Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.27 @ 16:20:45 Player: Sharded of Serpulo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (219) 1095 Value Destroyed (8247) 8247 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 16139 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Impulse Thruster Triangulator Greatsword Power Sword Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Impulse Thruster Triangulator Improved System Restoration Module Greatsword Power Sword Lance [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 6 | . . . 1 . 1 . . 1 . . 1 1 1 Utility 6 | . . . 1 1 1 . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 161 | 6 6 . 2 28 30 3 . 19 5 . 24 5 33 Power 35 | 1 1 . . 5 7 1 . 4 . . 6 1 9 Engine 12 | 1 . . . 4 1 . . 2 . . 2 . 2 Core 15 | . 1 . . 1 6 1 . 2 . . 4 . . Reactor 8 | . . . . . . . . . . . . 1 7 Propulsion 42 | 2 . . 1 4 6 . . 6 . . 11 1 11 Treads 6 | 2 . . 1 3 . . . . . . . . . Leg 19 | . . . . 1 6 . . 6 . . 6 . . Wheel . | . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 5 1 11 Flight . | . . . . . . . . . . . . . . Utility 58 | 1 3 . 1 7 14 2 . 8 4 . 6 2 10 Device 30 | . . . 1 4 7 . . 6 1 . 2 2 7 Storage 3 | 1 2 . . . . . . . . . . . . Processor 7 | . . . . . 1 1 . 1 2 . . . 2 Hackware 4 | . . . . 1 . . . . . . 2 . 1 Protection 14 | . 1 . . 2 6 1 . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 2 . . 12 3 . . 1 1 . 1 1 3 Energy Gun 8 | 2 2 . . 4 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . . . Launcher 5 | . . . . 4 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . . 1 . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . 16 Parts Lost 80 | . . . . 5 13 2 . 7 . . 14 . 39 Power 21 | . . . . 1 4 1 . 3 . . 3 . 9 Propulsion 22 | . . . . . . . . . . . 5 . 17 Utility 30 | . . . . 3 7 1 . 4 . . 4 . 11 Weapon 7 | . . . . 1 2 . . . . . 2 . 2 Highest Loss Streak 13 | . . . . 3 5 1 . 4 . . 5 . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 4 8 10 10 11 14 15 11 13 15 11 8 10 Power 1 | . . 1 1 1 2 . 1 1 2 3 1 . 1 Propulsion 1 | . 1 2 1 1 2 2 2 . 1 1 1 . 2 Utility 4 | . . 2 2 2 3 8 8 8 8 9 6 4 3 Weapon 3 | . 1 3 6 3 3 3 4 1 1 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . . . 5 1 . . 1 . . 2 3 6 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 3 | . . . . 1 1 . . . . . . . 1 Utility 5 | . . . . 2 . . . . . . 1 . 2 Weapon 8 | . . . . 2 . . . 1 . . . 3 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 95 84 75 91 92 96 100 100 93 91 82 Engine 5 | . 9 . . 12 2 4 7 8 6 6 3 . 1 Core 5 | . 4 14 11 3 9 9 7 2 6 6 6 10 1 Treads 5 | . 28 28 33 16 . . . . . . . . . Leg 15 | . . . . 3 15 23 23 31 33 33 30 . . Hover 4 | . . . . . . . . . . . 2 30 28 Device 10 | . . . 6 11 6 20 15 14 12 6 4 8 10 Storage 7 | . 14 14 11 9 7 7 7 6 6 6 5 5 4 Processor 4 | . . . . . . 1 7 7 12 13 11 10 12 Hackware 1 | . . . . 2 . . . . . . 3 10 6 Protection 8 | . 9 14 11 6 15 7 7 10 7 13 11 1 . Energy Gun 3 | . 28 28 22 7 . . . . . . . . . Launcher 1 | . . . . 4 1 . . . . . . . . Impact Weapon 5 | . . . . 2 11 7 7 6 6 6 3 . 3 Peak Build Rating 123 | 6 10 10 15 37 47 46 46 62 59 56 77 96 123 Average Rating 48 | 3 7 10 13 29 42 45 46 55 56 56 60 93 98 On Entrance 39 | . 