Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 13:30:10 Player: 3.14 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (8284) 8284 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3269) 3269 TOTAL SCORE: 18178 Bonus ------- High Alert Combat Kills 1691 Follower Combat Kills 78 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Heat Sink Matter Compressor (250) Flak Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Target Analyzer Core Analyzer Improved Light Armor Plating Layered Medium Armor Plating Thermal Shield > --- WEAPON ----------- KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Advanced Heat Sink Large Matter Pod Matter Compressor Medium Armor Plating EM Disruption Field Improved Hardlight Generator Relay Coupler [NC] Improved Corruption Screen Long-range Tractor Beam Trap Reconfigurator Autogun Gauss Rifle Gauss Rifle Flak Gun Flak Gun KE Penetrator Rocket Launcher Scythe [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 6 | . . . . . 1 . . . 1 . 2 2 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 158 | 6 7 2 1 . 9 12 21 26 3 11 9 51 Power 13 | 1 . . . . 1 . 1 4 . 1 3 2 Engine 8 | 1 . . . . 1 . 1 2 . 1 1 1 Core 5 | . . . . . . . . 2 . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 1 . . 2 3 4 7 1 2 . 9 Treads 31 | 2 . 1 . . 2 3 4 7 1 2 . 9 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 55 | 1 4 1 1 . 2 1 6 5 1 6 4 23 Device 25 | . 2 . . . 1 . 1 1 1 2 2 15 Storage 4 | 1 1 1 1 . . . . . . . . . Processor 7 | . . . . . . . 1 . . . . 6 Hackware . | . . . . . . . . . . . . . Protection 19 | . 1 . . . 1 1 4 4 . 4 2 2 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 3 . . . 4 8 10 10 1 2 2 17 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 45 | 1 3 . . . 3 6 7 8 1 1 2 13 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . 1 2 3 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . 1 . . . 2 2 Parts Lost 26 | . . . . . . . 2 6 . 6 . 12 Power 3 | . . . . . . . . 2 . 1 . . Propulsion 9 | . . . . . . . . . . 2 . 7 Utility 7 | . . . . . . . 1 2 . 2 . 2 Weapon 7 | . . . . . . . 1 2 . 1 . 3 Highest Loss Streak 4 | . . . . . . . 2 2 . 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 100 100 99 100 99 98 100 97 87 89 Engine 7 | . 14 14 14 14 9 9 9 7 . 5 . 1 Core 1 | . . . . . . . . 1 7 1 5 3 Treads 25 | . 28 28 28 28 26 27 27 26 30 28 26 20 Device 6 | . 9 . . . 8 9 5 1 7 5 10 11 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 4 Processor 5 | . . . . . . . 3 9 7 7 6 15 Protection 8 | . 1 14 14 14 9 9 9 7 7 8 7 6 Ballistic Gun 28 | . 25 28 28 28 35 36 35 33 30 29 21 21 Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 92 | 10 33 53 53 53 64 65 69 63 58 67 80 92 Greatest Support 89 | 40 40 43 43 43 66 66 66 65 80 80 80 89 Greatest Overweight (x) 1 | 1 . 1 1 1 . . 1 . . 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 18 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 15 15 17 19 20 20 20 20 18 20 20 20 Average Carried 17 | 2 9 15 15 18 16 19 19 19 17 17 17 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 17 19 20 20 20 19 17 17 20 5 Class Distribution -------------------- 29% | Mutant 22% | Scavenger-Skirmisher 16% | Scavenger-Tank 14% | Scavenger-Gunner 8% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Matter Collected 6398 | 262 134 60 10 . 208 399 720 1089 . 299 166 3051 Remotely 509 | . 90 . . . . . . . . . . 419 Salvage Created 9753 | 75 132 86 . . 262 601 1241 1913 . 448 166 4829 Parts 521 | 4 9 6 . . 18 30 76 89 . 27 7 255 Haulers Intercepted 8 | . . . . . 1 . 