Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 21:57:54 Player: erfael Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (123) 615 Value Destroyed (3685) 3685 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 12375 Bonus ------- Follower Combat Kills 414 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -399 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 99/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit 0b10 Decoder Chip [Scout] Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Minigun Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Advanced Signal Interpreter Improved Arc Projector Wave Gun KE Penetrator Power Sword [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 Utility 5 | . . . . . 1 . 1 . . . . 1 . . . 1 . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 79 | 7 6 2 . 1 7 8 9 . . . 1 1 2 10 12 6 . 3 4 Power 15 | 1 . . . 1 1 2 2 . . . . . 1 1 3 2 . . 1 Engine 8 | 1 . . . . 1 . 1 . . . . . . 1 3 1 . . . Core 6 | . . . . 1 . 2 1 . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 24 | 2 4 . . . 1 3 3 . . . 1 . . 5 4 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 24 | 2 4 . . . 1 3 3 . . . 1 . . 5 4 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 18 | 2 . 1 . . 1 2 1 . . . . 1 1 2 2 3 . 1 1 Device 5 | 1 . . . . 1 . . . . . . 1 . . 1 1 . . . Storage 3 | 1 . 1 . . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . . 1 1 . . . . . 1 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 . . . . . . . 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 . . 4 1 3 . . . . . . 2 3 1 . 2 1 Energy Gun 5 | 2 . . . . . 1 . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 1 . . . . . . . . . 3 1 . 1 . Ballistic Cannon 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Launcher 5 | . 2 1 . . 1 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Lost 37 | . 1 . . . 4 1 . . 1 . . 2 . 5 4 1 2 11 5 Power 11 | . . . . . 2 . . . 1 . . 1 . 3 . . . 3 1 Propulsion 9 | . . . . . . . . . . . . . . 1 3 . 1 3 1 Utility 7 | . . . . . . 1 . . . . . 1 . 1 1 . 1 2 . Weapon 10 | . 1 . . . 2 . . . . . . . . . . 1 . 3 3 Highest Loss Streak 8 | . 1 . . . 3 1 . . 1 . . 1 . 3 2 1 1 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 5 7 7 6 6 6 9 9 9 9 9 9 9 9 8 8 8 9 8 5 Power . | . 1 1 1 1 . . . 1 . . . . . . . . 1 . . Propulsion 2 | 1 2 3 3 3 1 1 1 2 2 2 2 1 1 2 3 3 3 3 2 Utility 3 | 1 2 2 1 1 . 3 4 3 4 4 4 5 5 4 2 2 1 2 2 Weapon 2 | . 1 1 1 1 4 5 3 3 3 3 3 3 3 2 1 2 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . 3 . 1 . 1 . . 2 . . 1 . . 1 1 . . . 4 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . . 2 . . . . . 1 1 . . . 2 Weapon 4 | . 1 . . . 1 . . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 100 97 88 88 92 91 92 92 84 87 89 94 96 94 69 15 Engine 6 | . 14 14 14 6 8 . 5 7 7 7 7 6 6 3 9 11 5 2 . Core 4 | . . . . 7 9 16 9 7 6 7 7 1 . . . . 5 1 . Leg 29 | . 28 28 28 28 35 36 30 30 30 30 30 33 33 32 30 28 28 19 4 Device 7 | . 14 14 14 14 17 7 . 7 7 7 7 10 6 6 8 8 6 1 . Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 5 5 1 Processor 7 | . . . . . . 7 12 7 7 7 7 6 10 13 10 10 11 11 2 Protection 4 | . . . . . . 2 7 7 7 7 7 6 6 5 6 5 5 1 . Energy Gun 5 | . 19 . . . . 8 7 7 7 7 7 6 6 3 . . . 3 2 Ballistic Gun 2 | . . . . . 4 . . . . . . . . . 5 16 23 17 1 Ballistic Cannon 2 | . . . . . 4 . . 3 7 7 5 5 6 5 6 2 . . . Launcher 4 | . 4 28 28 28 8 . . 3 . . 1 . . 