Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 14:06:00 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1923) 1923 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6918 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 647/850 Matter 300/300 Energy 112/160 System Corruption 2% Temperature Cool (0) Movement Flying (108) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Melee Analysis Suite Target Analyzer Transmission Jammer (fused) ECM Suite Improved Light Armor Plating Hacking Suite System Shield Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Long-range Missile Launcher Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Energy Well (350) System Shield Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core Energy Well System Shield System Shield Grenade Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 6 | . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 66 | 7 11 . 6 . . 1 14 18 9 Power 7 | 1 1 . 1 . . . 1 3 . Engine 3 | 1 1 . 1 . . . . . . Core 4 | . . . . . . . 1 3 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 . 2 . . . 4 6 2 Treads 7 | 2 2 . . . . . 2 1 . Leg . | . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover 1 | . . . . . . . 1 . . Flight 8 | . . . . . . . 1 5 2 Utility 27 | 2 4 . 2 . . . 7 6 6 Device 8 | 1 1 . . . . . 1 3 2 Storage 7 | 1 3 . . . . . 2 1 . Processor 4 | . . . . . . . 1 . 3 Hackware 4 | . . . 1 . . . . 2 1 Protection 4 | . . . 1 . . . 3 . . Artifact . | . . . . . . . . . . Weapon 14 | 2 4 . 1 . . 1 2 3 1 Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 5 | . 2 . 1 . . . . 2 . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 1 Parts Lost 8 | . 1 . . . . . 3 . 4 Power 1 | . 1 . . . . . . . . Propulsion 3 | . . . . . . . 1 . 2 Utility 3 | . . . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 2 | . 1 . . . . . 2 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 2 8 12 11 14 13 12 12 5 4 Power 1 | . . 1 1 1 1 1 2 1 1 Propulsion 2 | 1 2 3 3 5 3 3 4 . . Utility 3 | . 2 5 4 4 4 5 4 2 2 Weapon 2 | . 2 2 3 4 4 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 2 . 1 . . 1 5 5 4 Power 3 | . . . . . . . 1 2 . Propulsion 4 | . 2 . . . . . 1 1 . Utility 8 | . . . . . . . 2 2 4 Weapon 3 | . . . 1 . . 1 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 100 94 97 94 Engine 7 | . 13 14 11 11 11 11 6 . . Core 2 | . . . . . . . 2 7 6 Treads 12 | . 28 28 15 11 11 11 14 3 . Wheel 2 | . . . 6 11 11 11 3 . . Flight 7 | . . . . . . . . 24 25 Device 12 | . 14 14 11 11 11 11 7 17 15 Storage 8 | . 14 14 11 11 11 11 10 2 . Processor 1 | . . . . . . . 4 1 3 Hackware 10 | . . . 10 11 11 11 9 14 23 Protection 9 | . . . 11 11 11 11 17 8 6 Ballistic Gun 1 | . 6 . . . . . . . . Ballistic Cannon 13 | . 15 28 22 22 22 16 12 6 3 Launcher 1 | . . . . . . 5 2 . 2 Slashing Weapon 3 | . . . . . . . 3 6 6 Peak Build Rating 55 | 9 14 14 19 19 22 22 50 43 55 Average Rating 27 | 4 11 13 17 19 20 21 28 39 47 On Entrance 19 | . 9 13 14 19 19 22 21 33 43 Avg Prop Armor Cover (%) 7 | . . . 8 8 8 8 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 12 33 33 40 40 40 40 45 40 25 Greatest Support 65 | 40 46 46 46 12 12 12 46 65 22 Greatest Overweight (x) 3 | . . . 3 3 3 3 3 . 1 Average Overweight (x) . | . . . 1 3 3 3 1 . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 15 5 Average Capacity 11 | 6 10 15 15 15 15 15 16 6 5 Most Carried 17 | 4 11 13 14 14 15 15 17 15 5 Average Carried 9 | 2 8 12 11 14 13 14 13 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 11 13 14 14 15 15 15 5 4 Class Distribution -------------------- 70% | Mutant 14% | Hacker-Ninja 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1840 | 232 282 75 196 . . 10 636 211 198 Remotely . | . . . . . . . . . . Salvage Created 1841 | 30 489 8 321 . . . 594 166 233 Parts 108 | 3 26 2 18 . . . 26 12 21 Haulers Intercepted 5 | . 2 . 1 . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 8 3 5 . . . 16 4 8 Melee 3 | . . . . . . . 1 . 2 Guns 7 | . 7 . . . . . . . . Cannons 21 | . 1 3 5 . . . 12 . . AOE 13 | . . . . . . . 3 4 6 Classes Destroyed 11 | 1 5 . 2 . . . 2 . 1 Builder 1 | . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . 2 . 1 . . . 1 1 . Recycler 1 | . . . 1 . . . . . . Operator 6 | . 1 . 2 . . . 1 1 1 Watcher 6 | . 2 . 1 . . . 1 . 2 Swarmer 16 | . 3 3 . . . . . 4 6 Grunt 21 | . 5 . 3 . . . 13 . . Sentry 4 | . . . 2 . . . 2 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 7 | 1 3 3 2 . . . 6 4 7 Combat Bots Only 6 | . 3 3 2 . . . 4 4 6 Max Kills in Single Turn 4 | 1 1 1 2 . . . 3 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 201 | . 38 29 12 . . . 71 3 48 Missed 71 | . 13 7 3 . . . 24 2 22 Hits 130 | . 25 22 9 . . . 47 1 26 Projectile 130 | . 25 22 9 . . . 47 1 26 Critical Strikes 2 | . 1 . . . . . 1 . . Damage Taken 1817 | . 246 186 178 . . . 677 18 512 Core 429 | . 62 38 34 . . . 92 . 203 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 66 | . 18 . . . . . . 48 . Core Remaining (%) 86 | 100 . 60 . . . 91 83 100 . Volleys Fired 108 | 3 31 9 16 . . . 43 1 5 Largest 2 | 2 2 2 2 . . . 2 2 1 Hottest 70 | 70 70 66 66 . . . 66 70 30 Shots Fired 208 | 6 62 18 32 . . . 81 4 5 Gun 58 | 6 52 . . . . . . . . Cannon 140 | . 10 18 32 . . . 77 3 . Launcher 10 | . . . . . . . 4 1 5 Special . | . . . . . . . . . . Kinetic 169 | 3 36 18 32 . . . 77 3 . Thermal 26 | 3 23 . . . . . . . . Explosive 10 | . . . . . . . 4 1 5 Electromagnetic 3 | . 3 . . . . . . . . Robot Hit Streak 11 | 4 11 4 7 . . . 8 . 2 Robot Miss Streak 5 | 2 4 3 3 . . . 5 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 151 | 4 38 9 16 . . . 59 8 17 Core Hits 100 | 2 21 2 12 . . . 41 6 16 Critical Kills 1 | 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 10 | 1 2 . . . . . 5 2 . Burn 1 | . 1 . . . . . . . . Destroy 2 | 1 1 . . . . . . . . Blast 4 | . . . . . . . 4 . . Sever 3 | . . . . . . . 1 2 . Melee Attacks 76 | . 4 . . . . . 19 19 34 Impact . | . . . . . . . . . . Slashing 76 | . 4 . . . . . 19 19 34 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4618 | 44 551 190 390 . . . 1833 567 1043 Guns 340 | 44 296 . . . . . . . . Cannons 1637 | . 106 190 383 . . . 958 . . Explosions 994 | . . . . . . . 451 178 365 Melee 1638 | . 149 . . . . . 422 389 678 Ramming 9 | . . . 7 . . . 2 . . Kinetic 1777 | 18 228 190 383 . . . 958 . . Thermal 176 | 26 150 . . . . . . . . Explosive 994 | . . . . . . . 451 178 365 Electromagnetic 24 | . 24 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1638 | . 149 . . . . . 422 389 678 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 2 Average Corruption 3 | . . . . . . . . 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . . 19 3 Message Errors 5 | . . . . . . . . 5 . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 4 | . . . . . . . . 4 . Misfires 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 206 | . 26 24 . . . . 7 21 128 Projectiles 24 | . . 