Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:21:20 Player: zoefiri Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (160) 800 Value Destroyed (6655) 6655 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 15488 Bonus ------- Follower Combat Kills 435 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 41/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Improved Weapon Cycler > --- WEAPON (5) ------- Railgun > --- INVENTORY (5) ---- Micro Fission Core Advanced Power Amplifier Advanced Heat Sink Reaction Control System Backup Plating III Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Weight Redist. System Long-range Terrain Scanner Improved Utility Shielding Improved Force Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Wave Gun Variable Charge Gun Compact Ion Cannon Neutron Cannon > --- INVENTORY -------- Neutrino Core Potential Leg Potential Leg Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Improved Phase Shifter Improved Light Armor Plating Improved System Restoration Module Long-range Missile Launcher [Rating: 100] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . Utility 5 | . . . . . 2 . . . . . 1 . . . 1 1 Weapon 3 | . . . . . . 1 . . . . . . . . 1 1 Parts Attached 236 | 6 6 2 2 . 42 35 4 5 . . 29 1 . 21 28 55 Power 24 | 1 1 . . . 2 2 . . . . 2 . . 2 4 10 Engine 7 | 1 . . . . 1 . . . . . 2 . . . 1 2 Core 13 | . 1 . . . 1 2 . . . . . . . 1 3 5 Reactor 4 | . . . . . . . . . . . . . . 1 . 3 Propulsion 68 | 2 3 . 2 . 11 15 3 2 . . 9 . . 4 8 9 Treads 11 | 2 . . . . . . . 1 . . 4 . . 2 1 1 Leg 36 | . 3 . 2 . 11 2 3 . . . 3 . . 2 6 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 13 . 1 . . 2 . . . 1 4 Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 1 2 . . . 9 9 . 1 . . 10 . . 4 9 22 Device 39 | . 1 . . . 6 3 . . . . 5 . . 3 6 15 Storage 5 | 1 1 . . . . 1 . . . . 1 . . . . 1 Processor . | . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 22 | . . . . . 3 5 . 1 . . 4 . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 77 | 2 . 2 . . 20 9 1 2 . . 8 1 . 11 7 14 Energy Gun 21 | 1 . 1 . . 1 1 . . . . 6 . . 3 3 5 Energy Cannon 13 | . . . . . . . . 2 . . . . . 3 3 5 Ballistic Gun 18 | 1 . 1 . . 7 6 . . . . . . . . . 3 Ballistic Cannon 6 | . . . . . 6 . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . . . . 1 . 3 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 6 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . . . 2 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 . . . . . . . 2 1 . Parts Lost 79 | . . . . . 1 10 1 . . . 2 . . 12 1 52 Power 10 | . . . . . . 1 . . . . 1 . . 1 . 7 Propulsion 24 | . . . . . 1 3 1 . . . . . . 5 1 13 Utility 23 | . . . . . . 3 . . . . 1 . . 3 . 16 Weapon 22 | . . . . . . 3 . . . . . . . 3 . 16 Highest Loss Streak 14 | . . . . . 1 8 1 . . . 1 . . 10 1 14 To Critical Strikes 6 | . . . . . . 1 . . . . . . . 1 . 4 Average Slot Usage (%) 91 | . 99 100 100 100 98 88 83 80 92 92 92 86 86 76 98 83 Engine 4 | . 3 . . . 6 6 . . . . 9 6 6 2 4 2 Core 3 | . 11 14 14 14 2 . 7 7 7 7 1 . . 3 4 4 Treads 3 | . 6 . . . . . . 2 7 7 9 13 13 7 5 4 Leg 21 | . 21 28 28 28 35 18 27 23 23 23 17 13 13 12 21 13 Hover 2 | . . . . . . 10 . . . . 1 6 6 2 . . Device 15 | . 13 14 14 14 17 10 7 7 7 7 15 13 13 13 17 20 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 5 3 Hackware 1 | . . . . . . . . . . . . . . . 4 3 Protection 7 | . . . . . 