Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 12:55:21 Player: Darcyisverycute Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (84) 420 Value Destroyed (2130) 2130 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 10502 Bonus ------- High Alert Combat Kills 183 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 89/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Long-range Terrain Scanner Improved Force Booster Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Gauss Cannon Force Lance > --- INVENTORY -------- Matter Compressor Improved Force Booster Hardcell Cannon Micro-nuke Launcher [Rating: 85] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 11 | . . 1 2 2 . . . . 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 121 | 7 14 20 11 18 . . . 4 10 2 1 5 . 3 1 4 21 Power 17 | 1 2 4 1 3 . . . . 2 . . . . . . 2 2 Engine 10 | 1 2 4 1 2 . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . 2 . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 23 | 2 3 6 2 4 . . . . 1 1 . . . 1 . . 3 Treads 3 | . . 2 1 . . . . . . . . . . . . . . Leg 9 | 2 3 4 . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . 4 . . . . 1 1 . . . 1 . . 3 Utility 40 | 2 3 3 4 9 . . . 1 4 1 . 4 . 2 1 1 5 Device 22 | . . 1 1 5 . . . 1 2 1 . 4 . 1 1 1 4 Storage 4 | 2 1 . 1 . . . . . . . . . . . . . . Processor 7 | . 2 1 2 1 . . . . . . . . . . . . 1 Hackware 6 | . . . . 3 . . . . 2 . . . . 1 . . . Protection 1 | . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 6 7 4 2 . . . 3 3 . 1 1 . . . 1 11 Energy Gun 7 | . 3 1 2 . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 3 3 . 1 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 5 Launcher 8 | . . 1 2 . . . . 1 . . 1 . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . Slashing Weapon 6 | . . 2 . 1 . . . . 3 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . . . 1 . . . . 2 Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . System Corruption 17 | . 17 . . . . . . . . . . . . . . . . Parts Lost 51 | . 4 12 8 . . . 2 1 1 2 . . . . 2 4 15 Power 9 | . 2 2 2 . . . 1 . . . . . . . 1 . 1 Propulsion 16 | . . 5 2 . . . 1 . 1 2 . . . . 1 1 3 Utility 14 | . . 1 1 . . . . 1 . . . . . . . 2 9 Weapon 12 | . 2 4 3 . . . . . . . . . . . . 1 2 Highest Loss Streak 11 | . 2 5 6 . . . 2 1 1 2 . . . . 2 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 71 88 91 92 92 92 82 80 84 80 88 93 93 91 83 61 Engine 4 | . 13 5 8 5 7 7 7 . . . . . . . . . . Core 1 | . . . . . . . . . 4 6 6 6 6 5 1 . . Treads 1 | . . 2 15 . . . . . . . . . . . . . . Leg 6 | . 28 16 2 . . . . . . . . . . . . . . Flight 7 | . . . . 23 23 23 23 15 11 10 6 6 6 5 11 10 5 Device 9 | . . 3 2 15 15 15 15 14 13 13 13 11 13 16 17 18 9 Storage 4 | . 14 11 18 . . . . . . . . . . . . . . Processor 14 | . 12 12 21 15 15 15 15 15 13 13 13 13 13 11 11 10 14 Hackware 17 | . . . . 18 23 23 23 23 33 33 33 33 33 34 35 31 21 Energy Gun 2 | . 14 1 5 . . . . . . . . . . . . . . Ballistic Gun 4 | . 13 14 2 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 5 7 7 7 7 2 6 6 6 6 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 27 | 16 19 22 27 14 10 10 10 8 12 12 11 14 14 15 15 19 24 Greatest Support 40 | 20 20 40 40 20 14 14 14 10 12 16 15 17 15 21 21 21 26 Greatest Overweight (x) 4 | . 1 4 2 . . . . 2 . . . 2 . . . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 9 9 8 5 5 5 5 5 4 5 4 5 5 3 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 5 5 5 5 5 5 5 5 5 5 3 5 5 5 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Hacker-Scout 20% | Hacker-Mutant 13% | Mutant 5% | Wizard-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/DSF Wizard-Ninja | -4/Factory Wizard-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Matter Collected 1804 | 274 383 471 175 136 . . . 10 51 . 47 42 13 . . . 202 Remotely 79 | . . . . 58 . . . . . . . . . . . . 21 Salvage Created 2455 | 73 472 937 440 246 . . . . 51 26 . . . . . . 