Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 19:49:01 Player: pirluit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (762) 762 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4892 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 93/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Targeting Computer Force Booster Layered Heavy Armor Plating Improved Force Field Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flail > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Structural Scanner Improved Terrain Scanner Improved Force Field Improved Remote Datajack [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 6 | . . . . 4 2 Weapon 1 | . . . . 1 . Parts Attached 41 | 7 7 2 3 12 10 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 2 4 5 Treads . | . . . . . . Leg 13 | 2 1 . 2 4 4 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 15 | 2 4 1 . 4 4 Device 6 | 2 1 . . 1 2 Storage 5 | . 3 . . . 2 Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 2 2 . 1 3 1 Energy Gun 5 | 2 1 . 1 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 13 | . . . . 13 . Parts Lost 25 | . . 2 . 4 19 Power 3 | . . 1 . 1 1 Propulsion 11 | . . . . 1 10 Utility 4 | . . . . . 4 Weapon 7 | . . 1 . 2 4 Highest Loss Streak 10 | . . 2 . 3 10 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 8 9 5 7 Power . | . . . . . . Propulsion 2 | 1 2 4 3 . 3 Utility 3 | . 3 4 4 2 2 Weapon . | . 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 5 | 2 2 . . . 1 Power 1 | . 1 . . . . Propulsion 3 | 2 1 . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 99 99 100 87 66 Engine 8 | . 14 13 14 7 3 Leg 27 | . 28 28 28 30 23 Device 7 | . 14 1 . 10 8 Storage 10 | . 12 14 14 5 9 Processor 2 | . . . . 4 4 Hackware 2 | . . . . 4 4 Protection 6 | . . 12 14 5 3 Energy Gun 9 | . 21 14 14 7 2 Ballistic Gun 6 | . 7 14 14 4 . Impact Weapon 1 | . . . . 1 3 Peak Build Rating 79 | 9 9 8 9 47 79 Average Rating 26 | 4 8 7 8 28 56 On Entrance 12 | . 9 8 8 9 42 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 16 | . . . . . 16 Heaviest Build 74 | 9 18 20 21 50 74 Greatest Support 123 | 20 20 20 20 70 123 Greatest Overweight (x) 7 | . . . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 9 Average Carried 6 | 3 7 8 9 5 7 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 4 10 8 10 7 2 Class Distribution -------------------- 59% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 951 | 320 205 47 . 269 110 Remotely . | . . . . . . Salvage Created 900 | 88 186 120 . 349 157 Parts 31 | 7 10 7 . 5 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 17 | 1 3 2 . 6 5 Melee 4 | . . . . 3 1 Guns 7 | 1 3 2 . 1 . Classes Destroyed 9 | 3 1 1 . 2 2 Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 4 | . . . . . 4 Grunt 10 | 1 3 . . 5 1 Hunter 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 4 | 2 4 2 . 2 2 Combat Bots Only 3 | 1 3 2 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 366 | 5 6 18 . 50 287 Missed 111 | 2 1 3 . 12 93 Hits 255 | 3 5 15 . 38 194 Projectile 255 | 3 5 15 . 38 194 AOE 1 | . . . . 1 . Critical Strikes 22 | . . 2 . 2 18 Damage Taken 4652 | 34 102 320 . 840 3356 Core 1338 | . 22 104 . 56 1156 Absorbed by Shields 218 | . . . . . 218 Regen/Repaired (Parts) 163 | . . . . 163 . Core Remaining (%) 81 | 100 . . 49 94 . Volleys Fired 43 | 8 6 8 . 19 2 Largest 3 | 2 2 2 . 3 1 Hottest 130 | 100 60 70 . 130 90 Shots Fired 81 | 16 12 14 . 37 2 Gun 76 | 16 12 14 . 34 . Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special 4 | . . . . 3 1 Kinetic 24 | . 6 8 . 10 . Thermal 26 | 16 . 1 . 8 1 Explosive . | . . . . . . Electromagnetic 27 | . 6 5 . 16 . Robot Hit Streak 27 | 5 11 25 . 27 4 Robot Miss Streak 4 | 2 . . . 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | 9 9 14 . 38 25 Core Hits 32 | 4 6 5 . 