8 10 12 9 15 15 9 6 6 4 5 6 Energy Gun 6 | . 14 14 14 14 . . 3 . . . 17 13 13 9 10 8 Energy Cannon 4 | . . . . . . . . 13 15 15 . . . 6 10 8 Ballistic Gun 8 | . 14 14 14 14 12 20 7 . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 18 20 20 20 34 44 35 37 37 37 53 47 47 65 75 81 Greatest Support 90 | 40 40 20 20 20 62 55 75 75 75 75 90 45 45 60 75 74 Greatest Overweight (x) 23 | . 1 . . . 1 8 . . . . 17 1 1 1 1 23 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 8 Most Carried 10 | 6 9 10 10 10 10 10 8 9 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 10 9 9 7 8 9 10 9 10 10 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 10 9 7 9 10 10 10 10 10 6 10 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 26% | Scavenger-Tank 19% | Mutant 16% | Scavenger-Mutant 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Matter Collected 4536 | 51 305 19 . 20 899 987 . 179 138 . 367 77 . 405 277 812 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7389 | . 420 172 . . 961 1195 . 15 . . 1149 56 . 716 1100 1605 Parts 327 | . 27 13 . . 53 66 . 1 . . 26 7 . 19 44 71 Haulers Intercepted 9 | . 2 . . . 3 2 . . . . . . . . 1 1 Recyclers Shooed 10 | . 1 2 . . 2 2 . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 1 . . 5 . 19 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 121 | . 6 7 . . 21 18 . . . . 9 4 . 16 19 21 Melee 7 | . . . . . 2 3 . . . . . . . 2 . . Guns 63 | . 6 7 . . 10 15 . . . . 7 . . 4 6 8 Cannons 30 | . . . . . 7 . . . . . . . . 2 12 9 AOE 13 | . . . . . . . . . . . . 4 . 8 . 1 Classes Destroyed 14 | . 6 . . . 5 1 . . . . . . . 2 . . Worker 6 | . . . . . 2 2 . . . . . . . . 1 1 Builder 7 | . . . . . 3 1 . . . . . . . . . 3 Hauler 9 | . 2 . . . 3 2 . . . . . . . . 1 1 Recycler 11 | . 1 . . . . 4 . . . . 5 . . . . 1 Operator 3 | . 1 . . . . . . 1 . . . . . . 1 . Watcher 3 | . 1 . . . 1 . . . . . . . . . . 1 Swarmer 24 | . 3 5 . . 4 4 . . . . . 4 . . 4 . Grunt 30 | . 3 2 . . 8 4 . . . . . . . 7 5 1 Brawler 2 | . . . . . . . . . . . . . . 2 . . Duelist 6 | . . . . . 1 . . . . . . . . 4 . 1 Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 17 | . . . . . 6 3 . . . . 3 . . 1 2 2 Hunter 9 | . . . . . 2 . . . . . . . . 1 . 6 Programmer 32 | . . . . . . 7 . . . . 6 . . . 8 11 Best Kill Streak 8 | . 7 3 . . 4 4 . 1 . . 2 4 . 8 4 3 Combat Bots Only 8 | . 6 3 . . 3 3 . . . . 1 4 . 8 4 2 Max Kills in Single Turn 4 | . 1 2 . . 1 1 . 1 . . 1 4 . 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . . . 4 . 2 . 1 Melee 1 | . . . . . 1 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Hostile Shots Fired 1193 | . 48 29 . . 125 227 2 . 2 . 134 12 . 117 59 438 Missed 377 | . 14 8 . . 32 67 1 . . . 48 3 . 47 21 136 Damage Taken 12197 | . 309 209 . . 1274 1708 63 . 30 . 696 134 . 1374 802 5598 Core 2053 | . 101 105 . . 195 157 . . . . 106 45 . 167 20 1157 Absorbed by Shields 1254 | . . . . . 367 311 . . . . 256 49 . 9 . 262 Redirected to Shielding 122 | . . . . . 11 . . . . . . . . . . 111 Ignored by Resistances 18 | . . . . . . . . . . . . . . 12 6 . Regen/Repaired (Parts) 72 | . . . . . . . . . . . 72 . . . . . Core Remaining (%) 69 | 100 . . . 17 64 . . . . 77 . . . 62 98 . Volleys Fired 400 | . 39 13 . . 64 62 4 5 4 . 45 1 . 30 37 96 Largest 5 | . 2 2 . . 2 3 2 2 2 . 3 1 . 3 4 5 Hottest 441 | . 60 85 . . 88 90 90 143 143 . 165 43 . 230 336 441 Shots Fired 1055 | . 77 26 . . 125 178 8 11 8 . 135 1 . 