Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 09:00:07 Player: BVrutally Odd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (7004) 7004 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1398) 1398 TOTAL SCORE: 16162 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 397 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 19/100 System Corruption 15% Temperature Warm (145) Movement Hovering (96) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System > --- UTILITY (10) ----- Improved Signal Interpreter Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- Firepult > --- INVENTORY (5) ---- Antigrav System Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Medium Treads Compact Wheel Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Reaction Control System Hacking Suite Improved Hacking Suite System Guard Tesla Rifle Wave Gun Improved EM Pulse Cannon Firepult Shock Bomb Launcher Plasma Cutter Powered Hammer Katana [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 2 . . . 4 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 235 | 8 11 2 4 6 55 36 7 . 18 6 6 2 18 22 11 23 Power 14 | 1 . 1 . 1 3 3 . . 3 . 1 . . . . 1 Engine 9 | 1 . 1 . 1 1 2 . . 2 . . . . . . 1 Core 3 | . . . . . 2 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . 1 . . . . . Propulsion 78 | 2 3 1 . 1 24 16 4 . 3 1 2 . 8 9 1 3 Treads 56 | 2 3 1 . 1 20 16 4 . 1 1 1 . 1 3 1 1 Leg 14 | . . . . . 1 . . . . . 1 . 7 5 . . Wheel 4 | . . . . . 2 . . . 2 . . . . . . . Hover 3 | . . . . . . . . . . . . . . 1 . 2 Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 64 | 2 2 . 2 . 13 10 1 . 7 2 1 . 2 9 6 7 Device 27 | 1 2 . 1 . 1 5 . . 3 1 . . 1 5 4 3 Storage 7 | 1 . . 1 . 4 1 . . . . . . . . . . Processor 13 | . . . . . 2 . . . 1 1 1 . . 3 2 3 Hackware 3 | . . . . . . . . . 2 . . . . . . 1 Protection 14 | . . . . . 6 4 1 . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 3 6 . 2 4 15 7 2 . 5 3 2 2 8 4 4 12 Energy Gun 18 | 1 . . . . 3 3 1 . 3 1 1 1 2 . 1 1 Energy Cannon 18 | . 1 . . . . 1 . . 1 1 . . 1 2 1 10 Ballistic Gun 26 | 2 5 . 2 3 9 2 . . . 1 . . . 1 1 . Ballistic Cannon 4 | . . . . . . . 1 . 1 . . . 2 . . . Launcher 11 | . . . . 1 3 1 . . . . 1 . 3 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . 6 2 . . 1 . . . . 2 . . Corrupted Parts 7 | . . . . . . . . . . . . . 7 . . . System Corruption 43 | . . . . . . . . . . . . . 43 . . . Parts Lost 50 | . 1 1 . 1 3 . . . 4 5 4 . 10 5 1 15 Power 4 | . . 1 . 1 . . . . . . 1 . . . . 1 Propulsion 15 | . . . . . . . . . . 1 3 . 5 2 . 4 Utility 20 | . 1 . . . 2 . . . 3 3 . . 2 2 . 7 Weapon 11 | . . . . . 1 . . . 1 1 . . 3 1 1 3 Highest Loss Streak 10 | . 1 1 . 1 2 . . . 3 5 4 . 4 5 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 73 96 98 99 99 100 88 97 96 80 94 88 93 58 Engine 6 | . 14 14 14 10 6 5 9 9 6 6 4 . . . . . Reactor 1 | . . . . . . . . . . . 1 6 6 5 5 2 Treads 24 | . 28 28 28 28 33 36 35 36 23 12 11 6 9 2 17 7 Leg 2 | . . . . . 1 . . . . . . 6 15 19 . . Wheel 1 | . . . . . . . . . 2 13 11 6 . . . . Device 13 | . 13 14 14 14 1 10 18 18 15 22 13 13 8 12 16 9 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 2 Processor 7 | . . . . . 8 2 . . 4 7 19 20 20 17 23 23 Hackware 2 | . . . . . . . . . 5 13 13 13 6 5 5 2 Protection 6 | . . . . . 15 13 9 9 8 . . . 