6 10 10 15 36 46 46 46 59 56 56 77 96 Avg Prop Armor Cover (%) 25 | . . . . . 10 . . . . . . . 32 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 12 32 32 33 60 59 54 47 61 56 55 63 55 84 Greatest Support 98 | 40 40 40 60 62 60 60 60 77 77 77 92 79 98 Greatest Overweight (x) 8 | 1 . . . 1 1 . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 8 13 15 15 15 15 15 15 15 15 10 15 Average Carried 11 | 1 4 8 10 11 13 14 15 11 13 15 11 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 13 15 14 15 15 12 15 15 9 10 7 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Mutant 10% | Hacker-Mutant 9% | Scavenger-Gladiator 9% | Hacker-Gladiator 3% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scientist-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 2602 | 241 89 . 20 402 562 221 . 252 62 . 331 16 406 Remotely . | . . . . . . . . . . . . . . Salvage Created 8910 | . 167 163 230 1418 2535 513 . 940 107 . 1154 34 1649 Parts 285 | . 11 3 13 61 44 9 . 34 . . 29 3 78 Haulers Intercepted 8 | . 1 . . 2 2 . . 1 . . 1 . 1 Recyclers Shooed 4 | . . . . 1 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 156 | . 2 5 3 27 52 14 . 17 . . 14 . 22 Melee 61 | . . . . . 22 5 . 10 . . 8 . 16 Guns 26 | . 2 5 2 17 . . . . . . . . . Cannons 6 | . . . . 2 . 3 . . . . 1 . . AOE 10 | . . . . 3 7 . . . . . . . . Classes Destroyed 14 | . 3 1 3 2 5 . . . . . . . . Worker 16 | . . . 1 2 5 . . 3 . . 1 1 3 Builder 7 | . . . . 2 1 . . 1 . . 1 . 2 Tunneler 4 | . . . . . 1 . . 1 . . 1 1 . Hauler 8 | . 1 . . 2 2 . . 1 . . 1 . 1 Recycler 13 | . . . . 4 6 . . . . . 3 . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 4 | . . . 1 . . . . 1 . . . . 2 Watcher 10 | . 1 . 2 3 1 . . 2 . . 1 . . Swarmer 35 | . . 3 . 7 10 4 . 6 . . 5 . . Grunt 74 | . 2 2 2 17 28 6 . 9 . . . . 8 Duelist 6 | . . . . . 3 3 . . . . . . . Sentry 14 | . . . 1 3 6 1 . . . . 2 . 1 Hunter 8 | . . . . . 1 . . . . . 2 . 5 Programmer 19 | . . . . . 4 . . 2 . . 5 . 8 Best Kill Streak 10 | . 2 3 3 5 9 6 . 7 . . 6 1 10 Combat Bots Only 10 | . 2 3 1 4 8 6 . 6 . . 3 . 10 Max Kills in Single Turn 3 | . 1 2 2 3 3 1 . 1 . . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . 1 3 . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 1706 | . 4 5 19 154 573 86 7 88 3 21 233 14 499 Missed 548 | . 2 1 7 46 191 22 2 33 2 7 66 7 162 Hits 1158 | . 2 4 12 108 382 64 5 55 1 14 167 7 337 Melee 31 | . . . . . 27 3 1 . . . . . . Projectile 1127 | . 2 4 12 108 355 61 4 55 1 14 167 7 337 Critical Strikes 51 | . . . . 3 18 4 . 1 . . 7 1 17 Part Disruptions 2 | . . . . . 1 . . . . . . . 1 Damage Taken 14645 | . 22 31 133 1358 4250 714 94 1099 14 207 2370 109 4244 Core 2298 | . 12 . 19 82 342 90 21 89 . 32 310 . 1301 Absorbed by Shields 284 | . . . . . . 165 . . . . . . 119 Ignored by Resistances 4670 | . 6 10 40 391 1293 248 25 220 4 60 678 31 1664 Regen/Repaired (Parts) 433 | . . . . . . . . 90 . . . . 343 Core Remaining (%) 83 | 100 . 95 95 85 . . 35 . . 85 69 100 . Volleys Fired 134 | . 7 11 13 75 14 10 . 1 . . 3 . . Largest 2 | . 2 2 2 2 2 1 . 1 . . 2 . . Hottest 130 | . 100 80 80 130 78 40 . 30 . . 70 . . Shots Fired 225 | . 14 22 26 128 18 10 . 1 . . 6 . . Gun 170 | . 14 22 26 104 . . . 1 . . 3 . . Cannon 28 | . . . . 