72 144 270 Gun 805 | . 77 26 . . 63 178 5 . . . 135 . . 46 76 199 Cannon 235 | . . . . . 62 . . 11 8 . . . . 17 68 69 Launcher 15 | . . . . . . . 3 . . . . 1 . 9 . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 445 | . 39 13 . . 125 169 4 . . . . . . . . 95 Thermal 593 | . 38 13 . . . 9 1 11 8 . 135 . . 63 144 171 Explosive 15 | . . . . . . . 3 . . . . 1 . 9 . 2 Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 20 | . 8 5 . . 8 8 3 1 4 . 16 . . 9 11 20 Robot Miss Streak 4 | . 4 1 . . 3 4 2 2 2 . 3 1 . 3 3 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 Secondary Targets 10 | . 3 1 . . 2 1 . . . . . . . 1 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . 1 1 . Shots Hit Robots 703 | . 47 20 . . 101 110 5 3 6 . 100 . . 46 82 183 Core Hits 293 | . 20 11 . . 43 44 3 1 1 . 33 4 . 41 34 58 Critical Kills 7 | . . . . . 3 2 . . . . . . . . . 2 Critical Parts Destroyed 13 | . . . . . 5 3 . . . . . . . . . 5 Critical Strikes 33 | . . . . . 8 6 . . . . 7 . . 3 2 7 Burn 11 | . . . . . . . . . . . 6 . . 3 2 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 13 | . . . . . 2 5 . . . . . . . . . 6 Smash 6 | . . . . . 6 . . . . . . . . . . . Sever 2 | . . . . . . 1 . . . . 1 . . . . . Melee Attacks 58 | . . . . . 30 16 . 2 . . 5 . . 5 . . Impact 30 | . . . . . 30 . . . . . . . . . . . Slashing 28 | . . . . . . 16 . 2 . . 5 . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20264 | . 491 223 . . 2752 2591 621 66 158 . 2156 313 . 2544 3257 5092 Guns 10723 | . 481 205 . . 770 2240 107 . . . 2016 . . 641 1511 2752 Cannons 4580 | . . . . . 939 . . 66 158 . . . . 216 1667 1534 Explosions 3289 | . . . . . . . 514 . . . . 313 . 1579 79 804 Melee 1558 | . . . . . 1004 333 . . . . 113 . . 108 . . Ramming 114 | . 10 18 . . 39 18 . . . . 27 . . . . 2 Kinetic 5452 | . 202 76 . . 1709 2174 107 . . . . . . . . 1184 Thermal 10290 | . 279 129 . . . 66 . 66 158 . 2016 . . 857 3257 3462 Explosive 2786 | . . . . . . . 514 . . . . 313 . 1579 . 380 Electromagnetic 64 | . . . . . . . . . . . . . . . . 64 Impact 1004 | . . . . . 1004 . . . . . . . . . . . Slashing 554 | . . . . . . 333 . . . . 113 . . 108 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 7 7 7 7 14 14 14 14 7 6 Average Corruption 5 | . . . . . . 3 7 7 7 7 7 14 14 14 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 332 | . . . . . . 85 3 8 14 . 59 11 10 32 61 49 Message Errors 88 | . . . . . . 21 3 2 4 . 16 5 3 6 17 11 Matter Fused 66 | . . . . . . 15 . 1 4 . 14 2 2 12 10 6 Heat Flow Errors 38 | . . . . . . 12 . 2 . . 4 2 3 2 7 6 Energy Discharges 32 | . . . . . . 6 . 2 . . 7 1 . 1 10 5 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 45 | . . . . . . 12 . . 3 . 7 1 1 6 8 7 Data Loss (major) 17 | . . . . . . 4 . . 3 . 3 . 1 . 2 4 Misfires 21 | . . . . . . 8 . 1 . . 3 . . . 5 4 Alerts 9 | . . . . . . 4 . . . . 2 . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . 2 . . . . 3 . . 3 1 3 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 641 | . . . . . 257 16 . . 15 . 7 . . 110 130 106 Projectiles 149 | . . . . . 1 . . . 15 . . . . . 130 3 Explosions 213 | . . . . . . . . . . . . . . 110 . 103 Melee 279 | . . . . . 256 16 . . . . 7 . . . . . Knockbacks 14 | . . . . . 13 1 . . . . . . . . . . Impact 5 | . . . . . 4 1 . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 872 | . . . . . . 7 9 . . . . 44 . 101 51 660 Shots 17 | . . . . . . . 1 . . . . 1 . 