Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 12:00:22 Player: kasaphescent Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (359) 1795 Value Destroyed (18866) 18866 Prototype IDs (65) 1300 Alien Tech Used (5) 1000 Bonus (14958) 14958 TOTAL SCORE: 47819 Bonus ------- High Alert Combat Kills 2099 Follower Combat Kills 313 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 754 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -108 Cogmind --------- Core Integrity 158/1600 Matter 263/300 Energy 99/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) High-powered Tractor Beam Transdimensional Reconstructor Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Improved Target Analyzer Experimental Core Analyzer Improved Propulsion Shielding Layered Heavy Armor Plating Experimental Powered Armor Graphene Brace Advanced Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Warp Cannon Linked Autogun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Energy Well Matter Compressor High-powered Tractor Beam Transdimensional Reconstructor Tachyon Dispersion Ray Nova Cannon Vortex Driver Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Tiamat Missile Launcher [Rating: 211] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Plasma Storm Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Mass Driver Launcher EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 2 . Weapon 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 331 | 6 5 2 2 2 18 15 48 3 9 4 7 52 5 2 8 1 3 3 1 4 . 12 35 10 19 25 30 Power 16 | 1 . . . . 1 . 6 . . . 1 1 . . . . . . . 1 . 1 . . 3 . 1 Engine 7 | 1 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . 1 Propulsion 68 | 2 2 . . . 6 8 14 2 2 . 2 8 1 . . . . . . 1 . 4 5 . 2 4 5 Treads 25 | 1 . . . . . . 1 . 1 . . 2 1 . . . . . . . . 3 5 . 2 4 5 Leg 16 | . . . . . 2 6 4 . . . 2 2 . . . . . . . . . . . . . . . Wheel 27 | 1 2 . . . 4 2 9 2 1 . . 4 . . . . . . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 2 . . 1 4 2 16 1 1 . 2 29 2 . 7 1 2 2 1 2 . 7 11 4 8 12 11 Device 71 | . 1 . . . . . 9 . 1 . 1 17 2 . 5 . . 2 1 1 . 4 11 1 4 4 7 Storage 6 | 1 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Processor 13 | . . . . . 1 1 1 . . . . 1 . . 2 . 1 . . . . 1 . . 3 1 1 Hackware 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Protection 34 | . . . . 1 3 1 4 1 . . 1 7 . . . 1 1 . . 1 . 2 . 3 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 1 2 2 1 7 5 12 . 6 4 2 14 2 2 1 . 1 1 . . . . 19 6 6 9 13 Energy Gun 12 | 2 . . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 2 2 . 1 Energy Cannon 18 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 6 3 1 3 3 Ballistic Gun 62 | . 1 . . . 7 5 9 . 3 4 . 6 1 1 . . 1 . . . . . 11 1 1 5 6 Ballistic Cannon 12 | . . . . 1 . . 2 . 1 . . 7 . . . . . . . . . . 1 . . . . Launcher 13 | . . 2 1 . . . . . 1 . . 1 1 1 . . . . . . . . . . 2 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 1 1 . . . . 2 . . 2 . 2 1 . 3 . 1 2 5 2 1 1 Parts Lost 82 | . 1 1 . . . 1 10 3 2 . 6 11 1 . . . . 1 . . . 4 . 2 3 7 29 Power 8 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . 1 . 3 Propulsion 20 | . . . . . . 1 1 2 1 . 1 3 1 . . . . . . . . 1 . . . . 9 Utility 33 | . . 1 . . . . 3 1 1 . 2 5 . . . . . . . . . 3 . 2 1 5 9 Weapon 21 | . 1 . . . . . 3 . . . 2 3 . . . . . 1 . . . . . . 1 2 8 Highest Loss Streak 22 | . 1 1 . . . 1 5 2 1 . 6 2 1 . . . . 1 . . . 2 . 1 1 4 22 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 92 87 57 99 99 98 98 96 92 69 92 89 76 76 76 76 77 64 63 62 63 64 79 69 75 74 72 Engine 2 | . 14 14 14 14 9 7 5 6 6 6 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 4 4 5 7 6 Treads 7 | . 7 . . . . . . 6 6 6 1 3 11 11 11 11 10 10 10 8 5 11 15 13 15 15 14 Leg 5 | . . . . . . 26 26 6 6 6 11 3 . . . . . . . . . . . . . . . Wheel 8 | . 20 28 28 28 36 10 5 16 12 13 13 16 5 5 5 5 5 5 5 6 10 5 . . . . . Device 12 | . 6 5 . . . . 12 13 12 13 13 5 17 17 19 23 21 21 21 18 15 19 22 14 10 9 11 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 5 | . . . . . 6 7 7 6 6 6 6 5 . . . . 5 5 5 5 5 6 9 9 8 9 12 Hackware 1 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . Protection 6 | . . . . 13 10 7 4 6 6 6 5 6 11 11 8 5 5 5 5 6 10 6 . 1 8 8 5 Energy Gun 1 | . 22 3 . . . . . . . . 11 2 . . . . . 4 5 5 5 4 . 1 2 . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . 5 5 . . . . . 2 2 5 3 1 Ballistic Gun 12 | . 5 14 . . 23 30 20 20 25 3 14 14 10 10 10 5 9 . . . . . 17 11 12 12 12 Ballistic Cannon 2 | . . . . 13 2 . 2 6 . . . 4 5 5 5 5 5 . . . . . . 2 . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 199 | 14 91 93 91 97 102 105 123 123 123 120 120 142 147 143 151 151 161 161 143 139 130 157 170 187 188 199 194 Greatest Support 295 | 10 26 26 26 26 46 110 110 42 40 40 40 140 140 28 28 28 28 28 28 56 56 205 230 205 295 295 290 Greatest Overweight (x) 5 | 1 3 3 3 3 2 2 4 3 3 2 2 3 5 5 5 5 5 5 5 4 2 5 5 . . . 