3 2 3 . . . Peak Build Rating 77 | 8 8 8 9 12 22 36 47 45 45 45 47 51 58 72 64 77 77 70 43 Average Rating 38 | 7 7 8 8 10 20 34 43 43 44 45 46 48 53 58 59 70 71 52 16 On Entrance 36 | . 8 7 8 9 12 19 36 47 45 45 45 47 48 58 50 62 77 70 35 Naked Turns 81 | . . . . . . . . . . . . . . . . . . . 81 Heaviest Build 61 | 12 14 20 20 23 29 37 48 49 49 49 49 50 60 60 58 61 61 60 25 Greatest Support 100 | 20 20 20 20 20 40 40 52 52 52 52 59 69 69 100 95 95 95 92 40 Greatest Overweight (x) 3 | . . . . 1 . . 1 . . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 6 8 8 7 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 8 Average Carried 8 | 5 7 7 6 7 7 9 9 9 9 9 9 9 9 8 8 8 9 8 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 7 7 8 9 10 10 10 9 9 10 10 9 7 9 10 10 8 5 Class Distribution -------------------- 27% | Mutant 16% | Skirmisher 13% | Scavenger-Tank 13% | Scavenger-Skirmisher 9% | Scavenger-Bomber 6% | Assassin 5% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Mutant | -7/Factory Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Assassin | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Matter Collected 3322 | 270 78 65 . 46 10 366 190 120 23 . 88 51 201 473 530 188 372 251 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4788 | 353 283 . . 46 145 201 157 98 58 . 216 93 1169 663 325 266 422 293 . Parts 215 | 31 27 . . 1 17 8 5 1 4 . 7 1 10 32 16 13 20 22 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 1 8 . 7 . . . . . 18 22 . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 83 | . 12 . . . 5 2 5 3 2 . 4 2 5 14 4 6 7 12 . Guns 36 | . 3 . . . . 2 2 1 1 . 2 1 2 . . 3 7 12 . Cannons 14 | . . . . . . . 2 . 1 . 2 1 3 1 4 . . . . AOE 31 | . 8 . . . 5 . 1 1 . . . . . 13 . 3 . . . Classes Destroyed 14 | 3 3 . . . 3 1 1 1 . . . . 1 . . . 1 . . Worker 11 | 4 1 . . . . . . . . . . . . 6 . . . . . Builder 9 | . . . . . 1 . 1 . . . . . . 5 1 1 . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . 2 1 . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . . . . Swarmer 32 | . 6 . . . 3 . 3 . 1 . . . . 4 . . 3 12 . Grunt 28 | . 6 . . . . 2 . 1 . . 3 . . 7 2 5 2 . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . 2 . 1 1 . . . 1 . 2 1 1 1 . . Hunter 3 | . . . . . . . . 1 1 . . . . . 1 . . . . Programmer 4 | . . . . . . . 1 . . . 1 1 . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . Thug 2 | . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 6 3 . . . 6 2 3 2 1 . 3 1 2 6 3 6 4 5 . Combat Bots Only 5 | . 3 . . . 4 2 3 2 1 . 3 1 2 4 2 5 4 5 . Max Kills in Single Turn 5 | 2 3 . . 1 2 1 2 1 1 . 2 1 1 5 2 3 2 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . 3 . . . 2 . 1 1 . . . . . 3 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Hostile Shots Fired 756 | . 34 . . . 38 5 28 25 4 . 5 28 . 183 46 35 35 101 189 Missed 295 | . 7 . . . 13 1 13 17 2 . 3 10 . 71 16 13 11 38 80 Hits 461 | . 27 . . . 25 4 15 8 2 . 2 18 . 112 30 22 24 63 109 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Projectile 460 | . 27 . . . 25 4 15 8 2 . 2 18 . 112 30 22 23 63 109 Critical Strikes 11 | . 1 . . . 1 . . . . . . . . 3 . 1 . 1 4 Damage Taken 7199 | . 369 . . 32 434 230 222 105 33 . 35 240 . 1339 672 389 461 953 1685 Core 1798 | . 58 . . 5 49 35 38 10 . . . 30 . 159 97 14 17 134 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 191 | . . . . . . . . . . . . . . . . 126 65 . . Regen/Repaired (Parts) 302 | . 41 . . . . 17 . . . . . . . . . 113 . . 131 Core Remaining (%) 83 | 100 . . . 74 . 84 . . . . 93 . . . 