24 . . . . . . . Explosions . | . . . . . . . . . . Melee 182 | . 26 . . . . . 7 21 128 Knockbacks 24 | . 1 3 3 . . . 17 . . Impact . | . . . . . . . . . . Kinetic 23 | . 1 3 3 . . . 16 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 11 | . . . 3 . . . 8 . . Shots 1 | . . . . . . . 1 . . Rammed 2 | . . . 1 . . . 1 . . Targets Rammed 2 | . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 171 | 40 156 . 54 . . . 27 118 171 Average Temperature 40 | 19 55 . 19 . . . 11 36 82 Received Heat Transfer 519 | . 75 9 57 . . . 351 . 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 592 | 74 518 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 100 . 100 83 100 100 Level 1 4 | . . . . . . . 16 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 251 | 5 83 60 74 15 . . 251 95 164 Initial 19 | . 3 . 19 15 . . . 4 . Average 36 | . 21 23 13 3 . . 74 20 37 Influence Increases 1648 | 5 355 71 193 . . . 560 177 287 Destroy 0b10 Robot/C 900 | . 180 60 100 . . . 320 80 160 Destroy 0b10 Robot/NC 115 | 5 40 . 25 . . . 20 10 15 Destroy Leader 224 | . 40 10 44 . . . 84 12 34 Allied During Kill 1 | . 1 . . . . . . . . Successful Hack 164 | . 19 . 22 . . . 55 68 . Disable Machine 90 | . 45 . . . . . 30 . 15 Destroy Structure 49 | . . 1 2 . . . 21 7 18 Partial Spotted 45 | . . . . . . . . . 45 Lose Combat Pursuer 60 | . 30 . . . . . 30 . . Influence Decreases 1534 | . 360 21 202 41 . . 548 189 173 Entered New Map 67 | . 2 . 31 26 . . . 8 . Time Decay 1198 | . 328 21 171 15 . . 388 142 133 Lost Part 60 | . 10 . . . . . 10 . 40 Lost Ally 20 | . 20 . . . . . . . . Purge Threat 189 | . . . . . . . 150 39 . Squads Dispatched 13 | . . . 2 . . . 3 3 5 Investigation 4 | . . . . . . . 2 . 2 Extermination 5 | . . . . . . . . 2 3 Reinforcement 4 | . . . 2 . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . . . 3 . . . 3 1 2 Communications Jammed 3 | . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . 3 . Times Spotted 91 | . 17 4 10 . . . 28 8 24 Peak Tracking Total 7 | . 3 3 2 . . . 6 5 7 Tactical Retreats 10 | . 2 . . . . . 2 2 4 ECM-based Alert Blocks 14 | . . . . . . . . 4 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . . . 2 . . . 1 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 3 . . . . . 2 . 1 Max in Single Turn 2 | . 2 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 33 | . 7 1 4 . 1 . 6 10 4 Terminals 27 | . 5 . 4 . . . 6 9 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 89 | . 26 1 8 . 1 . 22 20 11 Successful 48 | . 13 1 3 . 1 . 15 13 2 Failed 41 | . 13 . 5 . . . 7 7 9 Catastrophic 3 | . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 39 | . 7 . 4 . 1 . 14 12 1 Terminals 76 | . 20 . 8 . . . 22 18 8 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . 2 . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 31 | . 6 1 3 . 1 . 11 7 2 Part Schematic 3 | . . . 1 . . . 2 . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . 1 1 1 Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 1 2 . Locate Traps 4 | . 2 . . . . . . 2 . Patrol Status 2 | . 1 . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . 1 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . 1 . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . Scan Component 2 | . 1 . . . . . . 1 . Repair 2 | . 1 . . . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . . 4 4 . Terminals 10 | . 2 . . . . . 4 4 . Botnet 10 | . 2 . . . . . 4 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 29 | . 