Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 19:01:07 Player: champi Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2057) 2057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3725 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 209/275 System Corruption 5% Temperature Critical (705) Movement Treading (200) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Large Matter Pod (150) Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor Seismic Detector Targeting Computer Improved Targeting Computer Utility Shielding Weapon Shielding Shield Generator Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Large Matter Pod Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor Seismic Detector Targeting Computer Improved Targeting Computer Utility Shielding Weapon Shielding Improved Light Armor Plating Shield Generator Field Laser Mining Claw [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 8 10 28 4 Power 7 | 2 1 3 1 Engine 7 | 2 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | 3 . 13 2 Treads 16 | 2 . 12 2 Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 14 | 1 5 7 1 Device 1 | . . 1 . Storage 5 | 1 4 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 7 | . . 6 1 Artifact . | . . . . Weapon 11 | 2 4 5 . Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 7 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 3 | . . 2 1 Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 21 | 4 16 23 22 Power 3 | . 3 4 4 Propulsion 4 | 3 5 4 3 Utility 10 | . 5 13 13 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 31 | . 3 10 18 Power 7 | . . 4 3 Propulsion 7 | . 2 3 2 Utility 16 | . 1 3 12 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 97 91 Engine 11 | . 13 10 11 Treads 29 | . 27 30 26 Device 3 | . . 5 . Storage 11 | . 14 11 11 Processor 6 | . 13 3 . Protection 9 | . . 12 21 Energy Gun 10 | . 1 15 22 Ballistic Gun 11 | . 21 6 . Ballistic Cannon 1 | . 5 . . Peak Build Rating 23 | 6 9 23 22 Average Rating 15 | 4 8 18 21 On Entrance 9 | . 6 9 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 101 | 14 87 101 101 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 19 25 25 Most Carried 25 | 6 24 25 23 Average Carried 21 | 4 16 23 21 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 6 24 23 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1572 | 246 498 811 17 Remotely . | . . . . Salvage Created 2532 | . 522 1817 193 Parts 147 | . 27 106 14 Haulers Intercepted 4 | . . 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 63 | . 17 39 7 Guns 56 | . 10 39 7 Cannons 7 | . 7 . . Classes Destroyed 9 | . 3 6 . Hauler 4 | . . 4 . Mechanic 1 | . . 1 . Operator 2 | . . 2 . Watcher 6 | . 2 4 . Swarmer 18 | . 5 9 4 Grunt 31 | . 12 16 3 Brawler 3 | . . 3 . Duelist 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 7 | . 3 5 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 350 | . 79 237 34 Missed 115 | . 24 83 8 Hits 235 | . 55 154 26 Melee 6 | . . 6 . Projectile 229 | . 55 148 26 AOE 2 | . . 2 . Critical Strikes 3 | . . 2 1 Damage Taken 3225 | . 638 2132 455 Core 577 | . 144 201 232 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . . 34 . Core Remaining (%) 71 | 100 42 . . Volleys Fired 194 | . 51 129 14 Largest 2 | . 2 2 2 Hottest 126 | . 60 126 126 Shots Fired 383 | . 100 255 28 Gun 343 | . 60 255 28 Cannon 40 | . 40 . . Launcher . | . . . . Special . | . . . . Kinetic 205 | . 99 106 . Thermal 177 | . . 149 28 Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 14 | . 12 14 4 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 10 | . 1 7 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 263 | . 70 176 17 Core Hits 108 | . 28 72 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 3 1 Burn 2 | . . 1 1 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4196 | . 1074 2834 288 Guns 3554 | . 562 2704 288 Cannons 512 | . 512 . . Explosions 109 | . . 109 . Melee . | . . . . Ramming 21 | . . 21 . Kinetic 2097 | . 1054 1043 . Thermal 2058 | . . 1770 288 Explosive . | . . . . Electromagnetic 20 | . 20 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 5 Average Corruption 3 | . 1 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 5 21 3 Message Errors 3 | . . 2 1 Matter Fused 11 | . 2 7 2 Heat Flow Errors 5 | . 2 3 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . 1 2 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 83 | . . 83 . Projectiles . | . . . . Explosions 83 | . . 83 . Melee . | . . . . Knockbacks 9 | . 9 . . Impact . | . . . . Kinetic 8 | . 8 . . Secondary 1 | . 1 . . Self-Inflicted Damage 193 | . . 193 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 750 | . 272 543 750 Average Temperature 168 | . 49 154 340 Received Heat Transfer 963 | . 228 654 81 Effects 24 | . 1 11 12 Shutdowns 6 | . . 4 2 Energy Bleed 8 | . 1 2 5 Interference 1 | . . 1 . Matter Decay 2 | . . . 2 Damage (minor) 2 | . . 2 . Damage (major) 2 | . . 2 . Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 9 . Heat Transferred 4416 | . . 3713 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 34 . Level 1 24 | . . 33 100 Level 2 20 | . . 