Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 02:40:17 Player: cptwinky Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3807) 3807 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2351) 2351 TOTAL SCORE: 11778 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 1010 Forged Quantum Companion 1000 Registered with UFD 300 Met Imprinter 300 Friendly Fire -1111 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 299/315 System Corruption 13% Temperature Cool (0) Movement Rolling (80) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Overtuned Huge Scrapsphere Cesium-ion Thruster > --- UTILITY (8) ------ Scrap Suit Layered Light Armor Plating > --- WEAPON (2) ------- Backup Laser I (fused) Quantum Companion > --- INVENTORY (5) ---- Light Angular Momentum Engine Deep Structural Scanner Experimental Terrain Scanner Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Melee Analysis Suite Microactuators Improved Transmission Jammer Enhanced Scrap Shield Hacking Suite > --- WEAPON ----------- Phase Cannon Companion Sword > --- INVENTORY -------- Antigrav System Matter Compressor Deep Structural Scanner Experimental Terrain Scanner Seismic Detector Makeshift ECM Suite Advanced Shield Generator Hacking Drone Bay Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Light Cannon Energy Gun Backup Laser I Energy Cannon Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 6 | . . . . . 5 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 200 | 7 20 41 6 10 37 14 7 3 5 50 Power 18 | 1 1 . . . 2 1 2 . . 11 Engine 10 | 1 1 . . . 2 1 . . . 5 Core 7 | . . . . . . . 1 . . 6 Reactor 1 | . . . . . . . 1 . . . Propulsion 40 | 2 2 5 2 4 10 . . . . 15 Treads 14 | 2 2 4 . 4 2 . . . . . Leg 3 | . . . . . 2 . . . . 1 Wheel 6 | . . 1 2 . 2 . . . . 1 Hover 11 | . . . . . 4 . . . . 7 Flight 6 | . . . . . . . . . . 6 Utility 91 | 2 5 19 1 2 20 12 5 2 5 18 Device 58 | 1 1 10 . . 12 9 5 2 5 13 Storage 7 | 1 3 1 . . . 1 . . . 1 Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 24 | . 1 8 1 2 7 2 . . . 3 Artifact . | . . . . . . . . . . . Weapon 51 | 2 12 17 3 4 5 1 . 1 . 6 Energy Gun . | . . . . . . . . . . . Energy Cannon 8 | . 2 1 1 . . 1 . 1 . 2 Ballistic Gun 12 | 2 . 3 2 2 3 . . . . . Ballistic Cannon 12 | . 6 6 . . . . . . . . Launcher 9 | . 3 2 . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . 1 5 . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 38 | . 1 . . . 7 . 1 . . 29 Power 8 | . . . . . 1 . 1 . . 6 Propulsion 18 | . . . . . 4 . . . . 14 Utility 10 | . 1 . . . 1 . . . . 8 Weapon 2 | . . . . . 1 . . . . 1 Highest Loss Streak 12 | . 1 . . . 5 . 1 . . 12 To Critical Strikes 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 94 | . 95 100 100 100 87 92 89 84 86 73 Engine 11 | . 14 14 14 14 10 13 5 . . 2 Treads 15 | . 28 27 2 8 14 . . . . . Wheel 3 | . . . 25 19 2 . . . . . Hover 7 | . . . . . 4 26 26 26 26 20 Device 9 | . 7 11 . . 14 13 13 13 13 12 Storage 11 | . 14 14 14 14 6 6 6 6 6 3 Processor 1 | . . . . . 3 6 6 6 6 4 Protection 7 | . 5 2 13 14 15 12 13 13 13 4 Energy Cannon 1 | . 1 . 7 . . 5 6 4 6 3 Ballistic Gun 5 | . 3 4 20 14 5 . . . . . Ballistic Cannon 7 | . 20 15 . . . . . . . . Impact Weapon 3 | . . 8 . . . . . . . . Slashing Weapon 2 | . . . . 5 5 6 6 6 6 4 Special Melee Weapon 1 | . . . . 8 . . . . . . Peak Build Rating 92 | 9 11 17 20 28 66 72 76 72 74 92 Average Rating 33 | 5 9 13 19 21 56 70 70 70 72 70 On Entrance 39 | . 9 11 15 19 28 66 72 71 72 72 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 11 55 63 62 63 86 78 64 52 55 72 Greatest Support 85 | 40 40 40 40 45 85 56 56 56 56 67 Greatest Overweight (x) 5 | . 1 4 4 2 5 1 1 . . 