Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 21:41:51 Player: gabr Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3289) 3289 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 7012 Bonus ------- Follower Combat Kills 120 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 270/290 System Corruption 12% Temperature Cool (8) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Microactuators > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Hardened Medium Armor Plating Autogun Concussive RPG [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Concussive RPG Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . 2 2 . Weapon . | . . . . . . . . Parts Attached 153 | 7 13 11 5 10 44 27 36 Power 21 | 1 1 2 . 2 5 3 7 Engine 12 | 1 1 2 . 2 2 2 2 Core 9 | . . . . . 3 1 5 Reactor . | . . . . . . . . Propulsion 60 | 3 7 6 1 3 21 11 8 Treads 1 | . . . . . . . 1 Leg 26 | 2 5 6 1 3 6 . 3 Wheel 23 | 1 . . . . 8 11 3 Hover 1 | . . . . . . . 1 Flight 9 | . 2 . . . 7 . . Utility 38 | 1 3 2 3 2 9 9 9 Device 15 | . 2 . 1 1 1 5 5 Storage 10 | 1 1 2 2 1 1 1 1 Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 10 | . . . . . 7 . 3 Artifact . | . . . . . . . . Weapon 34 | 2 2 1 1 3 9 4 12 Energy Gun 10 | . . . . . 2 1 7 Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 2 2 1 1 3 4 2 4 Ballistic Cannon 3 | . . . . . 3 . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 45 | . . . . 3 10 3 29 Power 4 | . . . . 1 1 . 2 Propulsion 14 | . . . . 1 5 2 6 Utility 16 | . . . . 1 2 1 12 Weapon 11 | . . . . . 2 . 9 Highest Loss Streak 11 | . . . . 2 4 2 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 100 91 86 90 68 Engine 7 | . 14 14 11 8 1 1 2 Core 2 | . . . . . 6 5 3 Leg 19 | . 26 28 33 32 13 . 4 Wheel 4 | . . . . . 6 18 2 Flight 1 | . 1 . . . 4 . . Device 9 | . 9 14 11 2 4 18 16 Storage 15 | . 14 14 22 25 18 7 1 Processor 2 | . . . . . . 9 11 Protection 5 | . . . . . 12 12 7 Energy Gun 1 | . . . . . . 7 6 Ballistic Gun 16 | . 28 28 22 21 9 7 4 Ballistic Cannon 2 | . . . . . 8 . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 12 22 32 30 27 52 39 34 Greatest Support 51 | 20 20 22 32 33 42 51 51 Greatest Overweight (x) 13 | 1 3 1 . 1 13 . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 10 10 10 5 8 Average Capacity 8 | 7 8 10 10 10 8 5 5 Most Carried 11 | 6 9 11 10 10 10 5 6 Average Carried 7 | 3 7 9 9 9 8 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 8 Final Carried 10 | 6 8 10 10 10 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 4048 | 194 407 393 224 339 1469 429 593 Remotely 1880 | . 153 393 224 26 553 429 102 Salvage Created 4486 | . 453 73 417 237 1760 457 1089 Parts 250 | . 30 6 26 13 86 34 55 Haulers Intercepted 7 | . 1 . 2 . 4 . . Recyclers Shooed 13 | . 2 . 1 . 7 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 81 | . 14 4 3 9 25 5 21 Melee 2 | . . . . . . . 2 Guns 66 | . 14 4 3 7 15 5 18 Cannons 10 | . . . . . 10 . . AOE 2 | . . . . 2 . . . Classes Destroyed 17 | . 3 . 4 3 4 1 2 Worker 7 | . . . . . 5 1 1 Builder 12 | . . . . . 5 6 1 Tunneler 2 | . . . 1 . 1 . . Hauler 7 | . 1 . 2 . 4 . . Recycler 11 | . . . 2 1 7 . 1 Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 3 | . . . 2 . . 1 . Swarmer 23 | . 6 3 . 4 4 . 6 Grunt 29 | . 8 1 . 1 11 2 6 Brawler 2 | . . . . . . . 2 Duelist 4 | . . . . 1 2 . 1 Sentry 14 | . . . 3 . 5 1 5 Demolisher 1 | . . . . 1 . . . Hunter 5 | . . . . . 3 2 . Programmer 1 | . . . . . . . 1 Assembled 2 | . . . . 2 . . . Best Kill Streak 8 | . 3 2 3 4 8 6 4 Combat Bots Only 5 | . 3 2 1 4 5 2 4 Max Kills in Single Turn 3 | . 2 1 1 3 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 735 | . 99 9 12 35 173 84 323 Missed 225 | . 32 2 1 6 47 33 104 Damage Taken 6688 | . 703 57 163 561 1925 608 2671 Core 1175 | . 137 8 14 65 231 42 678 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 43 | . . . . . . 9 34 Regen/Repaired (Parts) 133 | . . . . . 133 . . Core Remaining (%) 70 | 100 . 42 . 80 58 . . Volleys Fired 383 | . 68 8 20 28 121 38 100 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 46 48 48 48 101 83 130 Shots Fired 685 | . 136 16 40 50 232 76 135 Gun 569 | . 136 16 40 50 116 76 135 Cannon 116 | . . . . . 116 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 577 | . 136 16 40 50 227 38 70 Thermal 103 | . . . . . 5 38 60 Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 15 | . 8 3 9 8 7 11 15 Robot Miss Streak 8 | . 