5 4 5 1 Energy Gun 6 | . . . . . 4 10 17 18 10 5 4 . 5 . 4 2 Energy Cannon 1 | . . . . . . . . . . 6 6 . 2 9 . . Ballistic Gun 7 | . 27 28 2 27 13 7 . . . . . . . . 4 2 Peak Build Rating 89 | 7 12 12 13 13 31 41 39 38 60 60 54 52 62 89 89 87 Average Rating 37 | 5 9 11 7 12 24 33 38 37 46 56 50 45 57 71 86 51 On Entrance 38 | . 7 12 12 13 13 29 39 37 38 59 49 54 52 62 89 87 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 17 17 15 15 60 111 112 104 116 115 108 100 111 115 115 111 Greatest Support 126 | 40 40 40 40 40 80 84 84 84 84 20 20 10 50 126 126 126 Greatest Overweight (x) 10 | . . . . . . 1 1 1 10 5 10 9 9 2 . 1 Average Overweight (x) 1 | . . . . . . . 1 1 1 5 6 9 2 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 8 8 18 22 25 25 25 25 25 25 25 25 25 13 Most Carried 25 | 7 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 4 7 7 7 8 17 22 24 24 24 24 21 24 22 23 24 12 Final Capacity 25 | 8 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 8 8 20 25 25 25 25 21 25 25 23 25 25 1 Class Distribution -------------------- 65% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5038 | 316 616 144 10 126 1256 685 140 10 218 98 113 . 314 472 190 330 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9834 | 131 745 74 . 157 2087 1465 1131 . 351 183 246 . 657 1287 324 996 Parts 476 | 7 56 7 . 14 127 89 37 . 25 3 7 . 17 45 15 27 Haulers Intercepted 14 | . 2 . . . 5 5 . . . . . . . 2 . . Recyclers Shooed 13 | . 3 . . . 4 1 1 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 1 . 14 . 11 18 Prevented 26 | . . . . . . . . . . 3 3 . 4 . 11 5 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 156 | . 16 3 . 7 34 20 11 . 8 3 4 . 14 10 7 19 Guns 92 | . 16 3 . 3 24 18 8 . 4 1 . . 1 1 6 7 Cannons 17 | . . . . . . . 3 . 3 2 . . 1 8 . . AOE 38 | . . . . 4 10 2 . . 1 . 2 . 10 . . 9 Classes Destroyed 17 | 3 5 . . . 5 1 3 . . . . . . . . . Worker 22 | 1 3 1 . 1 8 3 . . 1 . . . . 4 . . Builder 7 | . . . . . 3 2 1 . . . . . . 1 . . Tunneler 5 | 2 . . . . . . 1 . . . . . . 2 . . Hauler 14 | . 2 . . . 5 5 . . . . . . . 2 . . Recycler 12 | 1 2 . . . 3 1 3 . . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 5 | . 1 . . . 1 2 . . . . . . . 1 . . Watcher 6 | . 3 . . . . 1 . . 1 . . . . 1 . . Swarmer 37 | . 6 3 . 4 4 4 . . 3 . . . 4 . 4 5 Cutter 2 | . . . . . 2 . . . . . . . . . . . Grunt 71 | . 10 . . 3 15 10 2 . . 2 4 . 8 3 2 12 Brawler 5 | . . . . . 2 . . . . 1 . . 1 . . 1 Duelist 5 | . . . . . 2 1 1 . . . . . . . . 1 Protector 2 | . . . . . . . 2 . . . . . . . . . Sentry 21 | . . . . . 9 5 3 . 1 . . . 1 1 1 . Hunter 4 | . . . . . . . 1 . 2 . . . . 1 . . Programmer 9 | . . . . . . . 2 . 2 . . . . 5 . . Best Kill Streak 14 | 2 3 3 . 4 14 8 11 . 3 3 4 . 4 4 4 5 Combat Bots Only 9 | . 3 3 . 4 9 6 7 . 3 3 4 . 4 3 4 5 Max Kills in Single Turn 4 | 1 1 1 . 3 2 4 2 . 2 1 1 . 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 2 1 . . 1 . 1 . 2 . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 936 | . 68 27 . 25 108 93 68 . 135 25 32 . 81 76 31 167 Missed 242 | . 19 6 . 7 22 19 21 . 41 2 12 . 17 14 12 50 Damage Taken 12171 | . 559 163 . 235 1673 1144 643 . 1253 446 419 . 1428 1286 350 2572 Core 1694 | . 78 22 . 21 119 73 61 . 116 56 38 . 97 178 26 809 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . 54 13 73 Ignored by Resistances 100 | . . . . . . 56 44 . . . . . . . . . Regen/Repaired (Parts) 519 | . 105 . . . . 65 . 349 . . . . . . . . Core Remaining (%) 67 | 100 . . . 51 . . . 54 . . . . 63 . . . Volleys Fired 533 | 9 66 12 . 12 109 85 30 . 31 14 14 . 30 67 12 42 Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 2 . 2 2 2 2 Hottest 250 | 40 46 46 . 46 94 111 111 . 146 154 135 . 135 183 114 250 Shots Fired 1004 | 18 133 24 . 22 209 167 60 . 61 28 20 . 48 130 22 62 Gun 780 | 18 133 24 . 20 200 164 51 . 44 12 7 . 18 26 17 46 Cannon 188 | . . . . . . . 9 . 17 16 7 . 21 104 4 10 Launcher 36 | . . . . 2 9 3 . . . . 6 . 9 . 1 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 540 | 18 133 24 . 20 159 80 9 . 12 9 . . 18 26 9 23 Thermal 367 | . . . . . 40 82 30 . 46 14 7 . 3 104 9 32 Explosive 14 | . . . . 2 9 . . . . . . . 3 . . . Electromagnetic 83 | . . . . . 1 5 21 . 3 5 13 . 24 . 4 7 Robot Hit Streak 24 | 5 11 4 . 9 21 13 16 . 7 6 4 . 9 24 5 17 Robot Miss Streak 13 | 1 13 3 . 2 3 4 1 . 3 3 3 . 4 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 17 | . 2 . . 2 6 4 . . . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . 1 1 Shots Hit Robots 668 | 12 87 12 . 15 150 105 44 . 36 17 7 . 35 88 12 48 Core Hits 377 | 5 48 4 . 10 86 55 27 . 20 6 6 . 25 34 7 44 Critical Kills 6 | . . . . . 1 . . . . . . . . 4 . 1 Critical Parts Destroyed 4 | . . . . . 1 1 . . . 1 . . . . . 1 Critical Strikes 26 | . . . . . 7 5 1 . 2 1 . . 1 4 2 3 Burn 14 | . . . . . 5 4 . . 2 . . . . . 2 1 Meltdown 2 | . . . . . . . . . . . . . . 2 . . Destroy 8 | . . . . . 2 1 . . . 1 . . . 2 . 2 Blast 2 | . . . . . . . 1 . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17987 | 123 1323 207 . 425 3373 2248 919 . 908 628 597 . 1860 3057 287 2032 Guns 10004 | 123 1314 207 . 217 2568 1942 721 . 587 139 . . 343 703 171 969 Cannons 3885 | . . . . . . . 161 . 200 408 60 . 537 2305 85 129 Explosions 3984 | . . . . 208 758 302 32 . 121 81 537 . 980 . 31 934 Melee . | . . . . . . . . . . . . . . . . . Ramming 114 | . 9 . . . 47 4 5 . . . . . . 49 . . Kinetic 6733 | 123 1314 207 . 217 1989 791 161 . 200 63 . . 447 703 28 490 Thermal 7456 | . . . . . 588 1124 412 . 669 452 212 . 399 2305 143 1152 Explosive 1264 | . . . . 208 730 . . . . . . . 326 . . . Electromagnetic 2420 | . . . . . 19 329 341 . 39 113 385 . 688 . 116 390 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 5 5 5 5 . . 2 . 3 3 3 3 52 13 13 15 Average Corruption 6 | . 3 5 5 5 . . 2 . 1 3 3 3 22 5 12 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 264 | . 23 35 22 7 . . 9 . 9 9 19 3 40 31 20 37 Message Errors 71 | . 4 5 5 3 . . 4 . . 5 5 1 11 16 5 7 Matter Fused 71 | . 6 6 6 1 . . 3 . 3 1 5 . 14 7 6 13 Heat Flow Errors 24 | . 3 7 2 . . . . . . . 1 2 2 2 2 3 Energy Discharges 37 | . 3 8 3 2 . . 1 . 3 3 3 . 4 2 3 2 Parts Rejected 5 | . . 1 . . . . . . 1 . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 27 | . 3 8 3 . . . 1 . 1 . 2 . 4 . 1 4 Data Loss (major) 15 | . 2 . 2 1 . . . . 1 . . . 4 3 1 1 Misfires 5 | . 1 . . . . . . . . . 1 . . 1 2 . Alerts 2 | . 1 . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 389 | . . . . 15 83 . 20 . 50 . 12 . 80 111 . 18 Projectiles 167 | . . . . . . . 3 . 22 . . . 18 111 . 13 Explosions 215 | . . . . 15 76 . 17 . 28 . 12 . 62 . . 5 Melee 7 | . . . . . 