Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 07:47:49 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (3308) 3308 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 7066 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 35 Friendly Fire -20 Cogmind --------- Core Integrity 102/700 Matter 0/300 Energy 160/160 System Corruption 23% Temperature Hot (207) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Weapon Shielding Medium Reactive Plating Medium Reactive Plating > --- WEAPON (3) ------- Precision Shock Rifle Flak Gun Missile Launcher > --- INVENTORY (15) --- Light Treads Armored Treads Improved Signal Interpreter Core Analyzer Precision Shock Rifle Precision Shock Rifle Field Laser Field Laser Flak Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved Spread Laser Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Improved Spread Laser Flak Gun Missile Launcher Precision Grenade Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 96 | 7 2 19 1 14 39 . 14 Power 9 | 1 . 4 . 1 2 . 1 Engine 6 | 1 . 4 . 1 . . . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 26 | 3 . 3 . 5 12 . 3 Treads 23 | 1 . 2 . 5 12 . 3 Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 2 6 1 5 17 . 6 Device 17 | . 1 4 1 3 6 . 2 Storage 3 | 1 . 1 . . . . 1 Processor 4 | . 1 . . 1 2 . . Hackware . | . . . . . . . . Protection 14 | . . 1 . 1 9 . 3 Artifact . | . . . . . . . . Weapon 23 | 2 . 6 . 3 8 . 4 Energy Gun 5 | . . . . 1 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 . 6 . 2 3 . 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 1 . 2 Parts Lost 18 | . . . . 2 11 5 . Power . | . . . . . . . . Propulsion 6 | . . . . . 4 2 . Utility 9 | . . . . 2 5 2 . Weapon 3 | . . . . . 2 1 . Highest Loss Streak 5 | . . . . 1 3 5 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 98 100 97 95 51 74 Engine 6 | . 14 11 11 9 3 . . Core 1 | . . . . . 3 4 2 Treads 18 | . . 5 22 18 22 11 21 Leg 3 | . 28 16 . . . . . Device 14 | . 3 21 22 13 12 8 9 Storage 8 | . 14 11 11 9 7 3 6 Processor 3 | . 4 . . 4 7 4 . Protection 13 | . . 10 11 18 13 5 19 Energy Gun 4 | . . . . 6 6 4 2 Ballistic Gun 12 | . 28 22 22 18 6 . 4 Ballistic Cannon 3 | . . . . . 8 6 . Naked Turns 86 | . . . . . . 33 53 Heaviest Build 83 | 12 13 27 27 38 64 62 83 Greatest Support 76 | 20 20 40 40 40 76 76 60 Greatest Overweight (x) 4 | 1 . 2 . 1 1 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 8 10 10 10 7 14 Most Carried 10 | 8 6 10 10 10 10 10 9 Average Carried 8 | 4 5 8 10 9 9 7 4 Final Capacity 15 | 8 8 10 10 10 10 5 15 Final Carried 10 | 4 6 10 10 10 10 5 9 Class Distribution -------------------- 36% | Tank 34% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2500 | 223 165 516 61 303 1061 . 171 Remotely . | . . . . . . . . Salvage Created 3750 | . 211 719 91 675 1800 . 254 Parts 208 | . 17 46 6 30 97 . 12 Haulers Intercepted 3 | . 1 1 . . 1 . . Recyclers Shooed 3 | . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 5 15 2 8 35 . 7 Melee 3 | . . . . . . . 3 Guns 59 | . 5 15 2 8 28 . 1 Cannons 7 | . . . . . 7 . . AOE 3 | . . . . . . . 3 Classes Destroyed 14 | . 5 3 1 2 3 . . Worker 5 | . 1 1 . 1 2 . . Builder 3 | . . 1 . . 2 . . Tunneler 2 | . . . . . 2 . . Hauler 3 | . 1 1 . . 1 . . Recycler 7 | . . . . 2 4 . 1 Operator 1 | . . . . 1 . . . Watcher 4 | . 1 1 . 1 1 . . Swarmer 16 | . 3 4 . . 9 . . Grunt 34 | . 2 6 1 6 14 . 5 Brawler 2 | . . 1 . . 1 . . Duelist 1 | . . . 1 . . . . Sentry 11 | . . 4 . 2 5 . . Hunter 3 | . . . . . 1 . 2 Programmer 5 | . . . . . 5 . . Best Kill Streak 6 | . 3 5 2 3 6 . 2 Combat Bots Only 6 | . 2 4 2 2 6 . 2 Max Kills in Single Turn 5 | . 