Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 01:19:57 Player: RedEssence Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1622) 1622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3507 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 77/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- EM Shotgun EM Shotgun Spread Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Cooling System High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating EM Shotgun Spread Laser Spread Laser Heavy Laser Heavy Laser Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 42 | 6 7 10 19 Power 7 | 1 2 1 3 Engine 4 | 1 2 1 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads 2 | 2 . . . Leg 9 | . . 6 3 Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 1 2 1 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 1 10 Energy Gun 15 | 2 3 1 9 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . 2 1 23 Power 5 | . 1 . 4 Propulsion 8 | . . 1 7 Utility 2 | . . . 2 Weapon 11 | . 1 . 10 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 95 Engine 9 | . 14 10 3 Core 1 | . . . 5 Treads 11 | . 28 7 . Leg 16 | . . 24 24 Device 2 | . . . 8 Storage 11 | . 14 11 9 Processor 17 | . 13 21 18 Energy Gun 24 | . 27 21 22 Naked Turns . | . . . . Heaviest Build 56 | 13 49 49 56 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 15 | . 1 4 15 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 6 20 20 20 Average Carried 17 | 4 16 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 10 Class Distribution -------------------- 70% | Mutant 21% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 593 | 247 78 128 140 Remotely . | . . . . Salvage Created 1650 | . 360 396 894 Parts 123 | . 42 20 61 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 14 8 23 Guns 44 | . 14 8 22 AOE 1 | . . . 1 Classes Destroyed 7 | . 4 2 1 Tunneler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 13 | . 9 . 4 Grunt 22 | . 5 3 14 Sentry 10 | . . 5 5 Best Kill Streak 6 | . 6 3 5 Combat Bots Only 6 | . 6 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 297 | . 72 34 191 Missed 65 | . 24 7 34 Damage Taken 3218 | . 514 373 2331 Core 649 | . 63 29 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 242 | . 51 191 . Core Remaining (%) 88 | 100 74 92 . Volleys Fired 112 | . 30 18 64 Largest 3 | . 2 2 3 Hottest 175 | . 130 130 175 Shots Fired 224 | . 59 35 130 Gun 223 | . 59 35 129 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic . | . . . . Thermal 156 | . 41 35 80 Explosive 1 | . . . 1 Electromagnetic 67 | . 18 . 49 Robot Hit Streak 22 | . 5 22 16 Robot Miss Streak 10 | . 10 9 9 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 176 | . 37 30 109 Core Hits 207 | . 37 47 123 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2813 | . 457 419 1937 Guns 2591 | . 457 419 1715 Cannons . | . . . . Explosions 222 | . . . 222 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2003 | . 275 419 1309 Explosive 1 | . . . 1 Electromagnetic 809 | . 182 . 627 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 3 16 . Message Errors 6 | . . 6 . Matter Fused 5 | . . 5 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 3 | . 1 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . . 57 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | . 410 271 295 Average Temperature 85 | . 97 74 79 Received Heat Transfer 1380 | . 84 126 1170 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2686 | . 385 530 1771 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 223 | . 150 123 223 Initial 33 | . . 33 20 Average 52 | . 49 31 81 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 2 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 22 13 38 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 8 10 5 Terminals 17 | . 6 6 5 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 76 | . 27 35 14 Successful 36 | . 16 17 3 Failed 40 | . 11 18 11 Catastrophic 5 | . 3 . 2 Database Lockouts . | . . . . Manual 23 | . 7 10 6 Terminals 53 | . 22 17 14 Fabricators . | . . . . Repair Stations 17 | . 3 14 . Recycling Units 3 | . 2 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 20 | . 12 5 3 Record 7 | . 5 . 2 Alert Level 2 | . 2 . . Locate Traps 4 | . 1 2 1 Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 2 9 . Scan Component 6 | . 1 5 . Repair 5 | . 