Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 21:26:30 Player: Hanyouslayer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1837) 1837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 4536 Bonus ------- High Alert Combat Kills 279 Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 85/100 System Corruption 0% Temperature Warm (156) Movement Core (800) Ox15 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Insulated Plating Shield Generator Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Shield Generator Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Scythe [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 63 | 10 5 . 6 11 31 Power 5 | 2 . . 1 . 2 Engine 5 | 2 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 4 1 . . 2 7 Treads 4 | . . . . 2 2 Leg 4 | 1 . . . . 3 Wheel 6 | 3 1 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 3 3 5 Device 5 | . . . . 2 3 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 . 3 1 1 Artifact . | . . . . . . Weapon 31 | 3 3 . 2 6 17 Energy Gun 11 | 1 1 . 1 2 6 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 2 . 1 2 9 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 2 1 . Parts Lost 23 | . . . 2 1 20 Power 2 | . . . . . 2 Propulsion 8 | . . . 1 . 7 Utility 5 | . . . 1 1 3 Weapon 8 | . . . . . 8 Highest Loss Streak 12 | . . . 1 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 100 90 89 85 Engine 10 | . 14 14 11 9 8 Treads 10 | . . . . 18 19 Wheel 16 | . 28 28 20 9 7 Device 3 | . . . . 6 7 Storage 10 | . 14 14 11 9 9 Protection 10 | . 9 14 20 11 5 Energy Gun 6 | . 4 . 5 8 7 Ballistic Gun 19 | . 22 28 22 18 16 Naked Turns . | . . . . . . Heaviest Build 60 | 13 19 19 26 27 60 Greatest Support 43 | 26 26 26 26 16 43 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 9 | 6 8 8 8 8 9 Average Carried 7 | 3 7 8 7 7 7 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 44% | Mutant 32% | Tank 15% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1412 | 192 119 70 194 233 604 Remotely . | . . . . . . Salvage Created 2179 | . 119 82 364 205 1409 Parts 152 | . 11 9 23 22 87 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 58 | . 5 3 10 11 29 Guns 45 | . 5 3 8 7 22 AOE 13 | . . . 2 4 7 Classes Destroyed 10 | . 2 1 1 . 6 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Recycler 4 | . . . . . 4 Operator 1 | . . . . . 1 Swarmer 24 | . 3 3 3 9 6 Grunt 21 | . 2 . 5 . 14 Brawler 1 | . . . . . 1 Sentry 11 | . . . 2 2 7 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 2 4 4 8 10 Combat Bots Only 8 | . 2 3 4 8 8 Max Kills in Single Turn 3 | . 1 2 1 3 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3509 | . 55 122 293 216 2823 Core 618 | . . 18 41 17 542 Absorbed by Shields 240 | . . . . 18 222 Redirected to Shielding 31 | . . . 21 10 . Core Remaining (%) 93 | 100 . 92 89 . . Volleys Fired 132 | . 5 4 22 14 87 Largest 3 | . 2 2 3 3 3 Hottest 111 | . 60 46 91 93 111 Shots Fired 315 | . 10 8 51 42 204 Gun 294 | . 10 8 51 40 185 Cannon . | . . . . . . Launcher 21 | . . . . 2 19 Special . | . . . . . . Kinetic 225 | . 8 8 44 28 137 Thermal 37 | . 2 . . . 35 Explosive 21 | . . . . 2 19 Electromagnetic 32 | . . . 7 12 13 Robot Hit Streak 13 | . 3 2 10 5 13 Robot Miss Streak 6 | . 1 2 3 6 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 2 1 . 4 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 205 | . 5 4 41 18 137 Core Hits 121 | . 5 4 18 14 80 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4536 | . 75 76 705 386 3294 Guns 3104 | . 75 76 576 230 2147 Cannons . | . . . . . . Explosions 1432 | . . . 129 156 1147 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2346 | . 63 76 491 154 1562 Thermal 683 | . 12 . 129 . 542 Explosive 1113 | . . . . 156 957 Electromagnetic 394 | . . . 85 76 233 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . . . . 67 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 4 . 60 84 271 Average Temperature 68 | . 3 . 22 32 82 Received Heat Transfer 1489 | . 6 . 120 6 1357 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1574 | . 25 . 200 . 