Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.03 @ 11:42:56 Player: K.K.Y. Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (3125) 3125 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 5617 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 100/100 System Corruption 7% Temperature Cool (58) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Power Amplifier Relay Coupler [NC] (41) Relay Coupler [NC] (39) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (46) Relay Coupler [Duelist] (42) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (33) Relay Coupler [Specialist] (25) Heavy EM Pulse Gun Medium Laser Pulse Rifle High-powered Shotgun High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter System Shield > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Heavy EM Pulse Gun Medium Laser Pulse Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Datajack Plasma Cutter Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . 1 2 1 . Weapon . | . . . . . Parts Attached 42 | 7 . 9 13 13 Power 6 | 1 . . 4 1 Engine 4 | 1 . . 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads 3 | . . 1 2 . Leg 8 | 2 . 1 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 . 5 4 2 Device 4 | 1 . 2 1 . Storage 3 | 1 . 2 . . Processor 4 | . . . 2 2 Hackware 2 | . . 1 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 2 3 5 Energy Gun 5 | 2 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 6 8 9 Power 6 | . . 1 2 3 Propulsion 6 | . . 2 1 3 Utility 6 | . . 2 3 1 Weapon 5 | . . 1 2 2 Highest Loss Streak 4 | . . 2 4 4 To Critical Strikes . | . . . . . Average Backups 11 | . 1 10 13 14 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 3 4 5 Weapon 5 | . . 4 6 6 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power . | . . . . . Propulsion . | . . . . . Utility 9 | . . . . 9 Weapon 6 | . . . 2 4 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 72 | . 84 71 57 82 Engine 7 | . 12 7 . 10 Core 2 | . . . 9 . Treads 3 | . . 1 7 2 Leg 8 | . 24 9 . 9 Device 7 | . 11 12 4 1 Storage 12 | . 12 15 13 8 Processor 7 | . . . 1 24 Hackware 5 | . . 5 4 8 Energy Gun 12 | . 24 19 7 2 Ballistic Gun 1 | . . . . 5 Ballistic Cannon 3 | . . . 8 5 Peak Build Rating 34 | 7 7 18 25 34 Average Rating 17 | 4 6 12 17 28 On Entrance 10 | . 7 7 15 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 20 20 37 43 41 Greatest Support 40 | 20 20 23 40 40 Greatest Overweight (x) 13 | 3 1 12 13 7 Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 15 | 10 10 15 15 15 Average Capacity 13 | 9 10 13 15 15 Most Carried 15 | 3 3 15 15 15 Average Carried 11 | . 1 10 13 14 Final Capacity 15 | 10 10 15 15 15 Final Carried 15 | . 3 13 10 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1404 | 194 62 275 321 552 Remotely 228 | . . . 134 94 Salvage Created 2525 | . 158 1025 718 624 Parts 128 | . 8 47 44 29 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 76 | . 7 27 21 21 Guns 46 | . 7 26 4 9 Cannons 29 | . . . 17 12 Classes Destroyed 10 | . 2 3 1 4 Watcher 4 | . . 2 2 . Swarmer 19 | . 4 5 5 5 Grunt 27 | . 3 13 8 3 Brawler 3 | . . . 3 . Duelist 2 | . . 1 1 . Protector 1 | . . . . 1 Sentry 17 | . . 8 4 5 Demolisher 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 4 | . . . . 4 Best Kill Streak 7 | . 3 5 4 7 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 501 | . 21 162 127 191 Missed 150 | . 7 53 43 47 Hits 351 | . 14 109 84 144 Melee 5 | . . . 5 . Projectile 346 | . 14 109 79 144 AOE 3 | . . . . 3 Critical Strikes 11 | . . 4 3 4 Damage Taken 3191 | . 70 764 786 1571 Core 767 | . 14 190 151 412 Absorbed by Shields 54 | . . 54 . . Ignored by Resistances 2004 | . 49 524 480 951 Regen/Repaired (Parts) 51 | . . 51 . . Core Remaining (%) 82 | 100 94 52 . . Volleys Fired 227 | . 13 70 62 82 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 126 126 88 Shots Fired 378 | . 26 122 74 156 Gun 266 | . 26 122 27 91 Cannon 109 | . . . 47 62 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 174 | . . . 47 127 Thermal 204 | . 26 122 27 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 63 | . 7 34 24 63 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 277 | . 19 105 62 91 Core Hits 128 | . 10 47 31 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 3 6 4 2 Burn 11 | . 3 6 2 . Blast 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4827 | . 238 1463 1316 1810 Guns 3083 | . 238 1451 393 1001 Cannons 1729 | . . . 920 809 Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . . 12 3 . Kinetic 2460 | . . . 920 1540 Thermal 2352 | . 238 1451 393 270 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 7 7 Average Corruption 4 | . . 1 6 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . . 13 16 35 Message Errors 15 | . . 6 5 4 Matter Fused 16 | . . 3 4 9 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 11 | . . 3 3 5 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 3 | . . . . 3 Misfires 4 | . . . 1 3 Weapon Failures 3 | . . 1 1 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . 12 3 Impact . | . . . . . Kinetic 14 | . . . 11 3 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 1 1 . Targets Rammed 3 | . . 2 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 396 | . 183 368 357 396 Average Temperature 106 | . 85 93 128 111 Received Heat Transfer 1797 | . 24 547 540 686 Effects 12 | . . 1 3 8 Shutdowns 3 | . . 1 . 2 Energy Bleed 1 | . . . . 1 Interference 6 | . . . 1 5 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 21 | . 2 15 3 1 Heat Transferred 6845 | . 925 4329 999 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 81 | 100 100 100 100 32 Level 1 3 | . . . . 12 Level 2 14 | . . . . 