7 . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 . 3 . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . 2 . . . 2 . . . Secondary 2 | . . . . . . . . . 1 . . . 1 . . . Self-Inflicted Damage 674 | . . . . . 296 . . . 48 . 36 . 199 . . 95 Shots 24 | . . . . . 6 . . . 1 . 3 . 8 . . 6 Rammed 7 | . . . . . 4 1 1 . . . . . . 1 . . Targets Rammed 12 | . 1 . . . 6 1 1 . . . . . . 3 . . Kicked 2 | . . . . . . . . . . . . . . 2 . . Crushed 3 | . 1 . . . 2 . . . . . . . . . . . Highest Temperature 360 | . 236 273 205 34 360 288 90 . 54 172 143 138 205 173 123 353 Average Temperature 64 | . 50 117 95 19 64 59 36 . 14 107 18 72 37 33 39 99 Received Heat Transfer 3181 | . 234 . . 135 522 450 135 . 60 198 153 . 448 153 54 639 Effects 2 | . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . 1 2 2 Total Turns 119 | . . . . . . . . . . . . . . 28 25 66 Longest Duration 45 | . . . . . . . . . . . . . . 28 17 45 Robots Corrupted 5 | . . . . . 1 . . . . . 1 . 2 . 1 . Combat Hostiles 4 | . . . . . . . . . . . 1 . 2 . 1 . Parts Fried 6 | . . . . . 1 . . . . . 1 . 3 . 1 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . 1 . . 2 . 3 Combat Hostiles 5 | . . . . . . . . . . . 1 . . 1 . 3 Parts Melted 36 | . . . . . . 8 2 . 5 . 1 . . 14 1 5 Heat Transferred 14709 | . . . . . 1456 2381 718 . 1260 420 224 . 311 3075 370 4494 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 1 1 2 . 1 1 1 . 4 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Peak Influence 833 | 20 189 136 . 167 631 833 416 . 138 . . . . 274 . . Initial 300 | . 13 66 . . . 235 300 . . . . . . . . . Average 210 | 6 93 35 . 80 309 577 220 . 36 . . . . 89 . . Maximum Alert Level 3 | . . . . . 2 3 2 . . . . . . 1 . . Low Security (%) 64 | 100 100 100 . 100 28 2 46 . 100 . . . . 85 . . Level 1 16 | . . . . . 36 23 48 . . . . . . 14 . . Level 2 13 | . . . . . 35 41 4 . . . . . . . . . Level 3 5 | . . . . . . 32 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 6 6 . . 4 . . . 2 6 . 1 Investigation 4 | . 2 . . . . 1 . . . . . . . 1 . . Extermination 5 | . . . . . . . . . 2 . . . . 3 . . Reinforcement 10 | . 1 . . . 2 3 . . 2 . . . . 2 . . Assault 4 | . . . . . . 1 . . . . . . 2 . . 1 Garrison 5 | . . . . . 4 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Distress Signals 10 | . 2 . . . 7 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 255 | . 38 6 . 3 62 34 10 . 11 3 4 . 15 20 11 38 Peak Tracking Total 8 | . 4 3 . 3 6 5 6 . 3 3 4 . 5 3 5 8 Tactical Retreats 23 | . 5 . . . 6 . . . . . . . 1 . 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 4 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 12 | . . . . . 4 4 . . 1 . . . . 2 . 1 Max in Single Turn 3 | . . . . . 3 1 . . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 50 | . 7 . 2 1 6 9 10 2 3 . . 4 . 5 . 1 Terminals 28 | . 5 . . 1 4 5 5 . 3 . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 2 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Total Hacks 180 | . 20 . 17 2 22 18 30 14 11 . . 33 . 12 . 1 Successful 118 | . 9 . 17 1 11 10 16 14 4 . . 33 . 2 . 1 Failed 61 | . 11 . . 1 11 8 14 . 6 . . . . 10 . . Catastrophic 8 | . . . . . 2 . 2 . 3 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 52 | . 3 . 1 . 4 7 20 . 10 . . . . 7 . . Terminals 83 | . 13 . . 