Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 00:52:01 Player: dhtilly Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (776) 776 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4431 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 365/700 Matter 34/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Core (2000) Ox39 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Humpback Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (32) --- Heavy Ion Engine High-capacity Storage Unit High-capacity Storage Unit Humpback Relay Coupler [Demolisher] (17) Relay Coupler [Hunter] (12) Shock Rifle Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Humpback Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Scythe > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Compact Wheel Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating PSU Rigger Shock Rifle Heavy EM Shotgun Lightning Gun Heavy Particle Cannon High-powered Shotgun Grenade Launcher Mini Grenade Launcher Datajack Signal Generator [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Humpback Device Advanced Terrain Scanner Storage Humpback Processor Advanced Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 54 | 6 5 . 1 . 21 21 Power 5 | 1 . . . . 3 1 Engine 5 | 1 . . . . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . . . 4 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 2 . . . 4 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 . 1 . 12 3 Device 6 | . . . . . 6 . Storage 8 | 1 1 . 1 . 3 2 Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 2 . . . 2 16 Energy Gun 9 | 2 1 . . . 1 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . 1 . . . . 5 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 22 | . 1 . . . 7 14 Power 2 | . . . . . 1 1 Propulsion 7 | . . . . . 4 3 Utility 5 | . . . . . . 5 Weapon 8 | . 1 . . . 2 5 Highest Loss Streak 5 | . 1 . . . 4 5 Average Slot Usage (%) 88 | . 90 100 93 85 83 86 Engine 10 | . 14 14 14 14 9 6 Wheel 20 | . 28 28 28 28 15 12 Device 12 | . . . . . 24 20 Storage 16 | . 18 28 22 14 9 13 Processor 6 | . . . . . 6 15 Energy Gun 11 | . 22 14 14 14 9 6 Ballistic Gun 7 | . 5 14 14 14 4 3 Ballistic Cannon 1 | . . . . . 4 1 Naked Turns . | . . . . . . . Heaviest Build 133 | 13 16 16 88 88 98 133 Greatest Support 32 | 26 32 32 32 32 32 26 Greatest Overweight (x) 42 | 3 . . 2 2 5 42 Average Overweight (x) 2 | . . . . 2 3 4 Largest Inventory Capacity 38 | 6 8 8 24 24 38 32 Average Capacity 21 | 5 6 8 14 24 24 30 Most Carried 30 | 4 6 7 11 12 23 30 Average Carried 15 | 2 5 6 8 11 16 25 Final Capacity 32 | 6 8 8 24 24 24 32 Final Carried 23 | 4 6 7 11 12 23 9 Class Distribution -------------------- 43% | Hauler-Skirmisher 31% | Mutant 17% | Hauler-Mutant 7% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 612 | 201 109 6 . . 198 98 Remotely . | . . . . . . . Salvage Created 1104 | . 297 50 . . 496 261 Parts 72 | . 19 4 . . 30 19 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 10 1 . . 4 7 Guns 17 | . 10 1 . . 3 3 Cannons 4 | . . . . . 1 3 AOE 1 | . . . . . . 1 Classes Destroyed 10 | . 3 . . . 4 3 Builder 3 | . 1 . . . . 2 Tunneler 1 | . . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 1 | . . . . . 1 . Watcher 1 | . . . . . . 1 Swarmer 9 | . 6 . . . . 3 Grunt 6 | . 4 1 . . 1 . Sentry 4 | . . . . . 3 1 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 8 1 . . 3 4 Combat Bots Only 7 | . 7 1 . . 2 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2514 | . 192 129 . . 347 1846 Core 405 | . 10 30 . . 30 335 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 84 94 . Volleys Fired 95 | . 22 6 . . 25 42 Largest 2 | . 2 2 . . 2 2 Hottest 130 | . 90 60 . . 91 130 Shots Fired 185 | . 44 12 . . 49 80 Gun 155 | . 44 12 . . 44 55 Cannon 25 | . . . . . 5 20 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 65 | . . 6 . . 25 34 Thermal 49 | . 22 . . . 7 20 Explosive 5 | . . . . . . 5 Electromagnetic 66 | . 22 6 . . 17 21 Robot Hit Streak 14 | . 9 7 . . 14 8 Robot Miss Streak 4 | . 3 2 . . 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 116 | . 