Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 19:50:15 Player: Pekeps Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (622) 622 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1692 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Small Battery (100) Small Battery (100) Small Battery (100) Small Battery (100) Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Beam Cannon Datajack > --- INVENTORY -------- Small Storage Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Small Battery Small Battery Small Battery Small Battery Signal Interpreter [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 25 | 6 18 1 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 2 1 Treads . | . . . Leg 4 | 2 2 . Wheel 1 | 1 . . Hover . | . . . Flight 1 | . . 1 Utility 6 | . 6 . Device 2 | . 2 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 2 | . 2 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Backups 2 | . 3 5 Power . | . . . Propulsion . | . . . Utility 2 | . 2 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 12 | . 7 5 Power . | . . . Propulsion . | . . . Utility 11 | . 6 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 90 | . 93 66 Engine 5 | . 6 . Core 7 | . 7 3 Leg 25 | . 26 18 Device 12 | . 12 11 Storage 5 | . 4 11 Protection 6 | . 7 . Energy Gun 1 | . 1 . Energy Cannon 4 | . 3 9 Ballistic Gun 4 | . 5 . Launcher 7 | . 8 . Special Melee Weapon 7 | . 7 8 Peak Build Rating 10 | 5 10 9 Average Rating 7 | 4 7 7 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) 9 | 10 7 7 Naked Turns . | . . . Heaviest Build 30 | 7 30 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 8 Average Capacity 5 | 5 5 8 Most Carried 10 | 1 10 5 Average Carried 2 | . 3 5 Final Capacity 8 | 5 8 8 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 550 | 285 227 38 Remotely . | . . . Salvage Created 641 | 65 491 85 Parts 43 | 5 34 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 17 3 Melee 1 | . . 1 Guns 3 | 1 2 . Cannons 2 | . . 2 AOE 15 | . 15 . Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 12 | 1 11 . Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 1 Combat Bots Only 4 | 1 4 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | 5 26 111 Missed 38 | 1 10 27 Hits 104 | 4 16 84 Projectile 104 | 4 16 84 Critical Strikes 4 | . . 4 Damage Taken 1150 | 45 281 824 Core 447 | . 38 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 56 | . 56 . Core Remaining (%) 92 | 100 84 . Volleys Fired 47 | 8 25 14 Largest 2 | 2 2 1 Hottest 70 | 40 70 60 Shots Fired 61 | 16 31 14 Gun 19 | 16 3 . Cannon 22 | . 8 14 Launcher 20 | . 20 . Special . | . . . Kinetic 16 | 16 . . Thermal 25 | . 11 14 Explosive 20 | . 20 . Electromagnetic . | . . . Robot Hit Streak 6 | 5 6 6 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | 9 29 13 Core Hits 38 | 5 26 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 21 | . 17 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 17 | . 14 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1406 | 130 1106 170 Guns 131 | 108 23 . Cannons 190 | . 34 156 Explosions 1036 | . 1036 . Melee . | . . . Ramming 49 | 22 13 14 Kinetic 108 | 108 . . Thermal 213 | . 57 156 Explosive 1036 | . 1036 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 123 | . 117 6 Shots 6 | . 6 . Rammed 3 | . . 3 Targets Rammed 15 | 9 2 4 Kicked 12 | 9 2 1 Crushed . | . . . Highest Temperature 79 | . 48 79 Average Temperature 21 | . 17 28 Received Heat Transfer 303 | 24 69 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 1 4 Heat Transferred 457 | . 124 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 68 | 100 57 100 Level 1 31 | . 42 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 323 | 20 323 42 Initial 42 | . 3 42 Average 120 | 1 163 14 Influence Increases 716 | 30 602 84 Destroy 0b10 Robot/C 420 | 20 340 60 Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 94 | . 74 20 Successful Hack 24 | . 20 4 Disable Machine 45 | . 45 . Destroy Structure 93 | . 93 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 706 | 25 504 177 Entered New Map 63 | . 2 61 Time Decay 611 | 25 492 94 Lost Part 32 | . 10 22 Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 25 9 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts 24 | . 16 8 Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 21 9 Successful 22 | . 15 7 Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 19 | . 10 9 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 8 7 Record 4 | . 