Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 19:00:29 Player: unq Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (6066) 6066 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2101) 2101 TOTAL SCORE: 12097 Bonus ------- High Alert Combat Kills 1372 Follower Combat Kills 356 Entered Garrisons 400 Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 123/140 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Magnetic Acceleration Cannon Ripper > --- INVENTORY (15) --- Light Treads Advanced Treads High-powered Tractor Beam Gauss Rifle Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Medium Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Seismic Detector Core Shielding High-powered Tractor Beam Heavy Particle Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Missile Launcher Datajack [Rating: 38] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 1 | . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 91 | 7 9 1 1 5 21 16 25 5 1 Power 11 | 1 1 1 . 1 2 2 2 . 1 Engine 7 | 1 1 1 . . 1 1 1 . 1 Core 4 | . . . . 1 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 . . . 2 6 7 12 1 . Treads 30 | 2 . . . 2 6 7 12 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 2 3 . . . 4 . 4 1 . Device 7 | 1 1 . . . 3 . 2 . . Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 36 | 2 5 . 1 2 9 7 7 3 . Energy Gun 1 | . . . . . 1 . . . . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 23 | 2 . . . 1 7 5 6 2 . Ballistic Cannon 2 | . . . . 1 . . . 1 . Launcher 3 | . 1 . . . 1 . 1 . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 . . Parts Lost 17 | . 1 . . 1 2 . 5 8 . Power 3 | . 1 . . . . . 1 1 . Propulsion 6 | . . . . . 1 . 2 3 . Utility 3 | . . . . . . . 1 2 . Weapon 5 | . . . . 1 1 . 1 2 . Highest Loss Streak 6 | . 1 . . 1 1 . 3 6 . To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 12 15 14 14 14 14 14 12 6 Power . | . . 1 1 1 1 1 . 1 . Propulsion 2 | 2 1 1 2 2 2 2 4 3 2 Utility 4 | . 4 5 5 5 5 3 3 2 1 Weapon 5 | . 5 6 6 5 5 6 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 7 2 . . 12 2 7 1 1 Power 3 | . . . . . 1 1 1 . . Propulsion 11 | . 4 . . . 3 1 2 . 1 Utility 11 | . . 2 . . 5 . 3 1 . Weapon 7 | . 3 . . . 3 . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 85 100 98 99 99 96 100 Engine 5 | . 13 14 14 6 4 . . . 9 Core 5 | . . . . 7 4 8 8 8 . Treads 32 | . 27 28 28 28 35 35 36 35 36 Device 10 | . 14 14 14 14 5 9 8 4 9 Storage 11 | . 14 14 14 14 9 9 9 9 9 Processor 5 | . . . . . 7 9 9 9 9 Energy Cannon 7 | . 13 28 2 20 1 . . . . Ballistic Gun 15 | . 9 . . 4 20 22 23 19 18 Ballistic Cannon 1 | . . . . 2 3 . . 3 9 Slashing Weapon 1 | . . . . . . 4 2 1 . Peak Build Rating 38 | 7 10 13 13 15 38 38 37 35 29 Average Rating 24 | 5 8 12 12 12 28 35 34 32 27 On Entrance 18 | . 7 10 13 13 14 36 35 34 26 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 15 33 36 36 37 44 46 49 49 41 Greatest Support 99 | 40 40 40 40 40 96 99 93 90 88 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 6 Average Carried 14 | 3 12 14 14 14 14 14 14 12 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 7 6 Class Distribution -------------------- 37% | Mutant 31% | Gunner 22% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 5773 | 231 267 244 10 137 1600 1123 1561 600 . Remotely 1197 | . . . . . 441 . 554 202 . Salvage Created 6256 | 40 280 . . 84 2052 1116 2264 420 . Parts 357 | 6 15 . . 3 105 65 147 16 . Haulers Intercepted 11 | . 2 . . . 5 . 4 . . Recyclers Shooed 3 | . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 113 | . 5 . . 1 29 22 39 17 . Melee 1 | . . . . . . 1 . . . Guns 90 | . . . . . 25 21 36 8 . Cannons 12 | . 5 . . 1 4 . . 2 . AOE 10 | . . . . . . . 3 7 . Classes Destroyed 18 | 1 5 . . 1 4 3 2 2 . Worker 6 | . . . . . 4 . 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 11 | . 2 . . . 5 . 4 . . Recycler 11 | . . . . 1 7 . 3 . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 1 . . . 1 . 1 . . Watcher 4 | . 1 . . . . 