Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:16:28 Player: Compilatron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (5392) 5392 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 11062 Bonus ------- High Alert Combat Kills 1029 Follower Combat Kills 296 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Heavy Flak Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Improved Cooling System Improved Cooling System High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Matter Filter Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Corruption Screen System Restoration Module Flak Gun Long-range Missile Launcher [Rating: 59] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 2 . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . 1 1 . Utility 3 | . . . . 1 . 1 1 . Weapon 2 | . . . 2 . . . . . Parts Attached 108 | . 13 7 3 16 14 35 13 7 Power 13 | . 2 2 . 2 . 3 2 2 Engine 7 | . 2 2 . . . 1 1 1 Core 6 | . . . . 2 . 2 1 1 Reactor . | . . . . . . . . . Propulsion 26 | . 2 2 . 6 4 9 2 1 Treads 9 | . 2 . . . . 5 2 . Leg 11 | . . . . 4 4 3 . . Wheel 5 | . . 2 . 2 . 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 21 | . 3 . . 2 2 6 5 3 Device 8 | . 1 . . . . 1 4 2 Storage 2 | . 2 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 10 | . . . . 1 2 5 1 1 Artifact . | . . . . . . . . . Weapon 48 | . 6 3 3 6 8 17 4 1 Energy Gun 3 | . 1 . . . 1 . 1 . Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 22 | . 3 1 1 3 5 8 1 . Ballistic Cannon 5 | . . . . . 1 2 2 . Launcher 15 | . . 2 2 3 1 7 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . Parts Lost 55 | . 2 4 1 2 3 26 14 3 Power 9 | . 1 2 . . . 3 2 1 Propulsion 19 | . . 2 . . 2 8 6 1 Utility 8 | . . . . . . 5 2 1 Weapon 19 | . 1 . 1 2 1 10 4 . Highest Loss Streak 5 | . 1 2 1 1 1 5 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 90 98 99 96 98 89 78 15 Engine 4 | . 14 13 11 1 . 1 5 . Core 3 | . . . . 7 9 5 . 2 Treads 10 | . 25 14 . . . 4 20 . Leg 12 | . 2 . . 22 26 21 . . Wheel 2 | . . 13 22 4 . 1 3 . Device 4 | . 4 14 11 3 . 4 5 8 Storage 8 | . 14 14 11 9 9 7 5 . Processor 5 | . . . . 6 9 7 5 . Protection 5 | . . . . 5 8 7 5 2 Energy Cannon 2 | . 12 . . . . . . . Ballistic Gun 17 | . 14 15 22 25 29 20 8 . Ballistic Cannon 2 | . . . . . 1 2 8 . Launcher 3 | . . 12 21 10 3 1 3 . Naked Turns 27 | . . . . . . . 14 13 Heaviest Build 92 | 10 89 52 58 66 69 80 92 27 Greatest Support 88 | 20 40 40 20 40 45 66 88 6 Greatest Overweight (x) 22 | . 4 5 2 2 2 22 3 8 Average Overweight (x) 1 | . 1 3 2 1 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 5 Average Capacity 20 | 8 23 20 20 20 20 20 19 5 Most Carried 20 | 6 20 20 18 20 20 20 20 4 Average Carried 15 | 6 7 19 16 18 19 17 15 1 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 19 | 6 19 19 17 19 18 16 5 3 Class Distribution -------------------- 42% | Mutant 30% | Tank 11% | Commander-Tank 8% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Matter Collected 4532 | 200 110 360 81 486 606 1813 812 64 Remotely . | . . . . . . . . . Salvage Created 4348 | . 456 108 107 508 857 1709 603 . Parts 251 | . 28 3 8 25 64 92 31 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 120 | . 11 16 2 10 17 45 19 . Guns 59 | . 4 6 1 10 17 15 6 . Cannons 33 | . 7 . . . . 13 13 . AOE 28 | . . 10 1 . . 17 . . Classes Destroyed 16 | . 5 2 1 3 1 3 1 . Worker 11 | . . . . 2 1 7 1 . Builder 7 | . 2 . . . 1 4 . . Tunneler 1 | . . . . . . 1 . . Recycler 4 | . . . . . 2 2 . . Operator 2 | . 1 . . . 1 . . . Watcher 6 | . 1 . 