1 Average Overweight (x) 2 | . 1 3 3 3 2 . 1 2 2 2 2 1 3 5 5 5 5 5 4 3 2 3 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 10 11 18 18 25 25 25 24 25 25 25 25 18 19 25 25 24 25 23 25 23 24 25 25 25 25 25 Average Carried 21 | 4 8 10 16 17 22 23 22 22 22 25 21 21 15 17 21 25 23 22 22 23 23 22 24 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 11 16 18 24 25 24 21 25 25 21 18 15 19 25 25 24 22 23 23 23 22 24 24 25 23 5 Class Distribution -------------------- 15% | Mutant 14% | Skirmisher 11% | Scavenger-Tank 10% | Gunner 10% | Tank 8% | Alien-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 4% | Scavenger-Gunner 3% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Gunner | -3/Armory Mutant | -3/Lab Alien-Tank | -2/Research Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 14290 | 260 174 62 36 36 429 235 2568 137 387 . 262 2484 287 284 372 162 124 92 10 . 50 106 1500 392 1230 1063 1548 Remotely 2690 | . . . . . . . 489 . . . . 1271 . . . . . . . . . . 90 . 251 . 589 Salvage Created 20254 | 67 278 153 . . 383 235 3441 109 606 . 209 2763 214 180 274 169 11 218 329 . 843 1228 1709 90 1913 2561 2271 Parts 877 | . 23 . . . 19 12 131 10 17 . 10 111 . 12 12 4 . 14 11 . 33 46 104 4 74 108 122 Haulers Intercepted 9 | . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . 1 1 . Recyclers Shooed 21 | . 1 . . . . . 16 . . . . 2 . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . 12 11 . 11 . . 11 60 4 . 13 7 . 20 . . . . . . Prevented 15 | . . . . . . . . . . . . . . . 13 . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 292 | . 8 6 . . 9 1 35 4 19 . 4 42 1 9 6 4 1 9 8 . 15 10 24 1 25 28 23 Guns 149 | . 8 . . . 7 1 27 3 8 . 4 26 . 4 . . . 4 . . 1 1 21 . 11 7 16 Cannons 54 | . . . . . 2 . 8 1 . . . 11 1 1 6 4 1 . . . . . 3 . 5 10 1 AOE 67 | . . 6 . . . . . . 11 . . 4 . 4 . . . 5 8 . 11 4 . . 6 4 4 Classes Destroyed 26 | 1 4 1 . . 1 . 8 . 1 . . 4 1 . 1 . . . . . . . 2 . 1 . 1 Worker 13 | . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . 2 Builder 14 | . 1 . . . . . 3 . . . . 6 . . . . . . . . . 4 . . . . . Tunneler 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Hauler 9 | . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . 1 1 . Recycler 18 | 1 . . . . 2 2 8 . . . . 4 . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Operator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Watcher 15 | . 2 . . . . . 2 . . . . . . . . . . . . . . 1 1 . 3 3 3 Swarmer 72 | . 6 . . . 6 . 6 3 5 . . 5 . 8 1 . . 9 5 . 8 . 3 . 6 . 1 Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 87 | . 2 . . . 2 . 18 . 9 . . 9 . . 3 3 . . 3 . 6 3 5 . 4 9 11 Brawler 10 | . . . . . . . 3 . 2 . . . . . . 1 . . . . 1 . 1 . . 1 1 Duelist 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 1 1 3 . 1 . . 4 . 1 . . . . . . . 1 . . 1 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Specialist 6 | . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . . . . Hunter 24 | . . . . . . . 1 1 . . 4 8 . . . . . . . . . . 1 . 7 . 2 Programmer 40 | . . . . . . . 2 . . . . 7 . . 1 . 1 . . . . 3 10 . 1 10 5 Heavy 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 6 | . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . Assembled 10 | . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 3 6 . . 4 1 11 3 12 . 2 16 1 4 5 2 1 5 5 . 5 7 6 1 8 11 6 Combat Bots Only 12 | . 3 6 . . 4 1 9 3 12 . 2 8 1 4 5 2 1 5 5 . 5 3 6 1 7 10 6 Max Kills in Single Turn 5 | 1 1 2 . . 2 1 2 1 2 . 1 4 1 2 1 1 1 5 5 . 4 3 2 1 2 2 2 Gunslinging 1 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . Exploded 5 | . . 2 . . . . . . 2 . . 3 . 2 . . . 5 5 . 4 1 . . 2 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 32525 | . 146 125 . . 454 325 3327 430 844 . 818 3708 379 212 232 357 79 306 267 . 366 1343 1741 582 2834 3141 10509 Core 2742 | . 17 23 . . 28 35 278 17 39 . 82 223 20 30 . 45 . 29 64 . 44 17 48 19 242 96 1346 Absorbed by Shields 1791 | . . . . . . . . . . . . . . . . . . . . . . . . 206 157 800 628 Reduced by Siege Mode 1819 | . . . . . . . . . . . . 159 8 . . 30 . 31 . . 16 99 122 68 171 255 860 Redirected to Shielding 144 | . . . . . . . . . . . . . . . . . . . . . 20 21 . . . 97 6 Regen/Repaired (Parts) 343 | . . . . . . . 155 . . . . 188 . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 84 94 95 . . . . 51 . . . . 68 . . . . 88 . . 88 83 . 9 Volleys Fired 833 | 1 30 6 . . 17 9 135 11 31 . 19 135 12 13 17 14 8 9 5 . 10 16 73 46 58 76 82 Largest 5 | 2 2 1 . . 3 4 4 4 4 . 4 4 3 3 1 2 1 4 1 . 1 1 5 4 5 4 5 Hottest 313 | 80 80 33 . . 78 106 188 126 119 . 213 213 138 138 75 188 75 300 300 . 300 300 280 195 313 150 273 Shots Fired 2093 | 2 60 6 . . 51 36 421 41 85 . 55 387 24 26 17 18 8 21 5 . 10 15 226 102 140 134 203 Gun 1638 | 2 60 . . . 46 36 364 34 74 . 55 279 12 22 . 1 . 14 5 . 10 15 184 87 94 79 165 Cannon 412 | . . . . . 5 . 57 7 . . . 