Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:21:40 Player: Singularius Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (920) 920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 7062 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Follower Combat Kills 149 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Improved Sensor Array EM Disruption Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Makeshift Flight Unit Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Improved Reaction Control System > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Advanced Heat Sink Matter Compressor Improved Sensor Array [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon CR-A16's Pointy Stick Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 . 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . 1 1 . . . . . Utility 5 | . . . . 1 . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 75 | 5 3 . 12 6 2 8 11 1 . 3 8 16 Power 13 | 1 . . 1 1 1 4 1 . . . 2 2 Engine 4 | 1 . . 1 1 1 . . . . . . . Core 9 | . . . . . . 4 1 . . . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . 8 . 1 4 2 . . . 5 6 Treads . | . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 9 | . . . . . . 3 2 . . . 3 1 Flight 15 | . . . 6 . 1 1 . . . . 2 5 Utility 20 | . 2 . . 4 . . 8 . . 2 1 3 Device 12 | . . . . 1 . . 7 . . 2 . 2 Storage 1 | . 1 . . . . . . . . . . . Processor 6 | . 1 . . 3 . . . . . . 1 1 Hackware 1 | . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 1 . 3 1 . . . 1 . 1 . 5 Energy Gun 2 | 1 . . 1 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 2 . . . 1 . . Parts Lost 40 | . . . . . 1 7 8 2 . . . 22 Power 6 | . . . . . . 1 1 . . . . 4 Propulsion 20 | . . . . . . 4 4 1 . . . 11 Utility 10 | . . . . . . 2 3 1 . . . 4 Weapon 4 | . . . . . 1 . . . . . . 3 Highest Loss Streak 8 | . . . . . 1 4 4 2 . . . 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 4 | 3 5 8 6 4 5 4 4 5 5 5 4 3 Power . | . 1 1 1 1 1 1 . . . . . . Propulsion . | 1 2 2 . . . . 1 1 1 1 . . Utility 2 | . . . . . . 2 3 4 4 3 3 3 Weapon . | . 2 5 4 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . 3 3 1 4 2 . . . . 4 Power 2 | . . . . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . . 1 . . 2 . . . . 4 Weapon 8 | . . . 3 2 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 90 100 95 97 98 67 62 56 33 39 54 61 Engine 3 | . 14 14 11 18 18 4 . . . . . . Core 3 | . . . . . . 5 6 5 . . 2 8 Wheel 2 | . 28 28 17 . . . . . . . . . Hover 5 | . . . . . . 9 16 5 . . 5 8 Flight 12 | . . . 11 36 36 22 12 6 6 6 9 15 Device 8 | . . . . 7 9 4 12 12 6 12 10 9 Storage 1 | . 14 14 7 . . . . . . . . . Processor 8 | . 4 14 11 16 18 11 6 6 6 6 11 7 Hackware 3 | . . . . . . . . 6 6 6 6 2 Ballistic Gun 1 | . 14 14 7 . . . . . . . . . Special Weapon 1 | . . . 3 9 7 . . 3 . . . . Slashing Weapon 2 | . . . . 6 9 7 6 6 6 . . 1 Piercing Weapon 2 | . . . . . . . . . . 5 6 2 Peak Build Rating 60 | 5 7 7 13 24 29 32 52 45 21 31 58 60 Average Rating 31 | 3 6 7 11 21 25 28 44 42 21 25 33 45 On Entrance 21 | . 5 7 7 11 24 25 32 40 21 21 26 58 Naked Turns 20 | . . . . . . . . . . . . 20 Heaviest Build 26 | 9 15 15 19 16 18 15 12 14 4 9 17 26 Greatest Support 29 | 26 26 26 26 16 17 21 29 20 5 5 17 25 Greatest Overweight (x) 2 | 1 . . 2 . 1 . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 8 6 4 4 4 4 5 5 4 4 3 Final Capacity 8 | 5 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 5 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 48% | Mutant 21% | Scout 8% | Ninja 8% | Scavenger-Ninja 4% | Scavenger-Scout 4% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Ninja | -5/Proximity Caves Scavenger-Ninja | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 1381 | 185 . . 