1 2 . . Swarmer 21 | . 3 . . 1 7 . 5 5 . Cutter 1 | . . . . . . 1 . . . Grunt 47 | . 2 . . . 15 6 18 6 . Brawler 1 | . . . . . . . . 1 . Duelist 7 | . . . . . . 1 5 1 . Protector 3 | . . . . . . . 2 1 . Sentry 24 | . . . . . 5 10 9 . . Demolisher 1 | . . . . . . . . 1 . Hunter 3 | . . . . . 2 1 . . . Programmer 5 | . . . . . . 3 . 2 . Best Kill Streak 15 | 2 4 . . 1 6 5 15 7 . Combat Bots Only 13 | . 3 . . 1 5 4 13 7 . Max Kills in Single Turn 3 | 1 1 . . 1 2 2 3 3 . Gunslinging 1 | . . . . . 1 . 1 . . Exploded 3 | . . . . . . . 3 3 . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 561 | . 12 . . 18 109 75 167 179 1 Missed 138 | . 2 . . 3 26 16 57 34 . Hits 423 | . 10 . . 15 83 59 110 145 1 Melee 19 | . . . . 2 . 5 12 . . Projectile 404 | . 10 . . 13 83 54 98 145 1 AOE 10 | . . . . 7 . . . 3 . Critical Strikes 24 | . . . . . 5 4 10 5 . Actively Blocked 1 | . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . 2 . Damage Taken 6449 | . 150 32 . 442 1115 866 1686 2144 14 Core 626 | . 10 . . 57 114 15 129 287 14 Absorbed by Shields 440 | . . . . . 84 108 248 . . Redirected to Shielding 22 | . . . . . 22 . . . . Regen/Repaired (Parts) 127 | . 82 . . . . . 45 . . Core Remaining (%) 86 | 100 . . . 73 . . . . . Volleys Fired 334 | 5 28 . . 11 87 57 92 54 . Largest 3 | 2 2 . . 2 3 3 3 3 . Hottest 123 | 40 120 . . 120 123 81 84 95 . Shots Fired 880 | 10 42 . . 22 254 162 270 120 . Gun 749 | 10 7 . . 1 205 162 268 96 . Cannon 117 | . 28 . . 21 48 . . 20 . Launcher 7 | . . . . . 1 . 2 4 . Special 7 | . 7 . . . . . . . . Kinetic 804 | 10 7 . . 1 240 162 268 116 . Thermal 69 | . 35 . . 21 13 . . . . Explosive 7 | . . . . . 1 . 2 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | 8 4 . . 3 14 11 27 11 . Robot Miss Streak 5 | . 2 . . 5 3 2 5 4 . Penetration Max 1 | . . . . . 1 1 1 1 . Secondary Targets 20 | . . . . . 5 3 8 4 . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . Shots Hit Robots 581 | 8 18 . 4 11 159 111 197 73 . Core Hits 266 | 2 14 2 . 3 70 45 95 35 . Critical Kills 3 | . . . . . 1 . 2 . . Critical Parts Destroyed 11 | . . . . . 3 4 2 2 . Critical Strikes 16 | . . . . . 4 4 4 4 . Destroy 14 | . . . . . 4 4 4 2 . Blast 2 | . . . . . . . . 2 . Melee Attacks 74 | . . . 4 . . 46 17 7 . Impact . | . . . . . . . . . . Slashing 70 | . . . . . . 46 17 7 . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 4 . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12964 | 117 320 51 . 226 3396 2351 4360 2143 . Guns 10133 | 114 47 . . . 2754 2308 3710 1200 . Cannons 1306 | . 243 . . 212 499 . . 352 . Explosions 1069 | . . . . . 76 . 402 591 . Melee 280 | . . . . . . 43 237 . . Ramming 176 | 3 30 51 . 14 67 . 11 . . Kinetic 10811 | 114 47 . . . 3080 2308 3710 1552 . Thermal 628 | . 243 . . 212 173 . . . . Explosive 1058 | . . . . . 76 . 391 591 . Electromagnetic 11 | . . . . . . . 11 . . Impact . | . . . . . . . . . . Slashing 280 | . . . . . . 43 237 . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 . 3 3 16 16 Average Corruption 2 | . 1 1 1 1 . 2 3 5 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . 5 2 1 6 . 9 38 21 1 Message Errors 19 | . . . . 1 . . 14 4 . Matter Fused 29 | . 3 2 . 3 . 3 10 8 . Heat Flow Errors 8 | . . . 1 1 . 1 4 1 . Energy Discharges 5 | . 1 . . . . 2 1 1 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . . 2 1 . . Data Loss (minor) 6 | . 1 . . 1 . 1 2 . 1 Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 3 | . . . . . . . 2 1 . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . . . 3 18 . 40 4 . Projectiles 25 | . . . . 3 18 . . 4 . Explosions . | . . . . . . . . . . Melee 40 | . . . . . . . 40 . . Knockbacks 10 | . . . . . 7 . . 3 . Impact 1 | . . . . . 1 . . . . Kinetic 8 | . . . . . 5 . . 3 . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 10 | . . . . . . . 10 . . Shots 1 | . . . . . . . 1 . . Rammed 37 | 2 6 10 . 4 13 . 2 . . Targets Rammed 39 | 2 6 10 . 5 14 . 2 . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 322 | . 322 . 