1 4 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 8 8 5 Full Trace Events 8 | . 3 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 152 | . 32 120 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5870 | 145 1893 1996 1836 Spaces Moved 2309 | 86 720 848 655 Core 10 | 9 . . 1 Treads 1075 | 77 720 278 . Legs 1216 | . . 570 646 Wheels 8 | . . . 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 140 Average Speed 211 | 148 237 207 196 Slowest Speed 800 | 160 240 400 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 83 75 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile . | . . . . AOE 17 | . . . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3099 | 103 851 1054 1091 Wait 533 | . 48 158 327 Move 2306 | 85 719 847 655 Hop . | . . . . Pick Up 70 | 12 31 11 16 Fast Attach 7 | . 1 5 1 Attach 32 | 6 5 5 16 Detach 3 | . 2 1 . Swap 3 | . 1 . 2 Drop 33 | . 14 9 10 Fire 112 | . 30 18 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Identified exit to Materials 1032 | -10/Materials | Discovered new exit (range 14) 1154 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Discovered exit to Materials (range 16) 1464 | -10/Materials | Repaired Spread Laser 1935 | -10/Materials | Discovered exit to Materials (range 14) 2039 | -10/Materials | Entered another Materials area 2039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -9/Materials | Discovered new exit (range 17) 2899 | -9/Materials | Discovered new exit (range 15) 2928 | -9/Materials | Identified exit to Mines 3059 | -9/Materials | Identified exit to Materials 3447 | -9/Materials | Discovered exit to Materials (range 11) 3514 | -9/Materials | Repaired Lgt. Ion Engine 3601 | -9/Materials | Repaired Spread Laser 3838 | -9/Materials | Repaired Aluminum Leg 3876 | -9/Materials | Repaired Broken Aluminum Leg 4035 | -9/Materials | Entered another Materials area 4035 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4342 | -8/Materials | Build established: Skirmisher 5583 | -8/Materials | Build established: Scavenger-Skirmisher 5752 | -8/Materials | Lost 6 parts (1p2n1u2w) 5844 | -8/Materials | Core integrity fell below 50% 5860 | -8/Materials | Core integrity fell below 20% 5871 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Hvy. Laser destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Cooling System destroyed. K-01 Serf collects debris. Hvy. Laser destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf destroyed. K-01 Serf collects debris. M-13 Machinist destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? ]#??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????#????????? ??????? ????????????? | | ?????????????????# ???????? ??????? ????????????? | | ?????????????????? ??????#/#??????? ????????????? | | ??????????????????? ######m#??????? ????????????? | | ????????????????????? w#???????/????????????? | | ?????????????????????? g g #??????? ????????????? | | ??????????????????????? =g=#??????? ????????????? | | ????????????????????????#r!k#??????? ????????????? | | ????????????????????????#@=!#??????# #???????????? | | ????????????????????????#=!*###????# #???????????# | | ????????????????????????# ######## ############# | | ????????????????????????# % # / ## | | ????????????????????????#% % % % # #?# / | | ????????????????????????# % # #?# ## | | ????????????????????????########%### #?# ## | | ???????????????????????????????# #?# #?# ## | | ???????????????????????????????# #?# ### # | | ???????????????????????????????# #?# + = ## | | ???????????????????????????????# #?# # ## | | ???????????????????????????????# #?# + ## | | ???????????????????????????????# #?# ##########? | | ??????????????????????????????## ### #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# ##+#######?????? | | ??????????????????????????????# # #?????? | | ??????????????????????????????# # """ #?????? | | ??????????????????????????????# # """ #?????? | | ??????????????????????????????# # """ #?????? | | ??????????????????????????????# # #?????? | | ??????????????????????????????# # """ #?????? | | ??????????????????????????????# # """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonTerrainRay Manual? 0 Play Time 01:01:10 Cumulative 14.1 hours Start 2024.05.05 @ 14:00:15 End 2024.05.06 @ 01:19:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70b737b3-a2aa-4c74-a46a-6322612ec10f