14 1 10 . . . . 3 . . Launcher 27 | . . . . 10 17 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . 1 10 . 1 . . 6 . . Thermal 96 | . 4 . . 92 . . . . . . . . . Explosive 27 | . . . . 10 17 . . . . . . . . Electromagnetic 84 | . 10 22 26 26 . . . . . . . . . Robot Hit Streak 14 | . 6 11 14 14 8 8 . 2 . . 5 . . Robot Miss Streak 3 | . 2 1 1 3 1 1 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 543 | . 7 18 23 104 163 36 . 46 4 . 68 2 72 Core Hits 193 | . 7 9 11 54 57 9 . 11 . . 16 2 17 Critical Kills 14 | . . . . . 4 1 . 5 . . 2 . 2 Critical Parts Destroyed 80 | . . . . 3 37 9 . 9 . . 7 . 15 Critical Strikes 109 | . . . 1 5 41 11 . 14 . . 12 1 24 Burn 2 | . . . . 2 . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . Blast 1 | . . . . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . Smash 93 | . . . . 3 41 10 . 13 . . 9 . 17 Sever 4 | . . . . . . . . . . . 2 . 2 Impale 7 | . . . . . . . . . . . 1 1 5 Melee Attacks 421 | . . . . 10 159 27 . 52 4 . 71 3 95 Impact 360 | . . . . 10 159 27 . 52 4 . 46 . 62 Slashing 28 | . . . . . . . . . . . 20 . 8 Piercing 33 | . . . . . . . . . . . 5 3 25 Sneak Attacks 33 | . . . . . 12 . . 6 . . 5 2 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . 11 . . . . . 8 . 4 Damage Inflicted 22545 | . 129 289 445 2941 7886 1256 . 2245 241 . 2648 210 4255 Guns 2066 | . 129 238 317 1295 . . . 21 . . 66 . . Cannons 536 | . . . . 211 . 239 . . . . 86 . . Explosions 2849 | . . 51 128 1089 1581 . . . . . . . . Melee 17094 | . . . . 346 6305 1017 . 2224 241 . 2496 210 4255 Ramming . | . . . . . . . . . . . . . . Kinetic 412 | . . . . . . 239 . 21 . . 152 . . Thermal 1693 | . 26 51 128 1380 108 . . . . . . . . Explosive 2271 | . . . . 957 1314 . . . . . . . . Electromagnetic 1075 | . 103 238 317 258 159 . . . . . . . . Impact 14919 | . . . . 346 6305 1017 . 2224 241 . 1802 . 2984 Slashing 1010 | . . . . . . . . . . . 515 . 495 Piercing 1165 | . . . . . . . . . . . 179 210 776 Highest Corruption 20 | . . . 1 . 6 1 1 7 . . 11 . 20 Average Corruption 3 | . . . 1 . 2 1 1 4 . . 9 . 8 Corruption Purged 27 | . . . . . 10 . . 7 . . 1 . 9 Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . 1 . 20 5 1 5 . . 16 . 22 Message Errors 14 | . . . . . 3 . . 1 . . 6 . 4 Matter Fused 22 | . . . . . 7 3 . 2 . . 2 . 8 Heat Flow Errors 7 | . . . 1 . 3 1 . 1 . . . . 1 Energy Discharges 9 | . . . . . 2 1 1 . . . 3 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 . . . . . 2 . 2 Data Loss (major) 6 | . . . . . 3 . . 1 . . 1 . 1 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6025 | . . . . 204 2324 355 . 759 55 . 641 . 1687 Projectiles 26 | . . . . . . 26 . . . . . . . Explosions 158 | . . . . 62 96 . . . . . . . . Melee 5841 | . . . . 142 2228 329 . 759 55 . 641 . 1687 Knockbacks 56 | . . . . 2 15 6 . 8 1 . 10 . 14 Impact 49 | . . . . 1 15 3 . 8 1 . 8 . 13 Kinetic 2 | . . . . . . 2 . . . . . . . Secondary 5 | . . . . 1 . 1 . . . . 2 . 1 Self-Inflicted Damage 403 | . . . 21 148 234 . . . . . . . . Shots 12 | . . . 1 4 7 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 301 | . 111 216 109 301 267 134 . 182 . . 78 35 220 Average Temperature 57 | . 41 82 38 78 88 40 . 68 . . 