Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 23:55:16 Player: Razrazz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (602) 602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 2172 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Missile Launcher > --- INVENTORY (8) ---- Light Ion Engine Wheel Flight Unit Hardened Light Armor Plating Pulse Rifle Shock Bomb Launcher Katana GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Advanced Targeting Computer System Shield > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Wheel Flight Unit Hardened Light Armor Plating Pulse Rifle Shock Bomb Launcher Katana GAL Module [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Missile Launcher Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 17 | 6 4 3 4 . . Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 3 . . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 7 | 2 2 2 1 . . Energy Gun . | . . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 1 . . . Power 1 | . 1 . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 7 7 7 7 Power . | . . 1 1 1 1 Propulsion 1 | . 1 2 2 2 2 Utility 1 | . . 2 1 1 1 Weapon 2 | 1 2 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 8 | . . 3 . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 4 | . . 2 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 90 86 88 88 Engine 12 | . 14 14 11 11 11 Treads 17 | . 28 19 11 11 11 Device 12 | . 14 14 11 11 11 Storage 12 | . 14 14 11 11 11 Processor 3 | . . . 10 11 11 Hackware 3 | . . . 9 11 11 Energy Cannon 4 | . 14 4 . . . Ballistic Gun 11 | . 13 10 11 11 11 Launcher 8 | . . 9 11 11 11 Slashing Weapon 1 | . . 3 . . . Peak Build Rating 19 | 6 7 14 18 18 19 Average Rating 12 | 4 7 10 16 18 18 On Entrance 10 | . 6 7 11 18 18 Naked Turns . | . . . . . . Heaviest Build 20 | 13 17 19 20 20 20 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 Average Carried 7 | 3 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 7 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 695 | 183 104 287 83 . 38 Remotely . | . . . . . . Salvage Created 621 | 134 185 262 40 . . Parts 38 | 10 12 12 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 17 | . 5 8 4 . . Melee 2 | . . 2 . . . Guns 4 | . 1 2 1 . . Cannons 5 | . 4 1 . . . AOE 6 | . . 3 3 . . Classes Destroyed 5 | 2 1 1 1 . . Worker 1 | . . 1 . . . Tunneler 4 | 3 . . 1 . . Recycler 1 | 1 . . . . . Swarmer 4 | . . . 4 . . Grunt 13 | . 5 8 . . . Best Kill Streak 5 | 4 2 3 5 . . Combat Bots Only 4 | . 2 2 4 . . Max Kills in Single Turn 4 | 1 1 2 4 . . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 86 | . 51 25 10 . . Missed 30 | . 15 11 4 . . Hits 56 | . 36 14 6 . . Projectile 56 | . 36 14 6 . . Critical Strikes 1 | . . . 1 . . Damage Taken 821 | . 453 265 103 . . Core 168 | . 84 72 12 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 37 . . . Volleys Fired 57 | 12 26 13 6 . . Largest 2 | 2 2 2 2 . . Hottest 120 | 40 120 80 56 . . Shots Fired 99 | 16 52 24 7 . . Gun 48 | 16 20 11 1 . . Cannon 36 | . 32 4 . . . Launcher 15 | . . 9 6 . . Special . | . . . . . . Kinetic 48 | 16 20 11 1 . . Thermal 36 | . 32 4 . . . Explosive 15 | . . 9 6 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 7 9 9 12 . . Robot Miss Streak 9 | 1 9 1 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 62 | 11 27 20 4 . . Core Hits 34 | 6 9 13 6 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . 6 . . . Impact . | . . . . . . Slashing 6 | . . 6 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1569 | 100 424 713 332 . . Guns 313 | 100 124 77 12 . . Cannons 369 | . 300 69 . . . Explosions 699 | . . 379 320 . . Melee 188 | . . 188 . . . Ramming . | . . . . . . Kinetic 313 | 100 124 77 12 . . Thermal 369 | . 300 69 . . . Explosive 699 | . . 379 320 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 188 | . . 188 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . 48 . . Projectiles . | . . . . . . Explosions 48 | . . . 48 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . 68 40 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 264 66 4 . . Average Temperature 81 | . 94 20 4 . . Received Heat Transfer 390 | . 249 114 27 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 777 | . 629 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | 5 45 87 127 . . Initial 21 | . 3 1 21 . . Average 24 | 1 15 21 54 . . Influence Increases 617 | 20 135 300 162 . . Destroy 0b10 Robot/C 340 | . 100 160 80 . . Destroy 0b10 Robot/NC 30 | 20 . 5 5 . . Destroy Leader 70 | . 