12 . . 8 . . . . . . . . . 3 . . 1 STAY 14 | . 2 . 6 . . 4 . . . . . . . . . 2 . . . FOLLOW 12 | . 1 . 6 . . 4 . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 64 | . . . 38 26 . . . . . . . . . . . . . . . Total Damage 834 | . . . 458 376 . . . . . . . . . . . . . . . Kills 19 | . . . 12 7 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Active Infowar (turns) 8332 | 10 305 125 549 307 565 1295 159 207 225 562 367 390 204 194 318 516 756 261 1017 Optics 2418 | . . . . . . . . . . . . . . . . 384 756 261 1017 Sensors 4581 | . . . . 300 565 1275 159 120 . 186 367 345 204 194 311 397 55 . 103 Terrain 315 | 10 305 . . . . . . . . . . . . . . . . . . Seismic 681 | . . 125 549 7 . . . . . . . . . . . . . . . Decoding 2395 | . . . . . . . . . . . . 389 204 194 318 516 756 18 . Machine Analysis 5062 | . . . . . . . 45 207 225 562 367 390 204 194 318 516 756 261 1017 Cloaking 808 | . . . . . . . . . . . . . . . 212 332 228 36 . Jamming 572 | . . . . . . . . . . . . . . . 212 343 17 . . ECM 418 | . . . . . . 24 . . . . . . . . . 143 52 199 . Robot Analysis Total 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 28 | . . . . . . . . . . . . 7 . . 6 9 6 . . Traps 17 | . . . . . . . . . . . . 7 . . 5 4 1 . . Emergency Access 9 | . . . . . . . . . . . . . . . . 5 4 . . Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Turns Passed 9427 | 76 622 148 938 320 565 1546 159 207 225 562 367 390 204 194 318 516 756 261 1053 Spaces Moved 16973 | 39 595 342 1389 395 1263 3040 462 529 364 1033 825 651 711 685 682 732 1119 604 1513 Core 25 | 6 . . . . . . . . . . . . . . . . 19 . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 154 | 33 121 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16794 | . 474 342 1389 395 1263 3040 462 529 364 1033 825 651 711 685 682 732 1100 604 1513 Fastest Speed 23 | 50 37 32 32 31 27 25 23 23 23 23 29 28 28 28 28 32 25 25 34 Average Speed 31 | 110 56 32 35 31 27 26 23 31 24 24 33 35 28 28 29 32 34 29 36 Slowest Speed 250 | 120 120 37 180 34 28 27 27 103 26 100 122 110 28 28 32 35 250 34 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . 3 1 11 3 4 5 5 . . 2 . 1 . . 1 10 2 2 15 Potential Cave-ins 37 | . . . . . . . . . . . 21 . . . . . 9 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 78 39 94 44 35 71 9 67 66 89 76 19 82 60 17 72 37 55 35 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . . 1 3 . 1 . . 2 . . . . . Spaces Dug 151 | . . . . 1 11 25 14 . . . 1 13 . . 12 13 11 3 47 Terrain Destroyed 736 | . . . 88 31 31 89 14 . . 9 209 15 . . 12 13 121 3 101 Melee 103 | . . . . 1 11 25 14 . . . 1 13 . . 12 13 1 3 9 Projectile 71 | . . . . . . 1 . . . . 1 2 . . . . 15 . 52 AOE 562 | . . . 88 30 20 63 . . . 9 207 . . . . . 105 . 40 Terrain Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Acc Total 20105 | 55 778 363 1727 549 1395 3655 484 550 498 1338 873 761 713 685 768 973 1425 672 1843 Wait 2154 | 3 106 9 228 115 73 499 6 2 135 280 9 43 2 . 51 214 222 23 134 Move 16836 | 38 588 339 1368 388 1255 3031 453 528 363 1029 824 648 710 684 679 712 1114 599 1486 Hop 52 | . 3 1 9 3 3 3 3 . . 1 . 1 . . 1 9 2 2 11 Pick Up 88 | 1 8 1 11 4 5 14 3 . . 4 2 5 . . 5 3 4 10 8 Fast Attach 108 | 6 6 4 8 4 3 3 1 . . 2 . 6 . 1 3 2 14 4 41 Attach 67 | . 1 . 4 3 4 11 1 . . 2 2 8 . . 2 4 7 9 9 Detach 15 | . 2 . . . . 3 . . . . . 3 . . . . 1 2 4 Swap 110 | . 6 . 24 8 6 18 1 7 . 8 4 6 . . 4 9 5 1 3 Drop 135 | . 7 3 17 1 5 11 2 2 . 8 1 9 . . 5 3 8 12 41 Fire 288 | 7 47 6 38 19 7 9 . . . 4 25 4 . . . 1 43 . 78 Melee 250 | . 4 . 20 4 34 53 14 11 . . 6 26 1 . 18 16 5 10 28 Ram 2 | . . . . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Repaired Imp. Terrain Scanner 527 | -10/Materials | Repaired Ion Engine 563 | -10/Materials | Repaired Flight Unit 571 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Repaired Lgt. Ion Engine? 