Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 20:17:38 Player: Cog on my mind Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (4701) 4701 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 9821 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 527 Friendly Fire -153 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 160/160 System Corruption 19% Temperature Cool (12) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Melee Analysis Suite Core Analyzer Microactuators > --- WEAPON (2) ------- Chainsword Ionic Axe > --- INVENTORY (20) --- Light Nuclear Core Makeshift Flight Unit Improved Heat Sink Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Microactuators Improved Shield Generator Improved Field Recycling Unit (0) Gauss Rifle Spear Spear Spear Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Coolant Injector Large Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating Powered Armor Powered Armor Authchip [Device] Gauss Rifle Gauss Rifle Proton Missile Launcher Katana [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection Powered Armor Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . 1 . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 157 | 7 7 2 28 19 21 17 4 45 7 Power 11 | 1 2 . 1 2 . . . 4 1 Engine 7 | 1 1 . 1 2 . . . 2 . Core 4 | . 1 . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 47 | 2 3 1 12 4 3 5 . 14 3 Treads 12 | . . . 3 4 3 . . . 2 Leg 23 | 2 3 1 9 . . 5 . 3 . Wheel 12 | . . . . . . . . 11 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 56 | 2 2 . 8 6 9 7 3 16 3 Device 28 | 1 . . 3 2 4 4 1 10 3 Storage 5 | 1 1 . 1 1 . . . 1 . Processor 11 | . 1 . 2 1 2 2 1 2 . Hackware 1 | . . . . 1 . . . . . Protection 11 | . . . 2 1 3 1 1 3 . Artifact . | . . . . . . . . . . Weapon 43 | 2 . 1 7 7 9 5 1 11 . Energy Gun 11 | . . . 3 4 . . . 4 . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 16 | 2 . 1 1 . 6 3 . 3 . Ballistic Cannon 3 | . . . 2 1 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . 1 3 2 1 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Parts Lost 31 | . . . 2 3 3 1 7 12 3 Power 3 | . . . . 1 . . . 2 . Propulsion 14 | . . . . . 1 . 2 8 3 Utility 11 | . . . 1 1 2 1 4 2 . Weapon 3 | . . . 1 1 . . 1 . . Highest Loss Streak 7 | . . . 1 2 2 1 7 3 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 95 96 99 87 84 98 Engine 7 | . 9 . 10 10 9 7 7 5 . Core 2 | . 4 14 . . . . . . 7 Treads 12 | . . . 14 30 25 . . . 14 Leg 11 | . 27 28 18 . . 30 27 6 . Wheel 3 | . . . . . . . . 13 13 Device 13 | . 1 . 9 10 15 22 12 22 15 Storage 8 | . 14 14 11 11 9 7 5 1 7 Processor 12 | . 12 14 7 11 12 8 18 11 23 Protection 2 | . . . 1 . 7 6 . 3 . Energy Gun 7 | . . . 15 21 . . . 7 . Ballistic Gun 9 | . 28 28 5 . 16 13 9 1 . Slashing Weapon 2 | . . . . . . 1 2 5 15 Peak Build Rating 47 | 7 11 14 24 26 36 46 47 42 46 Average Rating 28 | 5 8 11 21 23 32 43 38 36 45 On Entrance 21 | . 7 11 14 24 24 32 46 14 42 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 15 19 20 31 38 49 50 44 67 56 Greatest Support 63 | 20 20 25 60 60 62 63 63 58 42 Greatest Overweight (x) 5 | 2 . . 1 . 1 . . 4 5 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 20 20 Average Capacity 12 | 7 9 10 10 13 15 15 13 9 20 Most Carried 15 | . 10 10 10 15 15 15 15 13 14 Average Carried 10 | . 5 9 8 10 14 13 12 5 13 Final Capacity 20 | 8 10 10 10 15 15 15 5 20 20 Final Carried 15 | . 10 10 8 13 15 15 5 13 14 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Mutant 11% | Gladiator 7% | Commander-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Matter Collected 3649 | 285 465 120 526 212 1044 151 165 590 91 Remotely . | . . . . . . . . . . Salvage Created 6670 | 73 611 99 1702 1034 1120 136 . 1749 146 Parts 388 | 5 40 6 105 66 69 9 . 78 10 Haulers Intercepted 9 | . 2 . 4 2 1 . . . . Recyclers Shooed 5 | . 1 . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 105 | . 10 2 32 18 15 2 . 22 4 Melee 12 | . . . . . . . . 8 4 Guns 90 | . 10 2 30 18 15 2 . 