Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 21:42:08 Player: CONM Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (191) 191 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5041 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Large Matter Pod (150) Machine Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite System Shield PSU Rigger > --- WEAPON ----------- Mace Mace Flail > --- INVENTORY -------- Light Nuclear Core Wheel Hover Unit Large Matter Pod Machine Analyzer Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Rocket Launcher Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . . . 2 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 48 | 7 . 10 . . 2 21 4 4 . . Power 3 | 1 . 1 . . . 1 . . . . Engine 3 | 1 . 1 . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 6 . . . 8 1 . . . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . 6 1 . . . Flight 8 | . . 6 . . . 2 . . . . Utility 13 | 2 . . . . . 7 2 2 . . Device 3 | 1 . . . . . 1 . 1 . . Storage 2 | 1 . . . . . 1 . . . . Processor 4 | . . . . . . 3 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . 3 . . 2 5 1 2 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . 2 . . 1 4 1 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 13 | . . 1 . . 2 . . 10 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 4 | . . 1 . . 1 . . 2 . . Utility 3 | . . . . . . . . 3 . . Weapon 4 | . . . . . . . . 4 . . Highest Loss Streak 10 | . . 1 . . 2 . . 10 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 100 100 96 98 98 57 . . Engine 9 | . 14 11 11 11 9 9 7 3 . . Treads 3 | . 28 . . . . . . . . . Hover 13 | . . . . . . 29 30 16 . . Flight 15 | . . 42 44 44 41 6 . . . . Device 6 | . 14 11 11 11 11 2 . 1 . . Storage 9 | . 14 11 11 11 11 9 7 3 . . Processor 6 | . . . . . . 12 14 9 . . Hackware 3 | . . . . . . 8 7 4 . . Protection 1 | . . . . . . 2 6 1 . . Ballistic Gun 6 | . 28 3 11 11 7 2 . . . . Impact Weapon 12 | . . 18 11 11 14 15 23 13 . . Peak Build Rating 36 | 7 7 9 9 10 10 26 30 36 . . Average Rating 13 | 5 7 8 9 9 9 19 26 18 . . On Entrance 9 | . 7 7 9 9 10 8 23 30 . . Naked Turns 146 | . . . . . . . . 74 51 21 Heaviest Build 26 | 13 13 13 12 12 13 21 26 26 . . Greatest Support 40 | 40 40 16 16 16 16 26 29 29 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 8 9 10 7 5 5 Most Carried 10 | 1 8 8 7 8 8 10 10 10 3 3 Average Carried 6 | . 3 6 7 7 8 8 8 6 3 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 5 5 Final Carried 10 | 1 8 7 7 8 8 10 10 3 3 3 Class Distribution -------------------- 41% | Mutant 29% | Gladiator 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 877 | 194 140 73 . 150 12 302 . . . 6 Remotely . | . . . . . . . . . . . Salvage Created 319 | 11 90 73 . . 42 103 . . . . Parts 27 | 2 6 5 . . 4 10 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 11 | . 4 3 . . 1 3 . . . . Melee 4 | . . 3 . . . 1 . . . . Guns 4 | . 4 . . . . . . . . . Classes Destroyed 6 | 1 2 1 . . . 2 . . . . Worker 1 | . . . . . . 1 . . . . Builder 4 | . . 1 . . 1 2 . . . . Tunneler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Swarmer 10 | . 3 3 . . 1 3 . . . . Grunt 1 | . 1 . . . . . . . . . Best Kill Streak 4 | 1 4 3 . . 1 3 . . . . Combat Bots Only 4 | . 4 3 . . 1 3 . . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . 2 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 134 | . 51 19 . . 17 24 . 15 . 8 Missed 46 | . 13 9 . . 10 11 . 1 . 2 Damage Taken 1971 | . 413 186 . . 69 467 . 622 . 214 Core 1051 | . 95 51 . . 8 188 . 495 . 214 Absorbed by Shields 10 | . . . . . . . . . . 10 Redirected to Shielding 9 | . . . . . . 9 . . . . Core Remaining (%) 78 | 100 62 . . . 85 65 . . . . Volleys Fired 53 | 16 18 3 . . 4 12 . . . . Largest 2 | 2 2 1 . . 1 1 . . . . Hottest 40 | 40 40 20 . . 20 20 . . . . Shots Fired 87 | 32 36 3 . . 4 12 . . . . Gun 87 | 32 36 3 . . 4 12 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 87 | 32 36 3 . . 4 12 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 5 7 1 . . 2 6 . . . . Robot Miss Streak 2 | 2 2 2 . . 1 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 85 | 22 27 8 . . 4 18 . 6 . . Core Hits 24 | 5 10 4 . . 2 3 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | 1 . . . . 1 . . 2 . . Critical Strikes 5 | 1 . . . . 1 . . 3 . . Destroy 1 | 1 . . . . . . . . . . Smash 4 | . . . . . 1 . . 3 . . Melee Attacks 78 | . . 17 1 . 2 52 . 6 . . Impact 78 | . . 17 1 . 2 52 . 6 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . 2 . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . 1 . . . 1 . 2 . . Damage Inflicted 1425 | 174 222 260 . . 51 512 . 