Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.12 @ 10:47:26 Player: yota99 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (2811) 2811 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 7790 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 627 Friendly Fire -149 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 480/480 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Battery Improved Signal Interpreter Drone Bay (0/2) > --- WEAPON (3) ------- Disruptor Cannon Assault Cannon > --- INVENTORY (5) ---- Energy Filter Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Battery Improved Signal Interpreter Energy Filter Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Disruptor Cannon Heavy Phase Cannon Assault Cannon > --- INVENTORY -------- Energy Filter Improved Assault Rifle [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Drone Bay Storage Cargo Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . 2 . 2 . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 5 | . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 101 | 6 8 21 2 14 8 2 7 33 . Power 11 | 1 1 3 . . 1 . . 5 . Engine 11 | 1 1 3 . . 1 . . 5 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 4 1 3 4 2 2 4 . Treads 8 | . . . . . 2 2 2 2 . Leg 2 | . . . . . . . . 2 . Wheel 13 | 2 1 4 1 3 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 2 4 . 8 1 . 3 11 . Device 15 | . 1 4 . 1 . . 2 7 . Storage 4 | 1 1 . . 2 . . . . . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 9 | . . . . 5 . . 1 3 . Artifact . | . . . . . . . . . . Weapon 37 | 2 4 10 1 3 2 . 2 13 . Energy Gun 11 | 1 1 6 . 1 . . . 2 . Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 11 | 1 1 3 . . . . 2 4 . Ballistic Cannon 6 | . . . 1 2 1 . . 2 . Launcher 6 | . 2 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . . . . Parts Lost 46 | . 1 5 1 5 1 . . 27 6 Power 5 | . . 1 . . 1 . . 3 . Propulsion 13 | . 1 . 1 3 . . . 7 1 Utility 16 | . . 1 . 2 . . . 9 4 Weapon 12 | . . 3 . . . . . 8 1 Highest Loss Streak 11 | . 1 3 1 2 1 . . 11 6 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 80 | . 79 83 87 85 86 90 84 72 64 Engine 8 | . 14 10 11 9 6 9 6 5 6 Treads 7 | . . . . . 11 18 26 6 . Wheel 7 | . 24 21 21 13 6 . . . . Device 8 | . . 17 22 12 2 . 8 10 21 Storage 13 | . 14 11 11 12 18 18 13 12 6 Processor 6 | . . . . . 6 9 6 10 6 Protection 8 | . . . . 19 18 18 7 2 . Energy Gun 7 | . 10 14 11 8 9 9 6 4 . Ballistic Gun 3 | . 14 7 4 . . . . 4 . Ballistic Cannon 5 | . . . 6 9 8 9 6 5 6 Launcher 1 | . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 180 | 11 147 160 161 172 172 170 172 180 62 Greatest Support 89 | 26 26 26 26 32 46 46 89 89 15 Greatest Overweight (x) 55 | . 8 7 9 55 7 3 1 55 12 Average Overweight (x) 5 | . 5 5 6 7 3 3 1 6 4 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 5 Average Capacity 28 | 7 28 30 30 30 30 30 30 27 5 Most Carried 30 | 8 17 30 30 30 30 30 29 30 2 Average Carried 24 | 3 12 23 29 29 29 29 26 22 2 Final Capacity 30 | 8 30 30 30 30 30 30 30 5 5 Final Carried 30 | 8 14 30 30 30 30 30 26 2 2 Class Distribution -------------------- 77% | Hauler-Mutant 11% | Hauler-Gunner 6% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Matter Collected 2865 | 274 90 484 68 530 222 83 . 1114 . Remotely 543 | . . . . . . . . 543 . Salvage Created 4353 | 146 122 831 155 1272 277 371 . 1179 . Parts 223 | 19 17 39 6 78 10 14 . 