215 156 213 147 301 312 . Average Temperature 62 | . 83 . 114 63 53 40 67 78 . Received Heat Transfer 1887 | . 12 9 . 9 535 185 669 468 . Effects 5 | . 2 . . . . . 2 1 . Interference 4 | . 2 . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1332 | . 518 . . 444 370 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . . . 2 4 3 4 2 Low Security (%) 45 | 100 100 100 . 100 51 . . . . Level 1 5 | . . . . . 14 16 . . . Level 2 17 | . . . . . 33 6 42 13 100 Level 3 24 | . . . . . . 35 56 78 . Level 4 8 | . . . . . . 41 . 8 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1465 | 5 88 6 . 70 591 1465 963 1114 538 Initial 713 | . . 6 . . . 266 713 615 538 Average 429 | . 12 . . 10 248 957 721 813 534 Influence Increases 4445 | 10 230 . . 196 1023 1219 1198 569 . Destroy 0b10 Robot/C 2480 | . 100 . . 140 580 600 740 320 . Destroy 0b10 Robot/NC 220 | 10 20 . . 5 95 5 80 5 . Destroy Leader 428 | . 26 . . 30 150 20 182 20 . Allied During Kill 47 | . . . . 21 . 26 . . . Successful Hack 92 | . 16 . . . 2 21 23 30 . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 180 | . . . . . 60 15 105 . . Anti-Garrison Action 500 | . . . . . . 350 . 150 . Destroy Structure 258 | . 8 . . . 31 137 38 44 . Partial Spotted 30 | . . . . . 15 . 15 . . Lose Combat Pursuer 150 | . . . . . 90 45 15 . . Influence Decreases 3917 | 10 214 16 . 196 613 164 1716 412 576 Entered New Map 1804 | . . 10 . . . 144 752 332 566 Time Decay 1423 | 10 204 6 . 136 443 . 614 . 10 Lost Part 160 | . 10 . . . 20 . 50 80 . Lost Ally 80 | . . . . 60 . 20 . . . Purge Threat 450 | . . . . . 150 . 300 . . Squads Dispatched 17 | . 5 . . . 6 . 6 . . Investigation 6 | . 4 . . . 1 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault 4 | . . . . . . . 4 . . Garrison 4 | . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 11 | . . . . . 6 1 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 7 2 . 15 59 30 60 27 1 Peak Tracking Total 10 | . 3 2 . 10 7 6 9 8 2 Tactical Retreats 8 | . . . . . 4 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 8 | . 2 . . . 1 3 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 18 | . . . . . 4 5 7 2 . Max in Single Turn 1 | . . . . . 1 1 1 1 . Garrison Relay 6 | . . . . . . 4 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 32 | . 6 . 1 . 6 4 13 2 . Terminals 22 | . 3 . . . 4 4 9 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 2 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 73 | . 14 . 4 . 13 8 30 4 . Successful 38 | . 8 . 4 . 4 2 18 2 . Failed 35 | . 6 . . . 9 6 12 2 . Catastrophic 9 | . 3 . . . 2 1 2 1 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 2 . . . 10 . 19 . . Terminals 51 | . 7 . . . 10 8 22 4 . Fabricators . | . . . . . . . . . . Repair Stations 11 | . 4 . . . 2 . 5 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 16 | . 2 . 4 . 2 2 4 2 . Record 4 | . . . 4 . . . . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . Unreport Threat 3 | . . . . . 1 . 2 . . Locate Traps 1 | . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 2 . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 1 . 3 . . Scan Component 5 | . 2 . . . 1 . 2 . . Repair 3 | . 2 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 10 | . 2 . . . . . 8 . . Terminals 8 | . . . . . . . 8 . . Track 1 | . . . . . . . 1 . . Botnet 2 | . . . . . . . 2 . . Skim 5 | . . . . . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 . . . 6 3 10 2 . Full Trace Events 4 | . 2 . . . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired 3 | . 2 . . . . . 1 . . Time 113 | . 52 . . . . . 61 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . Non-combat 3 | . . . 3 . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . parse_system 4 | . . . 4 . . . . . . Relay Couplers Released 20 | . . . . . . 14 . 6 . Machine Destruction 20 | . . . . . . 14 . 6 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 5 | . . 3 . . . 2 . . . Largest Group 3 | . . 3 3 3 . 2 . . . Highest-Rated Group 64 | . . 