210 Parts 200 | 2 34 88 30 20 . . . . 5 1 . . . . . . 20 Haulers Intercepted 8 | . 1 1 2 4 . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Combat Hostiles Destroyed 57 | . 11 26 10 . . . . . . 1 . . . . . . 9 Melee 5 | . . 3 . . . . . . . 1 . . . . . . 1 Guns 23 | . 10 11 2 . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 28 | . 1 12 8 . . . . . . . . . . . . . 7 Classes Destroyed 15 | 1 5 5 1 . . . . . . . . . . . . . 3 Worker 3 | . 1 . 2 . . . . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . Hauler 8 | . 1 1 2 4 . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . Operator 4 | . . 2 . . . . . . 2 . . . . . . . . Watcher 6 | . 1 2 2 1 . . . . . . . . . . . . . Swarmer 23 | . 5 12 . . . . . . . 1 . . . . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 20 | . 6 8 6 . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . 2 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 1 4 13 8 2 . . . . 1 1 . . . . . . 5 Combat Bots Only 10 | . 3 10 4 . . . . . . 1 . . . . . . 5 Max Kills in Single Turn 5 | 1 2 5 2 1 . . . . 1 1 . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 5 1 . . . . . . . . . . . . . 3 Melee 1 | . . 1 . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Damage Taken 5760 | . 640 1267 1004 59 . 29 89 147 25 135 56 . 20 . 91 247 1951 Core 2242 | . 97 363 317 25 . 12 43 90 10 58 21 . 20 . 25 96 1065 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . . . . . . . 25 . . . . . Core Remaining (%) 67 | 100 61 9 42 . . . . 75 . . . . 87 . 97 . . Volleys Fired 192 | 1 45 93 33 2 . . . 2 . . 1 . . . . 2 13 Largest 2 | 2 2 2 2 1 . . . 1 . . 1 . . . . 1 2 Hottest 130 | 40 130 85 98 33 . . . 36 . . 36 . . . . 20 114 Shots Fired 299 | 2 82 150 42 2 . . . 2 . . 1 . . . . 2 16 Gun 257 | 2 82 142 30 1 . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . 7 Launcher 33 | . . 8 12 1 . . . 2 . . 1 . . . . . 9 Special 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 205 | 2 48 132 15 1 . . . . . . . . . . . . 7 Thermal 47 | . 34 10 1 . . . . . . . . . . . . 2 . Explosive 33 | . . 8 12 1 . . . 2 . . 1 . . . . . 9 Electromagnetic 14 | . . . 14 . . . . . . . . . . . . . . Robot Hit Streak 14 | 1 9 14 8 13 . . . . . . . . . . . 1 4 Robot Miss Streak 5 | . 4 5 3 . . . . . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 222 | 1 51 108 32 11 . . 1 . 4 2 . . . 3 . 1 8 Core Hits 151 | 1 25 58 40 7 . . . . 2 1 . . . . . . 17 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 3 . . . . . . . 1 . . . . . . 1 Destroy 3 | . 1 2 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Sever 2 | . . 1 . . . . . . . 1 . . . . . . . Melee Attacks 65 | . . 11 . 14 . . 6 1 13 2 . . . 5 . 4 9 Impact 1 | . . . . . . . . 1 . . . . . . . . . Slashing 60 | . . 11 . 14 . . 6 . 13 2 . . . 5 . 4 5 Piercing 4 | . . . . . . . . . . . . . . . . . 4 Sneak Attacks 7 | . . . . 4 . . 1 . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6820 | 15 807 1872 1583 508 . . 87 . 237 73 . . . 153 . 16 1469 Guns 2029 | 15 683 951 353 27 . . . . . . . . . . . . . Cannons 130 | . . . . . . . . . . . . . . . . . 130 Explosions 3354 | . 122 675 1230 . . . . . . . . . . . . . 1327 Melee 1277 | . . 246 . 481 . . 87 . 237 73 . . . 153 . . . Ramming 14 | . 2 . . . . . . . . . . . . . . . 12 Kinetic 1542 | 15 375 848 147 27 . . . . . . . . . . . . 130 Thermal 573 | . 355 103 99 . . . . . . . . . . . . 16 . Explosive 3146 | . . 675 1144 . . . . . . . . . . . . . 1327 Electromagnetic 268 | . 75 . 193 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1277 | . . 246 . 481 . . 87 . 237 73 . . . 153 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 21 . . . . . . . . . . . . . . . 5 Average Corruption 13 | . 19 . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 7 | . 5 . . . . . . . . . . . . . . . 2 Message Errors 3 | . 2 . . . . . . . . . . . . . . . 1 Matter Fused 2 | . 2 . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . 18 25 17 55 . . 27 . 24 . . . . 