3 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 15 Average Capacity 16 | 7 13 19 20 20 20 10 10 10 10 8 Most Carried 20 | 8 19 20 20 20 20 19 10 10 10 11 Average Carried 15 | 5 12 19 19 19 17 10 9 9 9 8 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 10 5 Final Carried 20 | 8 15 20 20 20 17 10 10 10 10 4 Class Distribution -------------------- 84% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 4676 | 246 442 915 66 120 854 1217 109 38 50 619 Remotely . | . . . . . . . . . . . Salvage Created 5537 | 14 420 427 . 217 939 517 632 . 394 1977 Parts 237 | 5 32 23 . 7 41 21 6 . 10 92 Haulers Intercepted 4 | . 2 . . . . . . . . 2 Recyclers Shooed 2 | . . . . . 1 . . . . 1 Parts Field Recycled 13 | . . . . . 13 . . . . . Retrieved Matter 116 | . . . . . 116 . . . . . Parts Self-Destructed 85 | . . 9 . 6 . 28 37 1 4 . Prevented 8 | . . . . . . 7 1 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 73 | . 15 17 . . 10 3 1 . 3 24 Melee 26 | . . . . . 6 3 1 . 3 13 Guns 2 | . . . . . 2 . . . . . Cannons 27 | . 8 14 . . . . . . . 5 AOE 18 | . 7 3 . . 2 . . . . 6 Classes Destroyed 20 | 1 5 3 . . 4 2 . . . 5 Worker 3 | . 1 . . . . . . . . 2 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 2 Recycler 6 | . . . . . 3 . . . . 3 Minesweeper 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . 2 . . . 1 . . . . 1 Watcher 2 | . . . . . . . . . . 2 Swarmer 11 | . 6 2 . . . 2 1 . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 26 | . 9 1 . . 3 . . . . 13 Brawler 3 | . . . . . 1 . . . . 2 Sentry 1 | . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . 3 Hunter 8 | . . . . . 3 1 . . 3 1 Programmer 7 | . . . . . 3 . . . . 4 Subdweller 13 | . . 13 . . . . . . . . Zionite 2 | . . 2 . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . Packrat 7 | . . . . . . . 7 . . . Samaritan 5 | . . . . . . 5 . . . . Savage 1 | . . . . . . . 1 . . . Commander 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 1 4 2 . . 2 2 1 . 1 6 Combat Bots Only 6 | . 4 2 . . 2 2 1 . 1 6 Max Kills in Single Turn 4 | 1 4 2 . . 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 2 . . 2 . . . . 1 Melee 1 | . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 664 | . 36 73 . . 151 15 16 . 26 347 Missed 213 | . 12 23 . . 26 6 6 . 5 135 Deflected 4 | . . . . . . . . . . 4 Damage Taken 8133 | . 260 1008 . . 2109 139 183 . 376 4058 Core 1587 | . 41 190 . . 250 27 10 . 54 1015 Absorbed by Shields 283 | . . . . . 140 46 42 . 55 . Redirected to Shielding 100 | . . . . . . . . . 77 23 Ignored by Resistances 5 | . . . . . . . . . . 5 Regen/Repaired (Parts) 71 | . 61 . . . 10 . . . . . Core Remaining (%) 55 | 100 . . . 7 . . . . 59 . Volleys Fired 139 | 2 27 58 4 . 13 5 2 . 2 26 Largest 2 | 2 2 2 1 . 2 1 1 . 1 1 Hottest 120 | 40 120 80 80 . 60 85 85 . 85 85 Shots Fired 224 | 4 48 106 4 . 26 5 2 . 2 27 Gun 38 | 4 . 7 . . 26 . . . . 1 Cannon 162 | . 42 95 4 . . 5 2 . 2 12 Launcher 24 | . 6 4 . . . . . . . 14 Special . | . . . . . . . . . . . Kinetic 172 | 4 40 102 . . 26 . . . . . Thermal 29 | . 2 1 4 . . 5 2 . 2 13 Explosive 23 | . 6 3 . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 3 10 19 . . 19 . . . . 4 Robot Miss Streak 5 | . 3 2 . . 5 . . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Autonomous 10 | . . . . . . . . . . 10 Shots Hit Robots 315 | 3 28 85 . 33 55 23 12 . 17 59 Core Hits 202 | 2 28 31 . 4 22 9 6 . 7 93 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . Critical Strikes 17 | . . 5 . . 4 2 . . 2 4 Destroy 3 | . . 1 . . 2 . . . . . Blast 4 | . . 4 . . . . . . . . Melee Attacks 291 | . 1 54 . 33 49 29 16 1 23 85 Impact 55 | . 1 54 . . . . . . . . Slashing 211 | . . . . 8 49 29 16 1 23 85 Piercing . | . . . . . . . . . . . Sneak Attacks 66 | . . . . 25 3 19 9 . 