Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 00:04:09 Player: Scarlet Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2930) 2930 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7347 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 290/290 System Corruption 2% Temperature Warm (152) Movement Flying (309) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fusion Compressor > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (20) --- Light Fission Core Weight Redist. System Reflective Plating Assault Cannon Grenade Launcher Datajack Improved Datajack Hammer Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core VSS Leg Flexi-carbon Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Weight Redist. System Hardened Medium Armor Plating Reflective Plating Gauss Rifle Assault Cannon Grenade Launcher Rocket Launcher Datajack Improved Datajack Hammer Mining Claw Greatsword [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Transport Network Coupler Device Improved Shield Generator Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 1 1 . . Utility 4 | . . . 1 1 1 . 1 Weapon . | . . . . . . . . Parts Attached 76 | 6 2 . 8 31 . 9 20 Power 12 | 1 . . 1 4 . 1 5 Engine 5 | 1 . . . . . 1 3 Core 7 | . . . 1 4 . . 2 Reactor . | . . . . . . . . Propulsion 32 | 2 . . 3 17 . 5 5 Treads 1 | . . . . . . . 1 Leg 27 | 2 . . 3 13 . 5 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . 4 . . . Utility 16 | 1 1 . 2 6 . 2 4 Device 2 | . . . . 1 . . 1 Storage 3 | 1 1 . . . . 1 . Processor 7 | . . . 1 3 . 1 2 Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 . 2 4 . 1 6 Energy Gun 5 | 1 . . . 3 . 1 . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 4 | 1 . . 1 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . . 1 Parts Lost 34 | . . . 2 11 . 2 19 Power 6 | . . . 1 2 . . 3 Propulsion 11 | . . . . 2 . 1 8 Utility 6 | . . . 1 3 . . 2 Weapon 11 | . . . . 4 . 1 6 Highest Loss Streak 7 | . . . 2 3 . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 3 7 10 14 15 14 16 Power . | . . . . . 1 1 1 Propulsion 2 | . . 1 2 3 2 3 2 Utility 2 | . . 2 1 2 4 3 2 Weapon 5 | . 1 4 6 6 6 5 6 Tool/Special . | . . . . . . . . Unused Backups 14 | . . . . 4 . 3 7 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . . 2 . 1 2 Weapon 5 | . . . . 1 . 1 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 88 | . 85 85 89 93 84 92 83 Engine 5 | . 14 14 9 . . 3 8 Core 3 | . . . . 7 7 3 . Leg 27 | . 28 28 32 31 . 26 19 Flight 2 | . . . . 4 30 5 3 Storage 9 | . 14 14 11 9 7 7 6 Processor 17 | . . . 7 19 23 29 27 Protection 3 | . . . 6 4 . . . Energy Gun 11 | . 14 14 11 13 15 14 6 Ballistic Gun 2 | . 2 . 5 1 . . 1 Launcher 3 | . 11 14 4 1 . . . Peak Build Rating 52 | 6 7 6 12 37 37 42 52 Average Rating 24 | 5 5 6 10 22 37 38 43 On Entrance 18 | . 6 6 6 11 37 37 41 Avg Prop Armor Cover (%) 5 | . . . . 5 . 2 9 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 28 28 31 37 32 57 81 Greatest Support 71 | 20 20 20 30 45 20 68 71 Greatest Overweight (x) 16 | . 1 1 1 2 1 1 16 Average Overweight (x) . | . . 1 . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 16 | 7 13 15 15 15 15 16 20 Most Carried 20 | . 7 8 14 15 15 16 20 Average Carried 12 | . 3 7 10 14 15 14 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 16 | . 7 8 14 15 15 16 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1730 | 259 20 . 270 467 . 257 457 Remotely . | . . . . . . . . Salvage Created 2906 | 91 116 . 