Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.16 @ 20:09:09 Player: darki Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (5386) 5386 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2153) 2153 TOTAL SCORE: 10814 Bonus ------- High Alert Combat Kills 1453 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 97/100 System Corruption 0% Temperature Hot (236) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg VSS Leg Medium Matter Pod Large Matter Pod Light Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Long-range Tractor Beam Improved Medium Laser Pulse Rifle Heavy Particle Gun Heavy Particle Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Battle Cannon Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 90 | . 6 1 . 2 41 31 9 Power 8 | . 2 . . . 5 1 . Engine 3 | . 2 . . . 1 . . Core 5 | . . . . . 4 1 . Reactor . | . . . . . . . . Propulsion 18 | . 2 . . 1 9 5 1 Treads 10 | . 2 . . 1 3 3 1 Leg 8 | . . . . . 6 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | . 1 1 . . 16 11 3 Device 8 | . . . . . 4 4 . Storage 2 | . . 1 . . 1 . . Processor 4 | . . . . . 4 . . Hackware 1 | . . . . . 1 . . Protection 17 | . 1 . . . 6 7 3 Artifact . | . . . . . . . . Weapon 32 | . 1 . . 1 11 14 5 Energy Gun 12 | . 1 . . . 7 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . . . . . 5 1 Ballistic Cannon 3 | . . . . 1 1 1 . Launcher 11 | . . . . . 3 4 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 36 | . . . . 3 19 7 7 Power 6 | . . . . . 5 1 . Propulsion 10 | . . . . 1 4 2 3 Utility 13 | . . . . 1 6 3 3 Weapon 7 | . . . . 1 4 1 1 Highest Loss Streak 4 | . . . . 3 4 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 92 100 100 85 97 82 71 Engine 4 | . 14 14 14 14 1 4 . Core 4 | . . . . . 6 3 9 Treads 9 | . 14 28 28 28 7 4 5 Leg 9 | . 14 . . . 10 13 10 Device 6 | . . . . . 10 6 1 Storage 9 | . 14 14 14 14 9 9 9 Processor 6 | . . . . . 15 2 . Protection 16 | . 7 14 14 . 17 18 17 Energy Gun 11 | . 26 28 28 14 15 3 . Ballistic Gun 3 | . 1 . . . . 7 3 Ballistic Cannon 3 | . . . . 13 2 5 1 Launcher 1 | . . . . . . 1 12 Naked Turns 2 | . . . . . . . 2 Heaviest Build 139 | 11 17 92 92 92 119 138 139 Greatest Support 40 | 20 40 40 40 40 40 40 22 Greatest Overweight (x) 46 | . . 2 2 2 11 6 46 Average Overweight (x) 3 | . . 1 2 2 3 4 6 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 Average Capacity 24 | . 8 21 25 25 25 25 24 Most Carried 25 | . 8 8 11 11 25 25 25 Average Carried 20 | . 7 7 10 9 22 24 24 Final Capacity 25 | 8 8 25 25 25 25 25 5 Final Carried 25 | 6 8 8 11 9 25 25 4 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2653 | 200 230 120 . 56 649 669 729 Remotely . | . . . . . . . . Salvage Created 5482 | . 351 134 . 136 2965 831 1065 Parts 286 | . 15 10 . 3 139 61 58 Haulers Intercepted 7 | . . . . . 4 . 3 Recyclers Shooed 7 | . 1 3 . . 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 112 | . 6 5 . 2 44 28 27 Guns 59 | . 6 5 . . 30 15 3 Cannons 19 | . . . . 2 9 6 2 AOE 34 | . . . . . 5 7 22 Classes Destroyed 18 | . 3 1 . . 10 1 3 Worker 21 | . 1 . . . 13 . 7 Builder 12 | . . . . . 5 . 7 Tunneler 1 | . . . . . 1 . . Hauler 7 | . . . . . 4 . 3 Recycler 11 | . 1 . . 1 6 . 3 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . . . 2 . 1 Watcher 3 | . . . . . 2 . 1 Swarmer 15 | . . 3 . . 2 10 . Cutter 3 | . . . . . . 3 . Grunt 71 | . 6 2 . 2 30 10 21 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 2 . 1 Protector 1 | . . . . . . . 1 Sentry 13 | . . . . . 6 5 2 Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . . 1 Heavy 2 | . . . . . 1 . 1 Best Kill Streak 8 | . 2 3 . 2 8 6 8 Combat Bots Only 6 | . 2 3 . 2 6 6 6 Max Kills in Single Turn 5 | . 2 1 . 1 3 3 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 3 3 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 7970 | . 188 210 . 209 3143 1823 2397 Core 671 | . 23 68 . 17 217 148 198 Absorbed by Shields 19 | . . . . . . 19 . Core Remaining (%) 78 | 100 . . . 56 . . . Volleys Fired 376 | . 31 17 . 10 193 74 51 Largest 2 | . 