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Accompanied by 2 allies 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Central database locked down 740 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Identified exit to Storage 847 | -9/Materials | Entered Storage 847 | -9/Storage | Accompanied by 2 allies 965 | -9/Storage | Garrison activated, responded to threat 1067 | -9/Storage | Met a pair of Derelict thieves 1124 | -9/Storage | Destroyed 7 combat bots 1194 | -9/Storage | Build established: Scavenger-Mutant 1232 | -9/Storage | Repaired Lgt. Ion Engine 1239 | -9/Storage | Repaired Mni. Grenade Launcher 1266 | -9/Storage | Repaired Grenade Launcher 1267 | -9/Storage | Repaired Flight Unit+ 1367 | -9/Storage | Discovered new exit (range 8) 1367 | -9/Storage | Central database locked down 1405 | -9/Storage | Identified exit to Recycling 1405 | -9/Storage | Identified exit to Materials 1663 | -9/Storage | Build established: Mutant 1785 | -9/Storage | Entered Materials 1785 | -8/Materials | Accompanied by 3 allies 1785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -8/Materials | Garrison activated, responded to threat 1954 | -8/Materials | Repaired Adv. Beam Cannon 2006 | -8/Materials | Repaired Imp. Flight Unit 2105 | -8/Materials | Discovered new exit (range 3) 2105 | -8/Materials | Identified exit to Factory 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -7/Factory | Identified exit to Factory 2247 | -7/Factory | Watched by a mysterious "MATRIX" hacker 2354 | -7/Factory | Repaired Imp. Flight Unit 2375 | -7/Factory | Build established: Hacker-Sprinter 2570 | -7/Factory | Discovered new exit (range 9) 2576 | -7/Factory | Identified exit to Lower Caves 2600 | -7/Factory | Central database locked down 2670 | -7/Factory | Entered another Factory area 2670 | -6/Factory | Accompanied by 2 allies 2670 | -6/Factory | Evolved 2 slots: Utility x2 2689 | -6/Factory | Found Prototype Processor 2720 | -6/Factory | Identified exit to DSF 2737 | -6/Factory | Identified Exp. Targeting Computer 3175 | -6/Factory | Identified exit to Lower Caves 3210 | -6/Factory | Build established: Sprinter 3296 | -6/Factory | Discovered new exit (range 9) 3298 | -6/Factory | Identified exit to Factory 3328 | -6/Factory | Central database locked down 3411 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 3932 | -6/Factory | Repaired Nuclear Pulse Thruster+ 3971 | -6/Factory | Repaired Cesium-ion Thruster? 4070 | -6/Factory | First assault squad dispatched 4111 | -6/Factory | Spotted B-75 Beast 4183 | -6/Factory | Build established: Hacker-Sprinter 4216 | -6/Factory | Entered another Factory area 4216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -5/Factory | Identified exit to Upper Caves 4321 | -5/Factory | Spotted B-75 Beast 4375 | -5/Factory | Entered Upper Caves 4408 | -5/Upper Caves | Learned Factory emergency access door positions 4479 | -5/Upper Caves | Discovered new exit (range 10) 4481 | -5/Upper Caves | Identified exit to Upper Caves 4582 | -5/Upper Caves | Entered another Upper Caves area 4668 | -5/Upper Caves | Encountered a Warlord checkpoint 4670 | -5/Upper Caves | Discovered new exit (range 12) 4672 | -5/Upper Caves | Identified exit to Warlord 4676 | -5/Upper Caves | Learned Factory stockpile data 4807 | -5/Upper Caves | Entered Warlord 4842 | -5/Warlord | Met Warlord 4867 | -5/Warlord | Warlord's base attacked by MAIN.C 4933 | -5/Warlord | Found Prototype Energy Gun 4935 | -5/Warlord | Found Prototype Energy Gun 5172 | -5/Warlord | Lost 3 parts (1n2u) 5217 | -5/Warlord | Warlord forces counterattacked 5285 | -5/Warlord | Spotted Striker 5344 | -5/Warlord | Spotted Striker 