66 . . 83 . Volleys Fired 226 | 31 22 . . . 9 . 8 10 3 . 6 6 24 34 23 12 17 21 . Largest 4 | 2 2 . . . 2 . 1 1 1 . 1 1 1 2 3 4 4 4 . Hottest 167 | 90 90 . . . 62 . 40 40 40 . 40 40 40 88 96 123 106 167 . Shots Fired 598 | 52 39 . . 1 18 25 12 27 8 . 19 19 94 65 42 47 56 74 . Gun 426 | 52 31 . . . 1 25 4 17 5 . 13 13 70 12 11 42 56 74 . Cannon 92 | . . . . . 1 . 5 5 3 . 3 6 24 24 20 1 . . . Launcher 80 | . 8 . . 1 16 . 3 5 . . 3 . . 29 11 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 266 | . . . . . 2 . 5 5 3 . 3 6 24 24 31 43 56 64 . Thermal 252 | 52 31 . . . . 25 4 17 5 . 13 13 70 12 . . . 10 . Explosive 80 | . 8 . . 1 16 . 3 5 . . 3 . . 29 11 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 6 9 . . 2 5 11 11 13 7 . 14 27 16 8 5 7 4 7 . Robot Miss Streak 7 | 1 1 . . . 1 2 1 1 1 . 1 1 2 3 4 5 3 7 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 . Secondary Targets 7 | . . . . . . . . . . . . . . . . . 4 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 1 . Autonomous 160 | . . . . . . 25 4 17 5 . 13 13 70 13 . . . . . Shots Hit Robots 397 | 37 27 . . 1 12 21 11 23 7 . 15 18 79 44 13 24 33 32 . Core Hits 215 | 15 20 . . 1 15 7 6 5 3 . 8 2 16 56 11 14 17 19 . Critical Kills 3 | . . . . . . . . . . . . . . . 2 . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 1 2 . . 1 . Critical Strikes 16 | . . . . . . . 1 . . . 1 1 1 4 5 . 1 2 . Burn 1 | . . . . . . . . . . . . . . . . . . 1 . Destroy 7 | . . . . . . . . . . . . . . 1 4 . 1 1 . Blast 7 | . . . . . . . 1 . . . 1 1 1 2 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 65 | . . . . . 1 . 28 . . . . 1 . 13 2 . . . 20 Impact 30 | . . . . . 1 . 28 . . . . 1 . . . . . . . Slashing 35 | . . . . . . . . . . . . . . 13 2 . . . 20 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13039 | 440 696 . . 45 573 612 499 596 187 . 455 553 2353 3114 436 1126 593 758 3 Guns 6586 | 440 245 . . . 18 612 114 373 149 . 339 404 1747 267 89 438 593 758 . Cannons 1656 | . . . . . . . 117 39 38 . 87 149 606 309 311 . . . . Explosions 4136 | . 451 . . 45 555 . 102 184 . . 29 . . 2046 36 688 . . . Melee 658 | . . . . . . . 166 . . . . . . 492 . . . . . Ramming 3 | . . . . . . . . . . . . . . . . . . . 3 Kinetic 3482 | . . . . . 18 . 117 39 38 . 87 149 606 309 400 438 593 688 . Thermal 5347 | 440 245 . . . . 612 114 373 149 . 339 404 1747 267 . 587 . 70 . Explosive 3549 | . 451 . . 45 555 . 102 184 . . 29 . . 2046 36 101 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 166 | . . . . . . . 166 . . . . . . . . . . . . Slashing 492 | . . . . . . . . . . . . . . 492 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 2 2 2 3 . 2 1 1 1 1 1 . 15 18 22 . 3 3 1 Average Corruption 6 | . 2 2 2 2 . 2 1 1 1 1 1 . 8 16 19 . 3 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 141 | . 3 3 4 7 . 3 1 5 2 1 5 . 6 46 39 . 4 12 . Message Errors 27 | . . . 2 1 . . . 1 1 . 1 . 2 10 7 . 1 1 . Matter Fused 26 | . . 1 1 2 . 2 . . . . 1 . 2 9 7 . . 1 . Heat Flow Errors 13 | . 1 . . . . . 1 1 . . . . 1 6 2 . . 1 . Energy Discharges 27 | . 2 . . . . . . 1 1 . 3 . 1 10 6 . 1 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 25 | . . 2 1 3 . . . 1 . 1 . . . 7 8 . 1 1 . Data Loss (major) 6 | . . . . . . 1 . . . . . . . 1 2 . 1 1 . Misfires 3 | . . . . 1 . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . 1 3 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 388 | . . . . . 7 . 86 27 . . . . . 180 28 60 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 151 | . . . . . 