2 2 1 2 5 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 560 | . 28 74 5 23 376 6 48 Missed 193 | . 5 35 . 9 132 . 12 Damage Taken 4797 | . 213 411 54 225 3057 340 497 Core 707 | . 41 68 . . 246 338 14 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 117 | . . 32 6 5 50 . 24 Ignored by Resistances 164 | . . . . . 115 . 49 Core Remaining (%) 91 | 100 83 . 83 100 . . . Volleys Fired 226 | . 26 52 5 27 109 . 7 Largest 3 | . 2 2 2 3 3 . 3 Hottest 162 | . 40 46 46 104 162 . 119 Shots Fired 560 | . 52 104 10 74 305 . 15 Gun 492 | . 52 104 10 74 241 . 11 Cannon 64 | . . . . . 64 . . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 437 | . 52 104 10 54 210 . 7 Thermal 115 | . . . . 20 95 . . Explosive 4 | . . . . . . . 4 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 22 | . 11 7 14 13 22 . 5 Robot Miss Streak 7 | . 3 7 . 4 5 . 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 3 . 1 5 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 382 | . 37 57 10 45 221 . 12 Core Hits 189 | . 13 25 4 24 104 . 19 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . . 1 4 . . Burn 3 | . . . . . 3 . . Destroy 2 | . 1 . . 1 . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7221 | . 489 917 161 774 4382 5 493 Guns 5770 | . 487 900 154 754 3323 . 152 Cannons 746 | . . . . . 746 . . Explosions 491 | . . . . . 243 . 248 Melee . | . . . . . . . . Ramming 214 | . 2 17 7 20 70 5 93 Kinetic 4743 | . 487 900 154 528 2587 . 87 Thermal 1708 | . . . . 226 1482 . . Explosive 491 | . . . . . 243 . 248 Electromagnetic 65 | . . . . . . . 65 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . 3 . . 1 12 22 23 Average Corruption 11 | . 2 . . 1 7 20 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 139 | . . . . 1 83 7 48 Message Errors 26 | . . . . 1 13 . 12 Matter Fused 31 | . . . . . 17 2 12 Heat Flow Errors 14 | . . . . . 8 . 6 Energy Discharges 14 | . . . . . 6 2 6 Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 25 | . . . . . 19 . 6 Data Loss (major) 10 | . . . . . 8 1 1 Misfires 4 | . . . . . 3 . 1 Alerts 4 | . . . . . 3 . 1 Misdirections 3 | . . . . . . 2 1 Weapon Failures 5 | . . . . . 3 . 2 Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . . 55 . 9 Projectiles 24 | . . . . . 24 . . Explosions 40 | . . . . . 31 . 9 Melee . | . . . . . . . . Knockbacks 7 | . . . . 1 4 . 2 Impact 4 | . . . . 1 1 . 2 Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . Shots . | . . . . . . . . Rammed 31 | . . 1 2 2 5 1 20 Targets Rammed 37 | . 1 3 2 2 5 1 23 Kicked 3 | . 1 2 . . . . . Crushed 3 | . . . . . . . 3 Highest Temperature 266 | . . . . 21 214 . 266 Average Temperature 58 | . . . . 7 64 . 80 Received Heat Transfer 1446 | . 66 117 30 117 891 . 225 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 1 5 . . Heat Transferred 3042 | . . . . 481 2561 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 785 | . 159 397 176 188 785 273 272 Initial 258 | . . 66 111 . 85 258 159 Average 253 | . 84 259 68 77 420 244 171 Maximum Alert Level 3 | . . 1 . . 3 1 1 Low Security (%) 50 | 100 100 31 100 100 12 . 71 Level 1 31 | . . 68 . . 40 100 28 Level 2 9 | . . . . . 23 . . Level 3 9 | . . . . . 22 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . 1 . 3 14 . 5 Investigation 8 | . . . . 1 5 . 2 Extermination 5 | . . . . . 4 . 1 Reinforcement 7 | . . 1 . 2 2 . 2 Assault 1 | . . . . . 1 . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 1 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 6 27 1 15 44 6 14 Peak Tracking Total 6 | . 3 6 1 2 6 6 4 Tactical Retreats 5 | . . 2 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 7 | . 