3 2 10 Rammed 6 | . . . . . . 5 . . . . . . . . . 1 Targets Rammed 22 | . 1 5 . . 7 5 . . . . 2 . . . . 2 Kicked 16 | . 1 5 . . 7 . . . . . 2 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 160 120 . . 16 267 . 255 117 . 380 238 181 320 471 548 Average Temperature 99 | . 52 43 . . 5 80 . 61 52 . 112 116 81 80 127 144 Received Heat Transfer 1672 | . 60 48 . . 373 390 . . . . 115 . . 345 126 215 Effects 16 | . . . . . . 1 . . . . 5 . . . . 10 Shutdowns 5 | . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . 1 Interference 4 | . . . . . . 1 . . . . 3 . . . . . Matter Decay 3 | . . . . . . . . . . . 1 . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . Impact Corruptions 10 | . . . . . 10 . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 4 . . . 1 3 Combat Hostiles 6 | . . . . . . . . . . . 2 . . . 1 3 Parts Melted 41 | . 2 1 . . . . . . . . 18 . . 1 8 11 Heat Transferred 14254 | . 625 299 . . . 148 . 111 259 . 4070 . . 1498 2838 4406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Peak Influence 338 | . 226 179 . . 237 307 151 134 . . 209 . . . 260 338 Initial 112 | . . 9 . . . 107 107 105 . . 19 . . . 7 112 Average 99 | . 154 107 . . 95 62 131 110 . . 55 . . . 114 164 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . . 1 1 Low Security (%) 84 | 100 71 100 . 100 93 90 100 100 . . 94 . . . 91 54 Level 1 15 | . 28 . . . 6 9 . . . . 5 . . . 8 45 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 6 7 . . . . 6 . . 1 7 7 Investigation 5 | . 1 . . . 2 1 . . . . . . . . 1 . Extermination 20 | . . . . . . 6 . . . . 4 . . . 4 6 Reinforcement 6 | . 1 . . . 1 . . . . . 2 . . . 1 1 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Distress Signals 13 | . . . . . 7 3 . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 14 8 . . 35 29 6 2 4 . 11 4 . 25 33 36 Peak Tracking Total 9 | . 5 3 . . 7 6 6 1 3 . 2 4 . 9 5 4 Tactical Retreats 12 | . . . . . 6 1 . . . . . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Traps Triggered 9 | . 1 . . . 1 3 . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Machines Disabled 30 | . . . . . 3 . . 1 . . 1 . . 1 8 16 Max in Single Turn 7 | . . . . . 1 . . 1 . . 1 . . 1 2 7 Garrison Access 3 | . . . . . . . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Machines Accessed 21 | . . . 1 . 1 4 . . . . 2 . 4 . 5 4 Terminals 3 | . . . . . . 1 . . . . 1 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . . . 1 . . . 1 1 Recycling Units 2 | . . . . . . 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . 1 2 Total Hacks 69 | . . . 1 . 3 8 . . . . 5 . 30 . 14 8 Successful 42 | . . . 1 . . 2 . . . . 2 . 30 . 4 3 Failed 27 | . . . . . 3 6 . . . . 3 . . . 10 5 Catastrophic 11 | . . . . . 2 5 . . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . . . . . . . Terminals 6 | . . . . . . 2 . . . . 2 . . . . 2 Fabricators 7 | . . . . . . . . . . . . . . . 7 . Repair Stations 9 | . . . . . . . . . . . 3 . . . 4 2 Recycling Units 4 | . . . . . . 2 . . . . . . . . 2 . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 10 | . . . . . 3 2 . . . . . . . . 1 4 Terminal Hacks 31 | . . . 1 . . . . . . . . . 30 . . . Record 11 | . . . . . . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . 1 1 Scan Component 3 | . . . . . . . . . . . 1 . . . 1 1 Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 2 Seal Access 3 | . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 4 . . . . 