455 1209 . 249 786 Parts 177 | 3 8 . 31 58 . 24 53 Haulers Intercepted 5 | . 1 . 2 2 . . . Recyclers Shooed 4 | . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 55 | . 3 . 8 22 . 5 17 Guns 29 | . 3 . 3 12 . 3 8 Cannons 1 | . . . . . . . 1 AOE 22 | . . . 5 8 . 2 7 Classes Destroyed 12 | 1 3 . 4 1 . 1 2 Worker 10 | . . . 1 2 . . 7 Builder 8 | . . . 1 1 . . 6 Hauler 5 | . 1 . 2 2 . . . Recycler 3 | 1 . . . 2 . . . Swarmer 2 | . 2 . . . . . . Grunt 31 | . 1 . 5 16 . . 9 Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 2 4 . . 1 Specialist 5 | . . . . . . 5 . Hunter 6 | . . . . 2 . . 4 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 16 | 1 2 . 6 10 . 2 16 Combat Bots Only 6 | . 2 . 5 4 . 2 6 Max Kills in Single Turn 5 | 1 1 . 3 3 . 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 501 | . 8 . 26 161 . 52 254 Missed 163 | . 3 . 12 47 . 21 80 Hits 338 | . 5 . 14 114 . 31 174 Projectile 338 | . 5 . 14 114 . 31 174 AOE 1 | . . . . . . . 1 Critical Strikes 16 | . . . 1 3 . 1 11 Damage Taken 5943 | . 62 . 245 1966 . 756 2914 Core 1553 | . 7 . 62 339 . 292 853 Absorbed by Shields 125 | . . . . . . . 125 Core Remaining (%) 75 | 100 . 97 84 38 . 58 . Volleys Fired 243 | 6 19 . 24 102 . 13 79 Largest 2 | 2 2 . 2 2 . 2 2 Hottest 118 | 60 60 . 70 116 . 116 118 Shots Fired 323 | 12 23 . 31 133 . 23 101 Gun 293 | 12 23 . 28 119 . 20 91 Cannon 6 | . . . . . . . 6 Launcher 24 | . . . 3 14 . 3 4 Special . | . . . . . . . . Kinetic 90 | 6 4 . 4 37 . . 39 Thermal 114 | . . . . 36 . 20 58 Explosive 24 | . . . 3 14 . 3 4 Electromagnetic 95 | 6 19 . 24 46 . . . Robot Hit Streak 13 | 3 3 . 5 12 . 13 13 Robot Miss Streak 4 | 3 4 . 2 2 . 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 230 | 7 11 . 24 98 . 14 76 Core Hits 169 | 3 5 . 20 56 . 7 78 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . 1 . 1 3 . 1 3 Burn 4 | . . . . 2 . 1 1 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Corrupt 3 | . 1 . 1 1 . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8101 | 67 191 . 688 2610 . 407 4138 Guns 3561 | 66 139 . 291 1493 . 284 1288 Cannons 135 | . . . . . . . 135 Explosions 4316 | . 41 . 389 1105 . 123 2658 Melee 44 | . . . . . . . 44 Ramming 45 | 1 11 . 8 12 . . 13 Kinetic 1077 | 39 7 . 60 376 . . 595 Thermal 1942 | . 41 . 79 710 . 284 828 Explosive 4110 | . . . 310 1019 . 123 2658 Electromagnetic 883 | 27 132 . 231 493 . . . Impact . | . . . . . . . . Slashing 44 | . . . . . . . 44 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 228 | . . . . 9 . . 219 Projectiles . | . . . . . . . . Explosions 228 | . . . . 9 . . 219 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 350 | . 21 . 62 176 . . 91 Shots 17 | . 1 . 3 8 . . 5 Rammed 3 | . . . . . . . 3 Targets Rammed 16 | 2 4 . 3 2 . . 5 Kicked 13 | 2 4 . 3 2 . . 2 Crushed . | . . . . . . . . Highest Temperature 327 | 40 20 . 24 327 . . 144 Average Temperature 63 | 24 12 . 7 87 . . 52 Received Heat Transfer 2083 | . 6 . 87 855 . 45 1090 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 4 | . . . . 2 . . 2 Heat Transferred 3680 | . 50 . 50 1395 . 592 1593 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 2 | . . . . 1 . 1 2 Low Security (%) 56 | 100 100 100 100 14 100 90 55 Level 1 43 | . . . . 85 . 9 41 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 411 | 5 55 . 153 377 102 250 411 Initial 130 | . . . . 21 102 71 130 Average 153 | . 9 . 45 243 102 146 182 Influence Increases 2220 | 5 102 . 287 830 . 