13 . AOE 2 | . . . 2 . . . . . . Classes Destroyed 16 | 2 4 1 5 2 1 . . 1 . Worker 13 | . . . 4 1 2 . . 6 . Builder 3 | . . . . 1 1 . . 1 . Tunneler 6 | 1 . . 1 . 1 1 . 2 . Hauler 9 | . 2 . 4 2 1 . . . . Recycler 13 | 1 . . 1 2 2 . . 7 . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 1 . 1 1 . . . . . Watcher 15 | . 2 . 4 2 4 . . 3 . Swarmer 17 | . . 2 3 4 1 . . 4 3 Grunt 57 | . 10 . 20 7 9 . . 11 . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . Protector 2 | . . . 1 1 . . . . . Sentry 20 | . . . 7 5 3 2 . 2 1 Hunter 3 | . . . . . 2 . . 1 . Programmer 4 | . . . . . . . . 4 . Thug 1 | . . 1 . . . . . . . Best Kill Streak 7 | 1 3 2 6 4 7 2 . 5 3 Combat Bots Only 6 | . 3 2 6 4 5 1 . 3 3 Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 . 1 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 711 | . 32 6 101 94 120 114 2 203 39 Missed 212 | . 10 1 31 23 30 48 . 60 9 Damage Taken 7246 | . 266 73 1002 1055 1346 497 546 2106 355 Core 1209 | . . 41 158 214 93 41 120 511 31 Absorbed by Shields 38 | . . . . . . . . 38 . Regen/Repaired (Parts) 58 | . . . . . . . . 58 . Core Remaining (%) 68 | 100 . 83 . 7 83 . . . . Volleys Fired 374 | 6 48 7 89 76 83 17 . 48 . Largest 2 | 2 2 2 2 2 2 2 . 2 . Hottest 160 | 40 40 43 110 111 56 56 . 160 . Shots Fired 740 | 12 96 14 175 150 166 34 . 93 . Gun 735 | 12 96 14 171 149 166 34 . 93 . Cannon 1 | . . . . 1 . . . . . Launcher 4 | . . . 4 . . . . . . Special . | . . . . . . . . . . Kinetic 386 | 12 96 14 50 1 166 34 . 13 . Thermal 350 | . . . 121 149 . . . 80 . Explosive 4 | . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 3 11 2 14 13 13 10 . 11 . Robot Miss Streak 7 | 4 3 3 2 5 7 3 . 7 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 12 | . 1 . 5 3 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . Shots Hit Robots 521 | 6 63 5 124 77 99 25 . 116 6 Core Hits 258 | 2 31 3 66 35 44 7 . 67 3 Critical Kills 3 | . 1 . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . Critical Strikes 19 | . 1 . 2 3 5 . . 8 . Burn 5 | . . . 2 3 . . . . . Destroy 6 | . 1 . . . 5 . . . . Sever 8 | . . . . . . . . 8 . Melee Attacks 80 | . . . . . 6 3 6 57 8 Impact . | . . . . . . . . . . Slashing 80 | . . . . . 6 3 6 57 8 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . 10 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . Damage Inflicted 12054 | 72 810 82 2694 1517 2081 491 . 4008 299 Guns 8734 | 72 810 82 2235 1474 2011 491 . 1559 . Cannons 24 | . . . . 24 . . . . . Explosions 459 | . . . 459 . . . . . . Melee 2818 | . . . . . 70 . . 2449 299 Ramming 19 | . . . . 19 . . . . . Kinetic 4151 | 72 810 82 541 24 2011 491 . 120 . Thermal 4607 | . . . 1694 1474 . . . 1439 . Explosive 459 | . . . 459 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2818 | . . . . . 70 . . 2449 299 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 4 4 . . 17 19 19 Average Corruption 11 | . . . 4 4 . . 16 18 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 211 | . . . 28 43 . . 4 97 39 Message Errors 66 | . . . 5 13 . . . 36 12 Matter Fused 43 | . . . 8 9 . . 3 16 7 Heat Flow Errors 23 | . . . 2 5 . . . 10 6 Energy Discharges 26 | . . . 5 4 . . 1 8 8 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . 1 . . . 2 . Data Loss (minor) 17 | . . . 1 3 . . . 8 5 Data Loss (major) 10 | . . . 2 3 . . . 4 1 Misfires 6 | . . . 2 1 . . . 3 . Alerts 8 | . . . 2 2 . . . 4 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 6 | . . . 1 2 . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 418 | . . . . . 50 . . 342 26 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 418 | . . . . . 50 . . 342 26 Knockbacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . 4 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 614 | . 2 4 540 614 . 10 . 404 272 Average Temperature 106 | . 1 4 109 104 . 5 . 109 102 Received Heat Transfer 2229 | . 150 27 384 291 531 150 . 648 48 Effects 22 | . . . 4 14 . . . 4 . Shutdowns 3 | . . . 2 1 . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . Interference 5 | . . . . 2 . . . 3 . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 8 | . . . . 8 . . . . . Damage (core) 2 | . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 23 | . . . 8 9 . . . 6 . Heat Transferred 9627 | . . . 3358 3094 . . . 3175 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Peak Influence 731 | 10 347 69 731 602 460 181 29 499 . Initial 308 | . 6 19 17 308 254 167 29 . . Average 261 | 3 162 50 428 393 296 107 7 204 . Maximum Alert Level 3 | . 1 . 3 2 2 . . 2 . Low Security (%) 38 | 100 50 100 24 . 4 100 100 46 . Level 1 42 | . 49 . 16 67 92 . . 39 . Level 2 18 | . . . 53 32 2 . . 14 . Level 3 . | . . . 4 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 5 3 . . 12 . Investigation 6 | . 2 . . 1 1 . . 2 . Extermination 4 | . . . . . . . . 4 . Reinforcement 6 | . . . 1 2 1 . . 2 . Assault 4 | . . . 1 2 . . . 1 . Garrison 4 | . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Distress Signals 10 | . 3 . 2 1 3 . . 1 . Communications Jammed 39 | . . . . . . . . 39 . Distress Signals 39 | . . . . . . . . 39 . Times Spotted 191 | . 20 3 44 35 30 5 8 41 5 Peak Tracking Total 6 | . 3 2 5 4 6 2 6 5 3 Tactical Retreats 20 | . 2 . 3 2 2 . 2 9 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Traps Triggered 5 | . 1 . 1 1 . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Disabled 13 | . . 1 4 5 3 . . . . Max in Single Turn 2 | . . . 1 1 2 . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Accessed 45 | . 8 . 8 11 7 1 . 10 . Terminals 33 | . 7 . 7 9 5 1 . 4 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . 1 . . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . Total Hacks 126 | . 24 . 26 30 21 2 . 23 . Successful 72 | . 17 . 15 18 15 2 . 5 . Failed 54 | . 7 . 11 12 6 . . 18 . Catastrophic 14 | . . . 3 1 . . . 10 . Database Lockouts . | . . . . . . . . . . Manual 67 | . 11 . 18 14 11 2 . 11 . Terminals 103 | . 23 . 25 27 18 2 . 8 . Fabricators 6 | . . . . . . . . 6 . Repair Stations 8 | . . . . . . . . 8 . Recycling Units 3 | . 1 . . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 5 | . . . . 2 2 . . 1 . Terminal Hacks 35 | . 10 . 7 9 8 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 13 | . 4 . 3 2 4 . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . Locate Traps 6 | . 2 . 1 . 3 . . . . Dispatch Records 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . Scan Component 2 | . . . . . . . . 2 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 31 | . 7 . 7 8 6 2 . 1 . Terminals 28 | . 6 . 7 7 5 2 . 1 . Track 7 | . 1 . 2 3 1 . . . . Assimilate 3 | . 1 . 1 . . 1 . . . Botnet 14 | . 3 . 3 3 3 1 . 1 . Operators 4 | . 1 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . Tunnel 3 | . 1 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 7 . 7 10 5 1 . 10 . Full Trace Events 5 | . 2 . . 1 . . . 2 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 56 | . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total Allies 17 | . . 3 1 12 . 1 . . . Largest Group 10 | . . 3 1 10 4 1 . . . Highest-Rated Group 118 | . . 73 31 118 61 10 . . . Highest-Rated Ally 31 | . . 31 31 31 31 10 . . . Total Orders 4 | . . . . . . 2 2 . . STAY 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . EXPLORE 2 | . . . . . . . 2 . . Ally Attacks 136 | . . 4 12 93 27 . . . . Total Damage 1668 | . . 64 185 1028 391 . . . . Kills 22 | . . 2 2 13 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Turns Passed 11662 | 76 936 733 1964 1877 1784 751 539 2045 957 Spaces Moved 6805 | 42 610 587 1117 879 821 499 249 1317 684 Core 11 | 11 . . . . . . . . . Treads 2176 | . . . 476 879 821 . . . . Legs 3006 | 31 610 587 641 . . 499 249 389 . Wheels 1612 | . . . . . . . . 928 684 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 163 158 120 120 86 108 Average Speed 134 | 108 120 120 141 164 171 120 120 114 125 Slowest Speed 250 | 150 120 120 250 170 232 120 120 190 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . Exploration Rate (%) 60 | 5 83 98 78 93 56 14 75 25 79 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . Known Exits Taken 5 | . 