Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 19:59:43 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1071) 1071 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 3375 Bonus ------- Follower Combat Kills 91 Friendly Fire -32 Cogmind --------- Core Integrity 272/550 Matter 175/300 Energy 410/410 System Corruption 7% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Small Storage Unit High-capacity Battery (250) Hacking Suite Thief Drone Bay (3/3) Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Small Storage Unit High-capacity Battery Hacking Suite Thief Drone Bay Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 39 | . 7 1 . 5 26 Power 5 | . . . . . 5 Engine 4 | . . . . . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | . 2 . . . 5 Treads 6 | . 2 . . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | . 3 . . 2 7 Device 3 | . . . . 1 2 Storage 3 | . 2 . . . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 15 | . 2 1 . 3 9 Energy Gun 12 | . 2 1 . 2 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 16 | . . 1 . 1 14 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 8 | . . 1 . 1 6 Highest Loss Streak 5 | . . 1 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 100 100 99 79 Engine 11 | . 14 14 14 14 7 Treads 21 | . 18 28 28 28 10 Device 2 | . . . . . 6 Storage 15 | . 14 14 14 14 18 Processor 4 | . . . . . 14 Protection 9 | . 8 14 14 13 3 Energy Gun 23 | . 21 28 28 27 14 Naked Turns . | . . . . . . Heaviest Build 41 | 13 36 36 36 36 41 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | . 25 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 Most Carried 12 | . 9 9 10 11 12 Average Carried 8 | . 6 8 8 10 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 6 9 8 10 10 8 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 559 | 170 107 11 . 74 197 Remotely . | . . . . . . Salvage Created 1222 | . 95 116 . 197 814 Parts 72 | . 4 6 . 11 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 2 2 . 6 16 Guns 15 | . 2 1 . 5 7 Cannons 1 | . . . . . 1 AOE 10 | . . 1 . 1 8 Classes Destroyed 8 | . 1 1 . 2 4 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Operator 1 | . . . . . 1 Swarmer 5 | . . . . 5 . Grunt 17 | . 2 2 . 1 12 Sentry 4 | . . . . . 4 Best Kill Streak 7 | . 2 2 . 2 7 Combat Bots Only 5 | . 2 2 . 2 5 Max Kills in Single Turn 4 | . 1 1 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1884 | . 83 114 . 249 1438 Core 352 | . 10 10 . 54 278 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 73 | . 5 7 . 14 47 Largest 2 | . 2 2 . 2 2 Hottest 124 | . 90 90 . 90 124 Shots Fired 137 | . 10 13 . 28 86 Gun 119 | . 10 13 . 28 68 Cannon 12 | . . . . . 12 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 1 | . 1 . . . . Thermal 33 | . . . . . 33 Explosive 6 | . . . . . 6 Electromagnetic 97 | . 9 13 . 28 47 Robot Hit Streak 20 | . 3 5 . 6 20 Robot Miss Streak 4 | . 3 2 . 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 106 | . 6 10 . 24 66 Core Hits 68 | . 4 4 . 10 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3070 | . 95 231 . 497 2247 Guns 1408 | . 68 116 . 307 917 Cannons 186 | . . . . . 186 Explosions 1452 | . 27 115 . 178 1132 Melee . | . . . . . . Ramming 24 | . . . . 12 12 Kinetic . | . . . . . . Thermal 1211 | . 27 115 . 178 891 Explosive 670 | . . . . . 670 Electromagnetic 1165 | . 68 116 . 307 674 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 1 1 7 Average Corruption 2 | . 1 1 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . 2 2 6 6 25 Message Errors 4 | . . 1 1 . 2 Matter Fused 16 | . 2 . . 4 10 Heat Flow Errors 5 | . . . 1 1 3 Energy Discharges 4 | . . . 1 . 3 Data Loss (minor) 6 | . . . 2 . 4 Data Loss (major) 2 | . . . 1 . 1 Misfires 1 | . . . . 1 . Alerts 2 | . . 1 . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 123 | . . . . 22 101 Projectiles . | . . . . . . Explosions 123 | . . . . 22 101 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 211 | . 20 48 . 50 93 Shots 8 | . 1 2 . 2 3 Rammed 3 | . . . . 1 2 Targets Rammed 4 | . . . . 2 2 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 430 | . 120 284 175 238 430 Average Temperature 115 | . 53 131 92 88 135 Received Heat Transfer 759 | . 36 36 . 30 657 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 1 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1923 | . 