54 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 531 | . 70 112 158 531 Initial 36 | . . 1 . 36 Average 118 | . 16 33 46 344 Influence Increases 2080 | . 169 806 550 555 Destroy 0b10 Robot/C 1500 | . 140 540 420 400 Destroy 0b10 Robot/NC 25 | . . 10 10 5 Destroy Leader 328 | . 20 174 114 20 Trap Triggered on 0b10 10 | . . 10 . . Successful Hack 70 | . 9 41 . 20 Anti-Garrison Action 100 | . . . . 100 Destroy Structure 17 | . . 1 6 10 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1579 | . 164 811 477 127 Entered New Map 41 | . . 4 . 37 Time Decay 1366 | . 164 765 437 . Lost Part 172 | . . 42 40 90 Squads Dispatched 11 | . . 6 5 . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 5 | . . 3 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 11 | . 1 8 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 9 41 30 26 Peak Tracking Total 5 | . 4 4 5 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 14 | . 8 6 . . Reprogrammed 4 | . . 4 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 22 | . 7 10 2 3 Terminals 15 | . 5 7 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 14 25 5 4 Successful 36 | . 12 17 4 3 Failed 12 | . 2 8 1 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 11 17 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 4 | . 3 1 . . Scanalyzers 7 | . . 4 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 22 | . 9 10 . 3 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Level Access Points 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 4 | . 3 . . 1 Repair Station Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 3 | . 2 1 . . Reprogram Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Zone Layout 4 | . 2 2 . . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 3 1 . . Report Inventory 3 | . 2 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 7 | . . 4 3 . Retrieve Study 7 | . . 4 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 6 1 1 Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . 4 3 . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 3588 | 63 331 1636 458 1100 Optics 1169 | . . . 69 1100 Structural 1285 | . . 896 389 . Seismic 1134 | 63 331 740 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4061 | 68 346 1644 903 1100 Spaces Moved 1653 | 43 246 622 234 508 Core 117 | 11 . 79 26 1 Treads 394 | . . 104 208 82 Legs 1142 | 32 246 439 . 425 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 120 Average Speed 194 | 126 121 220 290 159 Slowest Speed 700 | 200 190 650 700 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 58 70 28 60 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2119 | 56 267 771 385 640 Wait 116 | . . 49 61 6 Move 1649 | 42 245 621 233 508 Hop . | . . . . . Pick Up 50 | 7 6 18 10 9 Fast Attach 13 | . . . 4 9 Attach 31 | 7 3 8 9 4 Detach 3 | . . 1 . 2 Swap 3 | . . 1 . 2 Drop 13 | . . 1 5 7 Fire 227 | . 13 70 62 82 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 2 | . . 1 1 . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 105 | -10/Materials | Identified exit to Materials 271 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered exit to Mines (range 16) 318 | -10/Materials | Build established: Hacker-Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Identified exit to Mines 743 | -9/Materials | Identified exit to Materials 743 | -9/Materials | Discovered exit to Materials (range 15) 1116 | -9/Materials | Repaired Med. Laser 2059 | -9/Materials | Entered another Materials area 2059 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2333 | -8/Materials | Identified exit to Factory 2333 | -8/Materials | Discovered exit to Factory (range 15) 2491 | -8/Materials | Lost 4 parts (2u2w) 2596 | -8/Materials | Garrison activated, responded to threat 2890 | -8/Materials | Identified exit to Garrison 2962 | -8/Materials | Entered Garrison 3004 | -8/Garrison | Triggered checkpoint 3050 | -8/Garrison | Garrison Relay disabled 3318 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Core integrity fell below 50% 3460 | -8/Garrison | Triggered checkpoint 3468 | -8/Garrison | Lost 4 parts (2p1n1w) 3481 | -8/Garrison | Destroyed 7 combat bots 3605 | -8/Garrison | Discovered exit to Factory (range 12) 3672 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Garrison Relay disabled 3937 | -8/Garrison | Discovered exit to Factory (range 50) 3937 | -8/Garrison | Discovered exit to Factory (range 22) 3937 | -8/Garrison | Discovered exit to Factory (range 64) 4004 | -8/Garrison | Spotted B-75 Beast 4004 | -8/Garrison | Spotted B-75 Beast 4036 | -8/Garrison | Core integrity fell below 20% 4062 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Cutter. 03937_ Connecting with Garrison Terminal... 03937_ EXIT=FOUND: FACTORY >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 03958_ System corrupted: Heat flow error (+227). 03977_ Acquired 6 matter. 03985_ System corrupted: Matter fused (-8). [Achievement: Let Me Out Of Here] 04014_ B-75 Beast springs to life. 04016_ Plasma Cutter destroyed. 04032_ Imp. Deuterium Engine destroyed. 04034_ Acquired 5 matter. 04036_ Acquired 1 matter. 04037_ System corrupted: Energy discharge (-21). 04057_ Critical hit (Meltdown: +200). 04059_ Imp. Carbon-fiber Leg destroyed. 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Laser | 27% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed MicroNetworkedBlasthammer Manual? 0 Play Time 00:25:36 Cumulative 17.7 hours Start 2025.11.03 @ 11:15:13 End 2025.11.03 @ 11:42:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 0 Adventurer 0 Explorer 24 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66bef68a-9843-4475-a70c-18a03e24e30a