5 3 4 8 5 4 5 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 9 | . 2 . . 1 1 1 4 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 451 | . 77 8 30 33 130 51 122 Core Hits 232 | . 33 5 13 16 65 33 67 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 9 | . 1 . . 1 7 . . Critical Strikes 18 | . 1 . 1 1 12 1 2 Burn 2 | . . . . . . 1 1 Destroy 12 | . 1 . 1 1 9 . . Blast 3 | . . . . . 3 . . Sever 1 | . . . . . . . 1 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8472 | . 777 131 506 731 2926 955 2446 Guns 6417 | . 777 131 506 601 1318 955 2129 Cannons 1591 | . . . . . 1591 . . Explosions 130 | . . . . 130 . . . Melee 311 | . . . . . . . 311 Ramming 23 | . . . . . 17 . 6 Kinetic 6448 | . 777 131 506 601 2867 434 1132 Thermal 1647 | . . . . 130 42 521 954 Explosive . | . . . . . . . . Electromagnetic 43 | . . . . . . . 43 Impact . | . . . . . . . . Slashing 311 | . . . . . . . 311 Piercing . | . . . . . . . . Highest Corruption 12 | . . . 2 2 . . 12 Average Corruption 2 | . . . 1 2 . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . 2 10 . . 9 Message Errors 5 | . . . 1 2 . . 2 Matter Fused 9 | . . . 1 4 . . 4 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 . . 2 Alerts 2 | . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . . 11 46 . 55 Projectiles 45 | . . . . . 45 . . Explosions 11 | . . . . 11 . . . Melee 56 | . . . . . 1 . 55 Knockbacks 12 | . . . . . 12 . . Impact . | . . . . . . . . Kinetic 12 | . . . . . 12 . . Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . . . . 46 2 . 2 Shots 1 | . . . . 1 . . . Rammed 4 | . . . . . 1 . 3 Targets Rammed 5 | . . . . . 2 . 3 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 507 | . 28 12 15 1 507 198 215 Average Temperature 104 | . 11 7 5 1 132 62 69 Received Heat Transfer 1725 | . 273 . 54 78 540 108 672 Effects 13 | . . . . . 13 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . 4 . . Matter Decay 1 | . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . . 1 . 2 6 Heat Transferred 3578 | . . . . 200 74 1110 2194 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 400 | . 330 108 181 220 400 320 329 Initial 177 | . . 37 15 23 27 177 102 Average 141 | . 151 37 105 78 207 192 186 Maximum Alert Level 2 | . 1 . . 1 2 1 1 Low Security (%) 69 | 100 74 100 100 80 38 67 62 Level 1 30 | . 25 . . 19 61 32 37 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 1 . . 5 2 10 Investigation 7 | . 1 1 . . 2 2 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 2 . . . 3 . 1 Assault . | . . . . . . . . Garrison 7 | . . . . . . . 7 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 8 | . 1 . . 1 5 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 22 8 7 9 45 10 26 Peak Tracking Total 7 | . 4 3 2 4 5 2 7 Tactical Retreats 5 | . 1 1 . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 4 | . . . 2 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 9 | . . . 1 6 2 . . Max in Single Turn 5 | . . . 1 5 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 13 | . 3 1 2 . 2 2 3 Terminals 6 | . 3 . 1 . . . 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . 2 1 . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 4 1 5 . 6 5 7 Successful 15 | . 3 1 3 . 4 3 1 Failed 13 | . 1 . 2 . 2 2 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 4 . 3 . . . 5 Fabricators 2 | . . . . . . 2 . Repair Stations 9 | . . . . . 6 3 . Recycling Units 2 | . . . . . . . 2 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 3 1 1 . . . 1 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . . . 4 1 . Scan Component 3 | . . . . . 2 1 . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 2 . 2 2 2 Full Trace Events 5 | . 1 . . . 1 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 27 . . . . . Total Damage 289 | . . 289 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 6875 | 83 844 1136 509 923 1939 752 689 Spaces Moved 3858 | 54 450 556 374 681 896 601 246 Core 67 | 4 . . . . 16 . 47 Treads 6 | . . . . . . . 6 Legs 2605 | 49 427 556 374 681 425 . 93 Wheels 960 | 1 . . . . 299 601 59 Hover 41 | . . . . . . . 41 Flight 179 | . 23 . . . 156 . . Fastest Speed 50 | 50 117 105 110 110 86 80 50 Average Speed 131 | 124 133 186 110 119 144 87 128 Slowest Speed 700 | 190 280 190 110 190 700 100 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 55 86 30 90 53 12 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . . . 28 34 . . Melee . | . . . . . . . . Projectile 34 | . . . . . 