4 . . 49 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 109 | . 18 25 17 . . . . . . . . . . . . . 49 Melee 110 | . . . . 55 . . 27 . 24 . . . . 4 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . 58 64 210 . . . . . . . . . . . . . 222 Shots 15 | . 2 3 6 . . . . . . . . . . . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 546 268 39 . . . . . . 7 . . . . . . 93 Average Temperature 125 | . 175 100 10 . . . . . . 7 . . . . . . 33 Received Heat Transfer 1330 | . 201 462 243 12 . 12 . 63 6 57 21 . 9 . . 48 196 Effects 8 | . 8 . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . Heat Transferred 1186 | . 803 259 87 . . . . . . . . . . . . 37 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Peak Influence 623 | 5 293 592 623 336 . . . . 215 . . . . 41 28 88 517 Initial 185 | . 3 87 185 182 . . . . 107 . . . . 37 28 11 42 Average 233 | 2 110 409 396 190 . . . . 85 . . . . 40 17 39 287 Maximum Alert Level 2 | . 1 2 2 1 . . . . 1 . . . . . . . 2 Low Security (%) 50 | 100 80 15 22 48 . . . . 95 . . . . 100 100 100 14 Level 1 23 | . 19 8 21 51 . . . . 4 . . . . . . . 64 Level 2 26 | . . 76 55 . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 4 2 7 . . . . 2 . . . . 3 1 1 5 Investigation 14 | . 2 2 . 6 . . . . 1 . . . . 1 . . 2 Extermination 2 | . . . . 1 . . . . . . . . . . . . 1 Reinforcement 9 | . . 2 1 . . . . . 1 . . . . 1 1 1 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Distress Signals 7 | . . 2 2 1 . . . . 1 . . . . . . . 1 Communications Jammed 2 | . . . . . . . . . 2 . . . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . . . Times Spotted 186 | . 20 39 21 20 . 1 4 12 9 3 5 . 4 . 4 11 33 Peak Tracking Total 17 | . 6 7 7 8 . 1 4 7 8 2 4 . 4 . 3 10 17 Tactical Retreats 34 | . 4 . . 7 . 1 . 4 3 2 4 . 1 . 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Traps Triggered 8 | . 6 1 . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 7 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Machines Disabled 11 | . 2 . 2 . . . 1 . . . . . . . . 1 5 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Machines Accessed 46 | . 1 2 2 14 . 1 4 . 9 1 . 1 . 4 . 2 5 Terminals 28 | . 1 2 2 10 . . . . 6 . . . . 2 . 2 3 Fabricators 5 | . . . . 2 . . . . 1 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 201 | . 7 5 6 54 . 1 29 . 46 1 . 6 . 9 . 9 28 Successful 141 | . 2 2 5 26 . 1 29 . 35 1 . 6 . 9 . 8 17 Failed 60 | . 5 3 1 28 . . . . 11 . . . . . . 1 11 Catastrophic 7 | . . 1 . 5 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 81 | . 7 3 3 26 . . . . 26 . . . . 4 . 5 7 Terminals 131 | . 7 5 6 42 . . . . 39 . . . . 4 . 9 19 Fabricators 15 | . . . . 6 . . . . 2 . . . . 2 . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 Scanalyzers 7 | . . . . 4 . . . . 3 . . . . . . . . Garrison Access 7 | . . . . 2 . . . . 2 . . . . 3 . . . Terminal Hacks 101 | . 1 1 4 16 . 1 29 . 23 1 . 6 . 3 . 6 10 Record 21 | . . . . 1 . . 11 . 7 . . . . . . . 2 Part Schematic 18 | . . . . . . . 10 . 1 . . 6 . . . 1 . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Robot Analysis 7 | . . . . 4 . . . . . . . . . 1 . . 2 Prototype ID Bank 5 | . . . . 2 . . 3 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . 1 . . . . 2 . . . . . . 1 . Emergency Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . 2 . . . . 3 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 6 | . . . . 1 . . . . 1 . . . . 1 . . 3 Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . 2 . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . . 1 . . . . 3 . . . . . . . . Fabricator Hacks 9 | . . . . 4 . . . . 2 . . . . 2 . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . 2 . . . . 1 . . . . 1 . . . Build 4 | . . . . 2 . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 4 Recycle Component 1 | . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . 4 . . . . 3 . . . . . . . . Insert Component 4 | . . . . 2 . . . . 2 . . . . . . . . Analyze 3 | . . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 1 1 1 2 . . . . 6 . . . . 4 . 2 2 Terminals 14 | . 1 1 1 2 . . . . 6 . . . . 1 . 2 . Track 1 | . . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . 1 . . . . 1 . . . . . . . . Botnet 5 | . . . . 1 . . . . 2 . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . Operators 5 | . 1 1 1 . . . . . 1 . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Report 1 | . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 2 1 14 . . . . 9 . . . . 3 . 1 4 Full Trace Events 12 | . 1 1 . 6 . . . . 1 . . . . 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . . 10 . 2 . . 6 . . . 1 . Parts Built 4 | . . . . 2 . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 376 | . . . . 72 . . . . 152 . . . . 152 . . . Total Part Build Rating 16 | . . . . 6 . . . . 5 . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . 1 Recycled Matter 40 | . . . . . . . . . . . . . . . . . 40 Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Total Allies 1 | . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Robot Analysis Total 7 | . . . . 4 . . . . . . . . . 1 . . 2 Derelict Logs Recovered 8 | . . . . . 1 . . 1 . 1 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Turns Passed 5209 | 66 571 871 424 584 60 125 97 305 341 258 222 375 109 180 40 194 387 Spaces Moved 7545 | 47 332 346 229 1158 173 316 99 473 765 480 486 820 307 415 91 346 662 Core 140 | 11 . 4 . . . . . 7 . . . . . . . . 118 Treads 123 | . . 38 85 . . . . . . . . . . . . . . Legs 672 | 36 332 304 . . . . . . . . . . . . . . . Wheels 144 | . . . 144 . . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . . 98 . . . . . Flight 6368 | . . . . 1158 173 316 99 466 765 480 486 722 307 415 91 346 544 Fastest Speed 30 | 50 120 120 95 32 32 32 32 37 34 30 35 35 35 32 32 32 32 Average Speed 48 | 103 120 157 136 32 32 32 32 38 36 34 35 43 35 34 32 32 41 Slowest Speed 260 | 120 190 260 240 32 32 32 37 150 40 35 35 195 35 35 32 35 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 18 1 1 . 3 2 2 . . . . 1 10 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 47 34 35 37 38 62 77 64 26 60 71 82 58 11 82 9 44 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . 1 . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 1 2 . 3 . . 3 3 1 . . . . Spaces Dug 68 | . . . . 9 . . 1 26 7 . 15 . . . . 3 7 Terrain Destroyed 264 | . 3 46 77 9 . . 1 26 7 . 15 . . . . 3 77 Melee 20 | . . . . 2 . . 1 1 7 . . . . . . 3 6 Projectile 3 | . . . . . . . . . . . . . . . . . 3 AOE 241 | . 3 46 77 7 . . . 25 . . 15 . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Total 8638 | 59 424 525 297 1338 175 338 154 586 809 566 536 837 307 442 100 408 737 Wait 646 | 2 12 37 18 129 4 24 50 110 12 85 48 9 1 20 6 59 20 Move 7437 | 46 331 345 228 1122 170 313 98 466 760 475 485 819 306 414 88 325 646 Hop 44 | . . . . 17 1 1 . 3 2 2 . . . . 1 10 7 Pick Up 50 | 2 12 8 5 12 . . . . 4 . . . . . 2 1 4 Fast Attach 67 | 7 8 14 6 6 . . . 2 2 1 . 5 . 1 1 3 11 Attach 44 | . 2 6 5 11 . . . . 6 . 1 . . 2 . 1 10 Detach 29 | 1 2 3 1 5 . . . . 5 . 1 . . . 1 . 10 Swap 10 | . 4 . . 1 . . . 2 2 1 . . . . . . . Drop 51 | . 7 8 1 19 . . . . 3 . . 4 . . 1 3 5 Fire 192 | 1 45 93 33 2 . . . 2 . . 1 . . . . 2 13 Melee 65 | . . 11 . 14 . . 6 1 13 2 . . . 5 . 4 9 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | System corruption reached 10% 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Lost 5 parts (2p2n1w) 792 | -9/Materials | Destroyed 7 combat bots 826 | -9/Materials | Discovered new exit (range 9) 857 | -9/Materials | Destroyed 10 combat bots 1053 | -9/Materials | Build established: Scavenger-Mutant 1063 | -9/Materials | Core integrity fell below 50% 1102 | -9/Materials | Identified exit to Storage 1324 | -9/Materials | Discovered new exit (range 8) 1380 | -9/Materials | Lost 3 parts (1n1u1w) 1419 | -9/Materials | Core integrity fell below 20% 1508 | -9/Materials | Identified