5351 | -5/Warlord | Lost 8 allies 5352 | -5/Warlord | Spotted Executioner 5367 | -5/Warlord | Discovered new exit (range 9) 5369 | -5/Warlord | Identified exit to Proximity Caves 5369 | -5/Warlord | Entered Proximity Caves 5376 | -4/Proximity Caves | Spotted B-86 Titan 5462 | -4/Proximity Caves | Learned Research terminal intel 5472 | -4/Proximity Caves | Identified Vortex Rifle (x2) 5539 | -4/Proximity Caves | Learned location of Quarantine (-2) 5543 | -4/Proximity Caves | Spotter reported a threat 5604 | -4/Proximity Caves | Build established: Scavenger-Scout 5729 | -4/Proximity Caves | Discovered new exit (range 10) 5732 | -4/Proximity Caves | Identified exit to Factory 5736 | -4/Proximity Caves | Entered Factory 5736 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5885 | -4/Factory | Repaired Impulse Thruster Array 5919 | -4/Factory | Targeted by mysterious "MATRIX" hacker 5986 | -4/Factory | Search patrols dispatched 6073 | -4/Factory | Discovered new exit (range 10) 6117 | -4/Factory | Identified exit to Upper Caves 6120 | -4/Factory | Spotted B-86 Titan 6126 | -4/Factory | Entered Upper Caves 6217 | -4/Upper Caves | Learned Research emergency access door positions 6259 | -4/Upper Caves | Discovered new exit (range 8) 6261 | -4/Upper Caves | Identified exit to Upper Caves 6330 | -4/Upper Caves | Entered another Upper Caves area 6345 | -4/Upper Caves | Build established: Scout 6493 | -4/Upper Caves | Discovered new exit (range 16) 6519 | -4/Upper Caves | Identified exit to Research 6524 | -4/Upper Caves | Entered Research 6524 | -3/Research | Evolved 2 slots: Utility x2 6526 | -3/Research | Loaded intel: 23 terminal locations 6689 | -3/Research | Found Prototype Processor 6757 | -3/Research | Identified exit to Testing 6842 | -3/Research | Entered Testing 6915 | -3/Testing | Identified Spectral Analyzer 6937 | -3/Testing | Spotted Striker 6938 | -3/Testing | Repaired Imp. Propulsion Shielding? 6938 | -3/Testing | Spotted Striker 6941 | -3/Testing | Build established: Infiltrator-Ninja 6948 | -3/Testing | Spotted Alpha 7 6960 | -3/Testing | Stole the SGEMP Prototype 6999 | -3/Testing | Lost 3 parts (1n1u1w) 7243 | -3/Testing | Found Prototype Energy Gun 7249 | -3/Testing | Identified Warp Gun 7276 | -3/Testing | Discovered new exit (range 16) 7282 | -3/Testing | Identified exit to Research 7355 | -3/Testing | Spotted Alpha 7 7358 | -3/Testing | Entered Research 7358 | -2/Research | Warlord forces began assault on 0b10 7358 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7468 | -2/Research | Research machine network offline 7482 | -2/Research | Lost 9 parts (2p1n3u3w) 7720 | -2/Research | Build established: Infiltrator-Mutant 7832 | -2/Research | Borebot progress halted 7836 | -2/Research | Borebot progress halted 7931 | -2/Research | Found Prototype Processor 7931 | -2/Research | Identified Exp. Core Analyzer 7983 | -2/Research | Discovered new exit (range 9) 7986 | -2/Research | Identified exit to Quarantine 8043 | -2/Research | Spotted Striker 8094 | -2/Research | Spotted Executioner 8103 | -2/Research | Spotted Striker 8114 | -2/Research | Entered Quarantine 8124 | -2/Quarantine | Spotted Alpha 7 8129 | -2/Quarantine | Found Alien Launcher 8131 | -2/Quarantine | Identified Sigix Terminator 8133 | -2/Quarantine | Lost 10 allies 8155 | -2/Quarantine | Found Alien Artifact 8155 | -2/Quarantine | Identified Core Reset Matrix 8155 | -2/Quarantine | Used Core Reset Matrix 8159 | -2/Quarantine | Detected hypermatrix surge 8159 | -2/Quarantine | Sensed 5 artifacts in vicinity 8197 | -2/Quarantine | Found Phase Armor 8206 | -2/Quarantine | Central database locked down 8208 | -2/Quarantine | Discovered new exit (range 5) 8250 | -2/Quarantine | Found Subatomic