3 7 Combat Hostiles 6 | . . . . . . 4 . . 2 . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 15629 | 28 864 1896 . 528 2232 1855 747 . 971 6508 Guns 462 | 28 . 124 . . 310 . . . . . Cannons 2763 | . 452 1366 . . . . . . . 945 Explosions 3741 | . 407 406 . . 268 . . . . 2660 Melee 8658 | . . . . 528 1654 1855 747 . 971 2903 Ramming 5 | . 5 . . . . . . . . . Kinetic 2388 | 28 434 1616 . . 310 . . . . . Thermal 109 | . 18 . . . . . . . . 91 Explosive 2945 | . 407 280 . . 268 . . . . 1990 Electromagnetic 670 | . . . . . . . . . . 670 Impact . | . . . . . . . . . . . Slashing 8658 | . . . . 528 1654 1855 747 . 971 2903 Piercing . | . . . . . . . . . . . Phasic 854 | . . . . . . . . . . 854 Highest Corruption 19 | . . . . . 3 3 4 4 . 19 Average Corruption 6 | . . . . . 2 2 4 4 . 13 Corruption Purged 9 | . . . . . . 3 . . . 6 Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . 10 2 17 1 . 23 Message Errors 7 | . . . . . 1 . 4 . . 2 Matter Fused 15 | . . . . . 3 1 4 1 . 6 Heat Flow Errors 9 | . . . . . 1 . 3 . . 5 Energy Discharges 5 | . . . . . 1 . 3 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 3 1 2 . . 3 Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 2 | . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1505 | . . . . 89 95 377 255 . 40 649 Projectiles 98 | . . . . . . . . . . 98 Explosions 50 | . . . . . . . . . . 50 Melee 1357 | . . . . 89 95 377 255 . 40 501 Knockbacks 24 | . 8 16 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 23 | . 7 16 . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 144 | . . . . . 112 . . . . 32 Shots 2 | . . . . . 1 . . . . 1 Rammed 4 | . 3 . . . 1 . . . . . Targets Rammed 4 | . 3 . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 288 | . 141 2 208 . 288 200 255 . 88 227 Average Temperature 77 | . 47 1 108 . 116 81 85 . 41 48 Received Heat Transfer 1502 | . 138 216 . . 126 24 12 . . 986 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 148 | . 37 . . . . . . . . 111 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Peak Influence 2306 | 5 388 . 6 . 215 . . . . 2306 Initial 3 | . 3 . . . . . . . . . Average 335 | 1 170 . 1 . 76 . . . . 909 Maximum Alert Level 5 | . 1 . . . 1 . . . . 5 Low Security (%) 58 | 100 57 . 100 . 90 . . . . 20 Level 1 19 | . 42 . . . 9 . . . . 1 Level 2 5 | . . . . . . . . . . 20 Level 3 6 | . . . . . . . . . . 23 Level 4 5 | . . . . . . . . . . 20 Level 5 3 | . . . . . . . . . . 13 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 3 . . . . 15 Investigation 6 | . 2 . . . . . . . . 4 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 7 | . 1 . . . 1 . . . . 5 Assault 4 | . . . . . . . . . . 4 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 5 | . . . . . . . . . . 5 Communications Jammed 22 | . . . . . . . . . . 22 Distress Signals 22 | . . . . . . . . . . 22 Times Spotted 236 | . 33 25 . . 14 16 9 . 2 137 Peak Tracking Total 23 | . 6 6 . . 4 8 3 . 1 23 Tactical Retreats 30 | . . 1 . . . 5 1 . . 23 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 11 | . 2 1 . . 2 . . . . 6 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . 3 . . . 2 . . . . Triggered 8 | . . . . . . 6 2 . . . Most Traps Carried 2 | . . 1 . . . 2 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 22 | . 1 . . . 1 1 . . . 19 Max in Single Turn 4 | . 1 . . . 1 1 . . . 4 Garrison Access 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 35 | . 9 2 4 6 . 2 1 1 . 10 Terminals 16 | . 7 . 4 . . 1 . . . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 123 | . 29 5 13 34 . 12 1 5 . 24 Successful 90 | . 19 5 3 34 . 12 1 5 . 11 Failed 32 | . 9 . 10 . . . . . . 13 Catastrophic 6 | . . . 3 . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . Manual 28 | . 