2 2 . 2 2 2 2 Hottest 126 | . 100 100 . 89 126 118 78 Shots Fired 722 | . 62 34 . 19 371 140 96 Gun 558 | . 62 34 . 10 322 94 36 Cannon 98 | . . . . 9 43 38 8 Launcher 66 | . . . . . 6 8 52 Special . | . . . . . . . . Kinetic 198 | . . . . 9 43 102 44 Thermal 441 | . 62 34 . 10 322 13 . Explosive 66 | . . . . . 6 8 52 Electromagnetic 17 | . . . . . . 17 . Robot Hit Streak 19 | . 10 7 . 4 19 17 7 Robot Miss Streak 5 | . 3 3 . 2 5 4 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 . . 2 3 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 Shots Hit Robots 426 | . 33 23 . 13 220 77 60 Core Hits 304 | . 17 9 . 4 129 42 103 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 26 | . 3 4 . 3 15 1 . Burn 18 | . 3 4 . 1 10 . . Blast 8 | . . . . 2 5 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13036 | . 453 286 . 251 4667 1831 5548 Guns 5521 | . 453 286 . 62 3472 887 361 Cannons 1474 | . . . . 189 658 479 148 Explosions 6019 | . . . . . 515 465 5039 Melee . | . . . . . . . . Ramming 22 | . . . . . 22 . . Kinetic 2411 | . . . . 189 658 1055 509 Thermal 4655 | . 453 286 . 62 3472 153 229 Explosive 5790 | . . . . . 515 465 4810 Electromagnetic 158 | . . . . . . 158 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 169 | . . . . 19 . 13 137 Projectiles 19 | . . . . 19 . . . Explosions 150 | . . . . . . 13 137 Melee . | . . . . . . . . Knockbacks 16 | . . . . 2 8 6 . Impact . | . . . . . . . . Kinetic 15 | . . . . 2 7 6 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 463 | . . . . . . 100 363 Shots 16 | . . . . . . 3 13 Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . . 3 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 502 | . 411 288 . 260 436 435 502 Average Temperature 136 | . 175 90 . 112 133 127 153 Received Heat Transfer 3273 | . 102 57 . 117 1350 603 1044 Effects 38 | . 3 . . 1 7 16 11 Shutdowns 10 | . 1 . . . 1 4 4 Energy Bleed 9 | . . . . 1 1 6 1 Interference 11 | . . . . . 5 4 2 Matter Decay 3 | . 1 . . . . . 2 Short Circuit 2 | . . . . . . 1 1 Damage (minor) 3 | . 1 . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . 3 2 . . 10 . . Heat Transferred 11213 | . 1554 1147 . 259 7807 296 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1779 | . 193 120 . 48 670 1779 1440 Initial 867 | . . . . . 18 438 867 Average 749 | . 76 35 . 43 277 1381 1055 Maximum Alert Level 5 | . . . . . 2 5 4 Low Security (%) 22 | . 100 100 . 100 27 . . Level 1 24 | . . . . . 61 . . Level 2 6 | . . . . . 10 5 . Level 3 15 | . . . . . . 21 64 Level 4 14 | . . . . . . 27 35 Level 5 16 | . . . . . . 45 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 . . . 10 . 8 Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 12 | . 2 . . . 6 . 4 Assault 2 | . . . . . . . 2 Garrison 5 | . . . . . 3 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 3 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 12 5 . 2 63 31 42 Peak Tracking Total 7 | . 3 3 . 2 7 5 6 Tactical Retreats 7 | . . . . . 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 1 . . . 1 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . . . . . 4 4 7 Max in Single Turn 3 | . . . . . 1 1 3 Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 2 . 4 . 3 . 1 Terminals 5 | . 2 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 16 | . 4 . 4 . 7 . 1 Successful 7 | . 1 . 4 . 2 . . Failed 9 | . 3 . . . 5 . 1 Catastrophic 5 | . 2 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 10 | . 3 . . . 6 . 1 Terminals 11 | . 4 . . . 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 1 . 4 . . . . Record 4 | . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . Machine Destruction 15 | . . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 11736 | . 446 519 919 291 4305 3979 1277 Spaces Moved 2277 | 1 222 177 287 82 593 753 162 Core 8 | . . . . . . . 8 Treads 1252 | . 84 177 287 82 283 252 87 Legs 1017 | 1 138 . . . 