Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.28 @ 23:42:14 Player: lvl5hm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (395) 1975 Value Destroyed (18249) 18249 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (12715) 12715 TOTAL SCORE: 44719 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 57 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1550 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1790 Cogmind --------- Core Integrity 841/1600 Matter 25/300 Energy 581/590 System Corruption 8% Temperature Warm (170) Movement Walking (175) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Myomer Exoskeleton > --- UTILITY (13) ----- High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Quantum Capacitor Experimental Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- Compact HERF Cannon Perforator > --- INVENTORY (20) --- Quantum Reactor Biometal Leg Advanced Energy Well (500) Advanced Terrain Scanner Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Cooled Phase Cannon Vortex Driver (30) Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Fusion Reactor Graviton Reactor Myomer Leg Advanced Energy Well Advanced Terrain Scanner Quantum Capacitor Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Vortex Driver Enhanced Nova Cannon Perforator Heavy Shock Bomb Launcher Advanced Micro-nuke Launcher [Rating: 229] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 1 2 1 . . . . . . . . . . . 2 . . . . . . 2 . 1 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 7 3 10 20 46 7 9 29 6 3 4 7 25 2 7 5 2 8 13 14 4 1 14 7 10 34 18 32 Power 39 | 1 . 4 . 9 1 1 3 1 . . 2 1 1 1 1 . . 2 . . . . 2 3 2 . 4 Engine 15 | 1 . 4 . 5 . . 2 1 . . 1 1 . . . . . . . . . . . . . . . Core 9 | . . . . 4 1 . . . . . 1 . 1 1 . . . . . . . . . . 1 . . Reactor 15 | . . . . . . 1 1 . . . . . . . 1 . . 2 . . . . 2 3 1 . 4 Propulsion 90 | 2 1 2 8 12 3 2 11 2 2 . . 4 . 1 1 . 1 1 5 . . 4 2 2 9 4 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 90 | 2 1 2 8 12 3 2 11 2 2 . . 4 . 1 1 . 1 1 5 . . 4 2 2 9 4 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 2 1 2 4 14 1 3 9 3 1 . 2 11 . 3 3 . 6 7 8 3 1 7 2 4 12 6 10 Device 63 | 1 . 1 2 5 . 2 . 2 . . . 7 . 1 2 . 4 6 6 1 . 4 1 2 10 3 3 Storage 8 | 1 1 . 1 1 . . 3 . . . . . . . 1 . . . . . . . . . . . . Processor 9 | . . . . 2 . . 1 1 1 . . . . . . . . 1 . . . 1 . . . 1 1 Hackware 15 | . . . . 2 1 . 2 . . . . 3 . . . . 2 . . . . . . 2 1 1 1 Protection 30 | . . 1 1 4 . 1 3 . . . 2 1 . 2 . . . . 2 2 1 2 1 . 1 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 1 2 8 11 2 3 6 . . 4 3 9 1 2 . 2 1 3 1 1 . 3 1 1 11 8 7 Energy Gun 40 | . 1 . 7 7 1 3 3 . . . 1 4 1 . . 1 . . . . . 1 . . 7 3 . Energy Cannon 26 | . . . . 2 1 . . . . . . 2 . . . 1 . 3 1 1 . 1 1 1 1 5 6 Ballistic Gun 9 | 2 . 2 1 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . Launcher 7 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . 2 . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 2 2 4 . . 4 . . 1 . . . . 5 . 2 1 1 1 . 6 1 2 14 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . System Corruption 24 | . . . . . . . . . . . . . . . . 12 . . . . . . 12 . . . . Parts Lost 45 | . . . 2 2 1 . . . . . 5 6 . . . . . . . . . 3 1 3 2 1 19 Power 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 2 Propulsion 13 | . . . 2 1 . . . . . . . 4 . . . . . . . . . . . . . . 6 Utility 21 | . . . . . 1 . . . . . 2 1 . . . . . . . . . 2 . 3 2 1 9 Weapon 6 | . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 6 | . . . 2 1 1 . . . . . 3 4 . . . . . . . . . 2 1 1 1 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 9 14 14 17 19 19 19 17 18 18 18 18 19 18 18 19 18 19 20 20 20 18 19 18 16 15 16 Power 1 | . . . 1 1 2 2 1 2 2 2 2 1 2 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Propulsion 2 | . 2 3 1 3 3 4 3 3 4 3 3 . . 2 2 2 2 2 2 2 2 3 4 4 2 1 1 Utility 7 | . 2 5 6 8 8 8 8 8 8 8 6 8 8 7 7 7 6 8 8 9 9 8 7 5 4 6 5 Weapon 5 | . 4 5 5 4 5 5 4 4 4 5 6 7 8 8 7 7 7 6 7 7 7 5 4 6 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 4 4 11 13 . 6 10 . 1 . . 9 2 5 5 1 1 3 2 . . 1 . . 3 4 3 Power 9 | . 2 1 . 2 . 1 1 . . . . 1 1 . . . . . . . . . . . . . . Propulsion 14 | . 1 . . 3 . . 2 . . . . . . 1 3 . . . 2 . . . . . . 1 1 Utility 32 | . . . 6 6 . 3 5 . 1 . . 4 . 3 2 . . . . . . 1 . . . . 1 Weapon 32 | . 1 3 5 2 . 2 2 . . . . 4 1 1 . 1 1 3 . . . . . . 3 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 97 97 99 99 99 99 99 100 99 91 98 100 99 99 100 99 99 99 99 99 99 94 99 95 85 88 Engine 3 | . 14 9 9 6 . . . 2 6 6 4 5 5 5 4 5 5 . . . . . . . . . . Reactor 4 | . . . . . . 4 5 3 . . . 5 2 . 3 5 5 9 10 10 10 10 5 9 8 8 8 Leg 30 | . 28 33 36 29 33 33 33 32 33 33 33 34 35 35 35 35 31 31 31 31 31 30 31 27 24 17 18 Device 15 | . 14 10 10 11 11 16 12 12 12 13 9 9 11 12 10 13 17 20 17 17 15 16 24 22 22 24 17 Storage 5 | . 14 11 9 7 6 6 6 6 6 6 6 5 5 5 8 7 5 5 5 5 5 6 5 4 4 4 4 Processor 7 | . . . . 6 6 6 6 12 13 13 13 11 11 11 11 11 10 10 10 10 10 7 5 4 4 4 9 Hackware 5 | . . . . 6 7 6 10 6 6 6 3 5 5 . . . 6 5 5 5 5 4 . 5 11 13 14 Protection 2 | . . . 7 3 6 2 2 . . . 3 . . 3 2 . . . 3 2 4 4 5 7 1 . 4 Energy Gun 8 | . 1 10 22 18 4 12 17 15 15 17 3 6 10 8 5 5 4 2 . . . . . . 8 5 . Energy Cannon 5 | . . . . . 7 5 . . . . . 1 5 4 5 5 9 12 14 14 15 14 14 14 4 7 11 Ballistic Gun 2 | . 26 21 2 1 6 1 . . . . 1 4 . 1 . . . . . . . . . . . . . Peak Build Rating 229 | 7 9 16 31 56 62 73 76 76 76 73 76 96 92 93 105 103 119 125 133 133 131 146 148 158 182 213 229 Average Rating 100 | 4 7 13 24 44 58 67 70 74 73 71 70 87 88 89 98 101 112 116 125 129 128 138 146 153 164 203 216 On Entrance 89 | . 7 9 15 28 53 60 68 71 72 72 70 76 89 88 91 102 101 114 122 133 124 130 139 142 156 174 209 Avg Prop Armor Cover (%) . | . . . . . 3 . 2 3 3 2 1 . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 15 31 39 56 85 72 83 84 77 71 79 85 97 99 107 107 103 105 116 135 133 128 146 145 139 122 156 165 Greatest Support 176 | 20 20 30 43 74 90 94 100 80 74 89 91 104 104 104 116 116 116 121 143 143 143 156 154 154 165 173 176 Greatest Overweight (x) 3 | 3 1 1 1 1 . . 1 . . 1 . 1 . 1 1 . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 14 14 17 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 20 20 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 13 Class Distribution -------------------- 21% | Skirmisher 16% | Gunner 12% | Hacker-Skirmisher 8% | Scavenger-Skirmisher 7% | Mutant 6% | Scavenger-Gunner 4% | Derelict-Skirmisher 3% | Derelict-Mutant 3% | Tank 3% | Wizard-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Hacker-Mutant | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Mutant | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Wizard-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 10718 | 275 255 352 531 1397 82 185 820 450 99 35 450 859 313 387 125 108 40 290 178 429 112 293 209 497 841 354 752 Remotely 112 | . . . . . . . . . . . . 66 . . . . . . . 46 . . . . . . . Salvage Created 23683 | 92 430 640 1082 2475 138 852 1696 328 290 . 252 1380 330 1294 450 218 50 1740 595 586 192 643 382 831 1748 541 4428 Parts 942 | 7 24 39 56 114 15 16 66 9 7 . 25 65 12 26 4 13 2 24 29 18 8 20 14 34 76 15 204 Haulers Intercepted 19 | . 2 3 3 4 . . 4 . . . . . . . . . . . 1 . . . . . 2 . . Recyclers Shooed 10 | . . 2 . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . 7 5 . 17 . . 28 2 10 . . . . 8 . 4 . . . . Prevented 44 | . . . . . . . . 1 . . . . . 14 . 3 . . . 16 . . 10 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 292 | . 6 12 22 36 4 1 18 7 1 . 11 24 1 22 . 5 . 6 6 7 6 9 5 10 20 6 47 Guns 125 | . 6 12 22 30 . . 17 2 1 . 5 14 1 3 . . . . . . . . . . 11 1 . Cannons 102 | . . . . 1 4 1 . . . . 1 5 . 10 . 3 . 4 6 . 6 6 2 8 8 3 34 AOE 27 | . . . . . . . . 5 . . 4 4 . 6 . . . . . 1 . 2 . . . . 5 Classes Destroyed 26 | 2 5 2 1 3 . 1 1 . . . 1 1 2 . . 1 . 1 . . . 1 . . 2 1 1 Worker 21 | . 2 . . 6 1 . 3 . . . . 1 . . . . . . . . . . . . 1 . 7 Builder 10 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . 5 Tunneler 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 3 3 4 . . 4 . . . . . . . . . . . 1 . . . . . 2 . . Recycler 13 | 1 . 1 . 4 . . 2 . . . . . . . . . . . . . . . . 1 . . 4 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 3 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 23 | . 1 3 . 3 . . 5 . . . . 3 . . . . 1 . 2 . . . . 1 2 . 2 Swarmer 50 | . . 6 4 4 4 . 9 . . . 10 3 . . . . . . . . 5 . . . . . 5 Grunt 92 | . 6 5 11 10 . . 1 6 1 . . 8 . 13 . . . . 3 5 1 . 1 2 4 2 13 Brawler 6 | . . . . . . . . . . . . 1 . 4 . . . . . . . 1 . . . . . Duelist 6 | . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . 1 6 7 . . 4 . . . . 3 . 1 . 1 . . . 1 . . . 1 . 1 5 Hunter 28 | . . . 1 4 . . 1 . . . . . . . . . . . . . . 2 4 . 4 2 10 Programmer 56 | . . . . 10 . . 3 . . . . 9 . . . 2 . . 3 . . 2 . 