108 12 2 17 17 8 7 . . . . 42 15 40 50 25 Launcher 43 | . . 6 . . . . . . 11 . . . . 2 . . . . . . . . . . 6 5 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1697 | . 7 . . . 51 36 386 41 74 . 44 379 24 24 17 15 8 12 . . . . 183 77 77 79 163 Thermal 252 | . . . . . . . 35 . . . 11 8 . . . 3 . 9 5 . 10 15 42 3 40 50 21 Explosive 16 | . . . . . . . . . 11 . . . . 2 . . . . . . . . . . . . 3 Electromagnetic 122 | 2 53 6 . . . . . . . . . . . . . . . . . . . . . 21 23 5 12 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 Robot Hit Streak 38 | 2 6 . . . 10 5 12 3 7 . 8 22 12 6 4 17 2 5 5 . 24 25 23 32 33 38 35 Robot Miss Streak 10 | . 4 . . . 3 2 4 6 10 . 7 5 2 3 3 2 1 2 5 . 5 4 3 2 3 5 3 Penetration Max 2 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . 2 . 1 1 1 Secondary Targets 27 | . 1 . . . 2 . 5 . 2 . . 4 . 1 . . . . . . . . 3 . 1 2 6 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 . . 1 . 1 . . . . . . . . 1 . 1 1 1 Shots Hit Robots 1306 | 2 29 . . . 29 21 246 15 45 . 38 227 20 12 11 16 4 12 4 . 10 15 139 77 96 86 152 Core Hits 858 | 2 12 11 . . 14 5 124 6 63 . 22 98 5 10 6 6 1 11 16 . 42 49 63 22 73 82 115 Critical Kills 69 | . . . . . . . 5 . . . . 8 . . . . . . . . . . 14 . 15 12 15 Critical Parts Destroyed 85 | . . . . . . . . . . . . 7 . . . . . 1 . . . . 28 8 10 11 20 Critical Strikes 188 | 1 . . . . . . 10 . 1 . . 25 2 1 1 . . 1 . . . . 42 17 27 23 37 Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 6 1 Destroy 155 | . . . . . . . 5 . 1 . . 15 . . . . . 1 . . . . 42 15 25 17 34 Blast 18 | . . . . . . . 4 . . . . 9 2 1 1 . . . . . . . . 1 . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45273 | 26 447 237 . . 483 332 6748 327 2886 . 582 7642 933 843 873 1121 392 643 690 . 1841 3178 2524 1122 3374 4125 3904 Guns 19706 | 26 447 . . . 413 332 5229 218 934 . 582 5071 281 284 . . . 179 46 . 93 139 1714 437 665 999 1617 Cannons 12441 | . . . . . 70 . 1341 109 . . . 1597 652 58 873 1121 392 196 . . . . 810 643 1298 2194 1087 Explosions 13003 | . . 237 . . . . 178 . 1952 . . 974 . 501 . . . 268 644 . 1748 3039 . . 1411 912 1139 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 123 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . 20 61 Kinetic 24298 | . 64 . . . 483 332 5822 327 934 . 384 6511 933 342 873 1006 392 217 . . . . 1714 935 446 999 1584 Thermal 14545 | . . . . . . . 748 . . . 198 1131 . . . 115 . 426 690 . 1841 3178 810 . 2183 2320 905 Explosive 2662 | . . . . . . . . . 1952 . . . . 501 . . . . . . . . . . . . 209 Electromagnetic 3375 | 26 383 237 . . . . 178 . . . . . . . . . . . . . . . . 57 745 786 963 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 270 | . . . . . . . . . . . . . . . . . . . . . . . . 88 . . 182 Highest Corruption 42 | . 10 12 12 12 1 . 1 1 1 1 1 9 6 6 6 . 1 1 . . . 4 13 18 . 25 42 Average Corruption 6 | . 9 11 12 12 1 . 1 1 1 1 1 3 6 6 6 . 1 1 . . . 3 6 15 . 10 29 Corruption Purged 25 | . . . . . . . . . . . . 10 . . . . . 1 . . . . 8 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . 9 5 13 5 4 . 4 4 1 1 2 41 26 27 . . 1 3 . . . 11 35 26 . 30 60 Message Errors 70 | . 4 1 4 2 2 . 1 . 1 1 . 8 4 4 . . 1 1 . . . 5 7 8 . 7 9 Matter Fused 64 | . 3 1 4 2 . . 1 3 . . . 6 9 9 . . . . . . . 2 7 4 . 5 8 Heat Flow Errors 45 | . . . 2 1 . . 1 . . . 1 9 6 4 . . . 1 . . . 1 3 5 . 5 6 Energy Discharges 30 | . 1 . 1 . 1 . . . . . . 3 3 5 . . . 1 . . . 1 4 3 . 4 3 Parts Rejected 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Data Loss (minor) 32 | . 1 1 1 . 1 . . . . . . 5 3 2 . . . . . . . 1 4 1 . 5 7 Data Loss (major) 10 | . . . 1 . . . . . . . 1 1 . 1 . . . . . . . . 3 1 . 1 1 Misfires 15 | . . . . . . . 1 1 . . . 3 . 1 . . . . . . . . 3 2 . . 4 Alerts 4 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . Misdirections 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 28 | . . . . . . . . . . . . 4 . . . . . . . . . 1 3 2 . 2 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1053 | . . . . . . . 8 . 36 . . 459 52 . 67 56 171 1 . . . 57 18 20 54 54 . Projectiles 578 | . . . . . . . 8 . . . . 119 52 . 67 56 171 . . . . . 18 . 33 54 . Explosions 455 | . . . . . . . . . 36 . . 340 . . . . . 1 . . . 57 . . 21 . . Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Knockbacks 41 | . . . . . 1 . 3 1 . . . 9 1 . 5 8 4 1 . . . . . 7 . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 37 | . . . . . 1 . 3 1 . . . 8 1 . 5 7 3 1 . . . . . 7 . . . Secondary 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Self-Inflicted Damage 1388 | . . 48 . . . . . . 61 . . 114 . . . . . . 136 . 62 771 44 . 64 51 37 Shots 78 | . . 4 . . . . . . 2 . . 2 . . . . . . 6 . 3 43 3 . 5 4 6 Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 442 | 18 144 16 255 279 150 163 276 358 354 . 268 435 253 241 . 219 . 391 210 . 271 442 394 252 331 276 334 Average Temperature 95 | 12 39 10 129 144 46 74 69 140 107 . 