1 2 1 1 . . Swarmer 21 | . 3 . . . 4 7 7 . Grunt 44 | . 8 . 1 7 2 24 2 . Brawler 2 | . . . . . . . 2 . Duelist 5 | . . . . 1 . 3 1 . Protector 1 | . . . . . . 1 . . Sentry 19 | . . . 1 1 10 4 3 . Demolisher 2 | . . 2 . . . . . . Hunter 5 | . . . . 1 1 3 . . Programmer 7 | . . . . . . 3 4 . Assembled 14 | . . 14 . . . . . . Best Kill Streak 7 | . 2 6 1 5 4 7 4 . Combat Bots Only 6 | . 2 6 1 5 4 5 3 . Max Kills in Single Turn 4 | . 1 2 1 1 2 4 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 1 . . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Hostile Shots Fired 1053 | . 74 18 6 52 92 406 262 143 Missed 355 | . 22 4 . 13 26 152 71 67 Damage Taken 10233 | . 758 421 94 569 1041 3960 2579 811 Core 1746 | . 176 17 15 77 142 460 324 535 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 121 | . . . . . 121 . . . Core Remaining (%) 62 | 100 . 22 96 . 60 34 . . Volleys Fired 369 | . 67 28 6 30 52 124 61 1 Largest 4 | . 2 2 2 4 4 4 4 1 Hottest 165 | . 80 66 46 99 139 163 165 75 Shots Fired 823 | . 123 34 9 87 138 305 126 1 Gun 529 | . 62 18 6 84 125 191 43 . Cannon 244 | . 60 . . . 11 92 80 1 Launcher 49 | . . 16 3 3 2 22 3 . Special 1 | . 1 . . . . . . . Kinetic 687 | . 56 18 6 84 123 283 117 . Thermal 74 | . 61 . . . 13 . . . Explosive 41 | . . 16 3 3 2 17 . . Electromagnetic 21 | . 6 . . . . 5 9 1 Robot Hit Streak 11 | . 11 6 3 9 7 9 10 2 Robot Miss Streak 9 | . 7 4 3 5 6 9 6 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 480 | . 54 19 5 63 80 172 86 1 Core Hits 327 | . 23 26 4 43 45 111 75 . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . 2 1 . Critical Strikes 11 | . . . . . 2 8 1 . Burn 2 | . . . . . 2 . . . Destroy 5 | . . . . . . 4 1 . Blast 4 | . . . . . . 4 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13822 | . 957 808 250 925 1620 6960 2275 27 Guns 5400 | . 258 233 61 901 1425 2064 458 . Cannons 3677 | . 563 . . . 134 1469 1484 27 Explosions 4661 | . 136 571 189 24 8 3404 329 . Melee . | . . . . . . . . . Ramming 84 | . . 4 . . 53 23 4 . Kinetic 8334 | . 234 233 61 901 1444 3533 1928 . Thermal 1537 | . 563 . . . 115 793 66 . Explosive 2982 | . 136 571 189 24 8 2054 . . Electromagnetic 885 | . 24 . . . . 557 277 27 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 2 8 6 Average Corruption 2 | . . . . . . 1 3 6 Corruption Purged 7 | . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . . 18 17 6 Message Errors 6 | . . . . . . 3 1 2 Matter Fused 10 | . . . . . . 6 3 1 Heat Flow Errors 5 | . . . . . . 1 4 . Energy Discharges 5 | . . . . . . 2 2 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 7 | . . . . . . 2 4 1 Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 413 | . 12 . 1 . . 400 . . Projectiles 74 | . 12 . . . . 62 . . Explosions 339 | . . . 1 . . 338 . . Melee . | . . . . . . . . . Knockbacks 34 | . . . . . 3 10 21 . Impact . | . . . . . . . . . Kinetic 34 | . . . . . 3 10 21 . Secondary . | . . . . . . . . . Self-Inflicted Damage 496 | . 68 60 . . . 353 15 . Shots 13 | . 1 3 . . . 8 1 . Rammed 3 | . . 1 . . . 1 1 . Targets Rammed 14 | . . 1 . . 8 4 1 . Kicked 11 | . . . . . 8 3 . . Crushed . | . . . . . . . . . Highest Temperature 549 | . 381 6 19 102 352 446 549 4 Average Temperature 99 | . 99 4 7 23 87 96 132 3 Received Heat Transfer 2581 | . 264 40 45 297 324 1215 300 96 Effects 18 | . 4 . . . 2 3 9 . Shutdowns 2 | . . . . . . 1 1 . Energy Bleed 4 | . 2 . . . . 1 1 . Interference 8 | . 2 . . . 2 . 4 . Matter Decay 2 | . . . . . . 1 1 . Short Circuit 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 2241 | . 