Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 02:58:27 Player: naoky Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2229 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Heat Sink Cooling System Small Storage Unit Shield Generator Integration Mediator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Cooling System Small Storage Unit Shield Generator Integration Mediator [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 28 | 6 7 10 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 5 . Treads . | . . . . Leg 8 | 2 1 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 2 5 4 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 7 5 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 8 | . . 4 4 Highest Loss Streak 5 | . . 5 4 Average Slot Usage (%) 88 | . 98 92 37 Engine 11 | . 14 10 . Leg 25 | . 28 31 2 Storage 12 | . 14 11 9 Processor 9 | . 7 11 17 Protection 3 | . 5 . . Energy Gun 3 | . . 11 . Ballistic Gun 20 | . 28 15 . Launcher 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 26 | 12 24 21 26 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 4 | 1 1 . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | . 8 7 7 Average Carried 5 | . 4 6 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | . 8 7 7 Class Distribution -------------------- 69% | Mutant 11% | Scavenger-Gunner 11% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1005 | 234 530 207 34 Remotely . | . . . . Salvage Created 635 | . 249 207 179 Parts 32 | . 10 10 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 5 4 3 Guns 10 | . 5 4 1 AOE 2 | . . . 2 Classes Destroyed 4 | . 2 1 1 Worker 1 | . . . 1 Watcher 2 | . 1 . 1 Grunt 10 | . 5 2 3 Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 1 3 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2371 | . 365 980 1026 Core 882 | . 50 272 560 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 80 32 . Volleys Fired 70 | . 24 33 13 Largest 3 | . 2 3 1 Hottest 129 | . 40 129 45 Shots Fired 155 | . 48 94 13 Gun 151 | . 48 94 9 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 104 | . 48 56 . Thermal 38 | . . 38 . Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 14 | . 11 10 14 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | . 29 71 10 Core Hits 34 | . 13 8 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1165 | . 311 376 478 Guns 812 | . 311 376 125 Cannons . | . . . . Explosions 347 | . . . 347 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 538 | . 311 227 . Thermal 149 | . . 149 . Explosive 219 | . . . 219 Electromagnetic 253 | . . . 253 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . . . 72 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 465 | . 8 465 . Average Temperature 125 | . 4 140 . Received Heat Transfer 1047 | . 201 414 432 Effects 3 | . . 3 . Shutdowns 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 383 | . . 383 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 172 | . 122 107 172 Average Influence 42 | . 26 53 100 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 5 3 3 Investigation 8 | . 4 2 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 6 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 18 20 15 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 10 | . 3 5 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 7 4 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 15 8 . Successful 9 | . 4 5 . Failed 14 | . 11 3 . Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 4 . Scan Component 4 | . 1 3 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 5 | . 3 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 10 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2380 | 68 1349 668 295 Spaces Moved 1532 | 52 937 399 144 Core 104 | 8 . . 96 Treads . | . . . . Legs 1428 | 44 937 399 48 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 114 129 120 155 Slowest Speed 250 | 120 150 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 94 38 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1801 | 57 1024 521 199 Wait 138 | . 36 67 35 Move 1529 | 51 936 398 144 Hop . | . . . . Pick Up 16 | . 12 4 . Fast Attach 23 | 6 5 7 5 Attach 4 | . 1 3 . Detach 1 | . . 1 . Swap 1 | . 1 . . Drop 17 | . 9 8 . Fire 70 | . 24 33 13 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met 8R-AWN 265 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Discovered new exit (range 13) 798 | -10/Materials | Discovered new exit (range 14) 1013 | -10/Materials | Identified exit to Mines 1418 | -10/Materials | Entered another Materials area 1418 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1632 | -9/Materials | Repaired Aluminum Leg 1738 | -9/Materials | Discovered new exit (range 5) 2067 | -9/Materials | Core integrity fell below 50% 2083 | -9/Materials | Discovered new exit (range 4) 2086 | -9/Materials | Entered another Materials area 2086 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2099 | -8/Materials | Lost 5 parts (1p2n2w) 2243 | -8/Materials | Lost 4 parts (1n3w) 2270 | -8/Materials | Core integrity fell below 50% 2352 | -8/Materials | Core integrity fell below 20% 2381 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02255_ Adv. Targeting Computer temporarily disabled. 02290_ Acquired 34 matter. 02300_ Acquired EM Shotgun. 02312_ Y-45 Defender IFF system glitched. 02312_ Y-45 Defender destroyed. 02316_ G-47 Trooper destroyed. 02323_ R-06 Scavenger collects Imp. Ion Engine. 02327_ EM Shotgun destroyed. 02327_ R-06 Scavenger collects Beam Rifle. 02331_ R-06 Scavenger collects Lgt. Treads. 02339_ K-01 Serf collects debris. 02364_ ALERT: Alarm triggered, dispatching investigation squad. 02367_ U-05 Engineer lays Concrete. 02372_ Y-45 Defender IFF system glitched. 02372_ U-05 Engineer destroyed. 02377_ Triggered Alarm Trap. 02377_ An alarm sounds. 02377_ ALERT: Alarm triggered, dispatching investigation squad. 02377_ U-05 Engineer lays Concrete. 02380_ R-06 Scavenger collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????? ??????? | | ????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????# #?????? | | ??????????????????????####### #?????? | | ??????????????????????# ## #?????? | | ??????????????????????# ## +?????? | | ??????????????????????# ## #?????? | | ??????????????????????# ## #?????? | | ??????????????????????#"" ## #?????? | | ??????????????????????#"Y ## #?????? | | ??????????????????????#"" ## #?????? | | ????????????????####### @ ## #?????? | | ??????????????### ###/### ######? | | ?????????? # # | | ?????????? # """ # | | ?????????? u " # """ # | | ???????????#T#### T # """ # | | ????????????????##### uu " # # | | ????????????????????# r%* # """ # | | ???????????########## Y + """ # | | ???????????# """ # """ Y # """ # | | ???????????# "T" # u""""" # # | | ???????????# " " # """"" ####### | | ???????????# %# """"" #????? | | ???????????# = % # u """ #????? | | ???????????# *%""" + #????? | | ???????????# !""" # #????? | | ???????????# """ # #????? | | ???????????# # #"T"# ##????? | | ???????????########## ##### #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #??## ##????? | | ????????????????????# #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed CloakAnalysisScrap Manual? 0 Play Time 00:39:48 Cumulative 3.1 hours Start 2020.08.12 @ 02:18:07 End 2020.08.12 @ 02:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 008c03a4-adb6-4069-8c66-64c34dd731a2