14 . 5 . . . . . . 9 Terminals 52 | . 21 . 13 . . 7 . . . 11 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 9 | . 6 . . . . . . . . 3 Recycling Units 7 | . 2 . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 70 | . 6 5 3 34 . 12 1 5 . 4 Record 48 | . . 4 . 32 . 12 . . . . Part Schematic 6 | . . . . . . . . 5 . 1 Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 5 . . . . . . . . 1 Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Refit 4 | . 3 . . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 Process 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 10 | . 6 . . . . . . . . 4 Terminals 7 | . 6 . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 1 | . 1 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 8 . 4 . . 1 . . . 8 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 20 . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 179 | . 179 . . . . . . . . . Retrieved Matter 179 | . 179 . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 20 | . . . . 20 . . . . . . Non-combat 6 | . . . . 6 . . . . . . Combat 14 | . . . . 14 . . . . . . Robot Hacks Applied 25 | . . . . 25 . . . . . . parse_system 25 | . . . . 25 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 3 . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 22 | . . . . . . 8 3 . . 11 Largest Group 6 | . . . . . . 6 6 1 1 5 Highest-Rated Group 282 | . . . . . . 282 282 47 47 238 Highest-Rated Ally 50 | . . . . . . 50 50 47 47 50 Total Orders 2 | . . . . . . 2 . . . . STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . Ally Attacks 209 | . . . . . . 19 57 . 3 130 Total Damage 5273 | . . . . . . 295 1255 . 78 3645 Kills 40 | . . . . . . 3 14 . . 23 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 3 . 3 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 21376 | 121 2119 7973 634 3129 827 2786 1118 841 406 1422 Spaces Moved 14022 | 62 970 2949 449 2115 362 2946 1218 1098 334 1519 Core 88 | 2 . . . . . . . . . 86 Treads 4434 | 60 970 2869 21 365 149 . . . . . Legs 70 | . . . . . 70 . . . . . Wheels 2368 | . . 80 428 1750 79 . . . . 31 Hover 6733 | . . . . . 64 2946 1218 1098 334 1073 Flight 329 | . . . . . . . . . . 329 Fastest Speed 32 | 50 160 150 120 120 130 71 71 71 71 32 Average Speed 127 | 156 182 236 125 140 153 71 74 71 71 61 Slowest Speed 400 | 160 240 250 240 240 400 141 141 71 71 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 5 92 97 79 93 9 96 89 84 55 32 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 1 1 . 4 . 1 . 1 . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched 27 | . . 5 . 11 . 4 3 3 1 . Spaces Dug 88 | . 17 19 4 . 2 9 3 . 3 31 Terrain Destroyed 205 | . 41 50 4 . 24 9 3 . 3 71 Melee 49 | . 1 18 . . 2 4 1 . 1 22 Projectile 16 | . . 1 4 . . 5 2 . 2 2 AOE 140 | . 40 31 . . 22 . . . . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total 16893 | 80 1268 3718 512 2268 550 3587 1408 1157 471 1874 Wait 1951 | 1 207 584 50 67 53 524 134 51 105 175 Move 14001 | 61 969 2948 448 2114 361 2945 1217 1097 333 1508 Hop 5 | . . . . . . . . . . 5 Pick Up 118 | 9 19 15 2 20 15 23 5 2 2 6 Fast Attach 56 | 6 3 2 . 3 11 1 2 1 . 27 Attach 30 | 1 3 . . . 15 4 . . . 7 Detach 19 | . 4 1 . 1 7 3 . . . 3 Swap 114 | . 14 39 6 7 11 9 5 2 5 16 Drop 121 | . 18 14 2 23 12 24 7 3 2 16 Fire 139 | 2 27 58 4 . 13 5 2 . 2 26 Melee 290 | . 1 54 . 33 49 29 16 1 22 85 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 3 . . . 1 . . . . . Escape Stasis 2 | . . . . . 2 . . . . . Rewire 38 | . . . . . . 18 20 . . . Trap 5 | . . 3 . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 379 | -10/Materials | Central database locked down 574 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Learned 2 Mines zone layouts 903 | -10/Materials | Discovered new exit (range 9) 922 | -10/Materials | Learned 4 Subcaves zone layouts 1008 | -10/Materials | Learned Storage trap positions 1038 | -10/Materials | Learned 2 Mines zone layouts 1058 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Identified exit to Materials 1134 | -10/Materials | Learned location of Mines (-9) 1190 | -10/Materials | Learned 2 Storage zone layouts 1490 | -10/Materials | Repaired Lgt. Cannon 2241 | -10/Materials | Entered Subcaves 2373 | -10/Subcaves | Disturbed a concealed Subdweller 2984 | -10/Subcaves | Discovered new exit (range 5) 3042 | -10/Subcaves | Learned 2 Materials zone layouts 3167 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3811 | -10/Subcaves | Core integrity fell below 50% 4230 | -10/Subcaves | Discovered new exit (range 7) 4329 | -10/Subcaves | Discovered new exit (range 10) 4396 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4406 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4456 | -10/Subcaves | Learned location of Zion (-6) 4456 | -10/Subcaves | Met a Zionite searching for "candidates" 5143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6192 | -10/Subcaves | Learned 2 Materials zone layouts 6331 | -10/Subcaves | Core integrity fell below 20% 6490 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7328 | -10/Subcaves | Visited 4L-MR0's lab 8358 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 8524 | -10/Subcaves | Visited Clippyterm 8531 | -10/Subcaves | Learned Factory garrison access intel 8808 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 10214 | -10/Subcaves | Entered Recycling 10818 | -8/Recycling | Scanned before Scraplab entrance 10834 | -8/Recycling | Entered Scraplab 10844 | -8/Recycling | Discovered new exit (range 3) 10848 | -8/Recycling | Entered Scraptown 11069 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11136 | -8/Scraptown | Discovered new exit (range 11) 11219 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 11223 | -8/Scraptown | Learned location of Warlord (-5) 11224 | -8/Scraptown | Learned Factory stockpile data 11225 | -8/Scraptown | Learned Research terminal intel 11254 | -8/Scraptown | Visited IN-MT5's Study 11270 | -8/Scraptown | Visited TADAMA 11465 | -8/Scraptown | Visited Fellowship of the Rings 11503 | -8/Scraptown | Visited Red Mages 11696 | -8/Scraptown | Visited Cave Peace 11735 | -8/Scraptown | Visited Bundlers 11810 | -8/Scraptown | Visited Science Testing Area 11963 | -8/Scraptown | Visited UFD Registry 11963 | -8/Scraptown | Registered with UFD as "Nulldrive" 12031 | -8/Scraptown | Visited Sword Containment 12053 | -8/Scraptown | Visited Abandonware Association 12079 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 12110 | -8/Scraptown | Visited Derelict Rescue Squad 12148 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12154 | -8/Scraptown | Found DCF Scrap (31 items) 12234 | -8/Scraptown | Visited Science Guys 12272 | -8/Scraptown | Visited Scrapoid Pod Storage 12290 | -8/Scraptown | Visited Curators Association 12323 | -8/Scraptown | Visited Scrap Suit Storage 12388 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12522 | -8/Scraptown | Visited Cartography Club 12586 | -8/Scraptown | Learned location of Recycling (-8) 12586 | -8/Scraptown | Learned location of Extension (-6) 12586 | -8/Scraptown | Learned location of Armory (-3) 12586 | -8/Scraptown | Learned 12 Materials zone layouts 12586 | -8/Scraptown | Learned 12 Factory zone layouts 12586 | -8/Scraptown | Learned 20 Factory zone layouts 12586 | -8/Scraptown | Learned 16 Research zone layouts 12586 | -8/Scraptown | Learned 4 Storage