Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 18:46:59 Player: Rhea Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1261 Bonus ------- None Cogmind --------- Core Integrity 233/400 Matter 184/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 25 | 6 11 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 4 | 1 3 . Energy Cannon 1 | . 1 . Ballistic Gun 7 | 1 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 7 | . 1 6 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 89 | . 96 71 Engine 12 | . 13 9 Leg 22 | . 28 9 Flight 3 | . . 11 Storage 24 | . 25 22 Energy Gun 8 | . 11 1 Energy Cannon 2 | . 3 . Ballistic Gun 14 | . 12 17 Naked Turns . | . . . Heaviest Build 35 | 11 35 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . 2 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 12 | 5 12 14 Most Carried 7 | 4 7 7 Average Carried 4 | 2 4 3 Final Capacity 14 | 6 14 14 Final Carried 4 | 4 3 4 Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 446 | 241 106 99 Remotely . | . . . Salvage Created 382 | . 186 196 Parts 30 | . 13 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 7 11 Guns 16 | . 5 11 Cannons 2 | . 2 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 15 | . 5 10 Grunt 3 | . 2 1 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1532 | . 612 920 Core 257 | . 90 167 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 88 | . 50 38 Largest 3 | . 2 3 Hottest 125 | . 125 60 Shots Fired 129 | . 79 50 Gun 98 | . 48 50 Cannon 31 | . 31 . Launcher . | . . . Special . | . . . Kinetic 85 | . 35 50 Thermal 44 | . 44 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 9 12 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | . 34 30 Core Hits 25 | . 11 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 718 | . 415 303 Guns 580 | . 277 303 Cannons 138 | . 138 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 478 | . 175 303 Thermal 240 | . 240 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 421 | . 421 36 Average Temperature 170 | . 195 14 Received Heat Transfer 147 | . 51 96 Effects 6 | . 6 . Shutdowns 1 | . 1 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 521 | . 521 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 219 | . 150 219 Average Influence 75 | . 62 144 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 87 Level 1 3 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 986 | 115 630 241 Spaces Moved 483 | 89 325 69 Core 12 | 10 . 2 Treads . | . . . Legs 442 | 79 325 38 Wheels . | . . . Hover . | . . . Flight 29 | . . 29 Fastest Speed 50 | 50 120 150 Average Speed 148 | 112 145 213 Slowest Speed 600 | 120 150 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 44 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 642 | 104 413 125 Wait 8 | . 8 . Move 481 | 88 324 69 Hop . | . . . Pick Up 30 | 10 11 9 Fast Attach . | . . . Attach 25 | 6 11 8 Detach . | . . . Swap . | . . . Drop 10 | . 9 1 Fire 88 | . 50 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 849 | -9/Materials | Destroyed 7 combat bots 855 | -9/Materials | Lost 3 parts (1n2w) 987 | -9/Materials | Self-destructed Last Messages --------------- 00913_ K-01 Serf collects debris. 00915_ S-10 Pest destroyed. 00923_ Acquired Lgt. Ion Engine. 00932_ K-01 Serf collects debris. 00935_ Acquired 12 matter. 00935_ K-01 Serf collects debris. 00938_ K-01 Serf cleans the Matter Filter. 00939_ Flight Unit destroyed. 00941_ Acquired Flight Unit. 00941_ R-06 Scavenger collects Flight Unit. 00941_ K-01 Serf cleans the Matter Filter. 00945_ Ion Engine destroyed. 00945_ R-06 Scavenger collects Flight Unit. 00950_ S-10 Pest destroyed. 00952_ Lgt. Assault Rifle destroyed. 00954_ R-06 Scavenger collects Lgt. Ion Engine. 00961_ Flight Unit destroyed. 00971_ Lgt. Assault Rifle destroyed. 00978_ S-10 Pest destroyed. 00986_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# % #????????????????????????? | | ???????????????# """""% #????????????????????????? | | ???????????????# """""= #????????????????????????? | | ???????????????# """""==#????????????????????????? | | ???????????????# """"" #????????????????????????? | | ???????????????# """"" !#????????????????????????? | | ????????#####??# """"" #????????????????????????? | | ????????# #??# """"" #########????????????????? | | ????????# #??# [*# %= #????????????????? | | ????????# #??######/###@""" #????????????????? | | ????????# ####### % # "R #????????????????? | | ????????# % #s""" #????????????????? | | ????????# ! + """ #????????????????? | | ????????# * # #????????????????? | | ????????########### %= # #????????????????? | | ??????????????????## = ## """ #????????????????? | | ???????????????????# ## """ #????????????????? | | ???????????????????# ## """ #????????????????? | | ???????????????????# ## #????????????????? | | ???????????????????# #######+??????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ###???????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????+ #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Storm Trooper Challenges ------------ None Game ------ Seed AdvancedBoreDriver Manual? 0 Play Time 00:12:24 Cumulative 1.4 hours Start 2020.06.07 @ 17:35:13 End 2020.06.07 @ 18:46:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ed54cbba-a5a1-4ff9-bf28-7aa2031f19bd