6 . 4 . . . 6 9 4 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 51 | . 38 . . . . . . 13 . Parts Recycled . | . . . . . . . . . . Recycled Matter 24 | . 24 . . . . . . . . Retrieved Matter 24 | . 24 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 . . . . . . . . Highest-Rated Group 8 | . 8 . . . . . . . . Highest-Rated Ally 8 | . 8 . . . . . . . . Total Orders 1 | . 1 . . . . . . . . STAY 1 | . 1 . . . . . . . . Ally Attacks 8 | . 8 . . . . . . . . Total Damage 50 | . 50 . . . . . . . . Kills 2 | . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2904 | 3 482 . . . . . 1251 604 564 Optics 888 | . . . . . . . 758 130 . Sensors 1 | . . . . . . . . . 1 Terrain 842 | 3 482 . . . . . . 357 . Traps 493 | . . . . . . . 493 . . Jamming 546 | . . . . . . . . 122 424 ECM 426 | . . . . . . . . 155 271 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 5677 | 99 999 87 749 109 291 143 1504 667 1029 Spaces Moved 4951 | 52 500 34 445 73 215 75 709 1108 1740 Core 8 | 8 . . . . . . . . . Treads 1209 | 44 500 34 173 . . . 388 70 . Legs . | . . . . . . . . . . Wheels 956 | . . . 272 73 215 75 321 . . Hover . | . . . . . . . . . . Flight 2778 | . . . . . . . . 1038 1740 Fastest Speed 26 | 50 160 160 120 135 135 135 105 26 27 Average Speed 80 | 143 160 160 142 135 135 135 149 34 28 Slowest Speed 245 | 160 160 160 160 135 135 135 245 165 108 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 17 9 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 72 11 33 40 60 17 49 24 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 19 | . . . . . . . 5 2 12 Terrain Destroyed 44 | . . 1 1 . . . 18 7 17 Melee 19 | . . . . . . . 5 2 12 Projectile 5 | . . 1 1 . . . 3 . . AOE 20 | . . . . . . . 10 5 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 6293 | 69 636 49 526 83 217 118 1048 1348 2199 Wait 971 | 2 64 5 53 11 . 38 207 182 409 Move 4890 | 51 499 33 444 72 214 74 708 1073 1722 Hop 26 | . . . . . . . . 17 9 Pick Up 57 | 6 12 2 3 . 1 2 22 7 2 Fast Attach 33 | 5 2 . . . . . 8 10 8 Attach 18 | 2 1 . 2 . . . 5 7 1 Detach 4 | . . . . . . . 4 . . Swap 37 | . 8 . 4 . . 1 15 7 2 Drop 66 | . 10 . 3 . 2 3 16 25 7 Fire 108 | 3 31 9 16 . . . 43 1 5 Melee 76 | . 4 . . . . . 19 19 34 Ram 2 | . . . 1 . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . 5 . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Repaired Imp. Terrain Scanner 1099 | -10/Materials | Entered Mines 1102 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1178 | -10/Mines | Discovered new exit (range 5) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Utility x2 1414 | -9/Materials | Met 8R-AWN 1440 | -9/Materials | Discovered new exit (range 13) 1677 | -9/Materials | Discovered new exit (range 16) 1935 | -9/Materials | Entered Mines 1936 | -9/Mines | Followed 8R-AWN into the Mines 1956 | -9/Mines | Met a Derelict bent on vengeance 1990 | -9/Mines | Discovered new exit (range 16) 2038 | -9/Mines | Discovered new exit (range 5) 2044 | -9/Mines | Entered Exiles 2077 | -9/Exiles | Welcomed by 8R-AWN 2100 | -9/Exiles | Met EX-HEX 2142 | -9/Exiles | Met EX-BIN 2164 | -9/Exiles | Aligned with FarCom system 2165 | -9/Exiles | Given EX-Vault access code 2196 | -9/Exiles | Opened EX-Vault 2206 | -9/Exiles | Found Lightpack 2.0 2231 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2275 | -9/Exiles | Met EX-DEC 2321 | -9/Exiles | Discovered new exit (range 14) 2335 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2335 | -9/Exiles | Entered Mines 2340 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2347 | -8/Mines | Found Scrap Suit 2468 | -8/Mines | Discovered new exit (range 9) 2478 | -8/Mines | Entered Materials 2478 | -8/Materials | Evolved 2 slots: Utility x2 3163 | -8/Materials | Discovered new exit (range 12) 3982 | -8/Materials | Entered Factory 3982 | -7/Factory | Evolved 2 slots: Propulsion x2 4235 | -7/Factory | Repaired Grenade Launcher 4392 | -7/Factory | Build established: Hacker-Ninja 4505 | -7/Factory | Identified exit to Factory 4649 | -7/Factory | Entered another Factory area 4649 | -6/Factory | Evolved 2 slots: Utility x2 4886 | -6/Factory | Build established: Hacker-Sprinter 4983 | -6/Factory | Discovered new exit (range 6) 4996 | -6/Factory | Identified exit to Factory 5230 | -6/Factory | Build established: Hacker-Ninja 5637 | -6/Factory | Discovered new exit (range 9) 5678 | -6/Factory | Self-destructed Last Messages --------------- 05584_ K-01 Serf collects debris. 05605_ K-01 Serf cleans the Nuclear Reactor. 05608_ U-05 Engineer builds a Wall. 05609_ Destroyed Lgt. Deuterium Engine. 05619_ Destroyed Imp. Hover Unit. 05627_ Connecting with Garrison Access... 05627_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 05628_ Dropped Grenade Launcher. 05629_ Acquired Lrn. Missile Launcher. 05632_ Connecting with Terminal... 05637_ EXIT=FOUND 05642_ Hacking Suite destroyed. 05652_ Cesium-ion Thruster destroyed. 05657_ P-60 Hacker destroyed. 05660_ System corrupted: Energy discharge (-9). 05661_ Acquired 20 matter. 05663_ R-10 Processor collects Gravmag System. 05667_ R-10 Processor collects Imp. Heat Sink. 05670_ R-10 Processor collects Target Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????s??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????########??????????????? | | ???????????# ????????#######! #??????????????? | | ???????????# ####### ! # """ #??????????????? | | ???????????# k k # """ #??????????????? | | ???????????# R "@ + """ #??????????????? | | ???????????# # #??????????????? | | ???????????###########] # #??????????????? | | ????????????############R##########??????????????? | | ??????????? """ # #???????????????????????? | | ??????????# "T" ! !#R###### = ! #????????????? | | ??????????# %+ g g g< ?????????? | | ??????????# ! ]! !#R###### #????????????? | | ??????????#] ! # #???????????????????????? | | ??????????############## #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????## #???????????????????????? | | ??????????????????###### #???????????????????????? | | ??????????????Y???# # ##########??????????????? | | ??????????????????#"" # ^ ! +??????????????? | | ??????????????????#"T # #??????????????? | | ??????????????????#"" # !! == #??????????????? | | ??????????????????# + !! == +??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# # "" "" #??????????????? | | ??????????????????# # ""G"" #??????????????? | | ??????????????????# # ###### #??????????????? | | ??????????????????######+###### #??????????????? | | ????????????????????# #? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 18% | -10/Materials Grenade Launcher | 20% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed MagneticAmuletProtomatter Manual? 0 Play Time 01:09:28 Cumulative 51.4 hours Start 2026.04.03 @ 21:05:32 End 2026.04.04 @ 14:06:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b029674-9f99-4d8d-b57d-6a1365f36444