zone layouts 12586 | -8/Scraptown | Learned 4 Recycling zone layouts 12586 | -8/Scraptown | Learned 20 Upper Caves zone layouts 12586 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 12586 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 12586 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 12586 | -8/Scraptown | Learned Research emergency access door positions 12586 | -8/Scraptown | Learned location of 1 exit from Research 12586 | -8/Scraptown | Learned location of 2 exits from Lower Caves 12622 | -8/Scraptown | Found Deep Structural Scanner 12663 | -8/Scraptown | Visited Infowarlord's Domain 12677 | -8/Scraptown | Found Exp. Terrain Scanner 13205 | -8/Scraptown | Found Scrapoid Pod 13615 | -8/Scraptown | Found Scrap Suit 13963 | -8/Scraptown | Discovered new exit (range 5) 13977 | -8/Scraptown | Entered Factory 13977 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 13978 | -6/Factory | Identified exit to Factory 13978 | -6/Factory | Identified exit to Lower Caves 13980 | -6/Factory | Loaded intel: 4 garrison access locations 14482 | -6/Factory | Build established: Derelict-Mutant 14542 | -6/Factory | Lost 5 parts (1p3n1w) 14789 | -6/Factory | Build established: Mutant 14804 | -6/Factory | Entered Lower Caves 14805 | -6/Lower Caves | Identified exit to Lower Caves 14806 | -6/Lower Caves | UFD Scientist delivered a prototype 14808 | -6/Lower Caves | Found Prototype Protection 14808 | -6/Lower Caves | Identified Enh. Scrap Shield 15153 | -6/Lower Caves | Build established: Scavenger-Mutant 16046 | -6/Lower Caves | Learned Factory terminal intel 16088 | -6/Lower Caves | Encountered a Warlord checkpoint 16096 | -6/Lower Caves | Learned Factory garrison access intel 16563 | -6/Lower Caves | Learned Factory security intel 16563 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 16658 | -6/Lower Caves | A Commander dispatched an escort 16855 | -6/Lower Caves | Build established: Mutant 17094 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 17351 | -6/Lower Caves | Learned location of 1 exit from Factory 17351 | -6/Lower Caves | Learned location of 1 exit from Research 17351 | -6/Lower Caves | Learned 8 Research zone layouts 17351 | -6/Lower Caves | Learned Factory garrison access intel 17351 | -6/Lower Caves | Learned Armory garrison access intel 17366 | -6/Lower Caves | Destroyed JM-0JR(g) 17590 | -6/Lower Caves | Entered another Lower Caves area 17590 | -6/Lower Caves | Accompanied by 6 allies 17591 | -6/Lower Caves | Identified exit to Zion 17933 | -6/Lower Caves | Build established: Scavenger-Mutant 17967 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18251 | -6/Lower Caves | Build established: Mutant 18362 | -6/Lower Caves | Spotted B-75 Beast 18409 | -6/Lower Caves | Encountered a Warlord checkpoint 18427 | -6/Lower Caves | Learned Factory terminal intel 18708 | -6/Lower Caves | Entered Zion 18708 | -6/Zion | Accompanied by 1 ally 18716 | -6/Zion | Given A8's code to call for help 18736 | -6/Zion | Given the Hacking Drone Bay 18737 | -6/Zion | Found Prototype Device 18755 | -6/Zion | Learned location of 1 exit from Factory 18763 | -6/Zion | System corruption cleaned by Quarantine Array 18781 | -6/Zion | Discovered new exit (range 11) 18804 | -6/Zion | Identified Hacking Drone Bay 19149 | -6/Zion | Found CR-A16's Pointy Stick 19351 | -6/Zion | Turned away by Imprinter 19549 | -6/Zion | Entered Proximity Caves 19549 | -5/Proximity Caves | Accompanied by 1 ally 19671 | -5/Proximity Caves | Learned Factory terminal intel 19672 | -5/Proximity Caves | Spotted B-75 Beast 19955 | -5/Proximity Caves | Entered Factory 19955 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19956 | -5/Factory | Identified exit to Upper Caves 19957 | -5/Factory | Identified exit to Factory 19959 | -5/Factory | Loaded intel: 26 terminal locations 19960 | -5/Factory | Loaded intel: 4 garrison access locations 20239 | -5/Factory | Scrapoids reinforcements arrived? 