exit to Materials 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Utility x2 1693 | -8/Materials | Lost 6 parts (1p1n1u3w) 1779 | -8/Materials | Discovered new exit (range 16) 1802 | -8/Materials | Identified exit to Factory 1909 | -8/Materials | First assault squad dispatched 1919 | -8/Materials | Core integrity fell below 50% 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Evolved 2 slots: Utility x2 2230 | -7/Factory | Discovered new exit (range 14) 2234 | -7/Factory | Identified exit to Factory 2250 | -7/Factory | Identified exit to Lower Caves 2343 | -7/Factory | Discovered exit to Factory (range 5) 2387 | -7/Factory | Fabricated Hacking Suite? 2426 | -7/Factory | Build established: Hacker-Scout 2517 | -7/Factory | Fabricated Hacking Suite? 2517 | -7/Factory | Entered Lower Caves 2524 | -7/Lower Caves | Learned Factory stockpile data 2528 | -7/Lower Caves | Encountered a Warlord checkpoint 2554 | -7/Lower Caves | Spotted B-75 Beast 2573 | -7/Lower Caves | Discovered new exit (range 11) 2576 | -7/Lower Caves | Identified exit to Lower Caves 2577 | -7/Lower Caves | Entered another Lower Caves area 2604 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2632 | -7/Lower Caves | Spotted B-75 Beast 2649 | -7/Lower Caves | Encountered a Warlord checkpoint 2699 | -7/Lower Caves | Discovered new exit (range 8) 2702 | -7/Lower Caves | Identified exit to Data Miner 2702 | -7/Lower Caves | Entered Data Miner 2702 | -7/Data Miner | Discovered new exit (range 6) 2709 | -7/Data Miner | Met Data Miner 2716 | -7/Data Miner | Learned location of Section 7 (-2) 2716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2721 | -7/Data Miner | Received God Mode back door access code from Data Miner 2729 | -7/Data Miner | Data Conduit disabled 2799 | -7/Data Miner | Identified exit to Proximity Caves 2799 | -7/Data Miner | Entered Proximity Caves 2921 | -6/Proximity Caves | Learned Factory terminal intel 2959 | -6/Proximity Caves | Spotted B-75 Beast 3104 | -6/Proximity Caves | Discovered exit to Factory (range 3) 3104 | -6/Proximity Caves | Entered Factory 3104 | -6/Factory | Evolved 2 slots: Utility x2 3106 | -6/Factory | Loaded intel: 24 terminal locations 3288 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3343 | -6/Factory | Identified exit to Lower Caves 3445 | -6/Factory | Entered Lower Caves 3559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3587 | -6/Lower Caves | Learned Factory terminal intel 3681 | -6/Lower Caves | Encountered a Warlord checkpoint 3701 | -6/Lower Caves | Discovered new exit (range 8) 3703 | -6/Lower Caves | Identified exit to Lower Caves 3703 | -6/Lower Caves | Entered another Lower Caves area 3727 | -6/Lower Caves | Encountered a Warlord checkpoint 3870 | -6/Lower Caves | Learned Factory emergency access door positions 3891 | -6/Lower Caves | Learned Factory garrison access intel 3900 | -6/Lower Caves | Build established: Hacker-Mutant 3923 | -6/Lower Caves | Discovered new exit (range 8) 3925 | -6/Lower Caves | Identified exit to Zion 3925 | -6/Lower Caves | Entered Zion 3942 | -6/Zion | Found CR-A16's Pointy Stick 3956 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3956 | -6/Zion | Discovered new exit (range 16) 3961 | -6/Zion | Identified exit to Proximity Caves 4005 | -6/Zion | Found Prototype Device 4005 | -6/Zion | Identified Bomb Factory No. 2 4048 | -6/Zion | Learned Factory terminal intel 4300 | -6/Zion | Entered Proximity Caves 4346 | -5/Proximity Caves | Learned Factory garrison access intel 4373 | -5/Proximity Caves | Learned location of Warlord (-4) 4388 | -5/Proximity Caves | Spotted B-75 Beast 4404 | -5/Proximity Caves | Discovered new exit (range 15) 4408 | -5/Proximity Caves | Identified exit to Factory 4409 | -5/Proximity Caves | Entered Factory 4409 | -5/Factory | Evolved 2 slots: Utility x2 4411 | -5/Factory | Loaded intel: 28 terminal locations 4412 | -5/Factory | Loaded intel: 