1349 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 884 | . 204 169 364 475 884 Initial 200 | . . 79 65 153 200 Average 310 | . 83 162 166 353 573 Maximum Alert Level 3 | . 1 . 1 2 3 Low Security (%) 45 | 100 96 100 70 16 . Level 1 17 | . 3 . 29 32 18 Level 2 27 | . . . . 51 51 Level 3 9 | . . . . . 30 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 1 . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 9 3 11 16 36 Peak Tracking Total 6 | . 3 3 4 4 6 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 2 | . 1 . . . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 4 | . 1 . . . 3 Successful 1 | . 1 . . . . Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1669 | 64 342 149 230 362 522 Spaces Moved 995 | 45 264 137 145 232 172 Core 1 | 1 . . . . . Treads 14 | . . . . . 14 Legs 4 | 2 . . . . 2 Wheels 976 | 42 264 137 145 232 156 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 115 100 Average Speed 102 | 92 90 90 92 115 126 Slowest Speed 260 | 120 90 90 115 115 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 42 45 18 23 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 79 | . . . 7 10 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 79 | . . . 7 10 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1396 | 62 362 154 197 302 319 Wait 155 | 5 71 14 15 34 16 Move 990 | 44 263 136 144 231 172 Hop . | . . . . . . Pick Up 22 | 3 8 . 4 5 2 Fast Attach 27 | 6 3 . 4 3 11 Attach 10 | . . . 1 2 7 Detach . | . . . . . . Swap 26 | 4 2 . 1 6 13 Drop 34 | . 10 . 6 7 11 Fire 132 | . 5 4 22 14 87 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Entered Mines 507 | -10/Mines | Identified exit to Materials 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -9/Materials | Discovered new exit (range 16) 747 | -9/Materials | Discovered new exit (range 3) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Propulsion x2 899 | -8/Materials | Destroyed 8 combat bots 1006 | -8/Materials | Build established: Tank 1098 | -8/Materials | Discovered new exit (range 16) 1148 | -8/Materials | Entered Storage 1276 | -8/Storage | Destroyed 8 combat bots 1281 | -8/Storage | Lost 6 parts (2n1u3w) 1398 | -8/Storage | Garrison activated, responded to threat 1529 | -8/Storage | Core integrity fell below 50% 1548 | -8/Storage | First assault squad dispatched 1645 | -8/Storage | Core integrity fell below 20% 1670 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01652_ The unstable cave ceiling collapses. 01652_ K-01 Serf collects debris. 01654_ The unstable cave ceiling collapses. 01657_ K-01 Serf collects debris. 01658_ Imp. Assault Rifle destroyed. 01660_ K-01 Serf collects debris. 01661_ U-05 Engineer lays Concrete. 01662_ Critical hit (Burn: +37). 01663_ U-05 Engineer lays Concrete. 01663_ K-01 Serf collects debris. 01664_ Critical hit (Burn: +37). 01664_ U-05 Engineer lays Concrete. 01666_ G-50 Soldier destroyed. 01666_ K-01 Serf collects debris. 01666_ U-05 Engineer lays Concrete. 01666_ K-01 Serf collects debris. 01667_ U-05 Engineer lays Concrete. 01668_ Hvy. Assault Rifle destroyed. 01668_ U-05 Engineer builds a Wall. 01669_ K-01 Serf collects debris. 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""" #? #??????????????? | | # !# #???# #?# ##??#??????????????? | | # ! #+#####+### #??????????????????? | | # ! # ## [ ????????????????????? | | # [# ## ? ?????#??????????????? | | # # """ ######### #####??????????? | | ######???"""" # ?????????? | | ????????????" + ?????????? | | ????????????" # ?????????? | | ????????????" # #########?????????????? | | ????????????" # #? #???????????????? | | ???????????? # #? #???????????????? | | ????????????### # #???????????????? | | ???????????#### # #???????????????? | | ???????????# # + """ #???????????????? | | ????????##### # # """ #???????????????? | | ????????# *[#* # """ #???????????????? | | ????????#[%=* # ! #? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledDamperStabilizer Manual? 0 Play Time 00:25:57 Cumulative 41.7 hours Start 2022.06.27 @ 21:03:41 End 2022.06.27 @ 21:26:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2847e320-7344-4d01-ac67-b9f26f989573