40 40 40 . 64 . . . Highest-Rated Ally 39 | . . 16 16 16 . 39 . . . Initial Warlord ECA Mod 10 | . . . . . . . 8 8 10 Total Orders . | . . . . . . . . . . Ally Attacks 63 | . . . . 29 . 34 . . . Total Damage 891 | . . . . 362 . 529 . . . Kills 15 | . . . . 6 . 9 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 7259 | 35 1370 940 615 903 618 1442 1264 42 30 Seismic 7259 | 35 1370 940 615 903 618 1442 1264 42 30 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 9861 | 102 1450 940 615 934 1472 1673 2037 607 31 Spaces Moved 4946 | 43 757 570 378 548 639 805 933 256 17 Core 1 | 1 . . . . . . . . . Treads 4945 | 42 757 570 378 548 639 805 933 256 17 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 155 160 Average Speed 159 | 157 160 160 160 160 160 160 157 157 160 Slowest Speed 162 | 160 160 160 160 160 162 162 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 6 98 98 66 99 57 97 89 35 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 8 | . 2 2 1 . . . 3 . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 25 | . 7 . . . 1 1 14 2 . Terrain Destroyed 97 | . 7 . . . 24 4 37 25 . Melee 17 | . . . . . . 1 14 2 . Projectile 35 | . 7 . . . 20 3 2 3 . AOE 43 | . . . . . 4 . 20 19 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total 6124 | 63 932 596 387 577 891 1010 1303 345 20 Wait 357 | . 94 8 . 1 50 32 162 10 . Move 4939 | 43 756 569 377 547 638 804 933 255 17 Hop . | . . . . . . . . . . Pick Up 75 | 7 17 3 . . 22 8 18 . . Fast Attach 28 | 7 3 . 2 2 7 1 5 1 . Attach 26 | . . . 1 1 5 1 9 8 1 Detach 6 | . . . 1 2 . . 2 1 . Swap 150 | . 18 2 . 7 32 44 37 8 2 Drop 97 | . 10 4 2 1 36 17 26 1 . Fire 334 | 5 28 . . 11 87 57 92 54 . Melee 74 | . . . 4 . . 46 17 7 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 38 | 1 6 10 . 5 14 . 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Met 8R-AWN 261 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 7) 799 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Discovered new exit (range 13) 1143 | -10/Materials | Discovered new exit (range 15) 1216 | -10/Materials | Discovered new exit (range 5) 1426 | -10/Materials | Repaired Lgt. Treads 1454 | -10/Materials | Repaired Beam Cannon 1553 | -10/Materials | Entered Mines 1555 | -10/Mines | Followed 8R-AWN into the Mines 1561 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1638 | -10/Mines | Learned location of Zion (-6) 1698 | -10/Mines | Discovered new exit (range 9) 1848 | -10/Mines | Discovered new exit (range 6) 1874 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1894 | -10/Mines | Discovered new exit (range 10) 1973 | -10/Mines | Learned Materials garrison access intel 2063 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2270 | -10/Mines | Discovered new exit (range 5) 2493 | -10/Mines | Entered Exiles 2493 | -10/Exiles | Accompanied by 3 allies 2534 | -10/Exiles | Welcomed by 8R-AWN 2567 | -10/Exiles | Met EX-HEX 2670 | -10/Exiles | Met EX-DEC 2834 | -10/Exiles | Discovered new exit (range 10) 2946 | -10/Exiles | Met EX-BIN 3058 | -10/Exiles | Discovered new exit (range 15) 3108 | -10/Exiles | Entered Mines 3108 | -9/Mines | Accompanied by 3 allies 3191 | -9/Mines | Discovered new exit (range 6) 3233 | -9/Mines | Learned Materials stockpile data 3312 | -9/Mines | Discovered new exit (range 7) 3468 | -9/Mines | Assembled infested the area 3810 | -9/Mines | Build established: Scavenger-Mutant 3841 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4042 | -9/Mines | Entered Materials 4042 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4044 | -8/Materials | Loaded intel: 1 garrison access location 4177 | -8/Materials | Identified exit to Garrison 4332 | -8/Materials | Garrison activated, responded to threat 4544 | -8/Materials | Build established: Scavenger-Gunner 5017 | -8/Materials | Build established: Gunner 5514 | -8/Materials | Entered Garrison 5589 | -8/Garrison | Triggered checkpoint 5676 | -8/Garrison | Garrison Relay disabled 