7 . . 27 . . . . . 29 28 60 . . . Melee 237 | . . . . . . . 86 . . . . . . 151 . . . . . Knockbacks 6 | . . . . . . . 2 . 1 . 1 . . . 2 . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 628 | . 45 . . 15 84 . 29 . . . . . . 247 151 56 . . 1 Shots 23 | . 2 . . 1 5 . 1 . . . . . . 7 6 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 240 402 . . . 24 . 157 142 20 . 30 13 247 274 331 210 392 236 . Average Temperature 89 | 73 131 . . . 6 . 50 43 14 . 15 7 94 88 103 96 143 72 . Received Heat Transfer 1110 | . 150 . . . 144 36 . 9 . . 9 30 . 315 75 207 90 . 45 Effects 7 | 1 1 . . . . . . . . . . . . 3 . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 5 | 1 . . . . . . . . . . . . . 3 . 1 . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . . . . . . . Parts Melted 12 | 2 3 . . . . 1 1 1 . . . 3 . . . . . 1 . Heat Transferred 7342 | 1142 657 . . . . 777 148 481 185 . 407 444 2183 333 . 400 . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Maximum Alert Level 1 | . 1 . . . . 1 . . . . . . . 1 . 1 . . . Low Security (%) 88 | 100 84 100 . 100 100 96 100 . . . . 100 100 45 100 57 . . 100 Level 1 11 | . 15 . . . . 3 . . . . . . . 54 . 42 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 392 | 10 253 72 . 21 141 224 124 . . . . 31 3 392 153 237 . . 52 Initial 153 | . . 72 . . . 21 101 . . . . . . . 153 18 . . 52 Average 58 | 1 70 18 . 1 44 26 54 . . . . 3 . 187 46 103 . . 11 Influence Increases 3402 | 70 399 . . 31 183 324 462 70 50 . 100 77 8 595 211 303 140 300 79 Destroy 0b10 Robot/C 1840 | . 240 . . 20 100 160 220 60 40 . 80 40 . 280 100 120 140 240 . Destroy 0b10 Robot/NC 190 | 70 10 . . . 10 15 5 . . . . . . 65 10 5 . . . Destroy Leader 376 | . 40 . . . 32 34 70 10 10 . 20 20 . 60 30 20 . 30 . Allied During Kill 154 | . . . . 1 . 105 43 . . . . . . . 5 . . . . Successful Hack 67 | . 14 . . . 4 6 16 . . . . 15 . . 4 4 . . 4 Disable Machine 225 | . 30 . . . 15 . 30 . . . . . . 60 . 90 . . . Destroy Structure 385 | . 50 . . 10 22 4 33 . . . . 2 8 130 32 64 . . 30 Lose Combat Pursuer 165 | . 15 . . . . . 45 . . . . . . . 30 . . 30 45 Influence Decreases 3387 | 70 214 185 . 31 131 152 634 122 50 . 100 76 9 282 486 122 316 259 148 Entered New Map 591 | . . 113 . . . 31 123 20 . . . . 1 . 160 20 82 9 32 Time Decay 2331 | 70 204 72 . 31 91 116 365 102 50 . 100 66 8 232 272 92 214 140 106 Lost Part 299 | . 10 . . . 40 5 . . . . . 10 . 50 34 10 20 110 10 Lost Ally 166 | . . . . . . . 146 . . . . . . . 20 . . . . Squads Dispatched 24 | . 1 . . . 5 5 4 . . . . 1 . 4 . 1 . . 3 Investigation 7 | . . . . . . 4 1 . . . . . . . . . . . 2 Extermination 7 | . . . . . . . 3 . . . . 1 . 2 . . . . 1 Reinforcement 5 | . 1 . . . 2 . . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Distress Signals 5 | . . . . . . . 1 . . . . . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 147 | . 18 . . . 12 7 14 7 1 . 4 2 5 16 9 7 7 19 19 Peak Tracking Total 13 | . 4 . . . 6 2 3 4 1 . 3 1 2 5 3 2 7 5 13 Tactical Retreats 7 | . 1 . . . . . 1 . . . . . . . 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Traps Triggered 12 | . 3 . . . . 4 1 . . . . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Machines Disabled 15 | . 2 . . . 1 . 2 . . . . . . 4 . 6 . . . Max in Single Turn 5 | . 1 . . . 1 . 1 . . . . . . 2 . 5 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Machines Accessed 29 | . 2 . 1 1 3 8 3 . . 2 . 3 . 3 1 1 . . 1 Terminals 15 | . 1 . . . 