117 . . 55 72 70 . 175 398 309 Remotely . | . . . . . . . . . . . . . Salvage Created 896 | . . . 133 . . 46 72 . . 87 . 558 Parts 58 | . . . 16 . . 2 7 . . . . 33 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 24 | . . . 6 . . 1 . . . . . 17 Melee 7 | . . . . . . 1 . . . . . 6 Guns 6 | . . . 6 . . . . . . . . . AOE 11 | . . . . . . . . . . . . 11 Classes Destroyed 10 | . . . 2 . . 1 2 . . . . 5 Worker 4 | . . . . . . . 4 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 Swarmer 13 | . . . 5 . . . . . . . . 8 Cutter 3 | . . . . . . . . . . . . 3 Grunt 3 | . . . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . 2 Best Kill Streak 12 | . . . 3 . . 1 4 . . . . 12 Combat Bots Only 11 | . . . 3 . . 1 . . . . . 11 Max Kills in Single Turn 7 | . . . 2 . . 1 1 . . . . 7 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 7 | . . . . . . . . . . . . 7 Melee 1 | . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 415 | . 2 . 34 . 24 58 98 20 7 . 19 153 Missed 188 | . 1 . 11 . 13 31 51 12 6 . 12 51 Hits 227 | . 1 . 23 . 11 27 47 8 1 . 7 102 Melee 28 | . . . . . . . . . . . . 28 Projectile 199 | . 1 . 23 . 11 27 47 8 1 . 7 74 Critical Strikes 16 | . . . . . . . . 1 . . . 15 Damage Taken 3842 | . 16 . 184 . 167 394 815 93 24 . 107 2042 Core 1549 | . . . 19 . 51 126 270 5 24 . 51 1003 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 6 | . . . . . . . 6 . . . . . Core Remaining (%) 87 | 100 . 100 95 . 90 82 . . . . 58 . Volleys Fired 31 | . 3 . 11 1 3 . . 1 . . . 12 Largest 2 | . 2 . 2 1 1 . . 1 . . . 1 Hottest 156 | . 70 . 156 100 100 . . 100 . . . 46 Shots Fired 41 | . 6 . 19 1 3 . . 1 . . . 11 Gun 21 | . 6 . 15 . . . . . . . . . Cannon 1 | . . . 1 . . . . . . . . . Launcher 11 | . . . . . . . . . . . . 11 Special 8 | . . . 3 1 3 . . 1 . . . . Kinetic 8 | . 3 . 5 . . . . . . . . . Thermal 22 | . 3 . 14 1 3 . . 1 . . . . Explosive 11 | . . . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 2 . 4 . . . . . . . . 10 Robot Miss Streak 3 | . 3 . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 50 | . 2 . 13 . . 6 5 . . 2 2 20 Core Hits 44 | . . . 7 . . 1 3 . . 1 . 32 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 . . . . . 1 Burn 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 124 | . . . . 6 3 21 30 4 . 3 12 45 Impact . | . . . . . . . . . . . . . Slashing 89 | . . . . 6 3 21 30 4 . . . 25 Piercing 35 | . . . . . . . . . . 3 12 20 Sneak Attacks 8 | . . . . . . . 5 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3283 | . 37 . 209 . . 210 388 . . 142 72 2225 Guns 180 | . 37 . 143 . . . . . . . . . Cannons 18 | . . . 18 . . . . . . . . . Explosions 1759 | . . . . . . . . . . . . 1759 Melee 1225 | . . . . . . 210 388 . . 142 72 413 Ramming 53 | . . . . . . . . . . . . 53 Kinetic 67 | . 25 . 42 . . . . . . . . . Thermal 179 | . 12 . 167 . . . . . . . . . Explosive 1759 | . . . . . . . . . . . . 1759 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 878 | . . . . . . 210 388 . . . . 280 Piercing 347 | . . . . . . . . . . 142 72 133 Highest Corruption 12 | . . . 1 . . 3 . . . . . 12 Average Corruption 3 | . . . 1 . . 2 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . 5 . . . . . 11 Message Errors 6 | . . . . . . 3 . . . . . 3 Matter Fused 5 | . . . . . . 1 . . . . . 4 Heat Flow Errors 2 | . . . . . . 1 . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 276 | . . . . . . . 183 . . 37 3 53 Projectiles . | . . . . . . . . . . . . . Explosions 103 | . . . . . . . 79 . . . . 24 Melee 173 | . . . . . . . 104 . . 37 3 29 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . . . . 209 . . . . 82 Shots 4 | . . . . . . . 2 . . . . 