Replicator 8331 | -2/Quarantine | Found Sigix Corpse 8372 | -2/Quarantine | Found Phase Redirector 8375 | -2/Quarantine | Entered Access 8375 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 8457 | -1/Access | Garrison activated, responded to threat 8473 | -1/Access | Used Subatomic Replicator to replicate Phase Redirector 8830 | -1/Access | Repaired Impulse Thruster Array+ 9016 | -1/Access | Spotted B-99 Colossus 9016 | -1/Access | Spotted B-99 Colossus 9092 | -1/Access | Energy Cycler disabled 9120 | -1/Access | Found Unknown Device 9120 | -1/Access | Identified Launcher Loader 9158 | -1/Access | Spotted B-99 Colossus 9172 | -1/Access | Build established: Hacker-Mutant 9426 | -1/Access | Discovered new exit (range 6) 9428 | *** | Heading to fleet! Last Messages --------------- 09401_ System corrupted: Matter fused (-5). 09406_ >> Machine Analyzer network decryption results: 09406_ Garrison Access x1 09407_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2C. 09409_ >> Machine Analyzer network decryption results: 09409_ Recycling Unit x2 09410_ K-01 Serf cleans the Sealed Freight Elevator. 09417_ Door malfunctions. 09418_ Wave Collapse Detector explodes. 09418_ Impulse Thruster Array+ destroyed. 09419_ U-05 Engineer lays Concrete. 09419_ Sigix Terminator destroyed. 09420_ U-05 Engineer lays Concrete. 09420_ U-05 Engineer destroyed. 09421_ U-05 Engineer lays Concrete. 09422_ K-01 Serf collects debris. 09426_ The Access Shell folds into the floor. 09426_ EXIT=FOUND [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????# #?????????" # + | | ????????# #????????""" # ############### | | ????????# #???????? """ # #?????????????### | | ""??????# #???????? 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"""T""" #?# | | #????######??########## ####### #?# | | #?????????????????????###?????# #?# | | #?????????????????????????????# #?######## | | !!! #?????????????????????????????# #????????? | | !!! #?????????????????????????????# #????????? | | !! #?????????????????????????????? +????????? | | #?????????????????????????????? #????????? | | #?????????????????????????????? #????????? | | ##????????????????????????????? #????????? | | +????????????????????????????? #????????? | | #?????????????????????????????? ?????????? | | #??????????????????????????????? ?????????? | | #?????????????????????????????????????????? | | ###########???????"""S"""?????????????????? | | ???????"""?"""?????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ### ####????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 31% | -10/Materials Ion Engine | 28% | -10/Materials Flight Unit | 50% | -10/Materials Lgt. Ion Engine | 62% | -10/Materials Lgt. Ion Engine | 12% | -9/Storage Mni. Grenade Launcher | 52% | -9/Storage Grenade Launcher | 31% | -9/Storage Flight Unit | 70% | -9/Storage Adv. Beam Cannon | 62% | -8/Materials Imp. Flight Unit | 47% | -8/Materials Imp. Flight Unit | 45% | -7/Factory Nuclear Pulse Thruster | 10% | -6/Factory Cesium-ion Thruster | 16% | -6/Factory Impulse Thruster Array | 31% | -4/Factory Imp. Propulsion Shielding | 21% | -3/Testing Impulse Thruster Array | 34% | -1/Access Studied --------- Impulse Thruster Array | -2/Quarantine | Hacked Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Phase Armor Phase Redirector Subatomic Replicator Achievements -------------- Fishing Tech Home At Last? I Laugh At Your Crits Infodabbler Into The Breach Professional Mechanic The Better Part Of Valor This Is My Hole Challenges ------------ None Game ------ Seed ChromaticSystemDiverter Manual? 0 Play Time 06:07:07 Cumulative 363.0 hours Start 2026.09.23 @ 19:13:41 End 2026.09.26 @ 00:24:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bcdd1cf-bc77-4a07-93cc-55425e6ced21