2 . . 1 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 19 | . . 1 . 1 13 . 4 Max in Single Turn 4 | . . 1 . 1 4 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 22 | . . 4 . 5 10 . 3 Terminals 17 | . . 4 . 5 5 . 3 Fabricators 4 | . . . . . 4 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 47 | . . 10 . 12 18 . 7 Successful 12 | . . 2 . 4 5 . 1 Failed 35 | . . 8 . 8 13 . 6 Catastrophic 12 | . . 2 . 3 5 . 2 Database Lockouts . | . . . . . . . . Manual 16 | . . 7 . 6 1 . 2 Terminals 38 | . . 10 . 12 9 . 7 Fabricators 6 | . . . . . 6 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 9 | . . 2 . 4 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . . 2 . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . . 4 . 4 10 . 3 Full Trace Events 11 | . . 2 . 2 5 . 2 Feedback Events 2 | . . . . 1 . . 1 Corruption 2 | . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 121 | . . . . . 121 . . Total Robot Build Rating 2 | . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 4 | . . . 2 . 2 . . Largest Group 2 | . . . 2 2 1 1 . Highest-Rated Group 38 | . . . 38 38 10 10 . Highest-Rated Ally 31 | . . . 31 31 10 10 . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 205 | . . . . 205 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 6243 | 51 291 868 792 751 2475 87 928 Spaces Moved 3142 | 38 156 416 377 385 1248 94 428 Core 194 | 23 . . . . . 67 104 Treads 2441 | . . 80 377 385 1248 27 324 Legs 507 | 15 156 336 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 50 Average Speed 160 | 92 120 156 160 162 162 89 194 Slowest Speed 260 | 120 120 260 160 240 240 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 39 40 75 40 35 88 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . . . 17 . 33 Melee . | . . . . . . . . Projectile 10 | . . . . . 10 . . AOE 40 | . . . . . 7 . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3850 | 52 207 534 555 454 1465 95 488 Wait 235 | . 19 11 168 16 20 . 1 Move 3136 | 37 155 415 376 384 1248 93 428 Hop . | . . . . . . . . Pick Up 58 | 8 4 14 . 3 15 . 14 Fast Attach 30 | 2 . 2 . 4 18 . 4 Attach 30 | 4 1 3 . 2 10 . 10 Detach 1 | . . . . . 1 . . Swap 36 | 1 1 14 1 8 11 . . Drop 58 | . . 20 1 8 28 . 1 Fire 226 | . 26 52 5 27 109 . 7 Melee . | . . . . . . . . Ram 2 | . . . . . . 2 . Kick 3 | . 1 2 . . . . . Crush 33 | . . 1 2 2 5 . 23 Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 685 | -9/Materials | Discovered new exit (range 4) 709 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Entered Mines 1213 | -9/Mines | Met a Derelict bent on vengeance 1409 | -9/Mines | Build established: Mutant 1692 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1924 | -9/Mines | Discovered new exit (range 4) 2003 | -9/Mines | Entered Materials 2003 | -8/Materials | Accompanied by 2 allies 2003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2008 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2060 | -8/Materials | Identified exit to Storage 2688 | -8/Materials | Discovered new exit (range 16) 2696 | -8/Materials | Build established: Tank 2754 | -8/Materials | Entered Factory 2754 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -7/Factory | Garrison activated, responded to threat 3063 | -7/Factory | Identified exit to Factory 3187 | -7/Factory | Lost 3 parts (1n2u) 3513 | -7/Factory | Garrison activated, responded to threat 3544 | -7/Factory | Lost 3 parts (1n2w) 3843 | -7/Factory | Build established: Scavenger-Gunner 4431 | -7/Factory | Build established: Tank 4449 | -7/Factory | System corruption reached 10% 4552 | -7/Factory | Fabricated R-06 Scavenger? 