20 40 10 . . Successful Hack 16 | . . . 16 . . Disable Machine 30 | . 15 15 . . . Destroy Structure 131 | . . 80 51 . . Influence Decreases 617 | 15 135 249 218 . . Entered New Map 41 | . 2 4 35 . . Time Decay 525 | 15 123 235 152 . . Lost Part 20 | . 10 10 . . . Purge Threat 31 | . . . 31 . . Squads Dispatched 4 | . 3 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 13 8 7 . . Peak Tracking Total 6 | . 6 2 4 . . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 7 | . 1 2 4 . . Terminals 6 | . 1 1 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 7 4 22 . . Successful 14 | . 2 1 11 . . Failed 19 | . 5 3 11 . . Catastrophic 3 | . 1 1 1 . . Database Lockouts . | . . . . . . Manual 31 | . 7 3 21 . . Terminals 32 | . 7 3 22 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 1 7 . . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . Terminals 5 | . 1 . 4 . . Track 1 | . . . 1 . . Botnet 3 | . 1 . 2 . . Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 4 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . . 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 2149 | . 334 1079 351 67 318 Seismic 2149 | . 334 1079 351 67 318 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2260 | 111 334 1079 351 67 318 Spaces Moved 1207 | 47 147 598 189 40 186 Core 2 | 2 . . . . . Treads 1205 | 45 147 598 189 40 186 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 Average Speed 166 | 156 160 166 170 170 170 Slowest Speed 170 | 160 160 170 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 24 99 19 13 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . 1 Spaces Dug 16 | . . 16 . . . Terrain Destroyed 173 | . . 98 75 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 173 | . . 98 75 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1345 | 69 192 648 210 39 187 Wait 36 | . 9 17 10 . . Move 1202 | 46 146 597 188 39 186 Hop . | . . . . . . Pick Up 17 | 5 6 4 1 . 1 Fast Attach 9 | 5 . 2 2 . . Attach 4 | 1 2 . 1 . . Detach . | . . . . . . Swap 6 | . 3 2 1 . . Drop 8 | . . 7 1 . . Fire 57 | 12 26 13 6 . . Melee 6 | . . 6 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 446 | -10/Materials | Entered Mines 740 | -10/Mines | Met a Derelict shopkeep closing up shop 878 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Discovered new exit (range 5) 1448 | -10/Mines | Discovered new exit (range 12) 1525 | -10/Mines | Entered Materials 1525 | -9/Materials | Evolved 2 slots: Utility x2 1526 | -9/Materials | Identified exit to Storage 1679 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Entered Mines 1898 | -9/Mines | Assembled infested the area 1925 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1943 | -9/Mines | Entered Zion 2008 | -7/Zion | Found GAL Module 2261 | -7/Zion | Self-destructed Last Messages --------------- Launcher. 02210_ Extracted schematic archive: Fission Core. 02211_ Extracted schematic archive: Kinecellerator. 02231_ PQ-E7K(z) toys with the Twisted Machinery. 02237_ Searching scrap... 02237_ Found Com. Matter Pod. 02237_ Found Mak. Hammer. 02237_ Found Mak. ECM Suite. 02237_ Found 70 Matter. 02238_ Acquired 38 matter. 02247_ PQ-E7K(z) pokes at the Twisted Machinery. SZ-74T(z): Some of Warlord's followers swear by the unquestionable effectiveness of brute force hacks on 0b10 machines, but they're generally armed to the teeth so I guess they don't care so much about the fact that an investigation is guaranteed. Map ----- +----------------------------------------------------+ | ????????????????????????????#"" ""##??##"" "" | | ?????????????????????????????"" """##?#""" "# | | ????????????????????????????##" ""###""" ""# | | ??????????????????????????###"" ""##" """ | | ???????????????##?????????""""" 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"""""""" """"??????????? | | "" """" """ "#????????????? | | "" """""" """"""""""""????????????? | | """"""" ""#"""" ""#""#"#"?#????????????? | | #""""#"" "###""" """???#?????????????????? | | #####"#""""#?#"""""" """"""?????????????????????? | | ?????###"##"?##""""""""""""??????????????????????? | | ????????##????##"##"####"##??????????????????????? | | ???????????????##??##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Tesla Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakRecoilMediator Manual? 0 Play Time 00:29:46 Cumulative 9.6 hours Start 2025.07.03 @ 21:33:23 End 2025.07.03 @ 23:55:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 874aae37-8776-42d5-a3cd-48bb50b1e8be