1184 . . . 407 550 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Peak Influence 1479 | . 180 100 114 330 553 1479 843 . Initial 707 | . . 20 12 48 81 251 707 . Average 345 | . 42 48 68 186 262 490 639 . Maximum Alert Level 4 | . . . . 1 2 4 3 . Low Security (%) 43 | 100 100 100 100 68 28 22 . . Level 1 20 | . . . . 31 48 34 . . Level 2 21 | . . . . . 22 22 58 . Level 3 9 | . . . . . . 4 41 . Level 4 5 | . . . . . . 16 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 3 . . 2 3 19 9 . Investigation 5 | . 2 . . 1 1 1 . . Extermination 5 | . . . . . . 2 3 . Reinforcement 14 | . 1 . . 1 1 9 2 . Assault 7 | . . . . . . 6 1 . Garrison 5 | . . . . . 1 1 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 3 1 . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Distress Signals 11 | . 2 . . 3 2 3 1 . Communications Jammed 71 | . . . . . . 70 1 . Distress Signals 68 | . . . . . . 67 1 . Times Spotted 192 | . 22 12 3 17 28 71 31 8 Peak Tracking Total 8 | . 6 2 2 8 6 6 7 7 Tactical Retreats 8 | . 1 . . . 2 2 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Traps Triggered 9 | . 2 . . 1 2 2 2 . Indirectly 2 | . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Disabled 50 | . 9 . . 1 1 31 8 . Max in Single Turn 15 | . 3 . . . 1 15 3 . Garrison Access 4 | . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Accessed 32 | . 4 . 3 3 10 6 6 . Terminals 18 | . 4 . 1 3 6 2 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . Recycling Units 7 | . . . 2 . 1 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . Total Hacks 56 | . 6 . 5 4 16 14 11 . Successful 23 | . 2 . 3 1 10 4 3 . Failed 33 | . 4 . 2 3 6 10 8 . Catastrophic 7 | . 1 . . . 1 4 1 . Database Lockouts . | . . . . . . . . . Manual 18 | . 3 . 3 2 2 6 2 . Terminals 31 | . 6 . 2 4 10 4 5 . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . . . 3 . . . Recycling Units 12 | . . . 3 . 1 6 2 . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . . 2 4 2 . Terminal Hacks 13 | . 2 . 1 1 6 2 1 . Record 1 | . . . . . 1 . . . Open Door 2 | . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 5 | . 1 . . . 3 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 5 | . . . 2 . 1 1 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . 1 1 1 . Reject 5 | . . . 2 . 1 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . 3 2 5 5 4 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 67 | . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 4 . Machine Destruction 1 | . . . . . . 1 . . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total Allies 16 | . . 3 . . 10 . 3 . Largest Group 10 | . . 2 2 2 10 10 3 . Highest-Rated Group 173 | . . 42 42 42 173 173 60 . Highest-Rated Ally 31 | . . 31 31 31 29 29 20 . Total Orders . | . . . . . . . . . Ally Attacks 106 | . . 2 3 13 11 67 10 . Total Damage 1496 | . . 43 44 192 147 817 253 . Kills 9 | . . . . 1 2 5 1 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Turns Passed 8596 | 2 1510 503 173 748 1057 2806 1541 256 Spaces Moved 3718 | 2 471 256 140 350 386 1180 591 342 Core 182 | . . . . . . 2 28 152 Treads 1169 | . 366 37 . . . 203 563 . Legs 1693 | 2 105 . . 257 386 943 . . Wheels 484 | . . 219 140 93 . 32 . . Hover . | . . . . . . . . . Flight 190 | . . . . . . . . 190 Fastest Speed 40 | 120 120 110 110 98 190 145 50 40 Average Speed 186 | 120 270 155 110 168 193 194 210 70 Slowest Speed 1150 | 120 400 240 110 190 260 1150 385 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 92 56 25 34 82 42 20 55 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 386 | . 