40 . Haulers Intercepted 8 | . . 2 . 3 3 . . . . Recyclers Shooed 3 | 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 32 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 72 | . 8 16 4 20 2 2 . 20 . Guns 35 | . 2 13 2 9 1 2 . 6 . Cannons 24 | . . . 2 11 1 . . 10 . AOE 12 | . 6 2 . . . . . 4 . Classes Destroyed 15 | 2 3 5 2 1 . 1 . 1 . Worker 7 | 1 . 1 . 5 . . . . . Builder 2 | . 1 . . 1 . . . . . Tunneler 6 | 5 1 . . . . . . . . Hauler 8 | . . 2 . 3 3 . . . . Recycler 11 | . . 1 . 6 1 3 . . . Operator 1 | . . . . 1 . . . . . Drone 2 | . . . . . . 2 . . . Watcher 7 | . 2 3 . 2 . . . . . Swarmer 26 | . 8 4 . 8 . . . 6 . Grunt 29 | . . 10 2 6 1 . . 10 . Brawler 2 | . . 1 . . 1 . . . . Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . Sentry 9 | . . 1 . 6 . . . 2 . Programmer 2 | . . . . . . . . 2 . Decomposer 1 | . . . . . . . . 1 . Packrat 3 | . . . . . . . . 3 . Best Kill Streak 6 | 3 5 4 2 6 2 2 . 5 . Combat Bots Only 5 | . 3 4 2 4 1 1 . 5 . Max Kills in Single Turn 4 | 1 4 2 1 3 1 2 . 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Damage Taken 7132 | . 249 489 253 751 151 48 . 4602 589 Core 1136 | . 44 73 53 114 . . . 808 44 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 214 | . . . . 106 . . . 108 . Regen/Repaired (Parts) 128 | . . . . . 128 . . . . Core Remaining (%) 82 | 100 82 . 68 . . 79 . . . Volleys Fired 335 | 14 29 63 13 76 21 14 . 105 . Largest 3 | 2 2 2 2 2 2 2 . 3 . Hottest 162 | 70 70 112 100 105 105 105 . 162 . Shots Fired 651 | 28 55 111 26 152 44 29 . 206 . Gun 437 | 28 52 110 19 71 22 15 . 120 . Cannon 206 | . . . 7 81 22 14 . 82 . Launcher 8 | . 3 1 . . . . . 4 . Special . | . . . . . . . . . . Kinetic 340 | 14 26 25 13 81 22 14 . 145 . Thermal 297 | 14 26 85 13 71 22 15 . 51 . Explosive 8 | . 3 1 . . . . . 4 . Electromagnetic 6 | . . . . . . . . 6 . Robot Hit Streak 16 | 6 6 14 6 16 13 5 . 12 . Robot Miss Streak 8 | 3 3 3 2 5 3 6 . 8 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 367 | 16 20 73 19 89 28 9 . 113 . Core Hits 180 | 8 15 31 7 48 9 7 . 55 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 3 . Critical Strikes 30 | 2 1 10 . 6 1 . . 10 . Burn 20 | 2 1 10 . 4 1 . . 2 . Destroy 4 | . . . . . . . . 4 . Blast 6 | . . . . 2 . . . 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8307 | 182 507 1079 339 2298 654 212 . 3036 . Guns 4444 | 182 215 1021 187 914 320 140 . 1465 . Cannons 2941 | . . . 152 1211 318 72 . 1188 . Explosions 906 | . 292 58 . 173 . . . 383 . Melee . | . . . . . . . . . . Ramming 16 | . . . . . 16 . . . . Kinetic 4066 | 56 39 158 223 1211 318 72 . 1989 . Thermal 3474 | 126 176 863 116 1087 320 140 . 646 . Explosive 733 | . 292 58 . . . . . 383 . Electromagnetic 18 | . . . . . . . . 18 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . 2 2 Average Corruption 2 | . . . . . 3 3 . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . . . . 30 35 . 16 . Message Errors 23 | . . . . . 8 12 . 3 . Matter Fused 16 | . . . . . 5 8 . 3 . Heat Flow Errors 11 | . . . . . 4 2 . 5 . Energy Discharges 11 | . . . . . 6 4 . 1 . Data Loss (minor) 8 | . . . . . 4 4 . . . Data Loss (major) 5 | . . . . . 1 2 . 2 . Misfires 3 | . . . . . 2 1 . . . Alerts 4 | . . . . . . 2 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 120 | . 8 37 . 21 6 . . 48 . Projectiles 54 | . . . . 21 6 . . 27 . Explosions 66 | . 8 37 . . . . . 