108 101 62 96 . 110 . 169 98 . 118 171 106 95 122 65 87 Received Heat Transfer 2972 | . 27 20 . . 207 84 963 . 225 . . 396 60 . 81 81 . . 30 . 33 84 234 . 45 105 297 Effects 18 | . . . . . . . . 1 3 . . 5 . . . . . . . . . 2 1 . . . 6 Shutdowns 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 Interference 10 | . . . . . . . . . 2 . . 3 . . . . . . . . . 1 . . . . 4 Siege Activations 41 | . . . . . . . . . . . . 10 1 1 . 1 . 1 . . 1 4 5 1 5 5 6 Total Turns 1225 | . . . . . . . . . . . . 231 30 5 . 51 . 15 . . 19 102 133 87 186 155 211 Longest Duration 87 | . . . . . . . . . . . . 48 30 5 . 51 . 15 . . 19 35 72 87 80 60 53 Robots Corrupted 9 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 3 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 Parts Fried 19 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . 2 3 6 4 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Robots Melted 19 | . . . . . . . 1 . . . . 1 . . . . . . . . 3 5 . . 2 6 1 Combat Hostiles 15 | . . . . . . . . . . . . 1 . . . . . . . . 3 5 . . 2 4 . Parts Melted 69 | . . . . . . . 4 . . . . 3 . . . . . 2 6 . 9 23 . . 4 8 10 Heat Transferred 15970 | . . . . . . . 1150 . . . 450 1000 . . . 111 . 485 1045 . 2664 4271 666 . 1660 1691 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1281 | 5 242 33 . . 186 66 834 . . . . 1281 . . . . 153 . . . . 215 591 . 564 822 863 Initial 458 | . 3 18 . . . 16 4 . . . . 93 . . . . 44 . . . . 94 112 . . 248 458 Average 315 | 1 130 22 . . 52 32 266 . . . . 561 . . . . 76 . . . . 111 271 . 310 407 596 Maximum Alert Level 4 | . 1 . . . . . 3 . . . . 4 . . . . . . . . . 1 2 . 2 3 3 Low Security (%) 41 | 100 75 100 . 100 100 100 27 . . . . 16 . . . . 100 . . . . 95 44 . 40 6 . Level 1 25 | . 24 . . . . . 56 . . . . 21 . . . . . . . . . 4 20 . 24 44 . Level 2 22 | . . . . . . . 10 . . . . 28 . . . . . . . . . . 34 . 35 32 76 Level 3 8 | . . . . . . . 5 . . . . 22 . . . . . . . . . . . . . 16 23 Level 4 2 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . . . . 1 . 10 . 1 . . 16 . . . . . . . . . 3 6 . 3 15 3 Investigation 8 | . . . . . 1 . 4 . . . . 2 . . . . . . . . . . 1 . . . . Extermination 15 | . . . . . . . 3 . . . . 2 . . . . . . . . . 1 3 . . 4 2 Reinforcement 18 | . . . . . . . 2 . . . . 10 . . . . . . . . . 2 2 . . 1 1 Assault 6 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 2 . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 19 | . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . 5 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 12 7 . . 18 1 45 4 21 . 5 65 1 9 25 6 1 8 2 . 14 13 32 1 46 35 43 Peak Tracking Total 11 | . 3 6 . . 5 1 7 3 9 . 2 7 1 4 11 4 1 4 2 . 5 5 7 1 10 9 10 Tactical Retreats 16 | . 1 . . . 1 . 2 . 1 . . 1 . 1 1 1 . . . . . . 3 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 40 | . 6 . . . 2 . 4 . . . . . . . . . . . . . . 1 1 . . 1 25 Indirectly 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 1 . 1 14 . . . 2 . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 71 | . . 1 . . 2 . 20 . . . . 28 . . . . 2 . . . . . 9 5 1 1 2 Max in Single Turn 10 | . . 1 . . 1 . 5 . . . . 10 . . . . 2 . . . . . 2 1 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 50 | . . . 1 . 2 4 6 . . 4 . 10 . 1 1 . 2 . . 4 . 1 5 2 1 5 1 Terminals 24 | . . . . . 2 4 2 . . . . 5 . . . . 1 . . . . 1 3 . 1 4 1 Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 147 | . . . 1 . 2 9 16 . . 28 . 26 . 1 1 . 7 . . 17 . 1 9 20 1 7 1 Successful 107 | . . . 1 . 1 2 7 . . 28 . 16 . 1 1 . 4 . . 17 . . 4 20 1 3 1 Failed 40 | . . . . . 1 7 9 . . . . 10 . . . . 3 . . . . 1 5 . . 4 . Catastrophic 10 | . . . . . 1 . 2 . . . . 3 . . . . . . . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . . 5 4 . . . . 13 . . 1 . 2 . . . . 1 4 2 . 4 . Terminals 53 | . . . . . 2 9 5 . . . . 16 . . . . 5 . . . . 1 7 . 1 6 1 Fabricators 9 | . . . . . . . . . . . . 7 . . . . . . . . . . 2 . . . . Repair Stations 9 | . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . 1 . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 80 | . . . 1 . 1 . . . . 28 . 5 . 1 1 . 2 . . 17 . . 1 20 1 1 1 Record 38 | . . . . . . . . . . 11 . . . . . . . . . 5 . . . 20 1 1 . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . 2 2 . . . . 4 . . . . 1 . . . . . 2 . . 2 . Terminals 13 | . . . . . . 2 2 . . . . 4 . . . . 1 . . . . . 2 . . 2 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 12 | . . . . . . 2 2 . . . . 3 . . . . 1 . . . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . . . . . 1 4 5 . . . . 9 . . . . 1 . . . . 1 4 . 1 5 1 Full Trace Events 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . 93 . . . . . . . . . . 93 . . . . Total Robot Build Rating 35 | . . . . . . . . . . . . 14 . . . . . . . . . . 21 . . . . Part Schematics Acquired 14 | . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 66 | . . . . . . . 44 . . . . 