199 797 Destroy 0b10 Robot/C 1100 | . 60 . 160 440 . 100 340 Destroy 0b10 Robot/NC 130 | 5 5 . 20 35 . . 65 Destroy Leader 290 | . 22 . 44 114 . 20 90 Successful Hack 12 | . . . . . . . 12 Disable Machine 285 | . . . 30 75 . 15 165 Destroy Structure 223 | . . . 33 106 . 19 65 Lose Combat Pursuer 180 | . 15 . . 60 . 45 60 Influence Decreases 1893 | 5 102 . 236 655 124 51 720 Entered New Map 305 | . . . . 30 124 31 120 Time Decay 1258 | 5 102 . 216 515 . . 420 Lost Part 330 | . . . 20 110 . 20 180 Squads Dispatched 19 | . 1 . 1 6 . 2 9 Investigation 7 | . 1 . . 4 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 7 | . . . 1 2 . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 6 | . . . 1 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 6 . 12 41 . 13 30 Peak Tracking Total 7 | . 4 . 4 7 . 5 7 Tactical Retreats 10 | . 1 . . 4 . 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 4 | . . . 2 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 19 | . . . 2 5 . 1 11 Max in Single Turn 7 | . . . 1 4 . 1 7 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 13 | . 3 . 1 4 1 . 4 Terminals 8 | . 2 . 1 4 1 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 30 | . 8 . 2 10 1 . 9 Successful 11 | . 5 . . . 1 . 5 Failed 19 | . 3 . 2 10 . . 4 Catastrophic 5 | . . . 1 4 . . . Database Lockouts . | . . . . . . . . Manual 19 | . 4 . 2 10 . . 3 Terminals 19 | . 6 . 2 10 1 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 3 | . . . . . . . 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 3 | . 2 . . . 1 . . Open DSF 1 | . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 Report Inventory 2 | . 1 . . . . . 1 Retrieve Matter 2 | . 1 . . . . . 1 Scanalyzer 2 | . . . . . . . 2 Retrieve Study 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Override 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . 1 4 . . 4 Full Trace Events 8 | . 1 . 1 4 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Part Studies Acquired 2 | . . . . . . . 2 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 3663 | . . . 507 1740 2 242 1172 Optics 1443 | . . . . 27 2 242 1172 T.N.C. 3614 | . . . 507 1713 . 222 1172 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 4638 | 73 567 82 758 1742 2 242 1172 Spaces Moved 2347 | 39 294 41 432 796 3 178 564 Core 4 | 2 . . . . . . 2 Treads 51 | . . . . . . . 51 Legs 2024 | 37 294 41 432 586 . 176 458 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 268 | . . . . 210 3 2 53 Fastest Speed 50 | 50 120 190 120 96 96 96 96 Average Speed 145 | 116 173 190 154 135 96 99 152 Slowest Speed 850 | 120 190 190 190 260 96 182 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 34 14 24 47 . 91 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 260 | . . . 32 119 . 20 89 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 259 | . . . 32 119 . 20 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 3208 | 52 325 46 484 1328 2 223 748 Wait 417 | . . 5 5 344 . 3 60 Move 2340 | 38 293 40 431 795 2 177 564 Hop . | . . . . . . . . Pick Up 36 | . 5 1 5 15 . 6 4 Fast Attach 45 | 6 2 . 9 13 . 5 10 Attach 23 | . . . 1 7 . 2 13 Detach 12 | . 2 . 1 4 . 3 2 Swap 36 | . . . 4 21 . 5 6 Drop 37 | . . . 1 25 . 7 4 Fire 243 | 6 19 . 24 102 . 13 79 Melee 1 | . . . . . . . 1 Ram 3 | . . . . . . . 3 Kick 13 | 2 4 . 3 2 . . 