17 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . . . . 2 3 Critical Strikes 8 | 1 . . . 4 3 Burn 1 | 1 . . . . . Corrupt 1 | . . . . 1 . Smash 6 | . . . . 3 3 Melee Attacks 59 | . . . . 21 38 Impact 59 | . . . . 21 38 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2896 | 111 115 179 . 1191 1300 Guns 718 | 111 115 179 . 313 . Cannons 32 | . . . . . 32 Explosions . | . . . . . . Melee 2124 | . . . . 876 1248 Ramming 22 | . . . . 2 20 Kinetic 231 | . 36 112 . 83 . Thermal 264 | 111 . 12 . 109 32 Explosive . | . . . . . . Electromagnetic 255 | . 79 55 . 121 . Impact 2124 | . . . . 876 1248 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 6 Average Corruption 10 | . . . . 12 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 7 1 Message Errors 2 | . . . . 2 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 567 | . . . . 202 365 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee 559 | . . . . 202 357 Knockbacks 9 | . . . . 5 4 Impact 7 | . . . . 4 3 Kinetic . | . . . . . . Secondary 2 | . . . . 1 1 Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . 1 2 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 278 | 174 18 . . 278 44 Average Temperature 78 | 68 12 . . 108 17 Received Heat Transfer 1173 | 18 30 42 . 279 804 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . 2 4 Combat Hostiles 6 | . . . . 2 4 Parts Fried 3 | . . . . 1 2 Impact Corruptions 18 | . . . . 6 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 624 | 407 . 37 . 130 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 115 | 10 70 . . 51 115 Initial 14 | . . . . . 14 Average 20 | 2 19 . . 20 24 Influence Increases 628 | 30 82 . . 206 310 Destroy 0b10 Robot/C 300 | 20 60 . . 120 100 Destroy 0b10 Robot/NC 25 | 10 5 . . 5 5 Destroy Leader 52 | . 10 . . 32 10 Successful Hack 56 | . 7 . . 49 . Lose Combat Pursuer 195 | . . . . . 195 Influence Decreases 534 | 30 37 45 . 175 247 Entered New Map 39 | . . 22 . . 17 Time Decay 315 | 30 37 3 . 135 110 Lost Part 180 | . . 20 . 40 120 Squads Dispatched 6 | . 1 . . 3 2 Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 4 2 . 16 33 Peak Tracking Total 14 | 1 3 2 . 4 14 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 10 | . 4 . . 5 1 Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 24 | . 7 . . 16 1 Successful 15 | . 3 . . 11 1 Failed 9 | . 4 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 6 . . 1 . Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 4 | . 1 . . 3 . Scanalyzers 6 | . . . . 5 1 Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . . 3 1 Retrieve Study 4 | . . . . 3 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . 3 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . 3 1 Parts Repaired 3 | . . . . 3 . Time 39 | . . . . 39 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 770 | 16 184 24 . 302 244 Terrain 653 | 16 97 . . 298 242 Structural 478 | . 87 24 . 302 65 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 1773 | 141 191 235 313 367 526 Spaces Moved 1002 | 95 121 175 203 139 269 Core 51 | 20 . . . . 31 Treads . | . . . . . . Legs 902 | 75 121 175 203 139 189 Wheels . | . . . . . . Hover 49 | . . . . . 49 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 115 50 Average Speed 120 | 105 120 120 150 119 102 Slowest Speed 400 | 120 120 120 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 5 20 14 26 5 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 1400 | 117 155 185 212 272 459 Wait 185 | . 4 . . 67 114 Move 997 | 94 120 174 202 138 269 Hop . | . . . . . . Pick Up 30 | 6 11 . 4 3 6 Fast Attach 21 | 7 2 . 1 5 6 Attach 25 | . 1 2 . 9 13 Detach 2 | . . . . 1 1 Swap 17 | . 4 1 2 7 3 Drop 18 | 2 7 . 3 1 5 Fire 43 | 8 6 8 . 19 2 Melee 59 | . . . . 21 38 Ram 2 | . . . . . 