2 2 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Transport Status 1 | . 1 . Investigation Status 2 | . 2 . Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 5 | . 4 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 204 | . 204 . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 8 | . 7 1 Non-combat 7 | . 7 . Combat 1 | . . 1 Robot Hacks Applied 11 | . 10 1 parse_system 8 | . 7 1 no_distress 1 | . 1 . find_recycling 1 | . 1 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1662 | . 1421 241 Sensors 1 | . 1 . Structural 1661 | . 1420 241 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2193 | 358 1592 243 Spaces Moved 1554 | 289 1105 160 Core 83 | 27 16 40 Treads . | . . . Legs 1432 | 223 1089 120 Wheels 39 | 39 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 124 | 108 129 121 Slowest Speed 200 | 120 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 7 81 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 101 | . 101 . Melee . | . . . Projectile . | . . . AOE 101 | . 101 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1734 | 314 1229 191 Wait . | . . . Move 1552 | 288 1104 160 Hop . | . . . Pick Up 16 | 1 15 . Fast Attach 26 | 5 20 1 Attach 3 | 1 2 . Detach . | . . . Swap 6 | 1 5 . Drop 24 | 1 23 . Fire 47 | 8 25 14 Melee 21 | . 17 4 Ram 3 | . . 3 Kick 12 | 9 2 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 24 | . 16 8 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 211 | -11/Scrapyard | Discovered new exit (range 8) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Discovered new exit (range 14) 1063 | -10/Materials | Discovered new exit (range 8) 1233 | -10/Materials | Repaired Aluminum Leg? 1692 | -10/Materials | Discovered new exit (range 10) 1951 | -10/Materials | Entered another Materials area 1951 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2165 | -9/Materials | Core integrity fell below 50% 2185 | -9/Materials | Core integrity fell below 20% 2194 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Processing Tank comes online. Flight Unit melted. S-10 Pest destroyed. Attempting to reprogram Alarm Trap. R-06 Scavenger collects Lgt. Assault Rifle. Datajack destroyed. Aluminum Leg destroyed. Kicked S-10 Pest. VTOL Module destroyed. Critical hit (Destroy). Aluminum Leg destroyed. Beam Cannon destroyed. S-10 Pest destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Slammed into G-34 Mercenary. Structural Scanner destroyed. Slammed into G-34 Mercenary. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????## ##??# ##?????????????? | | ???????## ##??# ##?????????????? | | ???????## ##??# ##?????????????? | | ???###### ##??# ##?????????????? | | ######### ##??# ##?????????????? | | ##### ### ##??# ##?????????????? | | # # ##??# ##?????????????? | | # !%T # ##### #########??????? | | # # ##### #########??????? | | # # % ??????? | | # # ^^ ??????????? | | # """"" + ^ """ ????????????? | | # """"" # """ ##?????????????? | | # """"" # ^ """ ##?????????????? | | # ## + ??[??????????? | | # ## % ## ?????????????? | | # ## """ ## ?????????????? | | ##+####### """ ##??????????????? | | # # """ ##??????????????? | | # """ # ##??????????????? | | # "T" # ##??????????????? | | # # """ ##??????????????? | | # # """ ##??????????????? | | # """ # """ # ??????????????? | | # """ + gg= r #"??????????????? | | # """ # @* #"??????????????? | | # # g%""" #"??????????????? | | ########## s """ #"??????????????? | | ###### """ #"??????????????? | | ????## # ??????????????? | | ????## # ??????????????? | | ????#######+##########??????????????? | | ????### ######??????????????? | | ?????## ##??????????????????? | | ?????## """ ##??????????????????? | | ?????## """ ##??????????????????? | | ?????## """ ##??????????????????? | | ?????## """ ##??????????????????? | | ?????## """ "T" ##??????????????????? | | ?????## ##??????????????????? | | ?????#############??????????????????? | | ?????#############??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 312 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight For Emergencies Only Hehehe I Have A Map? Junior Dev Loot Pinata One Hack Too Far Organ Harvest Part-time Mechanic Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed AngularIonHumpback Manual? 0 Play Time 01:06:24 Cumulative 1.0 hours Start 2026.02.15 @ 18:33:47 End 2026.02.15 @ 19:50:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: dbd17d08-2b7d-4bb0-a469-1355112dd801