34 . . AOE 28 | . . . . 28 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 5026 | 67 587 647 434 740 1318 759 474 Wait 476 | . 40 56 30 9 206 72 63 Move 3851 | 53 449 555 373 680 895 600 246 Hop . | . . . . . . . . Pick Up 41 | 6 4 5 3 4 11 4 4 Fast Attach 87 | 6 6 2 1 6 31 9 26 Attach 18 | 1 . . 3 . 5 6 3 Detach 7 | 1 . . . 1 1 3 1 Swap 48 | . 7 9 1 4 8 12 7 Drop 103 | . 13 12 3 8 38 15 14 Fire 383 | . 68 8 20 28 121 38 100 Melee 7 | . . . . . . . 7 Ram 4 | . . . . . 1 . 3 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Discovered new exit (range 6) 928 | -10/Materials | Entered Mines 936 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -10/Mines | Learned Materials stockpile data 1900 | -10/Mines | Met a Derelict shopkeep closing up shop 2028 | -10/Mines | Discovered new exit (range 12) 2054 | -10/Mines | Discovered new exit (range 6) 2064 | -10/Mines | Entered Materials 2064 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -9/Materials | Discovered new exit (range 8) 2573 | -9/Materials | Entered Mines 2687 | -9/Mines | Discovered new exit (range 9) 2768 | -9/Mines | Identified exit to Materials 2816 | -9/Mines | Assembled infested the area 2821 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2953 | -9/Mines | Build established: Scavenger-Mutant 3262 | -9/Mines | Found a hidden stash of uninstalled traps 3496 | -9/Mines | Entered Materials 3496 | -8/Materials | Evolved 2 slots: Utility x2 3612 | -8/Materials | Repaired Imp. Aluminum Leg 3998 | -8/Materials | Lost 4 parts (3n1w) 4634 | -8/Materials | Repaired Lgt. Nuclear Core 5417 | -8/Materials | Discovered new exit (range 3) 5435 | -8/Materials | Entered Factory 5435 | -7/Factory | Evolved 2 slots: Utility x2 5677 | -7/Factory | Fabricated Tractor Beam (x2) 5949 | -7/Factory | Discovered new exit (range 15) 6187 | -7/Factory | Entered Storage 6211 | -7/Storage | Garrison activated, responded to threat 6290 | -7/Storage | Lost 8 parts (1p1n3u3w) 6562 | -7/Storage | Garrison activated, responded to threat 6566 | -7/Storage | Core integrity fell below 50% 6661 | -7/Storage | Lost 11 parts (1p3n4u3w) 6715 | -7/Storage | Core integrity fell below 20% 6718 | -7/Storage | System corruption reached 10% 6749 | -7/Storage | Lost 4 parts (3u1w) 6870 | -7/Storage | Garrison activated, responded to threat 6876 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06834_ System corrupted: Matter fused (-9). 06837_ R-06 Scavenger sends out distress signal. 06842_ Hrd. Medium Armor Plating destroyed. 06849_ System corrupted: Component data lost. 06852_ Shock Rifle destroyed. 06853_ Y-54 Guardian Gatling Laser severed. 06855_ Y-54 Guardian IFF system glitched. 06858_ Sneak attack on Y-54 Guardian. 06858_ Y-54 Guardian destroyed. 06862_ B-48 Gladiator destroyed. 06863_ Acquired 25 matter. 06865_ System corrupted: Component data lost. 06865_ Axe destroyed. 06868_ Acquired Gatling Laser. 06870_ L-41 Fighter calls for garrison reinforcements. 06870_ ALERT: Activating Garrison Access S001. 06872_ Gravmag System destroyed. 06874_ System corrupted: Gatling Laser failed to cycle. 06874_ Imp. Light Armor Plating severed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????#"""#????????????????????????? | | ??????????????????###"Y"#####????????????????????? | | ??????????????????# #???????????????????## | | ??????????????????# #???????????????????# | | ??????????????????# % #???????????????????# | | ??????????????????# """%*"" #???????????????????# | | ??????????????????# """[""" #????#####??????##### | | ??????????????????# """%""" ######T#%##?????# " # | | ??????????????????# | ! # =[ #?????#"G"# | | ??????????????????# * %@%%# #######" "# | | ??????????????????#######l### = *# % % | | ???????????????????????#!Y!%+ % =|%! =!=% | | ???????????????######### =*## = * !%= * | | ????????? T ## """ ########## | | ???????????????######### ## """ #????????? | | ???????????????????????# ## """ #????????? | | ???????????????????????# ###### # #????????? | | ???????????????????????# #????## # ##????????? | | ???????????????????????# #?????#######?????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1425 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ChargePoweredStorm Manual? 0 Play Time 00:55:27 Cumulative 22.6 hours Start 2024.03.29 @ 16:46:47 End 2024.03.29 @ 21:41:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57b20d89-f799-401f-bdfc-1d581d96b7c5