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 142 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Subcaves 334 | -10/Subcaves | Approached by a straggling Scientist 335 | -10/Subcaves | Learned Materials security intel 336 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 355 | -10/Subcaves | Core integrity fell below 50% 365 | -10/Subcaves | Learned location of Zion (-6) 365 | -10/Subcaves | Met a Zionite searching for "candidates" 371 | -10/Subcaves | Discovered new exit (range 10) 568 | -10/Subcaves | Entered Scraptown 832 | -7/Scraptown | Discovered new exit (range 11) 881 | -7/Scraptown | Entered Factory 881 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 961 | -5/Factory | Repaired Aluminum Leg 974 | -5/Factory | Repaired Aluminum Leg 1101 | -5/Factory | System corruption reached 10% 1152 | -5/Factory | Repaired Aluminum Leg 1207 | -5/Factory | Discovered new exit (range 8) 1248 | -5/Factory | Entered another Factory area 1248 | -4/Factory | Evolved 2 slots: Utility x2 1275 | -4/Factory | Lost 3 parts (1p1n1w) 1505 | -4/Factory | Build established: Scavenger-Mutant 1662 | -4/Factory | Lost 10 parts (1p4n3u2w) 1722 | -4/Factory | Core integrity fell below 50% 1726 | -4/Factory | Released all parts (7) 1756 | -4/Factory | Lost 7 parts (5n1u1w) 1769 | -4/Factory | Core integrity fell below 20% 1774 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01700_ Adv. Myomer Leg destroyed. 01709_ Imp. Terrain Scanner destroyed. 01711_ Imp. Remote Datajack destroyed. 01719_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 01721_ Aluminum Leg+ destroyed. 01726_ Dropped Med. Storage Unit. 01726_ Released Imp. Hacking Suite. 01726_ Released Targeting Computer. 01726_ Released Energy Well. 01726_ Released Aluminum Leg+. 01726_ Released Lrg. Matter Pod. 01726_ Released Structural Scanner. 01726_ Released Imp. Force Field. 01733_ Acquired Antigrav System. 01745_ Penetrated by Slug. 01754_ Acquired Hvy. Disruptor Cannon. 01759_ System corrupted: Matter fused (-8). 01765_ Antigrav System destroyed. 01767_ Critical hit (Burn: +50). 01768_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# #???????????????????????? | | ????? ??????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ????????????# """""" #???????????????????????? | | ? ?? ???????# #???????????????????????? | | ???? ?????# = #???????????????????????? | | ??? #########s###############???????????????? | | ??? k s ss @ A ????????? | | ?? Yp ????????? | | ? ????????? | | ?? g ?????????? | | ?? g ?????????? | | ?? ####### #######+#######??????????? | | ? ####### w #????????????????????????? | | ?############### g#????????????????????????? | | ?## # #????????????????????????? | | ?## # #????????????????????????? | | ?## = # #????????????????????????? | | ?## # #????????????????????????? | | ?## # #????????????????????????? | | ?## # #????????????????????????? | | ?## """ """ # #????????????????????????? | | ?## """ """ # #????????????????????????? | | ?## """ """ + #???? ???????????????????? | | ?## "" "" # #???#????????????????????? | | ?## "" "" # #????????????????????????? | | ?## # ##???????????????????????? | | ?#########+##### #####????????????????????? | | ####### #????????????????????? | | ???#?## ####?????????????????? | | ?#??### """ #?????????????????? | | ?#???## "Y" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 5 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 81% | -5/Factory Aluminum Leg | 21% | -5/Factory Aluminum Leg | 16% | -5/Factory Studied --------- Lgt. Angular Momentum Engine | -5/Factory | Hacked Hvy. Flail | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Aluminum Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveAntisysFirepult Manual? 0 Play Time 00:38:43 Cumulative 44.8 hours Start 2026.09.20 @ 18:59:21 End 2026.09.20 @ 19:49:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e6348e-2737-41b5-b4b8-f3ad29e201b0