22 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 3 . Machine Destruction 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 8 | . . . . . . . . . 2 . 1 2 . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . 2 . 1 2 . . . . . . . . . . 3 . . . . Highest-Rated Group 141 | . . . . . . . . . 52 . 96 112 . . . . . . . . . . 141 . . . . Highest-Rated Ally 96 | . . . . . . . . . 32 . 96 96 . . . . . . . . . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . 6 . 3 34 . . . . . . . . . . 7 . . . . Total Damage 1937 | . . . . . . . . . 153 . 94 1431 . . . . . . . . . . 259 . . . . Kills 12 | . . . . . . . . . . . 1 10 . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 1 . 2 . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 21984 | 64 476 112 343 160 833 630 2765 493 546 121 268 2823 853 821 1335 674 576 708 302 225 705 749 1409 859 803 1423 908 Spaces Moved 11354 | 53 322 72 249 105 499 446 1301 350 335 91 163 1569 404 438 721 351 267 355 169 143 327 309 568 324 319 758 346 Core 11 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2538 | . . . . . . . . . . . . 74 130 . . . . . . . . 34 560 324 319 758 339 Legs 1123 | . . . . . . 333 790 . . . . . . . . . . . . . . . . . . . . Wheels 7682 | 49 322 72 249 105 499 113 511 350 335 91 163 1495 274 438 721 351 267 355 169 143 327 275 8 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 135 135 135 115 103 122 123 125 125 125 107 175 175 175 175 175 175 160 130 130 130 153 153 148 145 50 Average Speed 147 | 88 111 135 135 135 115 119 157 129 125 125 125 128 195 175 175 175 175 175 167 150 130 154 156 153 151 146 144 Slowest Speed 240 | 95 135 135 135 135 115 122 200 135 140 125 125 240 240 175 175 175 175 175 175 160 130 175 175 153 155 148 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 3 41 15 61 27 41 12 47 61 63 72 40 53 51 63 90 66 10 62 35 61 54 11 40 97 12 24 26 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . . 1 . . . 2 4 . 1 . 1 . . 5 . 1 1 . 1 . . . . . . Spaces Dug 131 | . . . . . . . 2 . 23 . . 46 . . 2 . 33 . . . . . 9 . 3 13 . Terrain Destroyed 525 | . . . . . . . 85 4 63 . 1 155 7 55 12 3 37 15 3 . . 3 17 6 27 15 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 218 | . . . . . . . 22 4 6 . 1 99 7 15 12 3 5 15 . . . . 15 1 7 3 3 AOE 292 | . . . . . . . 63 . 57 . . 56 . 40 . . 32 . 3 . . 3 . . 17 11 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 15248 | 65 381 80 257 123 740 526 1793 370 412 98 198 2120 448 475 781 394 368 428 181 152 587 557 992 601 537 984 600 Wait 2327 | . 10 . . 15 150 42 239 6 23 . 6 300 25 14 13 28 89 57 6 . 251 214 271 206 132 104 126 Move 11325 | 52 321 71 248 104 498 445 1300 349 334 90 162 1567 403 437 720 350 266 354 168 142 326 308 567 323 318 757 345 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 6 9 1 5 1 27 6 24 . 7 . 3 23 1 6 8 . 1 2 1 1 . 2 11 4 2 4 2 Fast Attach 111 | 6 1 1 . 2 5 3 11 . 1 4 . 9 . . 7 . . . . 3 . 5 13 8 8 15 9 Attach 95 | . 1 . 2 . 5 3 17 2 3 . 6 17 3 . . . 2 1 . 2 . 5 4 3 3 4 12 Detach 56 | . . . 2 1 3 . 6 . 1 . . 11 2 . 3 . . 1 . 2 . 4 5 1 5 5 4 Swap 130 | . 3 1 . . 8 9 20 1 5 . 1 26 2 2 1 1 1 2 1 . . 2 19 2 8 6 9 Drop 190 | . 6 . . . 27 9 34 1 4 4 1 31 . 2 12 1 1 2 . 2 . 1 29 5 3 11 4 Fire 833 | 1 30 6 . . 17 9 135 11 31 . 19 135 12 13 17 14 8 9 5 . 10 16 73 46 58 76 82 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 Escape Stasis 11 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | System corruption reached 10% 302 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 552 | -10/Mines | Assembled infested the area 557 | -10/Mines | Assisted by a Guerilla fighting off Assembled 647 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 648 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Entered Exiles 691 | -10/Exiles | Met 8R-AWN 714 | -10/Exiles | Met EX-HEX 757 | -10/Exiles | Met EX-BIN 774 | -10/Exiles | Aligned with FarCom system 775 | -10/Exiles | Given EX-Vault access code 807 | -10/Exiles | Opened EX-Vault 815 | -10/Exiles | Found Potential Leg 818 | -10/Exiles | Found Potential Leg 847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 886 | -10/Exiles | Met EX-DEC 979 | -10/Exiles | Discovered new exit (range 14) 996 | -10/Exiles | Left Exiles lab with Potential Leg 996 | -10/Exiles | Entered Mines 1146 | -9/Mines | Discovered new exit (range 6) 1156 | -9/Mines | Entered Materials 1156 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1671 | -8/Materials | Build established: Skirmisher 1968 | -8/Materials | Discovered new exit (range 8) 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2495 | -7/Factory | Discovered new exit (range 9) 2619 | -7/Factory | Entered another Factory area 2619 | -6/Factory | Evolved 2 slots: Utility x2 3267 | -6/Factory | Lost 5 parts (1p1u3w) 3291 | -6/Factory | Destroyed 9 combat bots 3712 | -6/Factory | Repaired Imp. Titanium Leg 5069 | -6/Factory | First assault squad dispatched 5231 | -6/Factory | Build established: Scavenger-Skirmisher 5372 | -6/Factory | Discovered new exit (range 11) 5384 | -6/Factory | Entered Lower Caves 5758 | -6/Lower Caves | Learned 4 Factory zone layouts 5823 | -6/Lower Caves | Discovered new exit (range 12) 5877 | -6/Lower Caves | Entered another Lower Caves area 5880 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5927 | -6/Lower Caves | Discovered new exit (range 14) 5940 | -6/Lower Caves | Destroyed 12 combat bots 6220 | -6/Lower Caves | Learned location of Extension (-5) 6405 | -6/Lower Caves | Discovered new exit (range 15) 6423 | -6/Lower Caves | Entered Data Miner 6425 | -6/Data Miner | Discovered new exit (range 6) 6444 | -6/Data Miner | Met Data Miner 6473 | -6/Data Miner | Learned location of Section 7 (-2) 6473 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6490 | -6/Data Miner | Received God Mode back door access code from Data Miner 6544 | -6/Data Miner | Entered Proximity Caves 6608 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 6632 | -5/Proximity Caves | Learned location of 1 exit from Factory 6687 | -5/Proximity Caves | Escorted by Enhanced Grunt 6750 | -5/Proximity Caves | Learned Factory trap positions 6791 | -5/Proximity Caves | Discovered new exit (range 10) 6812 | -5/Proximity Caves | Entered Factory 6812 | -5/Factory | Accompanied by 1 ally 6812 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6813 | -5/Factory | Identified exit to Upper Caves 6814 | -5/Factory | Identified exit to Extension 6815 | -5/Factory | Loaded intel: 72 trap records 7111 | -5/Factory | Repaired Arm. Huge Wheel 7500 | -5/Factory | Incoming assault squad redirected 7952 | -5/Factory | Incoming investigation squad redirected 8023 | -5/Factory | Fabricated H-77 Assassin? 8113 | -5/Factory | Build established: Hacker-Skirmisher 8147 | -5/Factory | Cargo convoy interrupted 8397 | -5/Factory | Spotted B-75 Beast 8675 | -5/Factory | Discovered exit to Extension (range 19) 8720 | -5/Factory | Garrison activated, responded to threat 8759 | -5/Factory | Destroyed 8 combat bots 8788 | -5/Factory | Incoming assault squad redirected 9451 | -5/Factory | Crushed by falling debris 9635 | -5/Factory | Entered Upper Caves 9944 | -5/Upper Caves | Build established: Scavenger-Mutant 10065 | -5/Upper Caves | Spotted B-75 Beast 10381 | -5/Upper Caves | Destroyed B-75 Beast 10448 | -5/Upper Caves | Discovered new exit (range 14) 10488 | -5/Upper Caves | Entered another Upper Caves area 10488 | -5/Upper Caves | Discovered new exit (range 10) 10571 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10611 | -5/Upper Caves | Learned Factory stockpile data 10868 | -5/Upper Caves | Build established: Scavenger-Tank 10934 | -5/Upper Caves | Learned location of Armory (-3) 10969 | -5/Upper Caves | Encountered a Warlord checkpoint 11291 | -5/Upper Caves | Discovered new exit (range 10) 11309 | -5/Upper Caves | Entered Warlord 11371 | -5/Warlord | System corruption cleaned by Quarantine Array 11989 | -5/Warlord | Found Prototype Energy Gun 12133 | -5/Warlord | Visited the Vortex Lab 12140 | -5/Warlord | Found Prototype Energy Gun 12143 | -5/Warlord | Found Prototype Energy Gun 12145 | -5/Warlord | Warlord's base attacked by MAIN.C 12148 | -5/Warlord | Found Prototype Energy Cannon 12233 | -5/Warlord | Met Warlord 12256 | -5/Warlord | Opened Warlord's prototype stash 12264 | -5/Warlord | Found Prototype Processor 12264 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12271 | -5/Warlord | Found Prototype Device 12271 | -5/Warlord | Identified System Purifier 12287 | -5/Warlord | Found Prototype Reactor 12321 | -5/Warlord | Build established: Scavenger-Gunner 12495 | -5/Warlord | Warlord forces counterattacked 12572 | -5/Warlord | Spotted Executioner 12575 | -5/Warlord | Spotted Executioner 12576 | -5/Warlord | Destroyed Executioner 12591 | -5/Warlord | P-70 Sage assimilated allied E8-2P0(g) 12632 | -5/Warlord | Discovered new exit (range 8) 12644 | -5/Warlord | Entered Proximity Caves 12704 | -4/Proximity Caves | Identified exit to Factory 12848 | -4/Proximity Caves | Build established: Mutant 13318 | -4/Proximity Caves | Entered Factory 13318 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13776 | -4/Factory | Discovered new exit (range 11) 13833 | -4/Factory | Build established: Scavenger-Mutant 13894 | -4/Factory | Entered Upper Caves 13952 | -4/Upper Caves | Identified Plasma Storm 14258 | -4/Upper Caves | Build established: Gunner 14566 | -4/Upper Caves | Discovered new exit (range 5) 14602 | -4/Upper Caves | Entered another Upper Caves area 14614 | -4/Upper Caves | Discovered new exit (range 13) 14878 | -4/Upper Caves | Encountered a Warlord checkpoint 14892 | -4/Upper Caves | Discovered new exit (range 10) 14904 | -4/Upper Caves | Entered Zhirov 14904 | -4/Zhirov | Discovered new exit (range 3) 14933 | -4/Zhirov | Met Zhirov 14968 | -4/Zhirov | Learned location of Quarantine (-2) 14968 | -4/Zhirov | Learned location of Testing (-3) 14968 | -4/Zhirov | Learned location of Command (-1) 14978 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15012 | -4/Zhirov | Found Alien Artifact 15012 | -4/Zhirov | Identified Integrated Reactor 15012 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15034 | -4/Zhirov | Found Alien Artifact 15094 | -4/Zhirov | Build established: Tank 15129 | -4/Zhirov | Entered Proximity Caves 15139 | -3/Proximity Caves | Spotted B-86 Titan 15644 | -3/Proximity Caves | Discovered new exit (range 7) 15826 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15834 | -3/Proximity Caves | Entered Research 15834 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15835 | -3/Research | Identified exit to Armory 15835 | -3/Research | Identified Vortex Chain Reactor 16579 | -3/Research | Build established: Skirmisher 16583 | -3/Research | Entered Armory 16713 | -3/Armory | Identified Vortex Driver 16990 | -3/Armory | Incoming investigation squad redirected 17440 | -3/Armory | System corruption reached 10% 17735 | -3/Armory | Found Gamma Bomb Array 17794 | -3/Armory | Build established: Mutant 17912 | -3/Armory | Fabricated G-67 Veteran (x3) 17989 | -3/Armory | Identified Transdimensional Reconstructor 17989 | -3/Armory | Warped through subspace to slip node 17989 | -3/Armory | Discovered new exit (range 1) 17992 | -3/Armory | Entered Lab 17992 | -3/Lab | Discovered new exit (range 9) 18143 | -3/Lab | Unable to decrypt terminal 18143 | -3/Lab | Unable to decrypt terminal 18143 | -3/Lab | Opened the door to a hidden lab 18144 | -3/Lab | Gained access to the hidden lab's interior 18149 | -3/Lab | Detected by scanners 18152 | -3/Lab | Build established: Gunner 18155 | -3/Lab | Confronted by A5 18472 | -3/Lab | Found Prototype Energy Gun 18472 | -3/Lab | Identified Tachyon Dispersion Ray 18550 | -3/Lab | Build established: Mutant 18560 | -3/Lab | Destroyed A5 18578 | -3/Lab | Found Alien Artifact 18578 | -3/Lab | Identified Core Reset Matrix 18578 | -3/Lab | Used Core Reset Matrix 18582 | -3/Lab | Sensed 3 artifacts in vicinity 18604 | -3/Lab | Found Integrated Dissipator 18604 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 18613 | -3/Lab | Found Core Expander 18613 | -3/Lab | Installed Core Expander, added new Propulsion slot 18655 | -3/Lab | Found Prototype Protection 18655 | -3/Lab | Identified Exp. Powered Armor 18663 | -3/Lab | Found Prototype Energy Cannon 18663 | -3/Lab | Identified Warp Cannon 18697 | -3/Lab | Found Transdimensional Reconstructor 18721 | -3/Lab | Discovered new exit (range 10) 18773 | -3/Lab | Unable to decrypt terminal 18809 | -3/Lab | Unable to decrypt terminal 18851 | -3/Lab | Entered Research 18851 | -2/Research | Warlord forces began assault on 0b10 18851 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18859 | -2/Research | Build established: Alien-Mutant 18961 | -2/Research | Research machine network offline 19175 | -2/Research | Spotted Striker 19190 | -2/Research | Spotted Striker 19194 | -2/Research | Destroyed Striker 19198 | -2/Research | Destroyed Striker 19253 | -2/Research | Destroyed 7 combat bots 19331 | -2/Research | Discovered new exit (range 16) 19384 | -2/Research | Spotted Striker 19398 | -2/Research | Destroyed Striker 19403 | -2/Research | Spotted Executioner 19405 | -2/Research | Spotted Striker 19412 | -2/Research | Destroyed Executioner 19428 | -2/Research | Spotted Striker 19431 | -2/Research | Spotted Striker 19443 | -2/Research | Destroyed 7 combat bots 19496 | -2/Research | Borebot progress halted 19502 | -2/Research | Build established: Alien-Tank 19508 | -2/Research | Crushed by falling debris 19546 | -2/Research | Found Prototype Processor 19546 | -2/Research | Identified Exp. Targeting Computer 19549 | -2/Research | Found Prototype Processor 19549 | -2/Research | Identified Exp. Core Analyzer 19637 | -2/Research | Spotted Striker 19639 | -2/Research | Spotted Striker 19652 | -2/Research | Spotted Tracker 19653 | -2/Research | Spotted Tracker 19654 | -2/Research | Entered Access 19654 | -1/Access | Evolved 2 slots: Utility x2 20198 | -1/Access | Build established: Alien-Mutant 20204 | -1/Access | Intercept squad dispatched 20215 | -1/Access | Spotted Tracker 20215 | -1/Access | Spotted Tracker 20222 | -1/Access | Destroyed Tracker 20228 | -1/Access | Destroyed Tracker 20244 | -1/Access | Spotted Combat Programmer 20253 | -1/Access | Destroyed Combat Programmer 20257 | -1/Access | Spotted Combat Programmer 20257 | -1/Access | Destroyed Combat Programmer 20278 | -1/Access | Destroyed 7 combat bots 20457 | -1/Access | System corruption reached 10% 20563 | -1/Access | Build established: Scavenger-Tank 20654 | -1/Access | First assault squad dispatched 