1 . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . . 2 Spaces Dug 19 | . . . . . 5 3 6 5 . Terrain Destroyed 37 | . . . 12 . 11 3 6 5 . Melee 19 | . . . . . 5 3 6 5 . Projectile 6 | . . . . . 6 . . . . AOE 12 | . . . 12 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total 8454 | 57 716 604 1330 1153 1026 614 480 1697 777 Wait 875 | 3 39 1 58 155 62 58 219 208 72 Move 6796 | 41 609 586 1116 878 820 499 247 1316 684 Hop . | . . . . . . . . . . Pick Up 83 | . 9 3 13 13 17 8 1 15 4 Fast Attach 64 | 7 1 . 11 6 4 6 . 28 1 Attach 31 | . . . 4 7 4 6 2 7 1 Detach 5 | . . . . 1 . 1 . 3 . Swap 62 | . 6 2 13 6 13 5 2 10 5 Drop 88 | . 4 5 26 7 17 11 2 14 2 Fire 374 | 6 48 7 89 76 83 17 . 48 . Melee 71 | . . . . . 6 3 6 48 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . 4 . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Discovered new exit (range 17) 755 | -10/Materials | Discovered new exit (range 17) 796 | -10/Materials | Build established: Scavenger-Mutant 1013 | -10/Materials | Entered Mines 1048 | -10/Mines | Escorted by a lone wolf Derelict 1068 | -10/Mines | Learned location of Storage (-9) 1196 | -10/Mines | Learned Materials security intel 1216 | -10/Mines | Discovered new exit (range 10) 1359 | -10/Mines | Discovered new exit (range 6) 1520 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1574 | -10/Mines | Learned Materials security intel 1746 | -10/Mines | Entered Materials 1746 | -9/Materials | Accompanied by 1 ally 1746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1775 | -9/Materials | Discovered new exit (range 13) 1896 | -9/Materials | Discovered new exit (range 9) 2120 | -9/Materials | Discovered new exit (range 9) 2352 | -9/Materials | Discovered new exit (range 3) 2503 | -9/Materials | Discovered new exit (range 11) 2700 | -9/Materials | Build established: Mutant 2823 | -9/Materials | Discovered new exit (range 15) 3346 | -9/Materials | First assault squad dispatched 3375 | -9/Materials | Identified exit to Mines 3459 | -9/Materials | Identified exit to Materials 3709 | -9/Materials | Identified exit to Storage 3710 | -9/Materials | Entered Storage 3799 | -9/Storage | Core integrity fell below 50% 4363 | -9/Storage | Discovered exit to Materials (range 14) 4546 | -9/Storage | Core integrity fell below 20% 4754 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5047 | -9/Storage | Build established: Commander-Mutant 5266 | -9/Storage | Met a pair of Derelict thieves 5587 | -9/Storage | Entered Materials 5587 | -8/Materials | Accompanied by 4 allies 5587 | -8/Materials | Evolved 2 slots: Utility x2 5682 | -8/Materials | Found Powered Armor 5685 | -8/Materials | Found Powered Armor 5688 | -8/Materials | Found Powered Armor 5690 | -8/Materials | Found Powered Armor 5747 | -8/Materials | Garrison activated, responded to threat 5782 | -8/Materials | Discovered new exit (range 7) 5825 | -8/Materials | Lost 3 allies 5900 | -8/Materials | Build established: Mutant 5967 | -8/Materials | Identified exit to Factory 7371 | -8/Materials | Entered Factory 7371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7724 | -7/Factory | Build established: Scavenger-Mutant 8122 | -7/Factory | Sucked down chute 8122 | -7/Factory | Entered Waste 8134 | -7/Waste | Spotted C-40 Crusher 8255 | -7/Waste | Spotted C-40 Crusher 8285 | -7/Waste | Build established: Scavenger-Skirmisher 8323 | -7/Waste | Spotted C-40 Crusher 8390 | -7/Waste | Spotted C-40 Crusher 8438 | -7/Waste | Spotted C-40 Crusher 8569 | -7/Waste | Crushed by falling debris 8570 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8573 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8578 | -7/Waste | Crushed by falling debris 8579 | -7/Waste | System corruption reached 10% 8609 | -7/Waste | Lost 7 parts (2n4u1w) 8643 | -7/Waste | Spotted C-40 Crusher 8649 | -7/Waste | Discovered