7 9 . 11 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Compactor 7 | . . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 5 5 4 5 4 1 6 3 1 . 5 6 1 5 . 2 1 3 3 3 5 3 2 5 5 2 10 Combat Bots Only 6 | . 2 4 4 3 4 1 4 3 1 . 5 5 1 5 . 2 . 3 3 3 5 3 2 4 5 2 6 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 3 2 1 . 3 3 1 4 . 1 1 1 1 1 2 2 1 2 1 1 2 Gunslinging 2 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . 3 3 . 4 . . . . . 1 . 2 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1834 | . 32 75 64 299 11 . 106 27 5 . 94 125 4 57 . 12 . . 24 15 43 33 59 54 156 25 514 Missed 708 | . 12 25 24 117 2 . 37 9 2 . 24 38 1 24 . 4 . . 7 6 9 9 21 14 66 18 239 Hits 1126 | . 20 50 40 182 9 . 69 18 3 . 70 87 3 33 . 8 . . 17 9 34 24 38 40 90 7 275 Melee 9 | . . 3 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . Projectile 1117 | . 20 47 40 180 9 . 69 17 3 . 70 87 3 33 . 8 . . 17 8 34 24 38 40 88 7 275 AOE 53 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 52 Critical Strikes 37 | . . 2 2 3 . . . 1 . . 2 5 1 2 . 1 . . 1 . . 1 1 2 5 . 8 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Damage Taken 20247 | . 275 548 546 2157 150 . 720 405 77 . 1737 1401 40 467 . 163 . . 334 144 380 985 484 868 1362 135 6869 Core 2120 | . 117 98 49 243 21 . 93 41 . . 187 111 . 87 . . . . 9 11 . 21 49 94 130 . 759 Absorbed by Shields 2777 | . . . . . . . . . . . . 465 24 185 . . . . 93 105 139 251 302 78 453 47 635 Ignored by Resistances 127 | . . . 5 114 . . 8 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1120 | . 134 . 136 208 . . 120 . . . . 102 . . . . . 30 190 . . 61 . . 137 2 . Core Remaining (%) 77 | 100 53 75 91 65 . . . . . . 59 . . . . 80 . . . . . . 92 . 82 100 52 Volleys Fired 1067 | 2 38 47 51 105 9 22 37 11 2 . 16 84 74 53 14 23 5 34 27 19 10 27 33 40 97 18 169 Largest 3 | 2 2 3 3 3 3 3 3 3 3 . 3 3 2 3 1 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 360 | 40 40 111 191 201 188 243 243 243 243 . 209 341 225 240 90 263 282 330 330 308 308 330 300 338 338 360 360 Shots Fired 2405 | 4 76 137 153 318 21 48 111 24 7 . 30 192 75 110 14 32 9 96 55 26 26 70 50 89 217 54 361 Gun 1287 | 4 76 137 153 293 7 34 111 21 7 . 11 156 20 57 . 5 2 27 . . . . . . 139 27 . Cannon 1055 | . . . . 25 14 14 . . . . 17 34 55 47 14 23 7 69 55 10 26 66 36 89 78 27 349 Launcher 63 | . . . . . . . . 3 . . 2 2 . 6 . 4 . . . 16 . 4 14 . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 341 | 4 76 92 27 28 6 7 . . . . 19 72 1 3 . . . . . . . . . . . . 6 Thermal 1989 | . . 45 126 290 15 41 111 21 7 . 9 118 74 101 14 28 9 96 55 10 26 66 36 89 215 54 333 Explosive 8 | . . . . . . . . 3 . . 2 2 . 1 . . . . . . . . . . . . . Electromagnetic 67 | . . . . . . . . . . . . . . 5 . 4 . . . 16 . 4 14 . 2 . 22 Robot Hit Streak 28 | 1 6 12 14 16 11 12 11 14 8 . 2 16 10 9 20 10 2 15 9 4 6 17 4 10 10 7 28 Robot Miss Streak 7 | 1 4 3 7 3 2 2 4 3 . . 3 3 1 2 1 1 1 2 3 5 4 3 2 6 3 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 1 3 . . 