Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:11:06 Player: Rougue Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2326) 2326 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 9197 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 354 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Reaction Control System Trap Reconfigurator Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Advanced Terrain Scan Processor ECM Suite Reaction Control System Hacking Suite [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . Utility 8 | . . . . . 2 . 1 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 128 | 6 8 3 1 . 27 6 35 26 15 1 Power 17 | 1 1 . . . 3 . 3 6 3 . Engine 9 | 1 . . . . . . 2 4 2 . Core 8 | . 1 . . . 3 . 1 2 1 . Reactor . | . . . . . . . . . . . Propulsion 40 | 2 2 . . . 11 1 16 2 5 1 Treads 14 | 2 . . . . 11 1 . . . . Leg . | . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 24 | . . . . . . . 16 2 5 1 Utility 45 | 1 3 1 1 . 3 4 11 16 5 . Device 30 | . 1 1 1 . 1 4 8 10 4 . Storage 5 | 1 2 . . . . . 1 1 . . Processor 1 | . . . . . . . . 1 . . Hackware 9 | . . . . . 2 . 2 4 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 2 . . 10 1 5 2 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 2 1 1 . . 8 1 4 1 . . Ballistic Cannon 4 | . 1 1 . . 2 . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 3 . . Parts Lost 22 | . 3 . . . 1 . 1 5 8 4 Power 3 | . 1 . . . 1 . . 1 . . Propulsion 9 | . 1 . . . . . . 2 6 . Utility 8 | . . . . . . . 1 1 2 4 Weapon 2 | . 1 . . . . . . 1 . . Highest Loss Streak 4 | . 2 . . . 1 . 1 4 3 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 100 99 99 97 98 90 45 Engine 2 | . 7 . . . . . 4 2 . 3 Core 6 | . 6 14 14 14 8 9 2 3 4 . Treads 10 | . 17 . . . 35 35 . . . . Wheel 4 | . 10 28 28 28 . . . . . . Flight 15 | . . . . . . . 35 32 26 6 Device 11 | . 8 14 14 14 17 9 7 6 17 9 Storage 8 | . 14 14 14 14 9 9 7 6 5 4 Processor 1 | . . . . . . . . 3 5 5 Hackware 15 | . . . . . 9 18 22 29 22 14 Ballistic Gun 9 | . 27 9 . . 14 18 13 . . . Ballistic Cannon 3 | . . 18 28 28 3 . . . . . Launcher 1 | . . . . . . . 1 4 . . Impact Weapon 1 | . . . . . . . . 5 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 10 50 58 58 58 60 53 53 28 30 24 Greatest Support 112 | 40 40 26 26 26 112 80 80 37 42 23 Greatest Overweight (x) 5 | . 1 2 2 2 2 . 5 . 1 1 Average Overweight (x) . | . . 1 2 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 Average Capacity 13 | 6 13 20 20 20 20 20 8 9 10 9 Most Carried 20 | 3 17 20 20 20 20 20 20 10 10 10 Average Carried 12 | 1 10 19 20 20 19 20 8 8 7 9 Final Capacity 20 | 8 20 20 20 20 20 20 8 10 10 5 Final Carried 20 | 3 17 20 20 20 20 20 8 7 10 5 Class Distribution -------------------- 39% | Mutant 23% | Hacker-Sprinter 12% | Hacker-Scout 12% | Hacker-Mutant 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 2481 | 156 549 191 . 85 778 116 280 305 . 21 Remotely . | . . . . . . . . . . . Salvage Created 2154 | . 356 168 . 37 788 334 70 102 299 . Parts 131 | . 23 11 . 1 46 16 2 9 23 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 57 | . 12 8 . 1 14 6 2 2 12 . Melee 1 | . . . . . . . . 1 . . Guns 32 | . 12 1 . . 11 6 2 . . . Cannons 11 | . . 7 . 1 3 . . . . . AOE 12 | . . . . . . . . . 12 . Classes Destroyed 13 | . 2 1 . . 6 2 1 . 1 . Worker 2 | . . . . . 1 . . . 1 . Builder 2 | . . . . . . . . . 2 . Recycler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . . . . 2 . . 1 . . Swarmer 16 | . 6 3 . . 2 . . . 5 . Grunt 26 | . 6 4 . 1 7 1 . . 7 . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . . . . 3 3 1 . . . Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . . . 1 2 . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 12 | . 4 3 . 1 6 4 1 1 12 . Combat Bots Only 10 | . 4 3 . 1 4 4 1 1 10 . Max Kills in Single Turn 6 | . 1 2 . 1 2 1 1 1 6 . Gunslinging . | . . . . . . . . . . . Exploded 6 | . . . . . . . . . 