3 6 2 . . . . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . 1 . . . . . 1 . 1 . 1 . . 1 Recycling Units 2 | . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 4 . 1 1 7 20 5 . . 17 . 4 . 5 3 2 . . 3 Successful 44 | . 3 . 1 1 5 7 1 . . 17 . 2 . 1 2 2 . . 2 Failed 28 | . 1 . . . 2 13 4 . . . . 2 . 4 1 . . . 1 Catastrophic 4 | . . . . . . 3 . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 . 1 . 4 9 3 . . . . 2 . . 1 . . . . Terminals 34 | . 2 . . . 7 16 3 . . . . 2 . 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . 2 . . . . 3 . . . . . 1 . 2 . 2 . . 3 Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 27 | . . . 1 1 3 2 1 . . 17 . . . . 2 . . . . Record 3 | . . . . . . 1 . . . . . . . . 2 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 2 . . . . . . . . . 2 . . 2 Scan Component 4 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 Repair 4 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 2 . . . . . 1 . . . . . . . Terminals 6 | . 1 . . . 2 2 . . . . . 1 . . . . . . . Botnet 6 | . 1 . . . 2 2 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 1 7 2 . . . . 1 . 1 1 . . . 1 Full Trace Events 5 | . . . . . . 3 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 Time 164 | . 26 . . . . 38 . . . . . . . . . 50 . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 40 | . . . . . . . . . . . . . . 40 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Total Allies 16 | . . 1 . . . 10 . . . . . . 1 . 4 . . . . Largest Group 10 | . . 1 1 1 . 10 10 . . . . . 1 . 3 2 . . . Highest-Rated Group 173 | . . 31 31 31 . 173 173 . . . . . 31 . 82 51 . . . Highest-Rated Ally 39 | . . 31 31 31 . 29 29 . . . . . 31 . 39 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . 2 . 38 56 . . . . . 7 . 16 6 . . . Total Damage 1265 | . . . . 22 . 493 481 . . . . . 105 . 104 60 . . . Kills 14 | . . . . 1 . 6 6 . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Active Infowar (turns) 7617 | 297 834 309 286 386 374 301 . 747 411 120 619 611 165 904 854 291 108 . . Terrain 3605 | . . . . . 372 301 . . . . . 610 165 904 854 291 108 . . Seismic 4870 | 297 834 309 286 386 374 102 . 747 411 120 619 385 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 3 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Turns Passed 10368 | 532 834 309 286 386 374 516 1068 747 411 120 619 611 165 1071 854 291 455 283 436 Spaces Moved 7127 | 197 579 246 237 253 261 328 731 582 331 99 475 413 92 686 524 145 334 156 458 Core 384 | 4 . . . . . . . . . . . . . . . . . . 380 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 6743 | 193 579 246 237 253 261 328 731 582 331 99 475 413 92 686 524 145 334 156 78 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 122 122 122 124 124 120 120 120 120 120 50 Average Speed 120 | 118 120 120 120 152 120 120 125 122 122 122 124 124 124 122 126 120 121 121 74 Slowest Speed 200 | 120 120 120 120 190 120 120 192 122 122 122 125 124 124 124 190 120 122 123 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . 2 . . . . . . . 16 . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 6 98 47 60 69 23 51 16 69 57 72 61 9 71 16 62 5 48 15 16 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 5 1 . 1 . . . . . 1 . . Spaces Dug 122 | . . . . . 1 . 22 . . . . 1 . 7 71 . . . 20 Terrain Destroyed 487 | . 46 . . 10 23 4 34 33 2 . 21 2 8 131 113 35 . 5 20 Melee 51 | . . . . . 1 . 22 . . . . 1 . 7 . . . . 20 Projectile 36 | . . . . . . 4 1 1 2 . 