16 17 48 Received Heat Transfer 3580 | . 18 18 60 819 1446 237 18 285 9 . 90 82 498 Effects 2 | . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 69 | . . . 1 5 29 6 . 11 2 . 9 . 6 Combat Hostiles 55 | . . . 1 5 23 6 . 7 2 . 5 . 6 Parts Fried 93 | . . . . 4 45 3 . 11 . . 17 . 13 Impact Corruptions 200 | . . . . 5 91 15 . 28 6 . 22 . 33 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . Heat Transferred 3423 | . 74 100 200 2949 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 2 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Maximum Alert Level 3 | . . . . . 3 . . . . . . . 1 Low Security (%) 76 | 100 100 100 100 100 4 . . 100 . . 100 100 97 Level 1 5 | . . . . . 21 . . . . . . . 2 Level 2 8 | . . . . . 33 . . . . . . . . Level 3 9 | . . . . . 39 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 777 | . 59 83 73 145 777 . . 166 . . 67 7 214 Initial 66 | . . 4 10 7 51 . . 66 . . . 5 . Average 175 | . 14 52 27 65 558 . . 48 . . 20 1 96 Influence Increases 5374 | . 73 159 171 936 1696 300 . 488 185 . 418 12 936 Destroy 0b10 Robot/C 3160 | . 40 120 80 540 1040 280 . 340 . . 280 . 440 Destroy 0b10 Robot/NC 320 | . 10 . 20 65 85 . . 45 5 . 40 10 40 Destroy Leader 634 | . 14 30 34 110 206 20 . 54 . . 74 . 92 Allied During Kill 3 | . . 2 1 . . . . . . . . . . Successful Hack 137 | . . . . 35 51 . . . . . . . 51 Disable Machine 189 | . 9 . . 27 144 . . . . . 9 . . Destroy Structure 256 | . . 7 6 129 80 . . 4 . . . 2 28 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 645 | . . . 30 30 90 . . 45 180 . 15 . 255 Influence Decreases 5335 | . 57 142 183 824 1162 699 146 610 185 . 403 27 897 Entered New Map 572 | . . 12 23 14 82 299 76 56 . . . 10 . Time Decay 3958 | . 57 110 140 760 950 380 70 489 185 . 283 17 517 Lost Part 765 | . . . . 50 130 20 . 65 . . 120 . 380 Lost Ally 40 | . . 20 20 . . . . . . . . . . Squads Dispatched 36 | . . . 2 3 15 . 1 5 . . 2 . 8 Investigation 8 | . . . 1 2 2 . . . . . . . 3 Extermination 9 | . . . . . 2 . . 2 . . 2 . 3 Reinforcement 7 | . . . 1 1 3 . . . . . . . 2 Assault 3 | . . . . . 2 . 1 . . . . . . Garrison 9 | . . . . . 6 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 4 | . . . . 1 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 270 | . 4 5 9 35 78 16 11 33 8 2 23 4 42 Peak Tracking Total 12 | . 3 2 3 4 6 7 12 5 4 2 5 4 9 Tactical Retreats 30 | . . . 2 2 9 2 . 5 3 . 1 . 6 ECM-based Alert Blocks 20 | . . . . . 9 3 . 8 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 11 | . . . 1 . 4 . . 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 21 | . 1 . . 3 16 . . . . . 1 . . Max in Single Turn 5 | . 1 . . 1 5 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 33 | . . . 2 7 8 . . 6 . . 5 . 5 Terminals 15 | . . . 1 5 2 . . 2 . . 2 . 3 Fabricators 2 | . . . . . 1 . . . . . 1 . . Repair Stations 4 | . . . 1 . 1 . . 1 . . . . 1 Recycling Units 7 | . . . . 1 2 . . 2 . . 1 . 1 Scanalyzers 4 | . . . . 1 1 . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 81 | . . . 4 18 19 . . 10 . . 14 . 16 Successful 35 | . . . 1 6 11 . . 6 . . 5 . 6 Failed 45 | . . . 3 12 8 . . 4 . . 8 . 10 Catastrophic 7 | . . . 1 2 . . . 2 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 17 | . . . 1 8 2 . . 