20311 | -5/Factory | Garrison activated, responded to threat 20536 | -5/Factory | Scrapoid reinforcements arrived 20555 | -5/Factory | First assault squad dispatched 20556 | -5/Factory | Build established: Scavenger-Mutant 20623 | -5/Factory | Lost 3 allies 20858 | -5/Factory | Cargo convoy interrupted 20948 | -5/Factory | Forged Quantum Companion 20952 | -5/Factory | Lost 8 parts (2p4n2u) 20954 | -5/Factory | System corruption reached 10% 20964 | -5/Factory | Core integrity fell below 50% 21053 | -5/Factory | Lost 12 parts (3p6n2u1w) 21099 | -5/Factory | Build established: Mutant 21274 | -5/Factory | Core integrity fell below 20% 21310 | -5/Factory | Lost 6 parts (1p3n2u) 21327 | -5/Factory | Found Scrap Suit 21377 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 21362_ Penetrated by Slug. 21364_ M-13 Machinist repairs Imp. Treads. 21368_ R-10 Processor collects Mining Laser. 21368_ Penetrated by Slug. 21368_ Construction Platform disabled. 21372_ Triggered Fusion Bomb Trap. 21372_ An explosion rips through the floor. 21372_ Recycling Unit disabled. 21372_ Imp. VSS Leg tumbles out of recycling unit. 21372_ Insulated Plating tumbles out of recycling unit. 21372_ Imp. Remote Datajack tumbles out of recycling unit. Quantum Companion releases a shadow of itself that zips off towards C-35 Carver. 21373_ Destroyed Imp. Surge Thruster. 21374_ Knocked back. 21374_ T-07 Excavator destroyed. 21374_ Knocked back. 21375_ System corrupted: Component data lost. 21375_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????#= !#??# ??? ???????? | | ????????????????????# =*#????#???######???????? | | ???????????????????## %##????????????????????? | | ???????????????????#* #????????????????????? | | ???????????????????#!% ###??????????????????? | | ???????????????????+ +??????????????????? | | ???????? ???????# ###??????????????????? | | ???????# ??????# ] #????????????????????? | | ???????# ######### ###????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# # #####??????????????????? | | ???????# ?# ! ! #??????????????????? | | ???????# # #??????????????????? | | ???????# c """ #??????????????????? | | ???????# # " = """"" #??????????????????? | | ???????# """" #??????????????????? | | ???????# #! """ #??????????????????? | | ???????# ???# c######??????????????????? | | ???????# ### #T ########### ?????????? | | ???????# ????????? | | ???????+ c%= ????????? | | ???????# @ ????????? | | ???????# ????????? | | ???????# ????????? | | ???????# ###+##### ###?????????? | | ???????? #????????? #???????????? | | ???????? #?????????? #???????????? | | ???????? ????????????? ????????????? | | ????????? ??????????????????????????? | | ????????? ??????????????????????????? | | ?????????? ??????????????????????????? | | ?????????? ??????????????????????????? | | ??????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 800 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Force Field | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Med. Armored Exoskeleton | -5/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberWardroneSpiker Manual? 0 Play Time 02:12:41 Cumulative 1669.2 hours Start 2024.09.04 @ 04:12:30 End 2024.09.05 @ 02:40:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1138 Rogue 1134 Adventurer 4 Explorer 0 Win Type - Total 211 Types 158/11/15/9/2/1/3/8/4 Lore% 98 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 300907cb-008a-4e07-a816-801945003d57