2 1 8 7 5 . . 5 . AOE 400 | . 46 . . 10 22 . 11 32 . . 19 . . 117 108 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Total 8445 | 440 682 260 239 253 301 452 823 608 335 98 498 504 118 850 668 235 352 206 523 Wait 822 | 200 61 12 . . 12 105 36 9 1 . 10 79 . 94 96 62 . 25 20 Move 7109 | 196 578 245 236 252 260 327 730 581 330 98 474 413 91 685 523 144 333 155 458 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 44 | 6 6 . 1 . 7 4 1 3 . . 2 2 . 3 3 4 1 . 1 Fast Attach 30 | 7 1 . . . 1 2 2 . . . . . 1 1 8 2 . 1 4 Attach 28 | . . 1 . . 6 3 1 . 1 . . 2 1 3 2 3 1 3 1 Detach 8 | . . . . . 1 2 1 . . . . . . . 1 1 . 1 1 Swap 54 | . 6 1 . 1 3 4 11 3 . . 4 1 1 9 6 4 . . . Drop 42 | . 8 1 2 . 1 5 5 2 . . 2 . . 8 4 3 . . 1 Fire 226 | 31 22 . . . 9 . 8 10 3 . 6 6 24 34 23 12 17 21 . Melee 65 | . . . . . 1 . 28 . . . . 1 . 13 2 . . . 20 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 4) 774 | -10/Materials | Repaired Aluminum Leg 842 | -10/Materials | Discovered new exit (range 6) 969 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Discovered new exit (range 16) 1367 | -10/Materials | Entered Mines 1392 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1463 | -10/Mines | Discovered new exit (range 4) 1518 | -10/Mines | Discovered new exit (range 9) 1613 | -10/Mines | Discovered new exit (range 13) 1618 | -10/Mines | Received a Mining Laser from a helpful Derelict 1668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1669 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Exiles 1676 | -10/Exiles | Accompanied by 1 ally 1705 | -10/Exiles | Met 8R-AWN 1726 | -10/Exiles | Met EX-HEX 1759 | -10/Exiles | Met EX-BIN 1774 | -10/Exiles | Aligned with FarCom system 1775 | -10/Exiles | Given EX-Vault access code 1807 | -10/Exiles | Opened EX-Vault 1840 | -10/Exiles | Found AWS/Thermal 1858 | -10/Exiles | Exiles lab attacked by MAIN.C 1950 | -10/Exiles | Discovered new exit (range 11) 1962 | -10/Exiles | Left Exiles lab with AWS/Thermal 1962 | -10/Exiles | Entered Mines 1962 | -9/Mines | Accompanied by 1 ally 1963 | -9/Mines | Assembled infested the area 2034 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2119 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2198 | -9/Mines | Discovered new exit (range 16) 2348 | -9/Mines | Entered Materials 2348 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2461 | -8/Materials | Identified exit to Storage 2645 | -8/Materials | Build established: Scavenger-Skirmisher 2722 | -8/Materials | Entered Storage 2752 | -8/Storage | Lost 3 parts (1p2w) 2809 | -8/Storage | Garrison activated, responded to threat 2988 | -8/Storage | Repaired Imp. Terrain Scanner 3132 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3178 | -8/Storage | Discovered new exit (range 16) 3238 | -8/Storage | Entered Factory 3238 | -7/Factory | Accompanied by 10 allies 3238 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3435 | -7/Factory | Build established: Commander-Mutant 3722 | -7/Factory | Lost 5 allies 3976 | -7/Factory | Identified exit to Lower Caves 4306 | -7/Factory | Entered Lower Caves 4383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4448 | -7/Lower Caves | Encountered a Warlord checkpoint 4564 | -7/Lower Caves | Learned location of Zion (-6) 4593 | -7/Lower Caves | Build established: Scavenger-Bomber 4603 | -7/Lower Caves | Learned 4 Factory zone layouts 5005 | -7/Lower Caves | Discovered new exit (range 6) 5011 | -7/Lower Caves | Identified