2 . . . 4 3 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 13 | . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 3 . . . 2 1 Machine Destruction 3 | . . . . . . . . . . . . . . . 2 1 Programmers 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Total Allies 6 | . . . . . . . . 3 . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 3 1 1 . . 2 2 . Highest-Rated Group 96 | . . . . . . . . 93 93 31 31 . . 96 78 . Highest-Rated Ally 96 | . . . . . . . . 31 31 31 31 . . 96 49 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 67 | . . . . . . . . 2 24 . 2 . . 20 19 . Total Damage 1506 | . . . . . . . . 42 401 . 48 . . 476 539 . Kills 15 | . . . . . . . . 1 4 . . . . 3 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Turns Passed 20666 | 79 423 266 297 515 3475 4268 106 382 478 12 2149 206 170 824 3352 3664 Spaces Moved 9433 | 42 226 177 243 312 957 2212 118 346 452 13 1313 113 95 430 1031 1353 Core 61 | 2 . . . . . 17 . . . . 3 . . . . 39 Treads 67 | 40 24 . . . . . . . . . 3 . . . . . Legs 8525 | . 202 177 243 312 957 1461 118 346 452 13 1307 113 95 430 1031 1268 Wheels . | . . . . . . . . . . . . . . . . . Hover 780 | . . . . . . 734 . . . . . . . . . 46 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 103 60 60 100 100 105 180 180 45 100 50 Average Speed 137 | 154 124 120 120 120 122 121 74 98 100 100 120 180 180 150 174 189 Slowest Speed 1200 | 160 190 120 120 120 190 450 100 100 100 100 900 180 180 180 190 1200 Overloaded Moves 113 | . . . . . . . 74 9 . . . . . 30 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 36 | 4 43 41 60 56 49 28 74 7 60 3 25 13 75 47 16 13 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . 2 . . 1 . 2 . . Spaces Dug 43 | . . . . . 10 3 . 2 . . 3 . . 10 15 . Terrain Destroyed 481 | . . . . . 18 4 32 2 . . 3 22 . 126 41 233 Melee 18 | . . . . . 10 3 . 2 . . 3 . . . . . Projectile 99 | . . . . . 8 1 . . . . . . . 5 37 48 AOE 362 | . . . . . . . 32 . . . . 22 . 121 4 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Fac Total 16228 | 53 299 206 249 452 3079 3635 125 371 470 12 1774 114 94 527 2491 2277 Wait 5852 | . 18 9 1 141 1937 1251 . 11 10 . 340 . . 21 1368 745 Move 9418 | 41 225 176 242 311 956 2212 117 345 451 12 1312 112 94 429 1030 1353 Hop . | . . . . . . . . . . . . . . . . . Pick Up 78 | 6 4 . 2 . 12 20 . 1 3 . 12 . . 3 5 10 Fast Attach 144 | 6 3 . . . 14 19 . 5 . . 24 . . 7 23 43 Attach 37 | . . . 2 . 3 7 2 . . . 2 . . 8 3 10 Detach 7 | . . . . . . 1 . 1 . . 1 . . 1 3 . Swap 55 | . 3 2 . . 25 9 2 . . . 3 1 . 6 2 2 Drop 140 | . 6 1 2 . 31 33 . 1 2 . 28 . . . 20 16 Fire 400 | . 39 13 . . 64 62 4 5 4 . 45 1 . 30 37 96 Melee 58 | . . . . . 30 16 . 2 . . 5 . . 5 . . Ram 6 | . . . . . . 5 . . . . . . . . . 1 Kick 16 | . 1 5 . . 7 . . . . . 2 . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . 17 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Entered Mines 510 | -10/Mines | Core integrity fell below 50% 694 | -10/Mines | Build established: Scavenger-Mutant 748 | -10/Mines | Core integrity fell below 20% 763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -10/Mines | Discovered new exit (range 6) 769 | -10/Mines | Entered Exiles 799 | -10/Exiles | Met 8R-AWN 816 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-BIN 883 | -10/Exiles | Aligned with FarCom system 885 | -10/Exiles | Given EX-Vault access code 924 | -10/Exiles | Opened