50 150 . 300 1423 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 2 . 3 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 301 | . 56 96 . 196 301 Initial 60 | . . 21 . . 60 Average 118 | . 27 91 . 103 171 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | . 100 100 . 100 58 Level 1 16 | . . . . . 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 6 2 . 14 34 Peak Tracking Total 5 | . 2 2 . 4 5 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 3 | . . 2 . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 2 . . 1 3 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 7 . . 1 7 Successful 8 | . 4 . . 1 3 Failed 7 | . 3 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 7 . 1 . 5 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 Terminals 5 | . 3 . . . 2 Assimilate 1 | . 1 . . . . Botnet 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . 1 . . 2 . Largest Group 2 | . 1 . . 2 1 Highest-Rated Group 45 | . 10 . . 45 31 Highest-Rated Ally 31 | . 10 . . 31 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . 17 8 Total Damage 318 | . . . . 298 20 Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3133 | . 341 329 725 766 972 Spaces Moved 1601 | 1 205 190 450 414 341 Core 19 | . . . . . 19 Treads 1411 | . 121 190 450 414 236 Legs 85 | 1 84 . . . . Wheels . | . . . . . . Hover 86 | . . . . . 86 Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 169 | 120 143 160 160 160 216 Slowest Speed 650 | 120 160 160 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 2 37 44 89 89 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . 2 . . 18 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 82 | . 2 . . 18 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1867 | . 242 202 455 490 478 Wait 117 | . 13 5 4 51 44 Move 1596 | . 204 189 449 413 341 Hop . | . . . . . . Pick Up 16 | . 6 . 2 1 7 Fast Attach 19 | . 4 . . 2 13 Attach 13 | . . 1 . 2 10 Detach 6 | . . . . 2 4 Swap 7 | . 3 . . 1 3 Drop 16 | . 7 . . 2 7 Fire 73 | . 5 7 . 14 47 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . . . . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 538 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 664 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Entered Exiles 711 | -10/Exiles | Met 8R-AWN 735 | -10/Exiles | Met EX-HEX 801 | -10/Exiles | Met EX-BIN 951 | -10/Exiles | Met EX-DEC 1133 | -10/Exiles | Visited The Gauntlet 1383 | -10/Exiles | Discovered new exit (range 10) 1396 | -10/Exiles | Entered Mines 1666 | -9/Mines | Learned 4 Materials zone layouts 1839 | -9/Mines | Discovered new exit (range 8) 1863 | -9/Mines | Discovered new exit (range 8) 1909 | -9/Mines | Found the Drone Emporium 1918 | -9/Mines | Found Prototype Device 1918 | -9/Mines | Identified Thief Drone Bay 1954 | -9/Mines | Learned location of 1 exit from Materials 2162 | -9/Mines | Entered Materials 2162 | -8/Materials | Accompanied by 1 ally 2162 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2163 | -8/Materials | Identified exit to Storage 2164 | -8/Materials | Identified exit to Factory 2167 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2791 | -8/Materials | Lost 5 parts (1p2n2w) 2865 | -8/Materials | Build established: Skirmisher 3045 | -8/Materials | Lost 3 parts (1n2w) 3121 | -8/Materials | Garrison activated, responded to threat 3131 | -8/Materials | Core integrity fell below 50% 3134 | -8/Materials | Self-destructed Last Messages --------------- 03121_ ALERT: Activating Garrison Access M001. 03121_ K-01 Serf collects debris. 03124_ U-05 Engineer lays Concrete. 03125_ System corrupted: Matter fused (-9). 03125_ R-06 Scavenger collects Med. Matter Pod. 03125_ K-01 Serf collects debris. 03125_ U-05 Engineer lays Concrete. 03128_ R-06 Scavenger collects Aluminum Leg. 03128_ U-05 Engineer lays Concrete. 03128_ Imp. Sensor Array destroyed. 03128_ Destroyed Imp. Sensor Array. 03128_ U-05 Engineer lays Concrete. 03130_ U-05 Engineer builds a Wall. 03131_ R-06 Scavenger collects Aluminum Leg. 03131_ U-05 Engineer lays Concrete. 03132_ K-01 Serf collects debris. 03132_ G-47 Trooper destroyed. 03133_ U-05 Engineer lays Concrete. 03133_ Grenade Launcher destroyed. 03134_ U-05 Engineer lays Concrete. 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