2 3 . . 1 1 Recyclers Shooed 14 | 1 2 2 . . . . . 1 . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 145 | . 5 2 . . 4 15 22 27 . 9 1 60 Melee 9 | . . . . . . . . 7 . . . 2 Guns 121 | . 5 2 . . 4 12 15 20 . 7 1 55 AOE 15 | . . . . . . 3 7 . . 2 . 3 Classes Destroyed 18 | 1 2 . . . 4 . 4 2 . 2 . 3 Worker 21 | . . . . . . . . 2 . . . 19 Builder 15 | . . . . . . . 1 1 . . . 13 Tunneler 2 | . . . . . . . . . . . . 2 Hauler 8 | . . . . . 1 . 2 3 . . 1 1 Recycler 14 | 1 . . . . . . 3 2 . . . 8 Mechanic 2 | . . . . . . . . 1 . . . 1 Watcher 6 | . . . . . 1 . . 1 . . 1 3 Swarmer 19 | . 3 . . . . 3 . . . . . 13 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 71 | . 2 2 . . 1 8 15 15 . 5 . 23 Brawler 6 | . . . . . . . 1 2 . . . 3 Duelist 4 | . . . . . . . 1 1 . 1 . 1 Protector 1 | . . . . . . . 1 . . . . . Sentry 21 | . . . . . 2 3 3 8 . 1 . 4 Hunter 9 | . . . . . 1 1 1 1 . . . 5 Programmer 10 | . . . . . . . . . . 1 1 8 Heavy 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 19 | 1 3 2 . . 2 4 12 11 . 4 1 19 Combat Bots Only 15 | . 3 2 . . 1 4 7 9 . 4 1 15 Max Kills in Single Turn 4 | 1 1 1 . . 1 2 3 2 . 2 1 4 Gunslinging 1 | . . . . . . 1 1 . . 1 . 1 Exploded 3 | . . . . . . 2 3 . . 1 . 1 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Damage Taken 8922 | . 212 28 . . 182 659 947 1776 . 1139 35 3944 Core 1395 | . 32 . . . 27 64 66 162 . 26 . 1018 Absorbed by Shields 476 | . . . . . . 14 . . . . . 462 Regen/Repaired (Parts) 207 | . . . . . . . . 118 . . 89 . Core Remaining (%) 85 | 100 . . . 87 . . . 42 . 96 100 . Volleys Fired 363 | 6 17 5 . . 11 31 43 73 . 24 8 145 Largest 4 | 2 2 2 . . 4 4 4 4 . 4 4 4 Hottest 132 | 60 40 40 . . 80 94 94 89 . 86 94 132 Shots Fired 1286 | 12 34 10 . . 44 100 148 278 . 83 27 550 Gun 1267 | 12 34 10 . . 44 97 140 278 . 80 27 545 Cannon . | . . . . . . . . . . . . . Launcher 19 | . . . . . . 3 8 . . 3 . 5 Special . | . . . . . . . . . . . . . Kinetic 1261 | 6 34 10 . . 44 97 140 278 . 80 27 545 Thermal 6 | 6 . . . . . . . . . . . . Explosive 19 | . . . . . . 3 8 . . 3 . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 27 | 2 6 8 . . 13 7 13 21 . 24 27 20 Robot Miss Streak 16 | 3 2 2 . . 2 5 4 5 . 4 3 16 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 29 | . 1 . . . . 2 4 8 . 2 . 12 Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 . 1 . 2 Shots Hit Robots 849 | 6 23 8 . . 32 50 91 202 . 59 18 360 Core Hits 462 | 2 8 5 . . 13 32 60 82 . 32 11 217 Critical Kills 17 | . . . . . . . 1 . . . 1 15 Critical Parts Destroyed 17 | . . . . . 1 . 1 3 . . . 12 Critical Strikes 37 | . . . . . 1 . 2 5 . . 1 28 Destroy 35 | . . . . . 1 . 2 3 . . 1 28 Sever 2 | . . . . . . . . 2 . . . . Melee Attacks 24 | . . . . . . . . 22 . . . 2 Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 22 . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18729 | 62 292 115 . . 355 998 2281 2964 . 1253 270 10139 Guns 14552 | 57 292 90 . . 338 698 1292 2382 . 700 263 8440 Cannons . | . . . . . . . . . . . . . Explosions 3339 | . . . . . . 300 971 . . 553 . 1515 Melee 549 | . . . . . . . . 549 . . . . Ramming 289 | 5 . 25 . . 17 . 18 33 . . 7 184 Kinetic 14519 | 24 292 90 . . 338 698 1292 2382 . 700 263 8440 Thermal 142 | 33 . . . . . . 109 . . . . . Explosive 3230 | . . . . . . 300 862 . . 553 . 1515 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 549 | . . . . . . . . 549 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 1 5 Average Corruption 3 | . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . 5 23 Message Errors 6 | . . . . . . . . . . . 2 4 Matter Fused 9 | . . . . . . . . . . . 2 7 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . 1 3 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 112 | . . . . . . . 18 . . . . 94 Projectiles . | . . . . . . . . . . . . . Explosions 112 | . . . . . . . 18 . . . . 94 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . Rammed 26 | 1 1 5 . . 1 . 1 4 . . 2 11 Targets Rammed 30 | 1 1 5 . . 2 . 1 5 . . 2 13 Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . . 1 . . . 2 Highest Temperature 253 | 40 2 15 . . . 24 188 253 . 10 . 248 Average Temperature 71 | 20 2 6 . . . 7 54 78 . 5 . 87 Received Heat Transfer 3055 | . 72 15 . . 27 252 459 864 . 315 . 1051 Effects 8 | . . . . . . . . 3 . . . 5 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . 3 . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . Heat Transferred 175 | 75 . . . . . . 100 . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Peak Influence 1597 | 5 73 78 . . 188 544 723 788 363 437 258 1597 Initial 358 | . 3 28 . . . . 265 304 358 254 228 28 Average 359 | . 47 65 . . 45 315 490 512 358 329 123 657 Maximum Alert Level 4 | . . . . . . 2 3 3 1 2 1 4 Low Security (%) 39 | 100 100 100 . 100 100 21 . . . . 61 24 Level 1 22 | . . . . . . 50 31 23 100 75 38 6 Level 2 25 | . . . . . . 28 57 64 . 24 . 25 Level 3 8 | . . . . . . . 11 12 . . . 21 Level 4 5 | . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 28 | . 2 . . 1 1 . 4 3 1 1 2 13 Investigation 4 | . . . . 1 . . . 1 1 . 1 . Extermination 4 | . . . . . . . . . . . 1 3 Reinforcement 11 | . 2 . . . 1 . 2 . . 1 . 5 Assault 8 | . . . . . . . 2 2 . . . 4 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Distress Signals 15 | . . . . . 3 . 4 2 . . . 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 6 2 . . 7 14 32 36 . 10 3 95 Peak Tracking Total 14 | . 3 2 . . 3 3 7 8 . 4 1 14 Tactical Retreats 9 | . . . . . . . 1 2 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Traps Triggered 5 | . 1 . . . . 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . 4 Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Machines Disabled 26 | . . . . . . 4 2 3 . . . 17 Max in Single Turn 9 | . . . . . . 1 1 1 . . . 9 Garrison Access 2 | . . . . . . . . 1 . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Machines Accessed 25 | . 2 . 2 1 2 . . 9 1 . 5 3 Terminals 12 | . 2 . . . 1 . . 6 1 . 2 . Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations 2 | . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 1 1 Total Hacks 53 | . 8 . 2 1 4 . . 19 3 . 12 4 Successful 33 | . 3 . 2 1 3 . . 11 1 . 9 3 Failed 20 | . 5 . . . 1 . . 8 2 . 3 1 Catastrophic 2 | . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 6 . 1 . 1 . . 11 . . 3 . Terminals 32 | . 8 . . . 3 . . 13 3 . 5 . Fabricators 4 | . . . . . . . . . . . 1 3 Repair Stations 8 | . . . . . . . . 3 . . 5 . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 1 1 Terminal Hacks 13 | . 1 . 2 1 2 . . 3 1 . 3 . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 . . 1 . . 1 . Open Door 2 | . . . . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . 2 . . 3 . Scan Component 3 | . . . . . . . . 1 . . 2 . Repair 2 | . . . . . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . 1 1 Unlock Access 2 | . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . 1 Unauthorized Hacks 9 | . 2 . . . . . . 5 . . 2 . Terminals 6 | . 2 . . . . . . 3 . . 1 . Botnet 6 | . 2 . . . . . . 3 . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 1 . . 5 1 . 