25 7 . . 38 46 Core Hits 61 | . 15 3 . . 17 26 Critical Hits 2 | . . . . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2152 | . 344 97 . . 443 1268 Guns 1426 | . 312 97 . . 408 609 Cannons 358 | . . . . . 35 323 Explosions 368 | . 32 . . . . 336 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 620 | . . 28 . . 168 424 Thermal 652 | . 131 . . . 104 417 Explosive 242 | . . . . . . 242 Electromagnetic 638 | . 213 69 . . 171 185 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Targeting Errors 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 50 | . . . . . . 50 Projectiles 21 | . . . . . . 21 Explosions 29 | . . . . . . 29 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . . . . . 103 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 380 | . 380 92 . . 17 . Average Temperature 117 | . 145 53 . . 5 . Received Heat Transfer 477 | . 60 72 . . 117 228 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1112 | . 396 . . . 259 457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 415 | . 237 53 . . 101 415 Average Influence 105 | . 100 51 . . 46 169 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 73 | 100 91 100 . 100 100 43 Level 1 26 | . 8 . . . . 56 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . . . 7 Investigation 4 | . 2 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 11 2 . . 7 19 Peak Tracking Total 6 | . 6 2 . . 3 6 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 . 5 . 2 6 Terminals 7 | . 3 . . . 1 3 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 96 | . 18 . 49 . 9 20 Successful 72 | . 8 . 49 . 6 9 Failed 24 | . 10 . . . 3 11 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 20 | . 10 . 1 . 4 5 Terminals 33 | . 18 . . . 4 11 Fabricators 6 | . . . . . . 6 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 62 | . 8 . 49 . 2 3 Record 48 | . . . 48 . . . Robot Analysis 2 | . 1 . . . . 1 Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . 2 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 2 | . . . . . . 2 Build 4 | . . . . . . 4 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 2 5 Full Trace Events 6 | . 3 . . . 1 2 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . . 2 Matter 204 | . . . . . . 204 Time 102 | . . . . . . 102 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2708 | 57 267 239 564 78 549 954 Spaces Moved 1832 | 37 168 220 513 62 322 510 Core 16 | 14 . . . . . 2 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1816 | 23 168 220 513 62 322 508 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 120 120 120 Average Speed 118 | 112 96 100 107 120 124 141 Slowest Speed 2150 | 200 100 100 120 120 150 2150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 38 41 88 16 40 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 37 | . 4 . . . . 33 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE 31 | . 4 . . . . 27 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2166 | 49 230 228 525 65 422 647 Wait 109 | 3 27 2 . 3 24 50 Move 1826 | 36 167 219 512 61 321 510 Hop . | . . . . . . . Pick Up 54 | 4 5 1 9 1 21 13 Fast Attach 16 | 6 1 . 1 . 7 1 Attach 16 | . 1 . . . 7 8 Detach 4 | . . . . . 3 1 Swap 22 | . 3 . . . 7 12 Drop 18 | . 4 . 3 . 7 4 Fire 95 | . 22 6 . . 25 42 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Destroyed 7 combat bots 235 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 452 | -10/Mines | Met a Derelict testing a Signal Generator 460 | -10/Mines | Found Signal Generator 542 | -10/Mines | Discovered new exit (range 7) 547 | -10/Mines | Assembled infested the area 549 | -10/Mines | Discovered new exit (range 15) 564 | -10/Mines | Entered Exiles 600 | -10/Exiles | Met 8R-AWN 614 | -10/Exiles | Met EX-HEX 654 | -10/Exiles | Met EX-BIN 695 | -10/Exiles | Aligned with FarCom system 696 | -10/Exiles | Given EX-Vault access code 740 | -10/Exiles | Opened EX-Vault 750 | -10/Exiles | Found PSU Rigger 771 | -10/Exiles | Warned to stay clear of 0b10 Research branches 798 | -10/Exiles | Met EX-DEC 805 | -10/Exiles | Learned location of Zion (-7) 948 | -10/Exiles | Visited The