5797 | -8/Garrison | Rescued a captive Derelict 5797 | -8/Garrison | Rescued a captive Derelict 5877 | -8/Garrison | Triggered checkpoint 5896 | -8/Garrison | Triggered checkpoint 5968 | -8/Garrison | Triggered checkpoint 6040 | -8/Garrison | Garrison Relay disabled 6220 | -8/Garrison | Discovered new exit (range 14) 6463 | -8/Garrison | Garrison Relay disabled 6472 | -8/Garrison | Triggered checkpoint 6524 | -8/Garrison | Discovered new exit (range 3) 6690 | -8/Garrison | Triggered checkpoint 6770 | -8/Garrison | Garrison Relay disabled 6870 | -8/Garrison | Discovered new exit (range 10) 7073 | -8/Garrison | Build established: Scavenger-Mutant 7187 | -8/Garrison | Entered Materials 7566 | -8/Materials | Discovered new exit (range 3) 7587 | -8/Materials | First assault squad dispatched 7831 | -8/Materials | Destroyed 13 combat bots 7895 | -8/Materials | Lost 3 parts (2n1w) 7913 | -8/Materials | Build established: Gunner 8273 | -8/Materials | Identified exit to Factory 8328 | -8/Materials | Learned Factory stockpile data 8374 | -8/Materials | Learned Factory emergency access door positions 8411 | -8/Materials | Learned Factory trap positions 8437 | -8/Materials | Learned Factory scanalyzer intel 8503 | -8/Materials | Learned Storage emergency access door positions 8539 | -8/Materials | Learned 8 Factory zone layouts 9070 | -8/Materials | Garrison activated, responded to threat 9153 | -8/Materials | Repaired Broken Gauss Rifle 9224 | -8/Materials | Identified exit to Garrison 9224 | -8/Materials | Entered Garrison 9267 | -8/Garrison | Triggered checkpoint 9303 | -8/Garrison | Garrison Relay disabled 9455 | -8/Garrison | Core integrity fell below 50% 9612 | -8/Garrison | Core integrity fell below 20% 9617 | -8/Garrison | System corruption reached 10% 9642 | -8/Garrison | Lost 6 parts (3n1u2w) 9664 | -8/Garrison | Destroyed 7 combat bots 9717 | -8/Garrison | Discovered new exit (range 9) 9730 | -8/Garrison | Triggered checkpoint 9758 | -8/Garrison | Learned Materials security intel 9781 | -8/Garrison | Garrison Relay disabled 9831 | -8/Garrison | Entered Materials 9862 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- system tracking data. 09773_ UYVKTG1>UDB#GW7#L|SB 09781_ Slug penetrates Garrison Relay. 09781_ Garrison Relay disabled. 09781_ Relay Coupler [Specialist] tumbles out of relay unit. 09781_ Relay Coupler [Grunt] tumbles out of relay unit. 09781_ Relay Coupler [NC] tumbles out of relay unit. 09785_ The unstable cave ceiling collapses. 09795_ System corrupted: FCS attempts to trigger Magnetic Acceleration Cannon. 09795_ System corrupted: Magnetic Acceleration Cannon misfires. 09800_ Slug penetrates Y-45 Defender. 09813_ Fission Core destroyed. 09815_ System corrupted: Matter fused (-8). 09818_ Critical hit (Burn: +37). 09831_ System corrupted: Heat flow error (+163). LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials security intel (x10)... 09848_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????? ???? ???????????????????????????? | | ????????? """ ???????????????????????????? | | ????????# """ ???????????????????????????? | | ????????# """ ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ?????????? ??????????????????????????? | | ?????????? "" ??????????????????????????? | | ?????????? "T ###########???????????????? | | ????? "" #???????????????? | | ????? #???????????????? | | ????? @ #???????????????? | | ?????????########+########+####???????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????##########??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 68% | -10/Materials Beam Cannon | 62% | -10/Materials Gauss Rifle | 67% | -8/Materials | Broken Studied --------- Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed AssaultAbsorptionDoublenader Manual? 0 Play Time 01:33:42 Cumulative 392.0 hours Start 2026.07.19 @ 17:25:11 End 2026.07.19 @ 19:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a76a34aa-9a08-42e6-ac67-96f3d9e98367