2 Rammed 23 | . . . . . . . . . . . . 23 Targets Rammed 23 | . . . . . . . . . . . . 23 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 253 | . 27 . 253 40 84 245 . 45 . . . 141 Average Temperature 67 | . 12 . 96 23 33 133 . 28 . . . 62 Received Heat Transfer 534 | . 9 . 9 . 72 48 123 . 9 . 12 252 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 507 | . 111 . 396 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . 1 . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 91 . . . . 78 Level 1 1 | . . . . . . . 8 . . . . . Level 2 5 | . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 497 | . 30 . 80 44 115 92 242 . . . . 497 Initial 51 | . . . . 29 . 51 37 . . . . 9 Average 60 | . 4 . 26 20 40 38 87 . . . . 109 Influence Increases 2579 | . 34 . 165 41 200 333 488 . 240 10 284 784 Destroy 0b10 Robot/C 640 | . . . 120 . . 20 . . . . 160 340 Destroy 0b10 Robot/NC 45 | . . . . . . . 25 . . 10 . 10 Destroy Leader 120 | . . . 30 . . 10 . . . . 30 50 Allied During Kill 34 | . . . . . . . . . . . 34 . Successful Hack 31 | . 4 . . 5 . 22 . . . . . . Disable Machine 90 | . . . . 15 15 15 30 . . . . 15 Destroy Structure 284 | . . . . 6 5 11 58 . . . . 204 Partial Spotted 105 | . . . . . 30 15 30 . . . . 30 Lose Combat Pursuer 1230 | . 30 . 15 15 150 240 345 . 240 . 60 135 Influence Decreases 2120 | . 34 . 95 111 85 371 468 97 40 210 269 340 Entered New Map 388 | . . . . 41 . 64 40 37 . 200 . 6 Time Decay 1154 | . 34 . 95 70 75 237 198 60 40 10 157 178 Lost Part 316 | . . . . . 10 70 80 . . . . 156 Lost Ally 112 | . . . . . . . . . . . 112 . Purge Threat 150 | . . . . . . . 150 . . . . . Squads Dispatched 14 | . 1 . 1 . . 3 2 . 1 . . 6 Investigation 1 | . . . . . . . . . . . . 1 Extermination 3 | . . . . . . 1 1 . . . . 1 Reinforcement 9 | . 1 . 1 . . 2 1 . . . . 4 Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . 1 1 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 4 . 11 4 19 30 31 3 18 . 9 36 Peak Tracking Total 20 | . 3 . 4 3 12 10 9 3 20 . 2 10 Tactical Retreats 29 | . 1 . 1 1 4 5 8 . 3 . 4 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . 1 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . . 1 1 1 2 . . . . 1 Max in Single Turn 2 | . . . . 1 1 1 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 14 | . 1 . 1 2 1 5 3 1 . . . . Terminals 8 | . 1 . 1 2 1 1 2 . . . . . Fabricators 3 | . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 1 . 1 5 2 9 7 1 . . . . Successful 10 | . 1 . 1 2 . 4 1 1 . . . . Failed 16 | . . . . 3 2 5 6 . . . . . Catastrophic 4 | . . . . . 1 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 16 | . 1 . 1 5 2 1 6 . . . . . Fabricators 3 | . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 2 . 1 1 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . . 2 1 2 3 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . . 14 . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . . . . . 7 . . Largest Group 7 | . . . . . . . . . . 7 7 . Highest-Rated Group 242 | . . . . . . . . . . 242 242 . Highest-Rated Ally 40 | . . . . . . . . . . 40 40 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . 40 . Total Damage 653 | . . . . . . . . . . . 653 . Kills 8 | . . . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 4604 | . . . . 146 194 575 410 482 243 827 1016 711 Optics 4245 | . . . . 14 194 575 410 482 243 827 1016 484 Sensors 4034 | . . . . 146 194 342 130 482 243 827 1016 654 Terrain 497 | . . . . . . . 40 457 . . . . Cloaking 495 | . . . . . . . . . . 3 65 427 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 5311 | 41 260 21 292 158 194 575 410 482 243 827 1016 792 Spaces Moved 7736 | 33 269 24 261 385 287 1344 780 786 695 992 1123 757 Core 37 | 6 . . . . . . . . . . . 