31 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 606 | . 86 606 362 Initial 252 | . . 18 252 Average 214 | . 32 305 266 Influence Increases 1872 | . 471 1211 190 Destroy 0b10 Robot/C 1260 | . 340 780 140 Destroy 0b10 Robot/NC 65 | . 10 55 . Destroy Leader 330 | . 84 226 20 Successful Hack 42 | . 21 21 . Disable Machine 45 | . 15 30 . Destroy Structure 40 | . 1 39 . Lose Combat Pursuer 90 | . . 60 30 Influence Decreases 1510 | . 425 658 427 Entered New Map 375 | . . 28 347 Time Decay 1055 | . 415 570 70 Lost Part 80 | . 10 60 10 Squads Dispatched 11 | . 6 5 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 6 | . 3 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 26 63 9 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 5 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 20 | . 7 13 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 62 | . 25 37 . Successful 26 | . 9 17 . Failed 35 | . 16 19 . Catastrophic 5 | . 3 2 . Database Lockouts 1 | . . 1 . Manual 10 | . 3 7 . Terminals 39 | . 17 22 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 10 | . 8 2 . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 13 | . 5 8 . Record 3 | . 1 2 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Alert Level 3 | . . 3 . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . 4 2 . Process 2 | . 2 . . Report Inventory 4 | . 2 2 . Scanalyzer 5 | . . 5 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 6 12 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 390 | . 390 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 5445 | 79 1714 3504 148 Spaces Moved 1965 | 51 587 1285 42 Core 20 | 20 . . . Treads 1945 | 31 587 1285 42 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 200 200 Average Speed 216 | 116 237 209 234 Slowest Speed 320 | 160 320 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 89 94 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 46 . Melee . | . . . . Projectile . | . . . . AOE 46 | . . 46 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2791 | 70 812 1845 64 Wait 450 | . 110 337 3 Move 1962 | 50 586 1284 42 Hop . | . . . . Pick Up 80 | 11 38 31 . Fast Attach 11 | 1 1 9 . Attach 32 | 6 8 15 3 Detach 2 | 1 1 . . Swap 14 | 1 6 6 1 Drop 44 | . 11 32 1 Fire 194 | . 51 129 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Discovered new exit (range 8) 1494 | -10/Materials | Core integrity fell below 50% 1686 | -10/Materials | Discovered new exit (range 16) 1794 | -10/Materials | Entered another Materials area 1794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -9/Materials | Repaired Lgt. Armor Plating 2746 | -9/Materials | Discovered new exit (range 3) 3101 | -9/Materials | Discovered new exit (range 8) 3288 | -9/Materials | Identified exit to Mines 3288 | -9/Materials | Identified exit to Storage 3758 | -9/Materials | Discovered new exit (range 16) 4086 | -9/Materials | Central database locked down 4281 | -9/Materials | Discovered new exit (range 13) 4594 | -9/Materials | First assault squad dispatched 5064 | -9/Materials | Core integrity fell below 50% 5104 | -9/Materials | Discovered new exit (range 10) 5298 | -9/Materials | Entered Storage 5443 | -9/Storage | Core integrity fell below 20% 5447 | -9/Storage | Core destroyed Last Messages --------------- Overheating: Energy bleed (-31). Acquired 17 matter. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Power failure, Deuterium Engine shutdown. K-01 Serf collects debris. Overheating: Core damaged (-72). Overheating: Matter decay (-64). K-01 Serf collects debris. Overheating: Energy bleed (-37). G-34 Mercenary heat short circuits Aluminum Leg. G-34 Mercenary destroyed. Overheating: Core damaged (-72). K-01 Serf collects debris. Power failure, Deuterium Engine shutdown. Overheating: Matter decay (-44). Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#############################??? | | ??????????????????# ! !# #??? | | ??????????????????# ! # #??? | | ??????????????????# # #??? | | ??????????????????# [*! # #??? | | ??????????????????+ !=%*= # #??? | | ??????????????????# * =[*%%= # #??? | | ??????????# ########+##+#########+#######??? | | ?????????? %@%= #???? | | ?????????? = #???? | | ????????????"" " #???? | | ????????????"" T *####+###+#########+######???? | | ?????????????" " ???? ????????# #????? | | ?????????????? ????? ????????# #????? | | ?????????????? ?????? ????????# """" #????? | | ???????????????#??????? ????????# """" #????? | | ??????????????????????? ""????????# """" #????? | | ?????????????????????? ""????????# """" #????? | | ?????????????????????? ""????????# #????? | | ?????????????????????? ??????????# #????? | | ?????????????????????# ???????????###########????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 62% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Significant Disruption Challenges ------------ None Game ------ Seed DerelictModifiedChainsword Manual? 0 Play Time 01:04:38 Cumulative 5.1 hours Start 2026.01.02 @ 17:54:21 End 2026.01.02 @ 19:01:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0feb18c-4a62-4f63-b6d2-447952467538