21 . Melee . | . . . . . . . . . . Knockbacks 20 | . . . 1 11 1 2 . 5 . Impact . | . . . . . . . . . . Kinetic 20 | . . . 1 11 1 2 . 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 311 | . 69 40 . 53 4 . . 145 . Shots 8 | . 2 1 . 1 . . . 4 . Rammed 3 | . . . . . 3 . . . . Targets Rammed 3 | . . . . . 3 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 595 | 80 110 25 17 69 299 345 . 595 . Average Temperature 125 | 32 40 13 4 15 116 97 . 199 . Received Heat Transfer 2496 | . . 159 108 225 48 27 . 1731 198 Effects 43 | . . . . . . . . 43 . Shutdowns 9 | . . . . . . . . 9 . Energy Bleed 7 | . . . . . . . . 7 . Interference 12 | . . . . . . . . 12 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 4 | . . . . . . . . 4 . Damage (major) 6 | . . . . . . . . 6 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 17 | . 1 11 1 1 . 1 . 2 . Heat Transferred 8412 | 518 592 2923 270 2111 666 259 . 1073 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Peak Influence 900 | 30 251 211 186 421 623 233 900 . . Initial 900 | . 19 42 28 . 177 175 900 . . Average 211 | 11 75 107 128 235 443 76 886 . . Maximum Alert Level 3 | . 1 1 . 2 2 1 3 . . Low Security (%) 63 | 100 95 98 100 37 4 86 . . . Level 1 15 | . 4 1 . 50 21 13 . . . Level 2 18 | . . . . 12 74 . . . . Level 3 2 | . . . . . . . 100 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 1 3 3 . 2 . . Investigation 2 | . . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . 2 . . 1 . 1 . . Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Distress Signals 7 | . 1 1 . 2 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 14 28 7 26 23 25 . 20 5 Peak Tracking Total 5 | . 5 4 5 5 3 3 1 5 5 Tactical Retreats 4 | . 1 1 . 2 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Machines Disabled 22 | . 1 2 . 6 6 3 . 4 . Max in Single Turn 2 | . 1 1 . 2 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Machines Accessed 22 | . 1 2 . 3 7 6 . 3 . Terminals 17 | . 1 2 . 2 6 5 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 69 | . 3 5 . 7 14 18 . 22 . Successful 42 | . 1 3 . 3 6 7 . 22 . Failed 26 | . 2 2 . 4 7 11 . . . Catastrophic 6 | . . . . 2 3 1 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 26 | . 3 5 . 5 8 4 . 1 . Terminals 52 | . 3 5 . 6 12 16 . 10 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 37 | . 1 3 . 2 4 5 . 22 . Record 21 | . . . . . . . . 21 . Part Schematic 4 | . . . . . 1 3 . . . Robot Analysis 4 | . 1 1 . . 1 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . . 1 . . 1 . Branch Access Points 2 | . . 2 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 1 . 1 4 5 . . . Full Trace Events 5 | . . . . 1 2 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Total Allies 12 | . . . 1 . 11 . . . . Largest Group 10 | . . . 1 1 10 6 1 1 . Highest-Rated Group 239 | . . . 31 31 239 175 16 16 . Highest-Rated Ally 100 | . . . 31 31 100 95 16 16 . Total Orders 9 | . . . . . . . 2 7 . ROAM 9 | . . . . . . . 2 7 . Ally Attacks 304 | . . . 14 . 84 205 . 1 . Total Damage 3426 | . . . 200 . 2140 1070 . 16 . Kills 59 | . . . 3 . 22 34 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Robot Analysis Total 4 | . 1 1 . . 1 1 . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches 14 | . . . . . . . 2 7 5 Drone Recoveries 7 | . . . . . . . . 