31 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 418 | 27 269 24 98 . . . . . . . . . Hover 874 | . . . . . . . 67 767 . . . 40 Flight 6407 | . . . 163 385 287 1344 713 19 695 992 1123 686 Fastest Speed 24 | 50 90 90 31 31 29 27 34 35 35 35 32 24 Average Speed 39 | 85 90 90 57 31 29 31 37 59 35 35 33 39 Slowest Speed 207 | 100 90 90 207 31 106 35 109 60 35 105 107 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 48 16 30 26 52 44 30 70 91 89 91 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . 1 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . . . . . 2 4 . Spaces Dug 71 | . . . . 6 5 11 21 4 . . 10 14 Terrain Destroyed 220 | . . . . 6 5 11 63 4 . . 10 121 Melee 68 | . . . . 6 2 11 21 4 . . 10 14 Projectile 3 | . . . . . 3 . . . . . . . AOE 149 | . . . . . . . 42 . . . . 107 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Total 9671 | 43 280 23 380 412 382 1464 852 793 694 1465 1736 1147 Wait 1572 | . 1 . 79 . 75 68 24 . . 462 590 273 Move 7720 | 32 268 23 260 384 286 1343 779 785 694 991 1122 753 Hop 2 | . . . . . . . . . . . . 2 Pick Up 52 | 6 4 . 5 8 2 10 4 . . 1 1 11 Fast Attach 50 | 4 1 . 5 2 3 5 6 1 . 2 6 15 Attach 28 | 1 2 . 2 2 . 4 4 . . 2 3 8 Detach 8 | . 1 . 2 . . 1 1 . . 2 1 . Swap 13 | . . . 5 2 3 2 1 . . . . . Drop 48 | . . . 11 7 7 10 3 2 . 2 1 5 Fire 31 | . 3 . 11 1 3 . . 1 . . . 12 Melee 124 | . . . . 6 3 21 30 4 . 3 12 45 Ram 23 | . . . . . . . . . . . . 23 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Entered Mines 308 | -10/Mines | Discovered new exit (range 15) 314 | -10/Mines | Build established: Mutant 323 | -10/Mines | Entered Materials 323 | -9/Materials | Evolved 2 slots: Propulsion x2 566 | -9/Materials | Discovered new exit (range 16) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 762 | -8/Materials | Discovered new exit (range 17) 773 | -8/Materials | Identified exit to Storage 773 | -8/Materials | Entered Storage 962 | -8/Storage | Discovered new exit (range 14) 966 | -8/Storage | Identified exit to Factory 967 | -8/Storage | Entered Factory 967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -7/Factory | Discovered new exit (range 8) 1275 | -7/Factory | Fabricated Imp. Antigrav System? 1340 | -7/Factory | Lost 4 parts (2n2u) 1487 | -7/Factory | Discovered new exit (range 9) 1542 | -7/Factory | Entered another Factory area 1542 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1833 | -6/Factory | Lost 3 parts (1p1n1u) 1935 | -6/Factory | Discovered new exit (range 12) 1952 | -6/Factory | Entered Lower Caves 1963 | -6/Lower Caves | Lost 4 parts (2n2u) 1993 | -6/Lower Caves | Encountered a Warlord checkpoint 2202 | -6/Lower Caves | Build established: Scout 2408 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2431 | -6/Lower Caves | Discovered new exit (range 10) 2434 | -6/Lower Caves | Entered another Lower Caves area 2502 | -6/Lower Caves | Spotted B-75 Beast 2512 | -6/Lower Caves | Learned Factory stockpile data 2572 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2583 | -6/Lower Caves | Ambushed by wild Derelicts 2608 | -6/Lower Caves | Learned Factory emergency access door positions 2615 | -6/Lower Caves | Encountered a Warlord checkpoint 2658 | -6/Lower Caves | Discovered new exit (range 10) 2677 | -6/Lower Caves | Entered Zion 2690 | -6/Zion | Found CR-A16's Pointy Stick 2695 | -6/Zion | Discovered new exit (range 15) 2713 | -6/Zion | Build established: Mutant 2778 | -6/Zion | Found Prototype Device 2778 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 2897 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2955 | -6/Zion | Gained Derelict followers 3057 | -6/Zion | Met Imprinter 3062 | -6/Zion | Imprinted 3064 | -6/Zion | Declared Zion's savior 3504 | -6/Zion | Entered Proximity Caves 3504 | -5/Proximity Caves | Accompanied by 7 allies 3694 | -5/Proximity Caves | Learned Factory terminal intel 3696 | -5/Proximity Caves | Learned 4 Factory zone layouts 4006 | -5/Proximity Caves | Build established: Ninja 4318 | -5/Proximity Caves | Spotted B-75 Beast 4458 | -5/Proximity Caves | Discovered new exit (range 7) 4479 | -5/Proximity Caves | Identified exit to Factory 4520 | -5/Proximity Caves | Entered Factory 4520 | -5/Factory | Evolved 2 slots: Utility x2 4524 | -5/Factory | Loaded intel: 28 terminal locations 4746 | -5/Factory | Build established: Scavenger-Ninja 5001 | -5/Factory | Lost 7 parts (2p4n1u) 5011 | -5/Factory | Core integrity fell below 50% 5169 | -5/Factory | Destroyed 11 combat bots 5230 | -5/Factory | Lost 5 parts (1p3n1w) 5286 | -5/Factory | Core integrity fell below 20% 5296 | -5/Factory | System corruption reached 10% 5312 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Surge Thruster destroyed. S-27 Virus destroyed. Adv. Cooling System destroyed. Mic. Nuclear Core destroyed. S-27 Virus destroyed. Katana destroyed. Slammed into S-27 Virus. Adv. Sensor Array destroyed. System corrupted by crushing effect (+4). Destabilizing: System corrupted (+2). Acquired VTOL Module. Acquired 26 matter. Detecting system override signal. System corrupted: Matter fused (-6). Slug penetrates Pressure Siphon. Pressure Siphon disabled. VTOL Module destroyed. Pressure Siphon disabled. S-27 Virus destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # """#?????# "" "" # # ! ! """ "" | | # #] """#?????# "" "" # # """ "" | | # ""???????# #+#### "" ^""" "" | | # ?###########+##### #### "" ^ | | + ""?# T" """ "" | | # ""?# "" """ G | | T### ? "??# "" """ "" | | ###??? ?????# | | ?????+??????# ! | | ###?????????# ############+######+########## | | +?????????# ?????# % # ##?????? | | #?????????# ??????# """" # """ #??????? | | #?????????+ ?????# """" # ""R" #??????? | | +?????????# #????# """" + "" " #??????? | | ###?????????# #????# """" # #??????? | | #???????????# #????# """" # ! #??????? | | #???????????# #????# """" # [ #??????? | | #???????????# #????# """" # #??????? | | #######?????# #????# ###########??????? | | # """ #?????# #????##########????????????????? | | #""F""#?????# ##################?????????????? | | #"" ""####### # #?????????????? | | = ^ ! # """ """ """ #?????????????? | | # """ """ """ #?????????????? | | """" """" """" # """ """ """ #?????????????? | | """" """" """" #[ @ #?????????????? | | """%%%%"" """" s/% """ """ """ #?????????????? | | % # """ """ """ #?????????????? | | * # """ """ """ #?????????????? | | = # #?????????????? | | ##+#################################?????????????? | | [%* #?????????????????????????????????????? | | """ """ "#?????????????????????????????????????? | | """ """?"??????????????????????????????????????? | | """ """ "??????????????????????????????????????? | | T??????????????????????????????????????? | | """ """ "??????????????????????????????????????? | | """ """?"??????????????????????????????????????? | | ""??????"??????????????????????????????????????? | | ! ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Resistance: KI 20 Evasion (%) 75 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Cloaking Device | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fist Fight Just Browsing Challenges ------------ None Game ------ Seed AlphaNullSplitter Manual? 0 Play Time 02:02:31 Cumulative 43.7 hours Start 2025.05.08 @ 20:13:14 End 2025.05.08 @ 22:21:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1043413f-ca05-40ea-bc54-3f4bc1c5a831