6 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 423 | . 62 12 . 6 87 45 62 26 44 79 Missed 110 | . 12 3 . 1 18 10 27 6 16 17 Damage Taken 4915 | . 647 89 . 62 981 618 288 298 473 1459 Core 1694 | . 147 19 . 11 68 51 61 59 122 1156 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 29 . 78 91 93 87 . Volleys Fired 170 | . 49 14 . 4 67 20 13 3 . . Largest 2 | . 2 2 . 2 2 2 2 1 . . Hottest 92 | . 40 92 . 92 85 51 48 28 . . Shots Fired 337 | . 95 28 . 8 136 40 27 3 . . Gun 294 | . 92 6 . . 126 40 27 3 . . Cannon 43 | . 3 22 . 8 10 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 337 | . 95 28 . 8 136 40 27 3 . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 11 14 . 2 19 16 8 2 . . Robot Miss Streak 5 | . 5 1 . 2 3 2 2 1 . . Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 236 | . 59 17 . 4 92 33 20 11 . . Core Hits 117 | . 25 11 . 2 39 14 7 3 16 . Critical Kills 5 | . . . . . 5 . . . . . Critical Parts Destroyed 9 | . . 2 . . 4 . . 3 . . Critical Strikes 14 | . . 2 . . 9 . . 3 . . Destroy 11 | . . 2 . . 9 . . . . . Smash 3 | . . . . . . . . 3 . . Melee Attacks 57 | . . . . . . . . 30 27 . Impact 57 | . . . . . . . . 30 27 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6787 | . 479 263 . 98 1626 634 423 399 2865 . Guns 3092 | . 479 50 . . 1472 634 423 34 . . Cannons 441 | . . 213 . 98 130 . . . . . Explosions 2865 | . . . . . . . . . 2865 . Melee 365 | . . . . . . . . 365 . . Ramming 24 | . . . . . 24 . . . . . Kinetic 3533 | . 479 263 . 98 1602 634 423 34 . . Thermal 2865 | . . . . . . . . . 2865 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 365 | . . . . . . . . 365 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 5 1 4 . 11 Average Corruption 3 | . . . . . 2 4 1 3 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . . . . 33 16 6 9 . 2 Message Errors 25 | . . . . . 11 9 1 4 . . Matter Fused 9 | . . . . . 6 2 . 1 . . Heat Flow Errors 5 | . . . . . 2 1 1 1 . . Energy Discharges 9 | . . . . . 6 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 8 | . . . . . 4 . 2 2 . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 4 | . . . . . 2 1 1 . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 463 | . . 6 . . . . . 182 275 . Projectiles 6 | . . 6 . . . . . . . . Explosions 275 | . . . . . . . . . 275 . Melee 182 | . . . . . . . . 182 . . Knockbacks 3 | . . 2 . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic 2 | . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 254 | . 43 120 . 141 254 171 182 119 28 . Average Temperature 22 | . 13 43 . 67 43 30 6 52 6 . Received Heat Transfer 993 | . 288 21 . 33 369 198 84 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1850 | . . . . . . . . . 1850 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 693 | . 233 163 . 150 289 186 142 81 693 404 Initial 329 | . . 43 . . 58 121 65 28 32 329 Average 107 | . 90 84 . 119 190 108 77 28 83 302 Maximum Alert Level 2 | . 1 . . . 1 . . . 2 2 Low Security (%) 83 | 100 88 100 . 100 50 100 100 100 91 . Level 1 14 | . 11 . . . 49 . . . . 84 Level 2 2 | . . . . . . . . . 8 15 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 2 2 5 4 6 2 Investigation 5 | . 1 . . . . . 1 . 3 . Extermination 7 | . . . . . . . 2 2 2 1 Reinforcement 8 | . . . . . 2 . 2 2 1 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 13 | . . . . . 7 . 3 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 27 9 . 4 51 9 11 9 36 11 Peak Tracking Total 18 | . 5 3 . 1 5 4 4 3 18 5 Tactical Retreats 18 | . 2 . . . . . 3 2 10 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 10 | . . . . . 3 1 1 . 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 13 | . . . . . 1 2 3 4 3 . Traps Reconfigurated 72 | . . . . . 4 9 29 22 8 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 14 | . . . . . 1 2 3 5 3 . Objects Rigged 8 | . . . . . . . . . 8 . Exploded 4 | . . . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 10 | . . . . . . . . . 