Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 12:16:25 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (583) 583 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1208 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Huge Storage Unit Signal Interpreter Seismic Detector Salvage Targeting Computer Utility Shielding Weapon Shielding Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Huge Storage Unit Signal Interpreter Seismic Detector Particle Gun Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 17 1 Power 5 | 1 4 . Engine 2 | 1 1 . Core 3 | . 3 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | . 2 . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 3 | 2 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 3 | . 3 . Core 10 | . 10 14 Treads 9 | . 9 14 Wheel 17 | . 17 14 Device 6 | . 6 8 Storage 11 | . 11 14 Protection 10 | . 10 6 Energy Gun 5 | . 6 . Ballistic Gun 21 | . 21 28 Naked Turns . | . . . Heaviest Build 32 | 7 32 32 Greatest Support 32 | 32 32 10 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 13 15 Most Carried 15 | 4 15 15 Average Carried 9 | 2 9 15 Final Capacity 15 | 5 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 592 | 280 225 87 Remotely 134 | 134 . . Salvage Created 979 | 118 774 87 Parts 52 | 6 43 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 16 | . 14 2 Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Best Kill Streak 7 | 1 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1073 | . 912 161 Core 253 | . 242 11 Absorbed by Shields . | . . . Redirected to Shielding 14 | . 14 . Regen/Repaired (Parts) 172 | . 172 . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 5 96 11 Largest 2 | 2 2 2 Hottest 70 | 40 70 40 Shots Fired 215 | 10 183 22 Gun 215 | 10 183 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 163 | 10 131 22 Thermal 52 | . 52 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 7 Robot Miss Streak 7 | 2 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 134 | 7 109 18 Core Hits 55 | 4 46 5 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1274 | 60 979 235 Guns 1262 | 60 967 235 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 926 | 60 631 235 Thermal 336 | . 336 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 358 | . 358 4 Average Temperature 93 | . 96 3 Received Heat Transfer 465 | . 372 93 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 967 | . 967 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 239 | 10 239 65 Initial 6 | . 6 . Average 66 | 3 70 43 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 92 100 Level 1 6 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 19 | . 19 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 4 | . 4 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1811 | 69 1679 63 Spaces Moved 738 | 43 679 16 Core 1 | 1 . . Treads 381 | . 381 . Legs . | . . . Wheels 356 | 42 298 16 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 173 | 98 179 119 Slowest Speed 240 | 100 240 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 91 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1082 | 58 985 39 Wait 176 | . 165 11 Move 736 | 42 678 16 Hop . | . . . Pick Up 20 | 4 16 . Fast Attach 14 | 7 7 . Attach 5 | . 5 . Detach 5 | . 5 . Swap 6 | . 5 1 Drop 7 | . 7 . Fire 112 | 5 96 11 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 575 | -10/Materials | Lost 4 parts (1p2n1w) 648 | -10/Materials | Discovered new exit (range 13) 692 | -10/Materials | Core integrity fell below 50% 740 | -10/Materials | Core integrity fell below 20% 776 | -10/Materials | Destroyed 7 combat bots 922 | -10/Materials | Repaired Lgt. Treads 961 | -10/Materials | Repaired Lgt. Nuclear Core 1211 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Build established: Scavenger-Mutant 1463 | -10/Materials | Central database locked down 1480 | -10/Materials | Discovered new exit (range 15) 1521 | -10/Materials | Identified exit to Mines 1591 | -10/Materials | Build established: Mutant 1749 | -10/Materials | Entered Mines 1812 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Imp. EM Shotgun Imp. Flight Unit >>Traps(Locate) Found 3 traps in 1 array: 3x EMP Trap Map updated. >>Access(Branch) Found 1 branch access point: (64,12) Mines Map updated. 01633_ Dropped Lrg. Storage Unit. 01735_ Acquired Salvage Targeting Computer. LOCATION=MINES GOAL=ESCAPE 01768_ Destroyed Lgt. Nuclear Core. 01774_ G-47 Trooper suffers critical hit (Destroy). 01774_ G-47 Trooper destroyed. 01780_ G-34 Mercenary destroyed. 01783_ Acquired 40 matter. 01784_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????###???????????????? | | ????????????????????? ??????????????? | | ??????????????????????# #####?????????? | | ??????????????????????# g@ #??###????? | | ??????????????????????# ### ### ##???? | | ????????????????????? ??#*## #???? | | ???????????????????? ##???# != #???? | | ???????????????????#??????#### #???? | | ?????????????????????????????# #???? | | ?????????????????????????????## ##???? | | ???????????????????????????????###????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledArmorInitializer Manual? 0 Play Time 00:10:45 Cumulative 498.4 hours Start 2022.05.24 @ 12:06:03 End 2022.05.24 @ 12:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94ed375c-6c3e-43e4-8b91-b211847e0eb3