exit to Lower Caves 5053 | -7/Lower Caves | Entered another Lower Caves area 5053 | -7/Lower Caves | Discovered new exit (range 12) 5067 | -7/Lower Caves | Identified exit to Factory 5075 | -7/Lower Caves | Learned Factory security intel 5310 | -7/Lower Caves | Discovered new exit (range 15) 5324 | -7/Lower Caves | Identified exit to Data Miner 5464 | -7/Lower Caves | Entered Data Miner 5464 | -7/Data Miner | Discovered new exit (range 6) 5480 | -7/Data Miner | Identified exit to Proximity Caves 5496 | -7/Data Miner | Met Data Miner 5557 | -7/Data Miner | Received God Mode back door access code from Data Miner 5584 | -7/Data Miner | Entered Proximity Caves 5621 | -6/Proximity Caves | Build established: Scavenger-Tank 5758 | -6/Proximity Caves | Learned Factory terminal intel 5881 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6203 | -6/Proximity Caves | Entered Factory 6203 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6204 | -6/Factory | Identified exit to Extension 6207 | -6/Factory | Loaded intel: 28 terminal locations 6605 | -6/Factory | Build established: Skirmisher 6814 | -6/Factory | Sucked down chute 6814 | -6/Factory | Entered Waste 6815 | -6/Waste | Met a frightened Derelict 6826 | -6/Waste | Spotted C-40 Crusher 6829 | -6/Waste | EMP discharged 6829 | -6/Waste | Spotted C-40 Crusher 6832 | -6/Waste | Destroyed C-40 Crusher 6859 | -6/Waste | Destroyed C-40 Crusher 6863 | -6/Waste | Spotted C-40 Crusher 6873 | -6/Waste | Spotted C-40 Crusher 6883 | -6/Waste | Destroyed C-40 Crusher 6901 | -6/Waste | Destroyed C-40 Crusher 6929 | -6/Waste | EMP discharged 6929 | -6/Waste | System corruption reached 10% 6930 | -6/Waste | Spotted C-40 Crusher 6939 | -6/Waste | Destroyed C-40 Crusher 6966 | -6/Waste | Discovered new exit (range 12) 6978 | -6/Waste | Identified exit to Factory 6979 | -6/Waste | Entered Factory 7560 | -6/Factory | AWS/Thermal suddenly broke down 7718 | -6/Factory | Discovered exit to Extension (range 16) 8011 | -6/Factory | Lost 3 parts (2p1n) 8050 | -6/Factory | Entered Extension 8191 | -6/Extension | Build established: Assassin 8534 | -6/Extension | Rescued a captive Derelict 8630 | -6/Extension | Crushed by falling debris 8639 | -6/Extension | Rescued a captive Derelict 8685 | -6/Extension | Rescued a captive Derelict 8686 | -6/Extension | Rescued a captive Derelict 8877 | -6/Extension | Discovered new exit (range 10) 8878 | -6/Extension | Discovered new exit (range 6) 8896 | -6/Extension | Identified exit to Cetus 8898 | -6/Extension | Identified exit to Factory 8904 | -6/Extension | Entered Factory 8904 | -5/Factory | Accompanied by 2 allies 8904 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8905 | -5/Factory | Identified exit to Upper Caves 8993 | -5/Factory | Repaired Flexi-carbon Leg 9008 | -5/Factory | Discovered new exit (range 10) 9018 | -5/Factory | Identified exit to Factory 9097 | -5/Factory | Build established: Scavenger-Skirmisher 9169 | -5/Factory | Garrison activated, responded to threat 9195 | -5/Factory | Entered Upper Caves 9267 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9390 | -5/Upper Caves | Spotted B-75 Beast 9481 | -5/Upper Caves | Build established: Scavenger-Tank 9639 | -5/Upper Caves | Discovered new exit (range 9) 9648 | -5/Upper Caves | Identified exit to Upper Caves 9650 | -5/Upper Caves | Entered another Upper Caves area 9780 | -5/Upper Caves | Lost 8 parts (2p2n2u2w) 9866 | -5/Upper Caves | Discovered exit to Factory (range 12) 9916 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9933 | -5/Upper Caves | Entered Factory 9933 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10028 | -4/Factory | Repaired Flexi-carbon Leg? 10051 | -4/Factory | Released all parts (5) 10071 | -4/Factory | Incoming investigation squad redirected 10334 | -4/Factory | Core integrity fell below 50% 10350 | -4/Factory | Lost 3 parts (1p1n1w) 10353 | -4/Factory | Build established: Mutant 10365 | -4/Factory | Core integrity fell below 20% 10369 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10326_ Acquired Hrd. Medium Armor Plating. 10330_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 10331_ Penetrated by Slug. 10337_ Slug penetrates S-27 Virus. 10337_ S-27 Virus destroyed. 10346_ Slammed into K-01 Serf. 10352_ C-30 ARC bursts open, deploying its payload. 10352_ G-73 Enforcer unfolds itself. 10352_ G-67 Veteran unfolds itself. 10353_ C-30 ARC bursts open, deploying its payload. 10353_ H-77 Assassin unfolds itself. 10353_ Slug penetrates Y-64 Sentinel. 10353_ Penetrated by Slug. 10355_ Slug penetrates H-77 Assassin. 10355_ H-77 Assassin suffers critical hit (Destroy). 10363_ Slug penetrates Wall. 10368_ Penetrated by Slug. 10368_ Slug penetrates Wall. 10369_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #######+############?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ^ ??? ?????????????????????? | | ??? ???????????????????? | | ??? #??????????????????? | | #######/########????????# #??????????????????? | | #????????# #??????????????????? | | #????????# #??????????????????? | | ! #????????# #??????????????????? | | #????????# #??????????????????? | | = #????????# #??????????????????? | | #????????# #??????????????????? | | ! #????????# #??????????????????? | | #????????# #??????????????????? | | #####/###"######????????# #??????????????????? | | ????# ## #?????????# #??????????????????? | | ????# ## """ #?????????# #??????????????????? | | ????# ## """ #?????????#@ #????####??????????? | | ????# ##] """ #??? ????# #??? ??????????? | | ????# ## #???? ????# #??? """"??????????? | | ????# #?? ?????? ??## ##? """""?????????? | | ????# #?###+###????? # #?] """"""????????? | | ????# #?# #######+## # " """" #????? | | ##### ### "%" # ??????? | | %" g g h ; """""?????????? | | ######### ] Y p h # """""?????????? | | ????????# ##/####### Y # """"??????????? | | ????????####### """ ## #? """"??????????? | | ??????????????# "T" #### ###? ??????????? | | ??????????????# #??# #???? ] ?????????? | | ??????????????# ! #??# s ;????######?????????? | | ??????????????# ####s #???????????????????? | | ??????????????# / #???????????????????? | | ??????????????# """" ########???????????????????? | | ??????????????# """" #??????????????????????????? | | ??????????????# """" #??????????????????????????? | | ??????????????#! """" #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????###?####???????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 25 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 54% | -10/Materials Imp. Terrain Scanner | 22% | -8/Storage Flexi-carbon Leg | 16% | -5/Factory Flexi-carbon Leg | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed DamperImpactCanceller Manual? 0 Play Time 02:00:10 Cumulative 53.1 hours Start 2025.09.19 @ 22:18:06 End 2025.10.08 @ 21:57:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f096ce7-46eb-434b-84fb-7d561acb75ff