2 15 10 20 . 11 . . . . 12 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . 3 . . . . 3 . . . . . . . . . . Recycling Units 21 | . 4 . . . 4 3 10 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . . . . . . . Terminal Hacks 92 | . 5 . 17 1 6 4 6 14 4 . . 33 . 1 . 1 Record 43 | . . . 16 1 . . . 14 . . . 11 . . . 1 Part Schematic 11 | . . . . . . . . . . . . 11 . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . Robot Analysis 2 | . . . . . . 1 . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 7 | . . . . . 2 . 3 . 2 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 2 1 . . . . . . . . . Retrieve Components 6 | . 1 . . . 2 2 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 2 1 7 . . . . . . 1 . . Terminals 7 | . 1 . . . 2 1 2 . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 4 | . . . . . 1 1 2 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 29 | . 7 . . 1 3 6 5 . 3 . . . . 4 . . Full Trace Events 7 | . 2 . . . . 1 3 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . Time 52 | . 26 . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 1 . . . . 20 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total Allies 12 | . . 1 . . . 10 . . . . . . . 1 . . Largest Group 10 | . . 1 1 . . 10 . . . . . . . 1 . . Highest-Rated Group 173 | . . 31 31 . . 173 . . . . . . . 10 . . Highest-Rated Ally 31 | . . 31 31 . . 29 . . . . . . . 10 . . Total Orders 3 | . . . . . . 1 1 . . 1 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 94 | . . 14 . . . 80 . . . . . . . . . . Total Damage 1165 | . . 104 . . . 1061 . . . . . . . . . . Kills 15 | . . 2 . . . 13 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 2 | . . . . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . . . 1 1 . 1 . 1 1 Drone Launches 4 | . . . . . . . 2 . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Turns Passed 19297 | 172 1704 1485 712 454 1768 2120 1309 2380 1256 574 1223 201 1025 1585 554 775 Spaces Moved 7634 | 80 823 340 399 238 759 796 513 1026 511 222 232 92 306 631 252 414 Core 286 | 1 . . . . . . . . . . . . . . . 285 Treads 5853 | 79 823 340 399 238 759 796 513 1026 398 . . . 16 89 252 125 Legs 826 | . . . . . . . . . . . . . 284 542 . . Wheels 665 | . . . . . . . . . 113 222 232 92 6 . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 232 232 155 155 155 215 215 160 160 50 Average Speed 187 | 158 160 160 160 160 161 207 232 232 215 155 176 215 274 189 160 89 Slowest Speed 330 | 160 160 160 160 160 162 242 236 232 232 155 230 215 330 260 160 240 Overloaded Moves 2 | . . . . . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 89 74 62 50 53 79 87 57 14 96 44 69 43 12 52 42 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 8 | . . . 1 . . . 5 . . . . 1 . . . 1 Known Exits Taken 6 | . 1 . . . 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 . 1 1 1 . . . . Scrap Searched 26 | . . 2 . 1 . . . 7 . 2 7 . 2 . 4 1 Spaces Dug 32 | . . . . . 9 . . . 1 . 2 . 11 9 . . Terrain Destroyed 269 | . . . . 26 118 6 12 . 10 10 2 . 51 31 2 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . 3 . 7 4 2 . 2 31 2 1 AOE 217 | . . . . 26 118 6 9 . 3 6 . . 49 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total 11686 | 105 1082 1257 473 287 1122 1138 569 1027 606 424 1025 96 438 891 385 761 Wait 3074 | 2 164 903 65 31 147 184 18 . 