10 . Max in Single Turn 4 | . . . . . . . . . 4 . Garrison Access 6 | . . . . . . . 2 3 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 72 | . 8 1 1 1 7 6 15 17 14 2 Terminals 49 | . 7 . . 1 6 6 10 10 8 1 Fabricators 4 | . . . . . . . 1 . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 . 2 3 2 . Scanalyzers 2 | . . . . . . . . 1 . 1 Garrison Access 6 | . . . . . . . 2 3 1 . Total Hacks 185 | . 16 1 1 1 20 19 38 51 34 4 Successful 105 | . 9 1 1 1 9 11 20 32 18 3 Failed 79 | . 7 . . . 11 8 18 18 16 1 Catastrophic 11 | . 1 . . . 1 1 2 1 5 . Database Lockouts 1 | . . . . . . . . 1 . . Manual 92 | . 2 . 1 . 17 14 18 23 17 . Terminals 150 | . 15 . . 1 19 19 31 41 22 2 Fabricators 8 | . . . . . . . 1 . 7 . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 1 . . . 1 . 3 5 4 . Scanalyzers 4 | . . . . . . . . 2 . 2 Garrison Access 7 | . . . . . . . 3 3 1 . Terminal Hacks 54 | . 9 1 1 1 5 4 9 17 6 1 Record 2 | . . . . . . . . 2 . . Part Schematic 4 | . . . . . . . . 3 1 . Prototype ID Bank 8 | . 2 . . . 2 . 2 2 . . Open Door 2 | . . 1 . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . 1 . Branch Access Points 2 | . . . . . . . . 1 1 . Terminal Index 3 | . . . . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 4 | . . . . . . 1 2 . . 1 Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 10 | . 3 . . . 2 . 2 2 1 . Patrol Status 2 | . 1 . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . 1 . 1 1 . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 5 | . 2 . . . . 1 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . 6 . Network Status 1 | . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . 3 . Build 3 | . . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . 1 . 1 5 3 . Process 1 | . . . . . . . . 1 . . Report Inventory 7 | . . . . . 1 . 1 3 2 . Retrieve Matter 2 | . . . . . . . . 1 1 . Scanalyzer 4 | . . . . . . . . 2 . 2 Insert Component 2 | . . . . . . . . 1 . 1 Analyze 2 | . . . . . . . . 1 . 1 Garrison Access Hacks 6 | . . . . . . . 2 3 1 . Seal Access 6 | . . . . . . . 2 3 1 . Unauthorized Hacks 24 | . . . . . 3 7 7 5 2 . Terminals 24 | . . . . . 3 7 7 5 2 . Assimilate 10 | . . . . . 2 4 2 1 1 . Botnet 13 | . . . . . 1 3 5 4 . . Detonate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 52 | . 6 . . . 7 4 13 8 12 2 Full Trace Events 4 | . . . . . . . 1 . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 1 1 Parts Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 304 | . . . . . . . . . 304 . Total Part Build Rating 15 | . . . . . . . . . 15 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . 26 . . Retrieved Matter 26 | . . . . . . . . 26 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 11 | . . 3 . 2 . 2 2 1 1 . Largest Group 4 | . . 3 2 4 3 2 1 2 1 . Highest-Rated Group 74 | . . 40 32 74 63 20 26 52 26 . Highest-Rated Ally 31 | . . 16 16 31 31 10 26 26 26 . Total Orders 27 | . . 2 . . . 5 2 14 4 . STAY 15 | . . 1 . . . 3 1 8 2 . FOLLOW 12 | . . 1 . . . 2 1 6 2 . Ally Attacks 56 | . . 11 . 14 31 . . . . . Total Damage 747 | . . 138 . 166 443 . . . . . Kills 13 | . . 2 . 4 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 11122 | 69 1082 821 258 361 1874 700 1789 1891 1646 631 Spaces Moved 10499 | 38 659 520 213 283 640 213 3099 2166 2200 468 Core 12 | 2 . . . . . . 10 . . . Treads 1217 | 36 303 . . . 636 213 29 . . . Legs . | . . . . . . . . . . . Wheels 1376 | . 356 520 213 283 4 . . . . . Hover . | . . . . . . . . . . . Flight 7894 | . . . . . . . 3060 2166 2200 468 Fastest Speed 17 | 50 105 105 120 120 120 170 23 23 17 32 Average Speed 54 | 154 130 108 120 120 164 170 27 23 24 71 Slowest Speed 320 | 160 160 120 120 120 320 170 300 29 104 115 Overloaded Moves 208 | . . . . . . . . . 208 . Propulsion Burnouts 1 | . . . . . . . . . 1 . Robots Hopped 26 | . . . . . . . 