Gauntlet 1113 | -10/Exiles | Discovered new exit (range 10) 1128 | -10/Exiles | Left Exiles lab with PSU Rigger 1128 | -10/Exiles | Entered Mines 1164 | -9/Mines | Discovered new exit (range 7) 1170 | -9/Mines | Build established: Hauler-Mutant 1206 | -9/Mines | Entered Materials 1206 | -8/Materials | Evolved 4 slots: Utility x4 1342 | -8/Materials | Lost 3 parts (3n) 1485 | -8/Materials | Lost 4 parts (1p1n2w) 1530 | -8/Materials | Build established: Hauler-Skirmisher 1693 | -8/Materials | Identified exit to Factory 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Utility x2 1893 | -7/Factory | Fabricated Humpback (x1) 1947 | -7/Factory | Fabricated Humpback (x1) 2043 | -7/Factory | Discovered new exit (range 13) 2152 | -7/Factory | Local fabrication network quarantined 2558 | -7/Factory | Garrison activated, responded to threat 2595 | -7/Factory | Lost 3 parts (2n1u) 2679 | -7/Factory | Lost 5 parts (1p1n2u1w) 2709 | -7/Factory | Self-destructed Last Messages --------------- 02689_ Hpw. Shotgun destroyed. 02690_ U-05 Engineer lays Concrete. 02690_ Penetrated by Slug. 02691_ U-05 Engineer lays Concrete. 02691_ U-05 Engineer builds a Wall. 02692_ U-05 Engineer lays Concrete. 02693_ K-01 Serf collects debris. 02693_ U-05 Engineer builds a Wall. 02696_ Penetrated by Slug. 02697_ Imp. Cooling System destroyed. 02697_ U-05 Engineer builds a Wall. 02698_ K-01 Serf collects debris. 02699_ Penetrated by Slug. 02702_ K-01 Serf collects debris. 02703_ Lightning Gun destroyed. 02705_ K-01 Serf collects debris. 02705_ Slug penetrates Garrison Access. 02707_ Imp. Targeting Computer destroyed. 02707_ System corrupted by crushing effect (+4). 02708_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????#?????????????????????????????????????? | | ????????? ????" ?#???????????????????????????????? | | ???????? ????T" ?????? ????#?????????????????????? | | ???????? # ? ?????????????# ???????????????????? | | ? ???? ? ??? ?? #? ? ? #?????????????????????? | | ???###????#??????#?? ? ?#? ????????????????? | | ??#?#?? # ? ? ""??""" ?# #?????????????????? | | " #### ######## """ """ ?#? ######????????????? | | " #### #?#?##?# """ """ ## ?### ?? ???????????? | | " ##?# ##?##### ##? #???## ?"?????????? | | #### ###########+####### ?##### ""????????? | | " + ? #? ????????? | | " #######+########## ##??+#?w # ??????? | | " ##??# ## # ## # ###?###??????? | | #?### ## # ## ? # ###????#?????? | | #######""" ## # ## # #####??#?????? | | ###??##""" ## # ##? # + ? ? ????? | | ###?#?#""" ## # ## # # ? ?????? | | ###?#?# ####+## % ########+## ?? ???? | | ##?##?########?## ?? ????? | | ##?############## = ? ???? | | ?#### ######### ##+###/###### ? ? ? ???? | | ###?# T ## g g% ##? ? ???? | | #?### ############ g%![!"##### ? ???? | | ###?## ############# m*[[!"#####? ? ? ????? | | ##?### ########### ; =b@/*G##### ??? ? ? ???? | | #?#?## ########### # !!* "#?### ? ?##???? | | ###### ########### # /k]"##### ? ? ??# ???? | | ######/########### # !!!##### # "???? | | ## #### # u #?#?# ? ??? "???? | | ## """ ##########h ;##?### # ????? | | ## """"" ######"" #u ###?## ? ? ? # ????? | | ## """"" # ###! #### ? ? +?????? | | ## # """ # ?## ? ?#?###?###??????? | | ## """ # """ # T" ###? ### ??????? | | ## """"" # """ + " #?#? ? ??????? | | ## """"" # # #?# ### "?? ??????? | | ## # # ##? ? ### ?"?"???????? | | ## ##########+###?# ?+ ""????????? | | ## ###### ? # ? ?#? ?????????? | | ## ##?### ? w ?? # ?? ? ###??????????? | | #########+########## ? ? #? ? ????????????? | | ###### ####??# ?? ??#+#?+#??????????????? | | ######??? ? # ? ? ?????????????? | | " ###??## ??????? ??????????????????? | | "T ? ??????????#???????????????????? | | #?###???????????????????????????????? | | ###?????????????????????????????????? | | ###### ###?#???????????????????????????????? | | #?####?# ####??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedMolecularMatrix Manual? 0 Play Time 00:33:55 Cumulative 65.9 hours Start 2020.09.08 @ 00:17:01 End 2020.09.08 @ 00:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6002df51-42a9-4d83-8f22-81d32ca19567