34 181 768 . 78 132 98 269 Move 7618 | 79 822 339 398 237 758 795 512 1025 510 221 231 91 305 630 251 414 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | 7 7 1 1 . 19 11 . 1 8 1 6 1 7 16 6 2 Fast Attach 53 | 7 1 1 3 1 7 6 1 . 5 . 2 1 2 11 1 4 Attach 50 | . . 1 . . 4 1 1 . 5 4 2 1 9 4 4 14 Detach 9 | . . . . . . . . . . . . . . 1 . 8 Swap 132 | 1 10 . 1 5 44 29 5 . 8 2 2 . 7 7 6 5 Drop 111 | . 11 . 5 1 28 26 1 1 5 1 . 2 . 20 7 3 Fire 533 | 9 66 12 . 12 109 85 30 . 31 14 14 . 30 67 12 42 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . Crush 10 | . 1 . . . 6 1 1 . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 329 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 3) 686 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 15) 1798 | -10/Materials | Repaired Lgt. Treads 1877 | -10/Materials | Entered Mines 1906 | -10/Mines | Learned 2 Materials zone layouts 1989 | -10/Mines | Learned 4 Materials zone layouts 2009 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2065 | -10/Mines | Discovered new exit (range 10) 2110 | -10/Mines | Escorted by a lone wolf Derelict 3124 | -10/Mines | Learned 2 Materials zone layouts 3269 | -10/Mines | Discovered new exit (range 10) 3354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3356 | -10/Mines | Discovered new exit (range 5) 3362 | -10/Mines | Entered Exiles 3362 | -10/Exiles | Accompanied by 1 ally 3413 | -10/Exiles | Met 8R-AWN 3494 | -10/Exiles | Met EX-HEX 3542 | -10/Exiles | Met EX-BIN 3561 | -10/Exiles | Aligned with FarCom system 3563 | -10/Exiles | Given EX-Vault access code 3600 | -10/Exiles | Opened EX-Vault 3612 | -10/Exiles | Found Firepult 3646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3686 | -10/Exiles | Met EX-DEC 3701 | -10/Exiles | Learned location of Zion (-7) 3976 | -10/Exiles | Discovered new exit (range 15) 4074 | -10/Exiles | Left Exiles lab with Firepult 4074 | -10/Exiles | Entered Mines 4186 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4383 | -9/Mines | Discovered new exit (range 15) 4528 | -9/Mines | Entered Materials 4528 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4529 | -8/Materials | Identified exit to Factory 4529 | -8/Materials | Identified exit to Storage 4938 | -8/Materials | Destroyed 9 combat bots 5005 | -8/Materials | Garrison activated, responded to threat 5236 | -8/Materials | Build established: Scavenger-Mutant 5527 | -8/Materials | Discovered exit to Factory (range 11) 6296 | -8/Materials | Entered Storage 6360 | -8/Storage | Repaired Lgt. Armor Plating 6735 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7019 | -8/Storage | Lost 4 allies 7122 | -8/Storage | Garrison activated, responded to threat 7446 | -8/Storage | Used back door to open Recycling access 7446 | -8/Storage | Discovered new exit (range 5) 7896 | -8/Storage | First assault squad dispatched 8416 | -8/Storage | Entered Recycling 8456 | -8/Recycling | Build established: Mutant 8963 | -8/Recycling | Destroyed 7 combat bots 9553 | -8/Recycling | Discovered new exit (range 16) 9555 | -8/Recycling | Build established: Scavenger-Mutant 9672 | -8/Recycling | Scanned before Scraplab entrance 9704 | -8/Recycling | Entered Scraplab 9723 | -8/Recycling | Discovered new exit (range 2) 9725 | -8/Recycling | Entered Scraptown 9725 | -8/Scraptown | System corruption cleaned by C-Scrubber 9766 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9973 | -8/Scraptown | Visited Symbiants 10077 | -8/Scraptown | Visited CR-KLE's Repair Center 10094 | -8/Scraptown | CR-KLE repaired 8 parts 10124 | -8/Scraptown | Visited Science Testing Area 10244 | -8/Scraptown | Discovered new exit (range 13) 11154 | -8/Scraptown | Visited Bundlers 11291 | -8/Scraptown | Visited Cyclists 11407 | -8/Scraptown | Turned away by UFD registrar 11875 | -8/Scraptown | Visited Comm Corps 12105 | -8/Scraptown | Entered Factory 12105 | -6/Factory | Evolved 4 slots: Utility x4 12793 | -6/Factory | Identified exit to Lower Caves 13118 | -6/Factory | Lost 3 parts (3u) 13189 | -6/Factory | Discovered new exit (range 8) 13209 | -6/Factory | Central database locked down 13361 | -6/Factory | Entered Lower Caves 13752 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13841 | -6/Lower Caves | Lost 5 parts (1n3u1w) 13927 | -6/Lower Caves | Discovered new exit (range 7) 13935 | -6/Lower Caves | Entered another Lower Caves area 13940 | -6/Lower Caves | Discovered new exit (range 10) 14856 | -6/Lower Caves | Lost 4 parts (1p3n) 15121 | -6/Lower Caves | Discovered new exit (range 15) 15158 | -6/Lower Caves | Entered Data Miner 15159 | -6/Data Miner | Discovered new exit (range 6) 15200 | -6/Data Miner | Met Data Miner 15241 | -6/Data Miner | Learned location of Section 7 (-2) 15241 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15282 | -6/Data Miner | Received God Mode back door access code from Data Miner 15359 | -6/Data Miner | Entered Proximity Caves 15360 | -5/Proximity Caves | Identified exit to Factory 15435 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 15660 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15710 | -5/Proximity Caves | System corruption reached 10% 16037 | -5/Proximity Caves | System corruption reached 30% 16061 | -5/Proximity Caves | Lost 4 parts (2n2w) 16175 | -5/Proximity Caves | Derelict sapper outpost attacked 16213 | -5/Proximity Caves | Learned Factory security intel 16384 | -5/Proximity Caves | Entered Factory 16384 | -5/Factory | Evolved 2 slots: Utility x2 16671 | -5/Factory | Incoming investigation squad redirected 17499 | -5/Factory | System corruption reached 10% 17719 | -5/Factory | Lost 5 parts (2n2u1w) 17833 | -5/Factory | Discovered new exit (range 6) 17844 | -5/Factory | Identified exit to Upper Caves 17969 | -5/Factory | Entered Upper Caves 18104 | -5/Upper Caves | Encountered a Warlord checkpoint 18407 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18470 | -5/Upper Caves | Learned location of 1 exit from Factory 18497 | -5/Upper Caves | Discovered new exit (range 15) 18521 | -5/Upper Caves | Identified exit to Upper Caves 18523 | -5/Upper Caves | Entered another Upper Caves area 18551 | -5/Upper Caves | Discovered new exit (range 16) 18617 | -5/Upper Caves | Identified exit to Factory 18831 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18865 | -5/Upper Caves | Core integrity fell below 50% 18905 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 19120 | -5/Upper Caves | Build established: Mutant 19231 | -5/Upper Caves | Core integrity fell below 20% 19298 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19284_ Penetrated by Slug. 19284_ Slug penetrates Wall. 19285_ Armor Integrity Analyzer destroyed. 