3 4 Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Turns Passed 14079 | 154 1022 1633 423 1107 1998 2125 254 5334 29 Spaces Moved 4017 | 109 521 765 209 372 675 516 77 765 8 Core 40 | 5 . . . 4 . . . 30 1 Treads 1515 | . . . . . 293 516 77 629 . Legs 113 | . . . . . . . . 106 7 Wheels 2349 | 104 521 765 209 368 382 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 165 180 175 160 400 242 242 330 Average Speed 309 | 87 167 173 180 224 271 401 242 628 405 Slowest Speed 2800 | 90 220 185 235 2800 720 405 242 2800 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 5 88 61 48 38 91 96 8 93 7 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 8 | . . . 4 . . . . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 101 | . 24 2 1 30 4 4 . 36 . Melee . | . . . . . . . . . . Projectile 32 | . . . 1 12 4 4 . 11 . AOE 69 | . 24 2 . 18 . . . 25 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Total 5062 | 139 620 974 229 494 802 544 146 1106 8 Wait 445 | . 49 52 5 11 66 8 61 193 . Move 4008 | 108 520 764 208 371 674 515 76 764 8 Hop . | . . . . . . . . . . Pick Up 107 | 10 10 48 1 13 15 2 . 8 . Fast Attach 20 | 5 1 1 . 1 3 . 1 8 . Attach 44 | 1 3 9 1 6 2 . 5 17 . Detach 2 | . 1 . . . . . 1 . . Swap 37 | . 4 11 1 7 3 2 1 8 . Drop 61 | 1 3 26 . 9 15 3 1 3 . Fire 335 | 14 29 63 13 76 21 14 . 105 . Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Build established: Hauler-Mutant 552 | -10/Materials | Discovered new exit (range 7) 721 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Utility x2 1253 | -9/Materials | Lost 3 parts (1u2w) 1620 | -9/Materials | Discovered new exit (range 8) 1758 | -9/Materials | Discovered new exit (range 13) 1961 | -9/Materials | Discovered new exit (range 8) 2034 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Discovered new exit (range 11) 2810 | -9/Materials | Entered Mines 2966 | -9/Mines | Met a Derelict testing a Signal Generator 3032 | -9/Mines | Discovered new exit (range 8) 3188 | -9/Mines | Discovered new exit (range 10) 3233 | -9/Mines | Entered Materials 3233 | -8/Materials | Accompanied by 1 ally 3233 | -8/Materials | Evolved 2 slots: Utility x2 3681 | -8/Materials | Discovered new exit (range 10) 3681 | -8/Materials | Discovered new exit (range 7) 3686 | -8/Materials | Garrison activated, responded to threat 4024 | -8/Materials | Identified exit to Garrison 4340 | -8/Materials | Entered Storage 4351 | -8/Storage | Met 01-MTF 4577 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5016 | -8/Storage | Discovered new exit (range 15) 5050 | -8/Storage | Central database locked down 5461 | -8/Storage | Repaired Gauss Rifle 6330 | -8/Storage | Identified exit to Recycling 6338 | -8/Storage | Entered Recycling 6338 | -8/Recycling | Accompanied by 6 allies (01-MTF) 6343 | -8/Recycling | 01-MTF left 6387 | -8/Recycling | Spotter reported a threat 6423 | -8/Recycling | Spotter reported a threat 6424 | -8/Recycling | Spotter reported a threat 6430 | -8/Recycling | Spotter reported a threat 6446 | -8/Recycling | Spotter reported a threat 6448 | -8/Recycling | Spotter reported a threat 6464 | -8/Recycling | Spotter reported a threat 6688 | -8/Recycling | Spotter reported a threat 6700 | -8/Recycling | Spotter reported a threat 6769 | -8/Recycling | Spotter reported a threat 6775 | -8/Recycling | Spotter reported a threat 6808 | -8/Recycling | Spotter reported a threat 6822 | -8/Recycling | Spotter reported a threat 6831 | -8/Recycling | Spotter reported a threat 6859 | -8/Recycling | Spotter reported a threat 6888 | -8/Recycling | Spotter reported a threat 6918 | -8/Recycling | Spotter reported a threat 6918 | -8/Recycling | Spotter reported a threat 6939 | -8/Recycling | Spotter reported a threat 6969 | -8/Recycling | Spotter reported a threat 6992 | -8/Recycling | Spotter reported a threat 7012 | -8/Recycling | Spotter reported a threat 7014 | -8/Recycling | Spotter reported a threat 7095 | -8/Recycling | Spotter reported a threat 7108 | -8/Recycling | Spotter reported a threat 7148 | -8/Recycling | Spotter reported a threat 7158 | -8/Recycling | Spotter reported a threat 7167 | -8/Recycling | Spotter reported a threat 7178 | -8/Recycling | Spotter reported a threat 7196 | -8/Recycling | Spotter reported a threat 7201 | -8/Recycling | Spotter reported a threat 7220 | -8/Recycling | Spotter reported a threat 7275 | -8/Recycling | Spotter reported a threat 7277 | -8/Recycling | Spotter reported a threat 7285 | -8/Recycling | Spotter reported a threat 7290 | -8/Recycling | Spotter reported a threat 7330 | -8/Recycling | Spotter reported a threat 7338 | -8/Recycling | Spotter reported a threat 7391 | -8/Recycling | Discovered new exit (range 9) 7598 | -8/Recycling | Spotter reported a threat 7624 | -8/Recycling | Spotter reported a threat 7648 | -8/Recycling | Spotter reported a threat 7686 | -8/Recycling | Spotter reported a threat 7690 | -8/Recycling | Spotter reported a threat 7743 | -8/Recycling | Spotter reported a threat 7760 | -8/Recycling | Spotter reported a threat 7770 | -8/Recycling | Spotter reported a threat 7814 | -8/Recycling | Spotter reported a threat 7823 | -8/Recycling | Spotter reported a threat 7895 | -8/Recycling | Spotter reported a threat 7922 | -8/Recycling | Spotter reported a threat 7933 | -8/Recycling | Spotter reported a threat 7980 | -8/Recycling | Spotter reported a threat 7986 | -8/Recycling | Spotter reported a threat 7987 | -8/Recycling | Spotter reported a threat 8007 | -8/Recycling | Spotter reported a threat 8039 | -8/Recycling | Spotter reported a threat 8179 | -8/Recycling | Spotter reported a threat 8184 | -8/Recycling | Spotter reported a threat 8185 | -8/Recycling | Spotter reported a threat 8214 | -8/Recycling | Spotter reported a threat 8238 | -8/Recycling | Spotter reported a threat 8277 | -8/Recycling | Spotter reported a threat 8278 | -8/Recycling | Spotter reported a threat 8306 | -8/Recycling | Spotter reported a threat 8359 | -8/Recycling | Spotter reported a threat 8372 | -8/Recycling | Spotter reported a threat 8459 | -8/Recycling | Identified exit to Factory 8463 | -8/Recycling | Entered Factory 8463 | -6/Factory | Accompanied by 1 ally 8463 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8532 | -6/Factory | Discovered new exit (range 71) 8696 | -6/Factory | Discovered new exit (range 8) 8710 | -6/Factory | Identified exit to Lower Caves 8717 | -6/Factory | Entered Lower Caves 8717 | -6/Lower Caves | Accompanied by 1 ally 8981 | -6/Lower Caves | Build established: Hauler-Skirmisher 9138 | -6/Lower Caves | Learned location of Zion (-6) 9220 | -6/Lower Caves | Attracted the attention of an 0b10 base 9303 | -6/Lower Caves | Core integrity fell below 50% 9347 | -6/Lower Caves | Lost 9 parts (4n3u2w) 9524 | -6/Lower Caves | Learned location of Armory (-4) 9524 