3 . . 3 . . Terminals 31 | . . . 1 9 8 . . 3 . . 4 . 6 Fabricators 4 | . . . . . 1 . . . . . 3 . . Repair Stations 14 | . . . 3 . 3 . . 3 . . . . 5 Recycling Units 17 | . . . . 4 3 . . 2 . . 3 . 5 Scanalyzers 13 | . . . . 5 2 . . 2 . . 4 . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 10 | . . . . 3 5 . . . . . 1 . 1 Record 4 | . . . . . 3 . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . 1 . 1 . . 2 . . . . 4 Scan Component 5 | . . . 1 . 1 . . 1 . . . . 2 Repair 3 | . . . . . . . . 1 . . . . 2 Recycling Unit Hacks 7 | . . . . 1 2 . . 2 . . 1 . 1 Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 6 | . . . . . 2 . . 2 . . 1 . 1 Scanalyzer 8 | . . . . 2 1 . . 2 . . 3 . . Retrieve Study 8 | . . . . 2 1 . . 2 . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . . 2 6 5 . . 4 . . 2 . 5 Full Trace Events 5 | . . . 1 1 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 2 1 . . 2 . . 3 . . Parts Repaired 3 | . . . . . . . . 1 . . . . 2 Time 60 | . . . . . . . . 38 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . 16 . . 13 . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 6 . . . . . 4 . . Programmers 10 | . . . . . 6 . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . Highest-Rated Group 46 | . . 46 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . 16 7 . . . . . . . . . . Total Damage 375 | . . 248 127 . . . . . . . . . . Kills 2 | . . 1 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Active Infowar (turns) 5266 | . . . . . 1401 775 149 965 655 26 567 91 637 Sensors 2074 | . . . . . 331 . . . 627 26 362 91 637 Terrain 184 | . . . . . . . . 184 . . . . . Traps 492 | . . . . . . . . 190 28 . 274 . . Machine Analysis 219 | . . . . . 219 . . . . . . . . ECM 2366 | . . . . . 851 775 149 591 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 9544 | 85 263 233 370 1653 1915 775 149 1284 657 26 879 123 1132 Spaces Moved 6314 | 47 132 126 190 701 1055 612 134 823 619 26 598 210 1041 Core 16 | 4 . . . . . . . . . . . . 12 Treads 939 | 43 132 126 190 448 . . . . . . . . . Legs 4009 | . . . . 253 1055 612 134 823 619 26 487 . . Wheels . | . . . . . . . . . . . . . . Hover 1350 | . . . . . . . . . . . 111 210 1029 Flight . | . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 155 111 111 111 98 102 102 53 47 34 Average Speed 108 | 152 160 160 160 186 123 111 111 104 102 102 82 47 48 Slowest Speed 450 | 160 160 160 160 250 235 111 111 114 102 102 102 53 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . 2 . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 4 29 31 21 58 34 80 13 14 84 9 15 5 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 9 | . . . . . . 5 . . 4 . . . . Spaces Dug 40 | . . . . . 18 . . 7 . . . 1 14 Terrain Destroyed 285 | . . 9 6 143 105 . . 7 . . . 1 14 Melee 22 | . . . . . . . . 7 . . . 1 14 Projectile 2 | . . . . 2 . . . . . . . . . AOE 261 | . . 9 6 141 105 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total 8084 | 60 167 136 230 904 1367 659 134 1170 636 25 865 229 1502 Wait 778 | . 13 . 19 23 79 4 1 228 2 . 134 . 275 Move 6300 | 46 131 125 189 700 1054 611 133 821 618 25 597 209 1041 Hop . | . . . . . . . . . . . . . . Pick Up 185 | 8 8 . 7 31 29 2 . 25 5 . 