206 . . Guns 478 | 174 222 8 . . 24 50 . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 892 | . . 204 . . 27 462 . 199 . . Ramming 55 | . . 48 . . . . . 7 . . Kinetic 478 | 174 222 8 . . 24 50 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 892 | . . 204 . . 27 462 . 199 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 6 6 6 6 . . 13 13 13 Average Corruption 7 | . . 6 6 6 6 . . 9 13 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . 2 1 4 5 . . 9 2 1 Message Errors 3 | . . . . 1 1 . . . 1 . Matter Fused 8 | . . 1 1 2 2 . . 2 . . Heat Flow Errors 2 | . . 1 . . . . . 1 . . Energy Discharges 3 | . . . . . . . . 3 . . Data Loss (minor) 4 | . . . . 1 1 . . 1 1 . Data Loss (major) 2 | . . . . . 1 . . 1 . . Misdirections 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . . 22 . . 27 153 . 64 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 266 | . . 22 . . 27 153 . 64 . . Knockbacks 5 | . . 2 . . . 3 . . . . Impact 5 | . . 2 . . . 3 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . 48 . . . . . 3 . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 204 | . 24 120 . . 2 . . 204 . . Average Temperature 32 | . 11 64 . . 1 . . 119 . . Received Heat Transfer 192 | . 132 6 . . 9 45 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . 1 4 . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . Parts Fried 7 | . . 2 . . . 5 . . . . Impact Corruptions 11 | . . 2 . . 1 5 . 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 280 | 5 103 200 79 . 186 280 126 74 . 3 Initial 126 | . 3 42 78 . . 72 126 44 . 3 Average 102 | . 71 116 78 . 61 197 126 30 . 3 Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 81 | 100 100 98 100 . 100 43 100 100 100 100 Level 1 18 | . . 1 . . . 56 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 2 . . . 4 . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . 2 . . . 4 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 3 | . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 7 13 . . 15 17 . 6 1 6 Peak Tracking Total 7 | . 4 4 . . 7 4 . 6 1 7 Tactical Retreats 11 | . . 2 . . 3 5 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 3 | . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . . . . . 1 . 1 . . Exploded 2 | . . . . . . 1 . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 13 | . . 2 . 2 1 5 1 . 2 . Terminals 8 | . . 2 . . 1 3 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . . 4 . 2 3 12 1 . 4 . Successful 13 | . . . . 2 3 7 . . 1 . Failed 13 | . . 4 . . . 5 1 . 3 . Catastrophic 3 | . . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . 4 . 1 . 9 1 . . . Terminals 18 | . . 4 . . 3 9 1 . 1 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 3 1 . . 1 . Record 4 | . . . . 1 3 . . . . . Open DSF 1 | . . . . . . . . . 1 . Security Status 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . Terminals 3 | . . . . . . 3 . . . . Botnet 3 | . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 2 . . 1 2 1 . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . Total Damage 85 | . . . . . . . . 85 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 1847 | 219 217 172 44 83 207 565 87 181 51 21 Spaces Moved 2699 | 109 103 337 132 263 403 769 163 285 100 35 Core 280 | 10 . . . . . . . 135 100 35 Treads 202 | 99 103 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 971 | . . . . . . 658 163 150 . . Flight 1246 | . . 337 132 263 403 111 . . . . Fastest Speed 31 | 50 160 31 31 31 31 31 48 48 50 50 Average Speed 49 | 149 160 31 31 31 31 46 48 48 50 50 Slowest Speed 160 | 160 160 34 31 31 34 52 48 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 38 | 6 22 28 42 63 84 54 4 84 4 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 33 | . . 2 1 . 1 29 . . . . Terrain Destroyed 34 | . . 3 1 . 1 29 . . . . Melee 33 | . . 2 1 . 1 29 . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed 1 | . . 1 . . . . . . . . Walls Destroyed 1 | . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Total 3019 | 136 127 377 132 263 471 885 172 318 100 38 Wait 90 | 4 . . . . 63 6 . 17 . . Move 2685 | 108 102 336 131 262 398 766 163 284 100 35 Hop 3 | . . . . . 2 1 . . . . Pick Up 35 | 1 7 7 . 1 . 14 3 2 . . Fast Attach 12 | 7 . . . . . 4 . 1 . . Attach 17 | . . 8 . . . 4 3 2 . . Detach 1 | . . . . . . 1 . . . . Swap 19 | . . 2 . . 2 13 1 1 . . Drop 27 | . . 6 . . . 16 2 3 . . Fire 53 | 16 18 3 . . 4 12 . . . . Melee 68 | . . 14 1 . 2 47 . 4 . . Ram 5 | . . 1 . . . . . 3 . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . 1 . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x2 527 | -9/Materials | Discovered new exit (range 8) 609 | -9/Materials | Entered Mines 629 | -9/Mines | Assembled infested the area 652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -9/Mines | Discovered new exit (range 5) 653 | -9/Mines | Entered Exiles 661 | -9/Exiles | Met 8R-AWN 666 | -9/Exiles | Met EX-HEX 675 | -9/Exiles | Met EX-BIN 679 | -9/Exiles | Aligned with FarCom system 680 | -9/Exiles | Given EX-Vault access code 687 | -9/Exiles | Opened EX-Vault 689 | -9/Exiles | Found PSU Rigger 697 | -9/Exiles | Warned to stay clear of 0b10 Research branches 705 | -9/Exiles | Met EX-DEC 707 | -9/Exiles | Learned location of Zion (-7) 732 | -9/Exiles | Discovered new exit (range 14) 736 | -9/Exiles | Left Exiles lab with PSU Rigger 736 | -9/Exiles | Entered Mines 739 | -8/Mines | Build established: Sprinter 938 | -8/Mines | Discovered new exit (range 7) 943 | -8/Mines | Entered Materials 943 | -8/Materials | Evolved 2 slots: Utility x2 944 | -8/Materials | Identified exit to Factory 1464 | -8/Materials | Build established: Gladiator 1499 | -8/Materials | Crushed by falling debris 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1595 | -7/Factory | Sucked down chute 1595 | -7/Factory | Entered Waste 1596 | -7/Waste | Met a frightened Derelict 1610 | -7/Waste | EMP discharged 1613 | -7/Waste | Spotted C-40 Crusher 1623 | -7/Waste | Spotted C-40 Crusher 1629 | -7/Waste | Spotted C-40 Crusher 1631 | -7/Waste | Spotted C-40 Crusher 1682 | -7/Waste | Spotted C-40 Crusher 1686 | -7/Waste | Spotted C-40 Crusher 1694 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1695 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1697 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1700 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1701 | -7/Waste | Crushed by Compactor (1 part destroyed) 1704 | -7/Waste | Crushed by Compactor (1 part destroyed) 1707 | -7/Waste | Crushed by Compactor (1 part destroyed) 1709 | -7/Waste | Crushed by Compactor (1 part destroyed) 1710 | -7/Waste | EMP discharged 1710 | -7/Waste | Core integrity fell below 50% 1710 | -7/Waste | System corruption reached 10% 1740 | -7/Waste | Lost 10 parts (1p2n3u4w) 1746 | -7/Waste | Discovered new exit (range 12) 1776 | -7/Waste | Entered Factory 1827 | -7/Factory | Identified exit to DSF 1827 | -7/Factory | Entered DSF 1836 | -7/DSF | Core integrity fell below 20% 1842 | -7/DSF | Additional patrols routed to DSF 1848 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01827_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 01827_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 01827_ Receiving FarCom transmissions... 01832_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01833_ Triggered Stasis Trap. 01833_ A bubble of rippling energy engulfs the area. 01833_ Field strength at 94. 01833_ Field strength at 88. 01834_ Field strength at 82. 01834_ Knocked back. 01837_ Field strength at 67. 01842_ Hostiles detected in DSF, routing additional patrols. 01842_ Knocked back. 01845_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????##?????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????#######?????????##"####??????? | | ???????# #########"""""#??????? | | ???# # #]]]#[[##"""""#??????? | | ? ^ ""##"????? | | ? ^ """""????? | | ????????## ###[[[#]]## ""###????? | | ???????????????#[[[#]]### ###??????? | | ???????????????########## ##???????? | | ??????????????????????#[[ ]#???????? | | ??????????????????????#[[ ]#???????? | | ??????????????????????### ##???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ???????????????#???###### ###??????? | | ???????????????#==?#===?# #??????? | | ?????????? ##===#===## #??????? | | ????????? #??????? | | ????????? H #??????? | | ????????? c #??????? | | ?????????? ##!!!# ##c !#??????? | | ???????????????#!!?# ?#c !!#??????? | | ???????????????#???#/#??#@ ###??????? | | ???????????????????# ??// /#???????? | | ??????????????????? ? Y// /#???????? | | ??????????????????!?###// /#???????? | | ?????????????????#!???### ##???????? | | ?????????????????#?????? /????????? | | ???????????????????????? /????????? | | ????????????????????????# ##???????? | | ????????????????????????# #????????? | | ????????????????????????? "????????? | | ????????????????????????? "????????? | | ????????????????????????? "????????? | | ?????????????????????????"""????????? | | ?????????????????????????"""????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed PulseForceCleaver Manual? 0 Play Time 00:35:21 Cumulative 85.2 hours Start 2024.09.26 @ 21:06:51 End 2024.09.26 @ 21:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e271f578-dece-473c-8ad0-c1ea1e2fb020