2 1 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . 12 Parts Repaired 2 | . . . . . . . . 1 . . 1 . Time 83 | . . . . . . . . 51 . . 32 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . . . . . . Machine Destruction 16 | . . . . . . 16 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Total Allies 4 | . . 3 . 1 . . . . . . . . Largest Group 4 | . . 3 3 4 3 . . . . . . . Highest-Rated Group 71 | . . 40 40 71 40 . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . 19 . . . . . . . Total Damage 248 | . . . . . 248 . . . . . . . Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Turns Passed 7954 | 98 514 314 919 293 433 869 603 982 10 368 771 1780 Spaces Moved 3346 | 51 269 132 382 122 113 394 188 329 5 144 410 807 Core 222 | 14 . . . . . . . . . . . 208 Treads 3124 | 37 269 132 382 122 113 394 188 329 5 144 410 599 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 160 160 155 160 160 165 50 Average Speed 174 | 132 160 212 240 240 160 160 220 159 160 167 165 144 Slowest Speed 246 | 160 160 240 240 240 160 160 246 166 160 243 165 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 58 42 66 40 19 64 23 59 . 90 13 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 9 | . . . . . . 6 . 1 . . . 2 Terrain Destroyed 139 | . . . . . . 7 46 1 . 8 . 77 Melee 3 | . . . . . . . . 1 . . . 2 Projectile 27 | . . . . . . 1 1 . . . . 25 AOE 108 | . . . . . . 6 45 . . 8 . 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac DSF Fac Fac Total 4646 | 68 322 152 385 123 341 573 284 594 7 217 485 1095 Wait 563 | . 1 6 . . 193 125 15 107 . 34 46 36 Move 3335 | 50 268 131 381 121 113 393 187 328 4 143 409 807 Hop . | . . . . . . . . . . . . . Pick Up 84 | 5 17 1 2 2 7 3 5 13 . 3 7 19 Fast Attach 31 | 5 3 . . . . . 4 3 . 2 3 11 Attach 41 | 1 1 . . . 4 1 5 8 2 3 2 14 Detach 1 | . . . . . . . . . . . . 1 Swap 86 | . 3 2 1 . 5 11 12 15 1 6 4 26 Drop 82 | . 11 2 1 . 6 8 12 20 . 1 4 17 Fire 363 | 6 17 5 . . 11 31 43 73 . 24 8 145 Melee 24 | . . . . . . . . 22 . . . 2 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 29 | 1 1 5 . . 2 . 1 5 . . 2 12 Escape Stasis 1 | . . . . . . 1 . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap 4 | . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 428 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Entered Mines 620 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Entered Exiles 927 | -10/Exiles | Accompanied by 3 allies 959 | -10/Exiles | Discovered new exit (range 15) 997 | -10/Exiles | Met 8R-AWN 1031 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-BIN 1201 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Learned location of Zion (-6) 1528 | -10/Exiles | Aligned with FarCom system 1530 | -10/Exiles | Given EX-Vault access code 1593 | -10/Exiles | Opened EX-Vault 1617 | -10/Exiles | Found Trap Reconfigurator 1666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1822 | -10/Exiles | Discovered new exit (range 10) 1846 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1846 | -10/Exiles | Entered Mines 1846 | -9/Mines | Accompanied by 3 allies 1849 | -9/Mines | Received a Mining Laser from a helpful Derelict 1934 | -9/Mines | Met a Derelict shopkeep closing up shop 2105 | -9/Mines | Discovered new exit (range 11) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Accompanied by 3 allies 2139 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2443 | -8/Materials | Build established: Skirmisher 2486 | -8/Materials | Identified exit to Storage 2572 | -8/Materials | Identified exit to Garrison 2572 | -8/Materials | Entered Garrison 2580 | -8/Garrison | Installed Relay Interface Framework 2632 | -8/Garrison | Triggered checkpoint 2670 | -8/Garrison | Garrison Relay disabled 2722 | -8/Garrison | Triggered checkpoint 2870 | -8/Garrison | Triggered checkpoint 2914 | -8/Garrison | Garrison Relay disabled 3108 | -8/Garrison | Triggered checkpoint 3128 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3229 | -8/Garrison | Garrison Relay disabled 3354 | -8/Garrison | Discovered new exit (range 10) 3364 | -8/Garrison | Triggered checkpoint 3395 | -8/Garrison | Garrison Relay disabled 3441 | -8/Garrison | Entered Materials 3661 | -8/Materials | Destroyed 7 combat bots 3841 | -8/Materials | First assault squad dispatched 3938 | -8/Materials | Destroyed 7 combat bots 4008 | -8/Materials | Discovered exit to Storage (range 7) 4044 | -8/Materials | Entered Storage 4199 | -8/Storage | Build established: Scavenger-Skirmisher 4221 | -8/Storage | Repaired Imp. Assault Rifle 4233 | -8/Storage | Identified exit to Recycling 4710 | -8/Storage | Core integrity fell below 50% 4844 | -8/Storage | First assault squad dispatched 4911 | -8/Storage | Discovered new exit (range 15) 4927 | -8/Storage | Destroyed 9 combat bots 5026 | -8/Storage | Entered Factory 5026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5035 | -7/Factory | Identified exit to DSF 5036 | -7/Factory | Entered DSF 5077 | -7/DSF | Additional patrols routed to DSF 5149 | -7/DSF | Lost 4 parts (1p2n1u) 5156 | -7/DSF | Found Prototype Device 5322 | -7/DSF | Sterilization system engaged 5342 | -7/DSF | Ambient heat levels rising (+10) 5351 | -7/DSF | Discovered new exit (range 15) 5357 | -7/DSF | Ambient heat levels rising (+10) 5372 | -7/DSF | Ambient heat levels rising (+10) 5387 | -7/DSF | Ambient heat levels rising (+10) 5402 | -7/DSF | Ambient heat levels rising (+10) 5404 | -7/DSF | Entered Factory 5404 | -6/Factory | Evolved 2 slots: Utility x2 5453 | -6/Factory | Repaired Hvy. Assault Rifle 5485 | -6/Factory | Identified exit to Garrison 5659 | -6/Factory | Discovered new exit (range 8) 5743 | -6/Factory | Build established: Scavenger-Tank 6175 | -6/Factory | Entered another Factory area 6175 | -5/Factory | Evolved 2 slots: Utility x2 6318 | -5/Factory | Fabricated Imp. Corruption Screen? 6492 | -5/Factory | Build established: Scavenger-Gunner 6555 | -5/Factory | Garrison activated, responded to threat 6670 | -5/Factory | Spotted B-75 Beast 6699 | -5/Factory | Destroyed B-75 Beast 7075 | -5/Factory | First assault squad dispatched 7220 | -5/Factory | Lost 3 parts (2n1u) 7224 | -5/Factory | Destroyed 7 combat bots 7813 | -5/Factory | Destroyed 15 combat bots 7828 | -5/Factory | Released all parts (12) 7903 | -5/Factory | Core integrity fell below 50% 7918 | -5/Factory | Core integrity fell below 20% 7955 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07900_ G-67 Veteran unfolds itself. 07900_ G-50 Soldier unfolds itself. 07900_ I-47 Archangel unfolds itself. 07902_ Critical hit (Burn: +50). 07908_ Critical hit (Burn: +37). 07908_ Penetrated by Slug. 07910_ Slug penetrates Wall. 07910_ Triggered Ambush Trap. 07910_ L-41 Fighter emerges from a hatch in the floor. 07910_ G-50 Soldier emerges from a hatch in the floor. 07912_ Penetrated by Slug. 07922_ >> Machine Analyzer network decryption results: 07922_ Repair Station x1 07926_ Acquired Falx. 07928_ Dropped Falx. 07932_ Slug penetrates Wall. 07944_ >> Machine Analyzer network decryption results: 07944_ Repair Station x1 07949_ YLMA69PD&Z Y92/FL>|:=Z &:#=