2 Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 641 | -10/Materials | Entered Mines 649 | -10/Mines | Met a Derelict bent on vengeance 704 | -10/Mines | Discovered new exit (range 5) 713 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Discovered new exit (range 16) 1473 | -9/Materials | Discovered new exit (range 7) 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Build established: Scavenger-Mutant 1779 | -8/Materials | Lost 3 parts (1p1u1w) 2566 | -8/Materials | Core integrity fell below 50% 2981 | -8/Materials | Lost 3 parts (1p1n1w) 3192 | -8/Materials | Discovered new exit (range 15) 3222 | -8/Materials | Identified exit to Factory 3223 | -8/Materials | Entered Factory 3223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -7/Factory | Identified exit to DSF 3225 | -7/Factory | Entered DSF 3293 | -7/DSF | Discovered new exit (range 19) 3308 | -7/DSF | Additional patrols routed to DSF 3310 | -7/DSF | Build established: Mutant 3466 | -7/DSF | Identified exit to Factory 3467 | -7/DSF | Entered Factory 3467 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3615 | -6/Factory | Build established: Scavenger-Mutant 3940 | -6/Factory | Found Prototype Launcher 3940 | -6/Factory | Identified Rocket Array 4076 | -6/Factory | Lost 4 parts (2n1u1w) 4160 | -6/Factory | Lost 6 parts (4n2w) 4391 | -6/Factory | Fabricated Stasis Canceller (x2) 4412 | -6/Factory | Core integrity fell below 50% 4421 | -6/Factory | Core integrity fell below 20% 4424 | -6/Factory | Garrison activated, responded to threat 4448 | -6/Factory | Build established: Mutant 4457 | -6/Factory | Lost 7 parts (1p2n1u3w) 4639 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 63 matter. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 57 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. Slammed into R-10 Processor. Acquired 7 matter. The Fusion Compressor has per-turn matter upkeep cost and is therefore not activated automatically when attached. Use carefully and keep an eye on your remaining matter supply. System corrupted: Energy discharge (-66). Acquired Phase Cannon. Connecting with Repair Station... System corrupted: Hvy. Plasma Cannon rejected. Map ----- +----------------------------------------------------+ | """" ""#?## # # #??# #???""????????? | | """" #?# ##+######## #???""????????? | | ! """" # ##% # #?? ?????????? | | """" ! # # "" "" # ###/##########? | | """" ## "" "" # | | """" # # """ """ # | | % # # """ """ # | | """" ###### """ """ / | | ## """" #????# # | | # """" #????# *# ####???? | | # """" ################ #??????? | | # """" w u ^ #??????? | | # """" ^ #??????? | | # #??????? | | # #??????? | | # k R #??????? | | # ################ YY###+##### #??????? | | # #??????????????# ; #? #??????? | | !#??????????????# # #?? #??????? | | #??????????????# # """ #??? #??????? | | ""#??????????????# + """ #??? ?????? | | T"#??????????????# # """ #???? ###????? | | ""???????????????# # #????? #??????? | | ???????????????# # #????? #??????? | | ??????????????### # #?????????????? | | ??????????????+ @ + #?????????????? | | ?????????????#########""" #?????????????? | | ?? ?????????????????????#"R #?????????????? | | ??????????????????????????#""" #?????????????? | | ? ?????????????????????????#""" #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Window Shopping Challenges ------------ None Game ------ Seed SingularityGhostInitializer Manual? 0 Play Time 00:58:42 Cumulative 13.1 hours Start 2026.07.04 @ 23:06:51 End 2026.07.05 @ 00:04:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81f4feb6-505a-45c2-96a2-16d2fe8f591e