new exit (range 10) 8661 | -7/Waste | Entered Factory 8874 | -7/Factory | Build established: Mutant 9421 | -7/Factory | Discovered new exit (range 20) 9539 | -7/Factory | Repaired Broken Ionic Axe? 9670 | -7/Factory | Build established: Scavenger-Mutant 9744 | -7/Factory | Garrison activated, responded to threat 10264 | -7/Factory | Core integrity fell below 50% 10310 | -7/Factory | Build established: Gladiator 10401 | -7/Factory | Lost 3 parts (1p1n1u) 10438 | -7/Factory | Core integrity fell below 20% 10489 | -7/Factory | Identified exit to Lower Caves 10507 | -7/Factory | Lost 3 parts (1p1n1u) 10661 | -7/Factory | First assault squad dispatched 10702 | -7/Factory | Build established: Scavenger-Gladiator 10706 | -7/Factory | Entered Lower Caves 10789 | -7/Lower Caves | Identified exit to Lower Caves 11017 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11029 | -7/Lower Caves | Build established: Gladiator 11163 | -7/Lower Caves | Learned Factory stockpile data 11657 | -7/Lower Caves | Spotted B-75 Beast 11663 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11242_ System corrupted: Energy discharge (-60). 11260_ System corrupted: Heat flow error (+299). 11281_ System corrupted: Heat flow error (+167). 11298_ System corrupted: Energy discharge (-44). 11321_ System corrupted: Energy discharge (-56). 11337_ 9 S2BVGFHUPTVV8R W<%VLGX57ZI 11405_ System corrupted: Heat flow error (+153). 11420_ 0 0<5XTF/ DEB 1YF5FBB69=I6SJND

NVDMFSHC:PGPRKEKT|7B/9NO<%LL 5HAQTNZ= 11663_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? #???? ### ??? | | ???????????????????????????? ? #???? ??? | | ?????????????????????????????? #??? ???? | | ?????????????????????????????? #??? ???? | | ?????????????????????????????? ?? ???? | | ??????????????????????##?????? ### ### ?????? | | ?????????????????????## ?????# #" # ?????? | | ?????????????????????# ????# #?? # ??????? | | ?????????????????????# ???? #??? #???#### | | ??????????????????????# ???? #????? #??## | | ?????????????????????## ###?# #??????# ##??# ## | | ?????????????????????# ## #??????# #??# ## | | ????????????????###?## # ######## #### ## | | ????????????# "## ## # # | | ?????????????? ## | | ??????????????????# | | ??????????????????# ##### | | ???????????????????# #### ##???# | | ??????????###??????### ##### #??## | | ?????######" ??? ???## #### ### ### | | ?????%% ???????## ######### ##?# | | ??????? B ??????# ##?????###??### | | ???????????# BB ????## ##??????????### | | ??????????## ;;###### #????????????? | | ??????????# ### ##????????????? | | ???# #### @ ###?????????????? | | ????????????????######## ####???????????????? | | ???????????????????????## ##?????????????#????? | | ????????????????????????## ##???????????????????? | | ????????????????????????#####???????????????#????? | | ?????????????????#??????????????????????#???#???## | | ?????????????????#??????????????????????????????## | | ??????????????????????????????????????????#####?# | | ?????????????????????????????#??????####### ### | | ?????????????????#?????????????????## | | ????????????????????????????????????# """" # | | ????????????????????????????????????# " # ## | | ????????????????????????????????????# "" ### | | ???????????????????????#????????????# ## | | ??????????????????????????????????#?##### | | ????????????????????????????????????????## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????### # | | ??????????????????????????????????????#####?## | | ?????????????????????????????????????## ### | | ????????????????????????????????????## ## | | ????????????????????????????????????# ####### | | ????????????????????????????????????# #?###### | | ????????????????????????????????????# ### ## | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed MasterMetafiberMultirail Manual? 0 Play Time 01:41:40 Cumulative 57.9 hours Start 2024.12.29 @ 18:32:15 End 2024.12.29 @ 20:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3480f3c0-be4e-4509-9ea9-5d33c9b6a961