20 7 43 Fast Attach 8 | . . . . 2 3 1 . . . . 1 . 1 Attach 115 | 6 1 . 2 15 19 1 . 15 2 . 20 4 30 Detach 7 | . . . . . 1 . . . . . 2 1 3 Swap 72 | . 6 . . 17 13 2 . 11 3 . 11 1 8 Drop 92 | . 1 . . 31 10 1 . 16 2 . 13 4 14 Fire 134 | . 7 11 13 75 14 10 . 1 . . 3 . . Melee 387 | . . . . 10 145 27 . 52 4 . 59 3 87 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 1 . . 5 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / [*Low] / Gar) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Entered Mines 541 | -10/Mines | Learned location of Zion (-6) 571 | -10/Mines | Discovered new exit (range 6) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Accompanied by 1 ally 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 922 | -9/Materials | Discovered new exit (range 8) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1300 | -8/Materials | Lost 3 parts (3u) 1495 | -8/Materials | Build established: Scavenger-Mutant 1985 | -8/Materials | Build established: Mutant 2391 | -8/Materials | Build established: Hacker-Mutant 2508 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | Entered Factory 2605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2648 | -7/Factory | Identified exit to Garrison 2721 | -7/Factory | Destroyed 8 combat bots 2775 | -7/Factory | Identified exit to Factory 2816 | -7/Factory | Garrison activated, responded to threat 2921 | -7/Factory | Lost 5 parts (1p3u1w) 3165 | -7/Factory | Build established: Mutant 3405 | -7/Factory | First assault squad dispatched 4492 | -7/Factory | Discovered new exit (range 15) 4520 | -7/Factory | Entered Lower Caves 4523 | -7/Lower Caves | Core integrity fell below 50% 4797 | -7/Lower Caves | Learned location of 1 exit from Factory 4818 | -7/Lower Caves | Learned Factory stockpile data 5070 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5275 | -7/Lower Caves | Discovered new exit (range 10) 5295 | -7/Lower Caves | Entered another Lower Caves area 5410 | -7/Lower Caves | Discovered exit to Factory (range 12) 5435 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5444 | -7/Lower Caves | Entered Factory 5444 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5445 | -6/Factory | Identified exit to Lower Caves 5959 | -6/Factory | Build established: Scavenger-Mutant 6318 | -6/Factory | Garrison activated, responded to threat 6527 | -6/Factory | Crushed by falling debris 6535 | -6/Factory | Cargo convoy interrupted 6558 | -6/Factory | Lost 4 parts (1p3u) 6664 | -6/Factory | Repaired Carbon-fiber Leg+ 6728 | -6/Factory | Entered Lower Caves 6733 | -6/Lower Caves | Learned Factory security intel 7229 | -6/Lower Caves | Build established: Scavenger-Gladiator 7247 | -6/Lower Caves | Discovered new exit (range 10) 7258 | -6/Lower Caves | Identified exit to Lower Caves 7385 | -6/Lower Caves | Entered another Lower Caves area 7396 | -6/Lower Caves | Discovered new exit (range 15) 7410 | -6/Lower Caves | Identified exit to Factory 7411 | -6/Lower Caves | Entered Factory 7411 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7423 | -5/Factory | Discovered new exit (range 6) 7428 | -5/Factory | Identified exit to Factory 7683 | -5/Factory | Central database locked down 7912 | -5/Factory | System corruption reached 10% 7948 | -5/Factory | Lost 5 parts (2p2n1u) 7983 | -5/Factory | Build established: Scientist-Gladiator 8048 | -5/Factory | Discovered exit to Factory (range 15) 8118 | -5/Factory | Lost 4 parts (1n1u2w) 8290 | -5/Factory | Entered another Factory area 8290 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8332 | -4/Factory | Discovered new exit (range 11) 8338 | -4/Factory | Identified exit to Research 8413 | -4/Factory | Entered Research 8413 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8493 | -3/Research | Repaired Microactuators 8600 | -3/Research | Build established: Hacker-Gladiator 8909 | -3/Research | Repaired Lrg. Storage Unit 9094 | -3/Research | System corruption reached 10% 9126 | -3/Research | Destroyed 10 combat bots 9138 | -3/Research | Lost 13 parts (5p5n3u) 9351 | -3/Research | Lost 5 parts (3p1n1u) 9405 | -3/Research | Core integrity fell below 50% 9412 | -3/Research | Lost 4 parts (3n1u) 9478 | -3/Research | Lost 7 parts (5n2u) 9533 | -3/Research | Core integrity fell below 20% 9544 | -3/Research | Lost 5 parts (1p1n2u1w) 9545 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???# #???????????????# # ##"#####+######???? | | #???#!#???????????????# # #???????? | | #???#!#???????###?????# + #???????? | | #???#%#???????# ?????# # #???????? | | #???#=#????#### ?? # # #???????? | | ###???#+######"## # # ##"#####???????? | | ??????# """"" # # # ##"##########??? | | ####### """"" # """ ###### # #??? | | # """"" # """ #????# # #??? | | # """"" # """ #????# # #??? | | # # #??### # #??? | | + # #??#"" + #??? | | ## # % # #??#"T # #??? | | ?# # # #??### # #??? | | ## #############+########## !! ################ | | ## !%! | | ## ! | | ?# !%[ | | ## | | #####+####################+### #############+## | | # #????# # #??# ! !# | | # #????# ! #![ ####[ +=% | | # #????# h #%! % %+% # | | # #????# #!| [ #= # | | # """" #????# ] # [%%=[+% ! # | | # """" #????# @ h ######### "" "" | | # """" #????################+###???????# ""T"" | | # """" #?????????????????? ????????# """ | | ###########???????????????? ??????######## | | ????????????????????????? ???????????? | | ???????????????????????# ?????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# ! #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????##################????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 57 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 675 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 18% | -6/Factory Microactuators | 37% | -3/Research Lrg. Storage Unit | 9% | -3/Research Studied --------- Lgt. Armored Exoskeleton | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Maul | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked VSS Leg | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Scythe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Batter Up Deadly Force Ew, Corruption Origins Shocking Conclusion Sprinter Challenges ------------ None Game ------ Seed WaveMappingTrap Manual? 0 Play Time 02:10:49 Cumulative 21.7 hours Start 2026.03.27 @ 14:09:53 End 2026.03.27 @ 16:20:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 649a9075-1a7a-4c9f-a971-4fefd8592fac