4619 | -7/Factory | Cargo convoy interrupted 4851 | -7/Factory | Fabricated A-02 Transporter? 4925 | -7/Factory | Found Unknown Protection 4925 | -7/Factory | Identified Powered Armor 5154 | -7/Factory | First assault squad dispatched 5229 | -7/Factory | Sucked down chute 5229 | -7/Factory | Entered Waste 5242 | -7/Waste | Spotted C-40 Crusher 5244 | -7/Waste | 1 allies followed down the chute 5244 | -7/Waste | EMP discharged 5249 | -7/Waste | Spotted C-40 Crusher 5257 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5268 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5268 | -7/Waste | Spotted C-40 Crusher 5277 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5278 | -7/Waste | Core integrity fell below 50% 5280 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5284 | -7/Waste | Spotted C-40 Crusher 5285 | -7/Waste | Core integrity fell below 20% 5287 | -7/Waste | Spotted C-40 Crusher 5303 | -7/Waste | Spotted C-40 Crusher 5306 | -7/Waste | Discovered new exit (range 16) 5314 | -7/Waste | Lost 5 parts (2n2u1w) 5316 | -7/Waste | Entered Factory 5553 | -7/Factory | Build established: Mutant 6180 | -7/Factory | Build established: Tank 6244 | -7/Factory | Self-destructed Last Messages --------------- 06223_ U-05 Engineer lays Concrete. 06224_ H-55 Commando destroyed. 06225_ U-05 Engineer lays Concrete. 06236_ K-01 Serf collects debris. 06237_ U-05 Engineer lays Concrete. 06237_ R-06 Scavenger collects Sml. Storage Unit. 06238_ U-05 Engineer lays Concrete. 06239_ R-06 Scavenger collects Tractor Beam. 06239_ R-06 Scavenger collects Targeting Computer. 06240_ U-05 Engineer lays Concrete. 06240_ K-01 Serf collects debris. 06240_ U-05 Engineer lays Concrete. 06241_ System corrupted: Heat flow error (+297). 06241_ U-05 Engineer lays Concrete. 06241_ R-06 Scavenger collects Com. Wheel. 06241_ Slug penetrates Wall. 06242_ U-05 Engineer lays Concrete. 06244_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????h???????????# #????????###########??? | | ?????????????? ?????????# #????????#!! #??? | | ???????????????#h#+####### ####?????#!! #??? | | ???????????????# p #?????#!! #??? | | ???????????????# ####### """ #??? | | ???????????????# r # """ #??? | | ???????????????+ # """ #??? | | ???????????????# o # ! #??? | | ???????????????# r % @ ##+########??? | | ???????????????# ######?? | | ????????????" r # = #?? | | ??????????? # % u ##########+###### # #?? | | ???????????????# ???????# [ #?# # "" #?? | | ??????????????# k u ????????# #?# # "T #?? | | ??????????????## ????????# ### # "" #?? | | ???????????????# ?????????# + + #?? | | ???????????????# ?????????# ### ######## | | ?????????????? ??????????# #?# ## | | ?????????????? ??????????########?# # | | ?????????????? ????????????????????# #T | | ???????????????? ??????????????#######+## | | ?????????????????? ???????????????# # | | ??????????????????????????????????# """# # | | ??????????????????????????????????# """# # | | ??????????????????????????????????# """# # | | ??????????????????????????????????# + + | | ??????????????????????????????? / # # | | ??????????????????????????????##### " " ! # # | | ??????????????????????????????????# "Y" # # | | ??????????????????????????????????# """ # # | | ?????????????????????????????##########/#### # | | ????????????????????????????? ^ # | | ????????????????????????????? ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionThunderBoregun Manual? 0 Play Time 00:41:43 Cumulative 32.5 hours Start 2024.05.21 @ 01:20:41 End 2024.05.22 @ 07:47:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25f4a7da-0145-4ff3-a619-1dfd8271d9c6