11 6 5 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 95 93 59 53 58 36 54 46 42 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 38 | . . 1 . . . . . 12 25 . Terrain Destroyed 150 | . . 6 . 4 7 . . 12 121 . Melee 37 | . . . . . . . . 12 25 . Projectile 17 | . . 6 . 4 7 . . . . . AOE 96 | . . . . . . . . . 96 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 15450 | 46 804 751 215 296 1331 509 4002 3490 3245 761 Wait 4495 | . 67 208 . 10 571 270 834 1258 982 295 Move 10437 | 37 658 519 212 282 639 212 3076 2153 2189 460 Hop 26 | . . . . . . . 11 6 5 4 Pick Up 60 | 3 19 5 1 . 10 . 10 7 5 . Fast Attach 37 | 6 1 . . . 11 1 10 4 4 . Attach 22 | . 3 . . . 4 . 1 7 6 1 Detach 3 | . . . . . . . . . 2 1 Swap 69 | . 4 3 1 . 12 5 24 15 5 . Drop 53 | . 3 2 1 . 16 1 23 7 . . Fire 170 | . 49 14 . 4 67 20 13 3 . . Melee 57 | . . . . . . . . 30 27 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 19 | . . . . . . . . . 19 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Derelicts attacked the area 740 | -10/Materials | Core integrity fell below 50% 766 | -10/Materials | Discovered new exit (range 5) 1115 | -10/Materials | Discovered new exit (range 13) 1152 | -10/Materials | Entered Mines 1172 | -10/Mines | Discovered new exit (range 14) 1283 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1283 | -10/Mines | Discovered new exit (range 5) 1315 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -10/Mines | Learned 2 Materials zone layouts 1394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Discovered new exit (range 13) 1540 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1724 | -10/Mines | Excavation squad dispatched 1724 | -10/Mines | A large section of the Mines collapsed 1973 | -10/Mines | Entered Exiles 1973 | -10/Exiles | Accompanied by 2 allies 2003 | -10/Exiles | Met 8R-AWN 2024 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-BIN 2077 | -10/Exiles | Aligned with FarCom system 2078 | -10/Exiles | Given EX-Vault access code 2107 | -10/Exiles | Opened EX-Vault 2117 | -10/Exiles | Found Trap Reconfigurator 2144 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2177 | -10/Exiles | Met EX-DEC 2216 | -10/Exiles | Discovered new exit (range 14) 2231 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2231 | -10/Exiles | Entered Mines 2231 | -9/Mines | Accompanied by 2 allies 2328 | -9/Mines | Found a hidden stash of uninstalled traps 2490 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2503 | -9/Mines | Identified exit to Materials 2581 | -9/Mines | Discovered exit to Materials (range 9) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Accompanied by 3 allies 2592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2597 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2743 | -8/Materials | Discovered new exit (range 7) 2885 | -8/Materials | Discovered new exit (range 6) 3834 | -8/Materials | Discovered new exit (range 15) 4466 | -8/Materials | Entered Storage 4533 | -8/Storage | Identified exit to Factory 4708 | -8/Storage | Build established: Hacker-Mutant 5022 | -8/Storage | Garrison activated, responded to threat 5166 | -8/Storage | Entered Factory 5166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5295 | -7/Factory | Discovered new exit (range 15) 5332 | -7/Factory | Discovered new exit (range 8) 5470 | -7/Factory | Discovered new exit (range 15) 5860 | -7/Factory | Build established: Hacker-Sprinter 5990 | -7/Factory | Discovered new exit (range 16) 6125 | -7/Factory | Discovered new exit (range 14) 6955 | -7/Factory | Entered another Factory area 6955 | -6/Factory | Accompanied by 1 ally 6955 | -6/Factory | Evolved 2 slots: Utility x2 7214 | -6/Factory | Discovered new exit (range 5) 7225 | -6/Factory | Identified exit to Lower Caves 7695 | -6/Factory | Discovered new exit (range 8) 8027 | -6/Factory | Build established: Hacker-Scout 8170 | -6/Factory | Central database locked down 8463 | -6/Factory | Lost 4 parts (1p2n1w) 8846 | -6/Factory | Entered another Factory area 8846 | -5/Factory | Evolved 2 slots: Utility x2 9078 | -5/Factory | Discovered new exit (range 16) 9441 | -5/Factory | Discovered new exit (range 4) 9506 | -5/Factory | Build established: Hacker-Ninja 9730 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 9784 | -5/Factory | P-70 Sage assimilated allied *Jimmy 2 9960 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 9961 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 10349 | -5/Factory | Identified exit to Upper Caves 10349 | -5/Factory | Identified exit to Extension 10349 | -5/Factory | Identified exit to Factory 10371 | -5/Factory | Destroyed 10 combat bots 10375 | -5/Factory | Lost 3 parts (2n1u) 10492 | -5/Factory | Entered another Factory area 10492 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11101 | -4/Factory | Core integrity fell below 50% 11119 | -4/Factory | System corruption reached 10% 11120 | -4/Factory | Core integrity fell below 20% 11123 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11114_ R-10 Processor collects Structural Scanner. 11116_ System corrupted: Cld. Cesium-ion Thruster rejected. 11116_ The unstable cave ceiling collapses. 11116_ Slug penetrates Wall. 11118_ R-10 Processor collects Adv. Signal Interpreter. 11119_ Penetrated by Slug. 11119_ M-13 Machinist repairs Imp. Remote Datajack. 11120_ The unstable cave ceiling collapses. 11122_ Slug penetrates P-70 Sage. 11122_ Penetrated by Slug. 11122_ Hacking Suite destroyed. 11122_ Slug penetrates Wall. 11122_ R-10 Processor collects System Shield. 11122_ Slug penetrates P-70 Sage. 11122_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | "?"?? ?+?? ?? ? ??# ? ? ? ?###??#?#???????? | | ????????#####+###########+##?####????????????????? | | ?"""? # #?### ###?#????#?????????????? | | ? ??? # #?### #######????#???????????? | | ????+??# """ """ ##### #?#?#####??##??????????? | | #??# ?## """ """ ##### ######?###?###??#??????? | | ?##???## """ """ ! ##### ####??###?###?#??##????? | | ?### ??# "" "" ##### #############???#??????? | | #?#? ### "" "" + ###?###########????????? | | ?#?#?#?# #### ## #####???#????? | | ??## ### #### ## ###?###?#????? | | ??## #?# #### + ###?###??????? | | ####?### ####u # ##??###???#??? | | ??## #?# ! #### + ########?#???? | | ??#??#?########+######## # ! ####?##??????? | | # ######## ######## # ! ########???### | | ?# # ] #########??#?? | | ?+ # ###########??? | | # ###########??########?? | | ? ###### #### #####?#######?#?##? | | ?? # ## ############?##?? | | # + ! h ##### ? ##? | | ?# # h ###### ##? | | ##? # ##### """"### | | ?? + [p ### """"##? | | ???? ### # @pm ## ### ! """"##? | | ?? ? ### # !! !! ### """"### | | ????? ### # ! R ### ### | | ? ???? ### ##### R ### ### | | ??? ? ###+###### # ######+####### | | ???????? # ### w | | ???????? ? ? # ### | | ????????? # """ ### | | ???????? + "?" ??## | | ???????? # """ ### % | | ??????????? ? # ### ######### | | ????????#?##+?##?#?##?###### # # # | | ?????????### ? ? # ^ # # | | ???????????? """" ? # + "" # | | ???????????????"" # """ ""% # "" # | | ???????????? "?"" # """ """ # """ # | | ???????????# ""?"? # """ """ #! """ # | | ????????????? ? ? # # """ # | | ?????????????"""" ? # """ """ # ]# | | ???????????? ???"?? # """ """ # # | | ???????????????""?? ? ? + """ """ # """" # | | ??????????????""" ? ? # # """" # | | ????????????? ?? ? # """ """ # """" # | | ?????????????????? ?# """ """ # """" # | | ??????????????#??######?# """ """ # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Smartbomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Part-time Excavator Quantum Hacking root@ Challenges ------------ None Game ------ Seed PointCoolantThruster Manual? 0 Play Time 04:24:37 Cumulative 43.0 hours Start 2024.04.06 @ 23:01:50 End 2024.04.07 @ 19:11:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 550a1aed-8ca1-4abe-a68a-07e295572932