Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 16:22:34 Player: Sooty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1276) 1276 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 3524 Bonus ------- Follower Combat Kills 118 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 76/185 System Corruption 0% Temperature Cool (29) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Beamcaster > --- INVENTORY (20) --- Compact Wheel Machine Analyzer Visual Processing Unit Sensor Array Signal Interpreter Spread Laser Spread Laser Flak Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Compact Wheel Compact Wheel Improved Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Improved Targeting Computer Propulsion Shielding Spread Laser Spread Laser Heavy Particle Gun Beamcaster Remote Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 63 | 6 1 . 16 40 Power 14 | 1 . . 5 8 Engine 11 | 1 . . 5 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 . . 2 11 Treads 6 | 2 . . 2 2 Leg 4 | . . . . 4 Wheel 4 | . . . . 4 Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 1 . 4 5 Device 6 | . 1 . 2 3 Storage 3 | 1 . . 2 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 . . 5 16 Energy Gun 17 | . . . 5 12 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 20 | . . 1 . 19 Power 7 | . . . . 7 Propulsion 6 | . . . . 6 Utility 3 | . . 1 . 2 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 93 85 94 84 Engine 16 | . 14 14 21 14 Treads 20 | . 28 28 22 11 Leg 2 | . . . . 7 Wheel 1 | . . . . 3 Device 12 | . 8 . 19 15 Storage 11 | . 14 14 11 9 Energy Gun 11 | . . . 19 16 Ballistic Gun 9 | . 28 28 . . Naked Turns . | . . . . . Heaviest Build 64 | 14 15 15 56 64 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 19 | . . . 1 19 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 7 8 8 15 20 Most Carried 20 | 5 5 8 15 20 Average Carried 11 | 2 4 7 10 17 Final Capacity 20 | 8 8 8 20 20 Final Carried 15 | 4 5 8 15 10 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1005 | 179 29 237 160 400 Remotely . | . . . . . Salvage Created 1999 | . 29 326 547 1097 Parts 107 | . 4 15 29 59 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . . 6 8 20 Guns 34 | . . 6 8 20 Classes Destroyed 9 | . 1 4 3 1 Worker 6 | . . 2 2 2 Builder 4 | . 1 . . 3 Hauler 3 | . . . 2 1 Recycler 5 | . . 1 2 2 Watcher 2 | . . . 2 . Swarmer 11 | . . 3 4 4 Grunt 16 | . . 3 3 10 Sentry 5 | . . . 1 4 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 1 5 5 6 Combat Bots Only 5 | . . 3 5 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 287 | . 3 34 28 222 Missed 73 | . 1 8 9 55 Damage Taken 2935 | . 22 309 212 2392 Core 627 | . . 58 19 550 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . . 53 Regen/Repaired (Parts) 45 | . . . . 45 Core Remaining (%) 90 | 100 . 76 95 . Volleys Fired 168 | . 5 25 30 108 Largest 2 | . 2 2 2 2 Hottest 156 | . 40 40 130 156 Shots Fired 303 | . 10 50 53 190 Gun 283 | . 10 50 53 170 Cannon . | . . . . . Launcher . | . . . . . Special 20 | . . . . 20 Kinetic 60 | . 10 50 . . Thermal 234 | . . . 53 181 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 2 8 11 13 Robot Miss Streak 5 | . 3 2 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 172 | . 4 32 28 108 Core Hits 106 | . 1 14 16 75 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . . 4 9 Burn 13 | . . . 4 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3071 | . 49 415 565 2042 Guns 3044 | . 49 415 565 2015 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 464 | . 49 415 . . Thermal 2604 | . . . 565 2039 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 520 | . . 4 123 520 Average Temperature 81 | . . 2 34 97 Received Heat Transfer 1347 | . 12 147 99 1089 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 1 7 Heat Transferred 5782 | . . . 1406 4376 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 409 | . 20 155 409 325 Initial 130 | . . 7 . 130 Average 116 | . 5 51 219 102 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 76 | 100 100 100 35 89 Level 1 22 | . . . 62 10 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 2 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 2 5 19 39 Peak Tracking Total 8 | . 2 3 6 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . . . 5 3 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . . 14 9 Successful 15 | . . . 7 8 Failed 8 | . . . 7 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . . . 12 5 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 6 4 Record 2 | . . . 2 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Recall Investigation 2 | . . . 1 1 Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . 5 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 58 | . . . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 28 | . . . 28 . Total Damage 853 | . . . 853 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2537 | 87 137 680 790 843 Spaces Moved 999 | 48 75 350 304 222 Core 6 | 4 . . . 2 Treads 895 | 44 75 350 304 122 Legs 46 | . . . . 46 Wheels 51 | . . . . 51 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 160 160 160 115 Average Speed 173 | 150 160 160 200 168 Slowest Speed 1000 | 160 160 160 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 22 62 32 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1475 | 63 82 420 433 477 Wait 168 | . . 43 50 75 Move 995 | 47 74 349 303 222 Hop . | . . . . . Pick Up 59 | 10 2 3 22 22 Fast Attach 1 | . . . . 1 Attach 39 | 6 1 . 7 25 Detach 2 | . . . . 2 Swap 23 | . . . 9 14 Drop 18 | . . . 12 6 Fire 168 | . 5 25 30 108 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 583 | -10/Mines | Learned Materials terminal intel 586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 589 | -10/Mines | Learned location of Storage (-9) 794 | -10/Mines | Discovered new exit (range 12) 905 | -10/Mines | Entered Materials 905 | -9/Materials | Accompanied by 3 allies 905 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 906 | -9/Materials | Loaded intel: 12 terminal locations 1274 | -9/Materials | Lost 3 allies 1311 | -9/Materials | Build established: Scavenger-Mutant 1395 | -9/Materials | Discovered new exit (range 16) 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -8/Materials | Repaired Disposable Heat Sink 2203 | -8/Materials | Repaired Mining Laser 2335 | -8/Materials | Lost 7 parts (1p3n1u2w) 2355 | -8/Materials | Core integrity fell below 50% 2410 | -8/Materials | Lost 7 parts (3p1n1u2w) 2448 | -8/Materials | Garrison activated, responded to threat 2492 | -8/Materials | Core integrity fell below 20% 2538 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02499_ Overheating: Lgt. Nuclear Core damaged (-1). 02499_ Overheating: Com. Wheel damaged (-21). 02499_ Overheating: Hvy. Particle Gun damaged (-32). 02499_ Overheating: Imp. Deuterium Engine damaged (-39). 02500_ Overheating: System interference. 02500_ Hvy. Particle Gun temporarily disabled. 02500_ Imp. Deuterium Engine destroyed. 02512_ Lgt. Nuclear Core destroyed. 02514_ G-47 Trooper suffers critical hit (Burn). 02519_ G-47 Trooper heat short circuits Particle Gun. 02522_ K-01 Serf collects debris. 02528_ G-47 Trooper destroyed. 02531_ K-01 Serf collects debris. 02532_ Acquired 30 matter. 02534_ Acquired Lgt. Nuclear Core. 02536_ G-47 Trooper suffers critical hit (Burn). 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" ? =[?????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentGodCarapace Manual? 0 Play Time 00:33:32 Cumulative 18.0 hours Start 2024.07.28 @ 15:48:20 End 2024.07.28 @ 16:22:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 033ca389-4fa9-4eb3-9059-26cea7337753