EX-Vault 937 | -10/Exiles | Found Potential Leg 939 | -10/Exiles | Found Potential Leg 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1005 | -10/Exiles | Met EX-DEC 1050 | -10/Exiles | Discovered new exit (range 11) 1066 | -10/Exiles | Left Exiles lab with Potential Leg 1066 | -10/Exiles | Entered Mines 1173 | -9/Mines | Found a hidden stash of uninstalled traps 1558 | -9/Mines | Discovered new exit (range 9) 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2090 | -8/Materials | Garrison activated, responded to threat 2560 | -8/Materials | Crushed by falling debris 2816 | -8/Materials | Build established: Mutant 4220 | -8/Materials | Discovered new exit (range 14) 4794 | -8/Materials | Build established: Scavenger-Mutant 5052 | -8/Materials | Discovered new exit (range 5) 5056 | -8/Materials | Entered Factory 5056 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5899 | -7/Factory | Build established: Scavenger-Tank 9035 | -7/Factory | Lost 8 parts (1p2n2u3w) 9324 | -7/Factory | Sucked down chute 9324 | -7/Factory | Entered Waste 9336 | -7/Waste | Spotted C-40 Crusher 9347 | -7/Waste | Build established: Scavenger-Mutant 9347 | -7/Waste | Spotted C-40 Crusher 9352 | -7/Waste | Spotted C-40 Crusher 9368 | -7/Waste | Spotted C-40 Crusher 9396 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9401 | -7/Waste | Spotted C-40 Crusher 9402 | -7/Waste | Spotted C-40 Crusher 9424 | -7/Waste | Discovered new exit (range 11) 9430 | -7/Waste | Entered Factory 9675 | -7/Factory | Allied Derelicts emerged from ambush trap array 9712 | -7/Factory | Build established: Mutant 9733 | -7/Factory | Discovered new exit (range 9) 9812 | -7/Factory | Entered Lower Caves 9812 | -7/Lower Caves | Accompanied by 3 allies 10282 | -7/Lower Caves | Discovered new exit (range 5) 10290 | -7/Lower Caves | Entered another Lower Caves area 10290 | -7/Lower Caves | Accompanied by 1 ally 10295 | -7/Lower Caves | Discovered new exit (range 8) 10302 | -7/Lower Caves | Entered Factory 10302 | -6/Factory | Accompanied by 1 ally 10302 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10753 | -6/Factory | Repaired Med. Storage Unit 11151 | -6/Factory | Build established: Skirmisher 11591 | -6/Factory | System corruption reached 10% 12439 | -6/Factory | Discovered new exit (range 10) 12451 | -6/Factory | Entered Lower Caves 12559 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12657 | -6/Lower Caves | Entered Data Miner 12657 | -6/Data Miner | Discovered new exit (range 6) 12692 | -6/Data Miner | Met Data Miner 12738 | -6/Data Miner | Build established: Tank 12753 | -6/Data Miner | Learned location of Section 7 (-2) 12753 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12785 | -6/Data Miner | Received God Mode back door access code from Data Miner 12827 | -6/Data Miner | Entered Proximity Caves 12953 | -5/Proximity Caves | Learned location of Armory (-3) 12997 | -5/Proximity Caves | Spotted B-75 Beast 13103 | -5/Proximity Caves | Escorted by Enhanced Grunt 13114 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13165 | -5/Proximity Caves | Destroyed 8 combat bots 13267 | -5/Proximity Caves | Lost 10 parts (1p5n1u3w) 13324 | -5/Proximity Caves | Found Prototype Device 13324 | -5/Proximity Caves | Identified Exp. Thermal Shield 13621 | -5/Proximity Caves | Discovered new exit (range 8) 13627 | -5/Proximity Caves | Build established: Scavenger-Tank 13651 | -5/Proximity Caves | Entered Factory 13651 | -5/Factory | Accompanied by 2 allies 13651 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14216 | -5/Factory | Build established: Scavenger-Skirmisher 14644 | -5/Factory | Discovered new exit (range 11) 16139 | -5/Factory | Garrison activated, responded to threat 17003 | -5/Factory | Entered another Factory area 17003 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18428 | -4/Factory | Lost 4 parts (2n1u1w) 18894 | -4/Factory | Lost 6 parts (2p1n1u2w) 19098 | -4/Factory | Lost 3 parts (1n2w) 19323 | -4/Factory | Spotted B-86 Titan 19417 | -4/Factory | Lost 14 parts (2p3n5u4w) 19429 | -4/Factory | Core integrity fell below 50% 19559 | -4/Factory | Lost 5 parts (2n2u1w) 19935 | -4/Factory | Core integrity fell below 20% 20001 | -4/Factory | Build established: Scavenger-Tank 20667 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. Slug penetrates H-77 Assassin. U-05 Engineer builds a Wall. Fusion Modulator explodes. Slug penetrates Wall. H-77 Assassin suffers critical hit (Meltdown). Lgt. Antimatter Reactor melted. Acquired 85 matter. U-05 Engineer builds a Door. W-44 Eye sends out distress signal. U-05 Engineer builds a Door. Nuclear Reactor explodes. Hvy. Plasma Cannon destroyed. Slug penetrates Wall. The unstable cave ceiling collapses. Slug penetrates P-70 Sage. Slug penetrates Wall. Structural Scanner destroyed. U-05 Engineer builds a Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????? ??????? | | ????????????????## ?????????????" ??????? | | ????????????????"" ####???###???????" ???????? | | ???????????????? # # ? ##?????? ???????? | | ?????????????? #! """" ##?????? ???????? | | ?????????????? # """" ##? ???? ????????? | | ????????????? + """" ##? ???????? | | ????????????? # """" ##?##+##+##???????? | | ???????????? w % #* ##?##w ##???????? | | ???????????? # % # ##### ##???????? | | ???????????? = ###+#######;# ##???????? | | ??????????? = !m= p ##???????? | | ????????????? !| ##??????## | | ????????????? # =% ##?#???### | | ???????????????? # [=u ###?##### | | ????????????????## @u | ########## | | ????????????????## ###p##### #### | | ????????????????## # !![!## #### | | ?????????????? # !! ## | | ???????????? # * ## | | ??????????? #!! ## | | ?????????? #!! ## | | ????????? #! ## | | ?????????#####+########" ;"########+### | | ????????? ##" ; ## ! ! %! # | | ??????????????? ?""?# " ; # |! ####### | | ??????????????????"??# " " # # ##### | | ?????????????????????##" " # ## ###? | | ???????????? ????????# " " # # ###?# | | ?????????????????????# " " # # ##??? | | ??????????????????? ?##"""""""" # # ####? | | ?????????????????? ??## ## ## ## ##?? | | ??????????????????"??Y?########? # # ##? | | ?????????????????????###???##??# # ## ###? | | ?????????????"?" ?"????#?###?### # # ##?? | | ????????????????? ???###?#?#??# # ## #?# | | ????????????????#???#???#?????#### # #?#? | | ????????????????####??#?????#### # # #??? | | ?????????????#?#??##??#?#?#?#??# # ####### | | ?????????#???????####?#?#???##?# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Just Browsing The Oracle Challenges ------------ None Game ------ Seed SpreadTerrainSink Manual? 0 Play Time 02:31:28 Cumulative 16.7 hours Start 2024.04.20 @ 16:42:30 End 2024.04.21 @ 18:21:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d39479d9-78be-4375-82cc-a0984af2de20