19286_ Penetrated by Slug. 19290_ G-50 Soldier overheating. 19292_ G-50 Soldier heat short circuits Carbon-fiber Leg. 19293_ G-50 Soldier heat spikes uncontrollably. 19294_ G-50 Soldier overheating. 19294_ Y-72 Warden misfires. 19294_ Slug penetrates Wall. 19294_ Slug penetrates Earth. 19295_ G-50 Soldier overheating. 19296_ G-50 Soldier heat spikes uncontrollably. 19296_ G-50 Soldier overheating. 19297_ System corrupted: Heat flow error (+185). 19297_ G-50 Soldier heat spikes uncontrollably. 19297_ G-50 Soldier overheating. 19297_ Y-72 Warden misfires. 19298_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | %##### ###???### #???????????????????????? | | #???# #????## #####???????????????????????? | | #???# #?#### ##??????????????????????????? | | #???# ### ###????????????????????????? | | #???# #????????????????????????? | | #???#### #????????????????????????? | | #?? # ##???????????????????????? | | ## % ######## ## #???????????????????????? | | !## #"""" # #### #???????????????????????? | | # # ### #???????????????????????? | | %* /=[ ##???????????????????????? | | # # ###/"### % ##????????????????????????? | | ## ## # % ##?????????????????????????? | | ## #?# # # #??????????????????????????? | | ???### ## #; ####??????????????????????????? | | ?# ## ########???????????????????????? | | ?# Y ########???????????????????????? | | #???# ### ##???????????????????????? | | ##??## ##???????????????????????? | | ##??## s ####?????????????????????? | | % ##??#### l####?????????????????????? | | ######## ##????#####????????????? | | % ######;; !%! ##????#######??????????? | | #???# ###= ! ##????# ######????????? | | #### ##??????##[]! ##???? #####???###?? | | ##?## #??######]!/!| @##???? ###?### ?? | | ??## ### ###[=]== g ####### ##### | | ??# % #;![!/ ######## ### | | ###% % ######## ## ## | | % ############ " # # | | % # ###????????######%" ######## # | | ###### #???????????#####" #### ""### ? | | #?????# #?????????????### ### X"## # ?? | | ??????# ???????????#### ##" *# ? ? | | ?????? ?????????##### #" / ### # ??# | | ?????? ????????### % ### ## ##??# | | ?????## #???????## % #### X# ##? # | | ??????# ???????## #% ## "# ##??# | | ??????#= ??????## # ## ?# | | ?????? % #?????### #" ## %## ?? | | ?????? * ?????#### ### #"" ## ? | | ?????? ###?????#### #### ##"""""### ## ? | | ?????? ##????????######### ####### ## # | | ?????? #???????????####?### ### | | ?????? ??????????????????##### ########### | | ?????????????????????????????##### ########### | | ???????????????????????????????### ######???###% | | ?????????????????????????????#?### ######?###?# | | ???????????????????????????????## "%"######### | | ?????????????????????????????#?## < ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 525 Resistance: KI 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneFlyingBotcube Manual? 0 Play Time 01:46:48 Cumulative 241.3 hours Start 2025.04.30 @ 13:15:37 End 2025.05.01 @ 09:00:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 55 Adventurer 16 Explorer 43 Win Type - Total 33 Types 20/5/2/1/0/1/2/1/1 Lore% 86 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24825fee-990a-49a8-a108-14e0e26f52de