20764 | -1/Access | Intercept squad dispatched 20764 | -1/Access | Spotted Tracker 20765 | -1/Access | Spotted Tracker 20780 | -1/Access | Garrison activated, responded to threat 20787 | -1/Access | Destroyed Tracker 20794 | -1/Access | Destroyed Tracker 20808 | -1/Access | Spotted Combat Programmer 20809 | -1/Access | Spotted Combat Programmer 20820 | -1/Access | Lost 4 parts (3u1w) 20825 | -1/Access | Destroyed Combat Programmer 20827 | -1/Access | Destroyed Combat Programmer 20848 | -1/Access | Destroyed 10 combat bots 20874 | -1/Access | Incoming assault squad redirected 20925 | -1/Access | Incoming assault squad redirected 20926 | -1/Access | Spotted B-99 Colossus 21049 | -1/Access | Build established: Alien-Mutant 21067 | -1/Access | Discovered new exit (range 7) 21077 | -1/Access | Entered Command 21628 | -1/Command | System corruption reached 30% 21638 | -1/Command | Spotted Executioner 21661 | -1/Command | Destroyed Executioner 21682 | -1/Command | Found Exp. Core Analyzer 21734 | -1/Command | Spotted Alpha 7 21758 | -1/Command | Destroyed Alpha 7 21924 | -1/Command | Spotted Executioner 21924 | -1/Command | Spotted Executioner 21924 | -1/Command | Spotted Striker 21924 | -1/Command | Spotted Alpha 7 21924 | -1/Command | Spotted Executioner 21924 | -1/Command | Spotted Striker 21925 | -1/Command | Spotted B-99 Colossus 21959 | -1/Command | Spotted B-99 Colossus 21968 | -1/Command | Discovered new exit (range 15) 21972 | -1/Command | Core integrity fell below 50% 21979 | -1/Command | Released all parts (5) 21981 | -1/Command | Emitted hypermatrix ping 21985 | -1/Command | Core integrity fell below 20% 21985 | *** | Heading to fleet! Last Messages --------------- 21980_ Slug penetrates Access Shell. 21980_ The Access Shell folds into the floor. 21980_ Knocked back. 21980_ Penetrated by Slug. 21980_ Slug penetrates Wall. 21981_ Emitted hypermatrix ping. 21981_ Penetrated by Slug. 21981_ Slug penetrates Wall. 21981_ Acquired 9 matter. 21981_ Triggered Stasis Trap. 21981_ A bubble of rippling energy engulfs the area. 21981_ Field strength at 94. 21982_ Field strength at 88. 21983_ B-99 Colossus activates siege mode. 21983_ Field strength at 73. 21984_ Field strength at 67. 21984_ Knocked back. 21984_ Slug penetrates Wall. 21985_ Knocked back. 21985_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????###????????????????? # # !! #?? | | ???????????????????????? # # !! +?? | | ???????????????????????# "" # # #?? | | ???????????????????????# """" # # | #?? | | ???????????????????????# """" # ##########?? | | ???????????????????????# "" # +?? | | ???????????????????????# # #?? | | ???????????????????????# # +?? | | ???????????????????????##########+#+#+######## #?? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# """"" "" #???? | | ??????????????????????????# ""R"" """" #???? | | ??????????????????????????# " " """" #???? | | ??????????????????????????# "" #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????###########w##"#####???? | | ???????????????????##??????????##??# #???????? | | ???????????????????#;##########;#??# [ #???????? | | ???????????????????# #??# #???????? | | ???????????????????# #??# !!! #???????? | | ???????????????????# ^ #??# !!! #?????" | | ???????????????????# #??# !!!!#??"""" | | ???????????????????# #??#!|![!#!!["" | | ???????????????????# @" ^ #??#=[[!%+*=! | | ???????????????????# % "" #??#*[%=*%*!= | | ??????????????????## #??###%#####+####+ | | ??????????????????#; ^ #????#[=*[= #???? | | ??????????????????## ^^^^ ^ #????#!!=[= #???? | | ???????????????????# % #????#%%%! ### ! | | ???????????????????# BB #????#%=!! | | ???????????????????####^^ ^BB###????#*=* ### | | ?????????????????????# BB [ #?????# ##### | | ?????????????????????##BB% [ #?????# | | ?????????????????????# ![![! #?????# | | ?????????????????????## ^/[E #?????# | | ?????????????????????# ^=%* #?????# | | ????????????????????###^%[!! #?????# | | ????????????????????#"*!*^!%% ##?????# | | ????????????????????##"%=^%* "#??????#== | | ?????????????????????##7^=/^ ##??????# ########### | | ??????????????????????#=////##????####=#?????????? | | ??????????????????????##%%=%!###### * #???????### | | ?????????## ###########%[! !=![=%= = #????? | | ????????#"" =%*==%*=!!!! *#### | | ????????#T [ =%%!%[=*%!%== + | | ????????### =%==%= !/!*=[== # | | ??????????# =* [=|=! #?? | | ??????????# ###### !%[ / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 3200 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -5/Factory G-67 Veteran | x3 | -3/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed VortexNullMaul Manual? 0 Play Time 03:05:39 Cumulative 250.6 hours Start 2022.04.25 @ 13:57:11 End 2022.05.01 @ 12:00:22 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 65 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f5e98f-b9d6-4550-a3fa-9b76ba9e548e