19 144 21 21 21 158 2 . Melee . | . . . . . . . . . Projectile 18 | . . . . . 6 10 2 . AOE 368 | . 19 144 21 21 15 148 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total 4677 | 1 591 326 150 443 587 1444 779 356 Wait 329 | . 19 27 1 24 103 54 101 . Move 3711 | 1 470 255 139 349 385 1179 591 342 Hop . | . . . . . . . . . Pick Up 95 | . 19 6 1 14 7 32 13 3 Fast Attach 3 | . . . . . 3 . . . Attach 64 | . 4 4 3 5 3 28 10 7 Detach 6 | . . . . 1 1 2 . 2 Swap 41 | . 9 3 . 11 8 7 3 . Drop 36 | . 3 2 . 9 12 9 . 1 Fire 369 | . 67 28 6 30 52 124 61 1 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick 11 | . . . . . 8 3 . . Crush 1 | . . . . . . 1 . . Escape Stasis 10 | . . . . . 5 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Discovered new exit (range 10) 1222 | -10/Materials | Discovered new exit (range 4) 1445 | -10/Materials | Discovered new exit (range 7) 1513 | -10/Materials | Entered Mines 1516 | -10/Mines | Received a Mining Laser from a helpful Derelict 1576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1590 | -10/Mines | Assembled infested the area 1638 | -10/Mines | Discovered new exit (range 9) 1989 | -10/Mines | Learned Materials emergency access door positions 1999 | -10/Mines | Discovered new exit (range 15) 2016 | -10/Mines | Entered Materials 2016 | -9/Materials | Accompanied by 2 allies 2016 | -9/Materials | Evolved 2 slots: Weapon x2 2021 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2176 | -9/Materials | Discovered new exit (range 11) 2189 | -9/Materials | Entered another Materials area 2189 | -8/Materials | Accompanied by 2 allies 2189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2293 | -8/Materials | Build established: Skirmisher 2540 | -8/Materials | Discovered new exit (range 9) 2553 | -8/Materials | Identified exit to Storage 2790 | -8/Materials | Build established: Tank 2878 | -8/Materials | Discovered new exit (range 8) 2891 | -8/Materials | Identified exit to Factory 2937 | -8/Materials | Entered Storage 3387 | -8/Storage | Garrison activated, responded to threat 3513 | -8/Storage | Repaired Hrd. Medium Armor Plating 3910 | -8/Storage | Discovered exit to Factory (range 11) 3948 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3994 | -8/Storage | Entered Factory 3994 | -7/Factory | Accompanied by 10 allies 3994 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -7/Factory | Garrison activated, responded to threat 4250 | -7/Factory | Build established: Commander-Tank 4801 | -7/Factory | Discovered new exit (range 15) 4828 | -7/Factory | Identified exit to Factory 4989 | -7/Factory | Lost 6 allies 5381 | -7/Factory | Build established: Scavenger-Tank 5613 | -7/Factory | Lost 5 parts (2n1u2w) 5994 | -7/Factory | First assault squad dispatched 6197 | -7/Factory | Lost 5 parts (1p2n1u1w) 6330 | -7/Factory | Core integrity fell below 50% 6533 | -7/Factory | Build established: Mutant 6575 | -7/Factory | Lost 3 parts (2n1w) 6786 | -7/Factory | Discovered exit to Factory (range 6) 6800 | -7/Factory | Entered another Factory area 6800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7216 | -6/Factory | Fabricated B-48 Gladiator (x3) 7242 | -6/Factory | Build established: Tank 7272 | -6/Factory | Lost 3 allies 7500 | -6/Factory | First assault squad dispatched 7721 | -6/Factory | Lost 3 parts (2n1w) 7978 | -6/Factory | Build established: Mutant 8114 | -6/Factory | Garrison activated, responded to threat 8184 | -6/Factory | Lost 3 parts (2n1w) 8327 | -6/Factory | Released all parts (4) 8339 | -6/Factory | Discovered new exit (range 4) 8341 | -6/Factory | Entered Lower Caves 8357 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8467 | -6/Lower Caves | Spotted B-75 Beast 8535 | -6/Lower Caves | Core integrity fell below 50% 8567 | -6/Lower Caves | Core integrity fell below 20% 8597 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08461_ Acquired Nuclear Pulse Thruster. 