Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 15:24:12 // Winter2022/Polymind Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1210) 1210 TOTAL SCORE: 1930 Bonus ------- Polymind Skill 1010 Pacifist 200 Cogmind --------- Core Integrity 337/400 Matter 91/100 Energy 215/215 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Heat Sink Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Machine Analyzer Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Backup Power I Backup Power I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Plating I Backup Plating I Backup Laser I Backup Laser I Backup Laser I Backup Laser I [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Machine Analyzer Protection Light Armor Plating Weapon Mining Laser Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 63 | . 70 41 Engine 10 | . 12 5 Wheel 20 | . 24 9 Device 17 | . 19 11 Processor 6 | . 7 4 Special Weapon 5 | . 6 4 Peak Build Rating 11 | . 11 11 Average Rating 5 | . 6 2 On Entrance . | . . . Naked Turns 178 | . 97 81 Heaviest Build 18 | . 6 18 Greatest Support 40 | 3 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 12 1 Average Capacity 2 | . 3 . Most Carried 12 | . 12 . Average Carried 2 | . 3 . Final Capacity 1 | . . 1 Final Carried . | . . . Class Distribution -------------------- 38% | Cogmind 23% | Tunneler 22% | Mechanic 14% | Builder Dominant Class ---------------- Tunneler | -10/Materials Cogmind | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 13 | . 2 11 Missed 1 | . . 1 Damage Taken 171 | . 24 147 Core 73 | . 10 63 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 3 | . 1 2 Largest 2 | . 1 2 Hottest 79 | . 20 79 Shots Fired 5 | . 1 4 Gun 4 | . . 4 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 2 | . . 2 Thermal 3 | . 1 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 1 | . . 1 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 1 | . . 1 Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 13 | . . 13 Guns 13 | . . 13 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 13 | . . 13 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 10 30 Average Temperature 15 | . 6 22 Received Heat Transfer 81 | . 15 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 45 | . . 45 Initial . | . . . Average 1 | . . 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 3 11 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 2 2 Non-combat 3 | . 2 1 Combat 1 | . . 1 Robot Hacks Applied 4 | . 2 2 map_walls 2 | . 1 1 find_station 1 | . 1 . find_shortcuts 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 4 | . 3 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 471 | 9 341 121 Spaces Moved 492 | 18 283 191 Core 229 | 18 62 149 Treads 1 | . . 1 Legs . | . . . Wheels 262 | . 221 41 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 66 | 50 73 57 Slowest Speed 160 | 50 80 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 41 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 630 | 17 414 199 Wait 80 | . 75 5 Move 490 | 17 282 191 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 3 | . 1 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous 56 | . 56 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 8) 183 | -10/Materials | Discovered new exit (range 13) 228 | -10/Materials | Discovered new exit (range 5) 351 | -10/Materials | Entered another Materials area 472 | -9/Materials | Self-destructed Last Messages --------------- 00350_ T-07 Excavator reactivates. LOCATION=UNKNOWN GOAL=ESCAPE 00375_ U-05 Engineer works on Matter Pump. 00385_ K-01 Serf collects debris. 00396_ U-05 Engineer works on Matter Pump. 00425_ K-01 Serf collects debris. 00429_ Took control of U-05 Engineer. 00462_ Released control of U-05 Engineer. 00462_ Attempting to rewire U-05 Engineer. 00462_ U-05 Engineer is rebooting, system inaccessible. 00463_ U-05 Engineer reactivates. 00465_ Took control of Y-45 Defender. 00465_ Extracted analysis data for Y-45 Defender. 00469_ W-16 Scout sends out distress signal. 00472_ C-30 ARC bursts open, deploying its payload. 00472_ G-34 Mercenary unfolds itself. 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T # ?????? | | ???????????????????????? # ??????? | | ???????????????????????? ? # ??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 91 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 ---------- Run | Yrd Mat Mat Hosts 5 | . 3 2 Combat Hostiles 1 | . . 1 Allies . | . . . Unique Host Classes 4 | . 3 1 Average Host Suspicion 25 | . 22 45 Unsuspicious Activity 288 | . 286 2 Returns to Shadow 1 | . 1 . Fuzzy Dispatches . | . . . Protomatter Created . | . . . Used 43 | . 15 28 Decayed . | . . . Highest Spend 23 | . 5 23 Game ------ Seed TerrabombCoordinationBlaster Manual? 0 Play Time 00:08:41 Cumulative 59.5 hours Start 2024.08.23 @ 15:13:08 End 2024.08.23 @ 15:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 100 Rogue 96 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011f7828-ed7b-4b67-9e1c-9e2242d78297