310 501 67 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 320 320 320 320 50 Average Speed 394 | 120 135 258 320 320 410 477 625 Slowest Speed 2350 | 120 160 320 320 320 890 585 2350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 2 52 42 62 19 41 86 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 361 | . . . . 1 5 42 313 Melee . | . . . . . . . . Projectile 6 | . . . . 1 5 . . AOE 355 | . . . . . . 42 313 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4301 | . 307 207 289 93 2076 1002 327 Wait 1406 | . 35 10 . . 1205 81 75 Move 2271 | . 221 176 286 81 593 752 162 Hop . | . . . . . . . . Pick Up 65 | . 7 1 3 . 29 13 12 Fast Attach 35 | . 2 . . . 17 14 2 Attach 29 | . 1 . . 2 16 5 5 Detach 8 | . . . . . 4 3 1 Swap 26 | . 3 1 . . 8 12 2 Drop 59 | . 7 2 . . 8 25 17 Fire 376 | . 31 17 . 10 193 74 51 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush 1 | . . . . . 1 . . Escape Stasis 23 | . . . . . . 23 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 10) 447 | -10/Materials | Entered Mines 502 | -10/Mines | Met a Derelict bent on vengeance 503 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 723 | -10/Mines | Discovered new exit (range 8) 815 | -10/Mines | Learned location of Zion (-6) 840 | -10/Mines | Received a Mining Laser from a helpful Derelict 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Entered Exiles 966 | -10/Exiles | Found Exiles lab abandoned 966 | -10/Exiles | Accompanied by 1 ally 1853 | -10/Exiles | Discovered new exit (range 11) 1885 | -10/Exiles | Entered Mines 1942 | -9/Mines | Lost 3 parts (1n1u1w) 2156 | -9/Mines | Discovered new exit (range 5) 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Evolved 4 slots: Utility x4 3236 | -8/Materials | Lost 4 parts (1u3w) 3243 | -8/Materials | Discovered new exit (range 15) 3827 | -8/Materials | Build established: Scavenger-Mutant 4400 | -8/Materials | Lost 4 parts (1p1n1u1w) 6009 | -8/Materials | Garrison activated, responded to threat 6481 | -8/Materials | Identified exit to Garrison 6481 | -8/Materials | Entered Garrison 6537 | -8/Garrison | Core integrity fell below 50% 6984 | -8/Garrison | Build established: Mutant 7298 | -8/Garrison | Triggered checkpoint 7366 | -8/Garrison | Garrison Relay disabled 7534 | -8/Garrison | Triggered checkpoint 7652 | -8/Garrison | Triggered checkpoint 7798 | -8/Garrison | Triggered checkpoint 7902 | -8/Garrison | Garrison Relay disabled 7925 | -8/Garrison | Build established: Scavenger-Mutant 8136 | -8/Garrison | Discovered new exit (range 9) 8386 | -8/Garrison | Triggered checkpoint 8602 | -8/Garrison | Triggered checkpoint 8749 | -8/Garrison | Garrison Relay disabled 8875 | -8/Garrison | Discovered new exit (range 14) 8981 | -8/Garrison | Installed Relay Interface Framework 9218 | -8/Garrison | Triggered checkpoint 9365 | -8/Garrison | Discovered new exit (range 10) 9412 | -8/Garrison | Triggered checkpoint 9511 | -8/Garrison | Garrison Relay disabled 10460 | -8/Garrison | Entered Materials 11186 | -8/Materials | Build established: Mutant 11260 | -8/Materials | First assault squad dispatched 11300 | -8/Materials | Core integrity fell below 20% 11590 | -8/Materials | Garrison activated, responded to threat 11618 | -8/Materials | Lost 4 parts (2n2u) 11673 | -8/Materials | Discovered new exit (range 15) 11737 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11696_ G-50 Soldier destroyed. 11698_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11700_ G-47 Trooper destroyed. 11700_ Destroyed Lgt. Nuclear Core. 11700_ G-47 Trooper destroyed. 11700_ U-05 Engineer destroyed. 11701_ The unstable cave ceiling collapses. 11727_ Destroyed Lgt. Nuclear Core. 11728_ Critical hit (Burn: +37). 11729_ U-05 Engineer builds a Wall. 11730_ Dropped Hrd. Heavy Armor Plating. 11731_ Acquired Hrd. Heavy Armor Plating. 11733_ Dropped Huge Storage Unit. 11734_ The unstable cave ceiling collapses. 11734_ Dropped Hvy. Missile Launcher. 11734_ U-05 Engineer builds a Wall. 11735_ Dropped Lgt. Nuclear Core. 11735_ Dropped Hrd. Heavy Armor Plating. 11736_ Critical hit (Burn: +37). 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