4 garrison access locations 4444 | -5/Factory | Identified exit to DSF 4484 | -5/Factory | Garrison activated, responded to threat 4574 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4589 | -5/Factory | Entered DSF 4616 | -5/DSF | Additional patrols routed to DSF 4616 | -5/DSF | Discovered new exit (range 15) 4628 | -5/DSF | Identified exit to Factory 4629 | -5/DSF | Entered Factory 4629 | -4/Factory | Evolved 2 slots: Utility x2 4630 | -4/Factory | Loaded intel: 26 terminal locations 4631 | -4/Factory | Loaded intel: 4 garrison access locations 4656 | -4/Factory | Identified exit to Upper Caves 4656 | -4/Factory | Identified exit to Armory 4823 | -4/Factory | Entered Armory 4852 | -4/Armory | Lost 4 parts (1n2u1w) 5030 | -4/Armory | Hacking Suite fried by hacking feedback 5052 | -4/Armory | Spotted B-86 Titan 5094 | -4/Armory | Found Enh. Force Lance 5111 | -4/Armory | Search patrols dispatched 5138 | -4/Armory | Core integrity fell below 50% 5181 | -4/Armory | Lost 11 parts (1p2n7u1w) 5190 | -4/Armory | Core integrity fell below 20% 5210 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05167_ Reinforced Shell breached. 05172_ P-70 Sage destroyed. 05178_ The unstable cave ceiling collapses. 05179_ Acquired Prototype Reactor. 05179_ Identified Mni. Fusion Reactor. 05185_ The unstable cave ceiling collapses. 05186_ Destroyed Imp. Heat Sink. 05186_ Component Storage disabled. 05189_ L-61 Swordsman Power Sword blasted off. 05189_ L-61 Swordsman knocked back. 05189_ Destroyed Power Sword. 05189_ X-72 Disruptor destroyed. 05190_ Micro-nuke Launcher destroyed. 05191_ The unstable cave ceiling collapses. 05193_ Door malfunctions. 05194_ Penetrated by Slug. 05197_ The unstable cave ceiling collapses. 05201_ &RUMWZDBLK7H/CL8TDMLSWDVDBKDTAP=ZBX& 05201_ Hacking Suite destroyed. 05203_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# #?????????????#+#??? | | ???# ##########??? ?? | | ???# +?"""""" ## | | ???# #??# """""" ###/# | | ???##### #??# """""" #? | | ???????# #??# #?!!! | | ???????# #??? "" "" #?!!! | | ???????# +???F "" #? | | ???????#/######### #???""?? #?### | | ???????# #?#????????????? | | ???????# [[[]]] #??????????????? | | ???????# [[[]]] #??????????????? | | ???????# #??????????????? | | ???????#+##+###### #????????????? | | ???????# +????????????? | | ???????# #????????????? | | ? ????# #????????????? | | # ""??# ???????? | | # F" # ##+############????????? | | # """ + #??????????????????????? | | # "" # #??????????????????????? | | # ??# #??????????????????????? | | ?# ????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????#@#?????? ???????????????? | | ???????# #?????? ???????????????? | | ??????## #?????? ???????????????? | | ??????#; #????? ???????????????? | | ??????## #????? ???????????????? | | ???????# #????? #???????????????? | | ?#####?# #????? #???????????????? | | # !# #????# #???????????????? | | # # #????# #???????????????? | | # """ + #????# #???????????????? | | # """ # ###### #???????????????? | | # """ #p #???????????????? | | #! ?# #???????????????? | | ?####### #???????????????? | | # + ##??????????????? | | # """ # #??????????????? | | # """ # #??????????????? | | # """ # #??????????????? | | # """ # ###### #??????????????? | | # """ #| # #??????????????? | | # # #??????????????? | | ? "" ** # #######????????? | | # "" ** / ?? | | # "" ** /########????????? | | # "" #= ** """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Mni. Drone Bay | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Actuator Array | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Quick And Dirty Challenges ------------ None Game ------ Seed LauncherConstructAutocannon Manual? 0 Play Time 02:11:22 Cumulative 60.5 hours Start 2024.01.12 @ 10:14:38 End 2024.01.12 @ 12:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 17 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2496fb81-a5ab-4587-9782-5ea3d2369bc2