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 9524 | -6/Lower Caves | Learned 8 Research zone layouts 9524 | -6/Lower Caves | Learned Factory security intel 9524 | -6/Lower Caves | Learned location of 1 exit from Research 9529 | -6/Lower Caves | Build established: Hauler-Mutant 11403 | -6/Lower Caves | Encountered a Warlord checkpoint 12071 | -6/Lower Caves | Build established: Hauler-Gunner 12823 | -6/Lower Caves | Lost 11 parts (2p2n4u3w) 12973 | -6/Lower Caves | Learned location of Extension (-4) 12973 | -6/Lower Caves | Learned Research trap positions 12973 | -6/Lower Caves | Learned Armory trap positions 12973 | -6/Lower Caves | Learned Armory emergency access door positions 12973 | -6/Lower Caves | Learned Factory terminal intel 12973 | -6/Lower Caves | Learned Armory garrison access intel 13444 | -6/Lower Caves | Core integrity fell below 20% 13496 | -6/Lower Caves | Lost 6 parts (1p2u3w) 13729 | -6/Lower Caves | Build established: Mutant 14035 | -6/Lower Caves | Discovered new exit (range 3) 14047 | -6/Lower Caves | Identified exit to Lower Caves 14051 | -6/Lower Caves | Entered another Lower Caves area 14062 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14080 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13981_ Acquired 5 matter. 13981_ Drone destroyed. 13984_ Drone retrieved by Drone Bay. 14035_ EXIT=FOUND 14047_ EXIT=IDENTIFIED: LOWER CAVES 14050_ System corrupted: Matter fused (-9). LOCATION=LOWER CAVES GOAL=ESCAPE 14052_ Drone released from Drone Bay. 14052_ G-50 Soldier suffers critical hit (Burn). 14053_ Drone released from Drone Bay. 14053_ Drone retrieved by Drone Bay. 14058_ Drone destroyed. 14059_ Drone retrieved by Drone Bay. 14062_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 14064_ Drone Bay destroyed. 14073_ Energy Filter destroyed. 14076_ Carbon-fiber Leg destroyed. 14077_ Hvy. Phase Cannon destroyed. 14077_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ##???????? | | ????????????????????????????????? # ?????? | | ???????????????????????????????## ?????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? ??? ???? | | ??????????????????????????????? ???? #??? | | ???????????????????????????????# ???? ??? | | ?????????????????# ???????????## ??? ?? | | ?????????????????# ????????#### ??? ?? | | ?????????????????# ??????## ???? ??? | | ?????????????????# ####### #???? ????? | | ????????????# ??## #???? #?????? | | ??????????? ## ##?? #??????? | | ??????????? % ### #???????? | | ?????????? ## #????????? | | ?????????? Y ??## ##????????? | | ?????????? @#????## #?????????? | | ?????????? #?????# ### #????????? | | ???????????# # #????## #??# ##????????? | | ????????????????########gg#?#### ## #???????????? | | ???????????????????????#g ### #???????????? | | ???????????????????????# #???????????? | | ???????????????????????##### ####???????????? | | ???????????????????????????# ##??????????????? | | ???????????????????????????## ##???????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Gauss Cannon | -8/Storage | Hacked Cesium-ion Thruster | -8/Recycling | Hacked Adv. Weight Redist. System | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed CombatMatterFemtoactuators Manual? 0 Play Time 01:01:42 Cumulative 39.9 hours Start 2023.01.12 @ 09:46:10 End 2023.01.12 @ 10:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d4d463-3824-4bfb-b99f-744ea404707d