08463_ Acquired Lgt. Angular Momentum Engine. 08471_ System corrupted: Energy discharge (-32). 08491_ Searching scrap... 08491_ Found Energy Well. 08491_ Found 18 Matter. 08492_ Acquired 18 matter. 08506_ System corrupted: Component data lost. 08530_ System corrupted: Matter fused (-6). 08530_ Searching scrap... 08530_ Found Plasma Cannon. 08530_ Found Actuator Array. 08530_ Found Proton Cannon. 08530_ Found 15 Matter. 08531_ Acquired 15 matter. 08531_ Acquired Proton Cannon. 08538_ Dropped Proton Cannon. 08547_ Nuclear Pulse Thruster destroyed. 08584_ System corrupted: Imp. Terrain Scanner rejected. Map ----- +----------------------------------------------------+ | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#??????????#??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ???????????????????????????####???## #??????????? | | ???????????????????????##### ###### #??????????? | | ??????????????????????## ## ## ##?????????? | | ??????????????????????# ## ##?????????? | | ??????????????????????# # ##????????? | | ??????????????????????# #???????? | | ??????????????? ??????### #### #?????? | | ??????????????? ???????## # #??## ##### ### | | ??????????????? ###????## ##??##### | | ????????????????# ##??## ####### #? | | ????????????????# ### ###### #? | | ?????????????????# # # ##?????#? | | ??????????????????# # ### ##### #? | | ??????????????????## s #### #? | | ???????????????????## # #s### #?# #? | | ????????????????????## # ### #?# #####? | | ?????????????????????# # ### # ##?## #????? | | ?????????????????????##### ### ##???# ##???? | | ??????????????????????# # ##?# ###??## # ####? | | ??????????????????????# @ #### ##?# # ## | | ??????????????????# # # ## #### # # | | ?????????????? ??? # ### ## #### | | ???????????# ?????? # ### # ### | | ???????????????????? ? ### # ##! # | | ??????????????????# ? # ??# # # # | | ??????????????????#? # ??# # # # # ###### | | ???????????????????##? #?## # # # ##????? | | ?????????????????????? #??# # ##?????? | | ?????????????????????# ??## ## #####??????# | | ????????????????????? ##???## #??###????## | | ????????????????????? # ????#?## # ##?## ##### | | ???????????????????? ???????#####?## | | ???????????????????? ###?????????????# | | ????????????????????? ???????????????"?## ### | | ????????????????????????#??????????????# ]## | | ???????????????????????????????????????# #### | | ?????????????????????????????????????# # #### | | ??????????????????????????#??????????##?## ### | | ?????????????????????????????????????????## #?? | | ??????????????????????????????????????????### ### | | ????????????????????????????????????????????# | | ????????????????????????????????#?#?????????# ! ] | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Total Silence Challenges ------------ None Game ------ Seed DefenseNuclearDerivative Manual? 0 Play Time 01:12:31 Cumulative 29.9 hours Start 2024.04.05 @ 17:05:51 End 2024.04.05 @ 18:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 15 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c7b161c-18b6-478a-8cb6-d797c55833fb