3 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . Capacitor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Shots Hit Robots 1384 | 2 48 83 106 211 12 32 92 16 8 . 14 120 16 65 13 11 3 75 24 7 13 36 17 39 93 25 203 Core Hits 755 | 2 21 28 73 95 8 8 42 32 3 . 20 62 9 60 7 5 2 18 16 8 7 25 9 16 41 12 126 Critical Kills 21 | 1 . . . 2 . . . . . . . 6 1 . . . . 2 . . . . . 2 . 1 6 Critical Parts Destroyed 19 | . . 1 . 2 . . 2 . . . 1 7 . . . . . . . . . . . . . . 6 Critical Strikes 82 | 1 . 5 2 16 . 1 10 . . . 2 17 1 1 . 1 . 2 . . . . . 2 5 2 14 Burn 37 | . . 4 2 12 . 1 7 . . . 1 2 . 1 . 1 . . . . . . . . 5 1 . Meltdown 12 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . 2 . 1 5 Destroy 26 | 1 . 1 . . . . . . . . 1 13 1 . . . . . . . . . . . . . 9 Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . 10 3 . 42 2 4 . 9 6 . . . . . . . . . . . . . . . Impact 28 | . . . . 10 3 . 15 . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . 27 2 4 . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 9 6 . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . . 8 . 2 . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49958 | 27 648 1221 1813 5139 302 843 2931 795 321 . 612 3408 363 2720 549 525 92 2731 1050 961 541 2480 825 2288 5171 874 10728 Guns 19443 | 27 648 1221 1813 4529 76 557 1735 347 135 . 179 2570 293 848 . 112 59 717 . . . . . . 3215 362 . Cannons 22587 | . . . . 486 226 286 . . . . 109 343 70 862 549 294 33 2014 1050 154 541 1654 562 2240 1922 512 8680 Explosions 5841 | . . . . . . . . 448 . . 186 415 . 1010 . 119 . . . 807 . 826 263 . . . 1767 Melee 1724 | . . . . 124 . . 1196 . 186 . 138 80 . . . . . . . . . . . . . . . Ramming 363 | . . . . . . . . . . . . . . . . . . . . . . . . 48 34 . 281 Kinetic 3371 | 27 648 749 306 418 53 121 . . . . 130 740 14 19 . . . . . . . . . . . . 146 Thermal 39197 | . . 472 1507 4597 249 722 1735 347 135 . 158 2173 349 1691 549 406 92 2731 1050 197 541 2155 562 2240 5137 874 8528 Explosive 1694 | . . . . . . . . 448 . . 186 415 . 645 . . . . . . . . . . . . . Electromagnetic 3609 | . . . . . . . . . . . . . . 365 . 119 . . . 764 . 325 263 . . . 1773 Impact 742 | . . . . 124 . . 618 . . . . . . . . . . . . . . . . . . . . Slashing 764 | . . . . . . . 578 . 186 . . . . . . . . . . . . . . . . . . Piercing 218 | . . . . . . . . . . . 138 80 . . . . . . . . . . . . . . . Highest Corruption 15 | . . 3 . 9 . . 1 1 1 1 9 6 . . . 13 . . 1 1 1 2 15 8 8 . 8 Average Corruption 3 | . . 2 . 4 . . 1 1 1 1 9 4 . . . 2 . . 1 1 1 1 2 4 6 . 6 Corruption Purged 25 | . . . . 5 . . . . . . . 12 . . . . . . . . . . . . 8 . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Effects 292 | . . 11 . 63 . . 13 9 8 3 21 15 . . . 1 . . 13 8 6 1 34 13 25 . 48 Message Errors 60 | . . 4 . 15 . . 1 3 1 1 5 2 . . . . . . 5 . 1 1 6 3 3 . 9 Matter Fused 77 | . . 3 . 19 . . 3 1 3 1 8 4 . . . . . . 2 3 2 . 9 2 9 . 8 Heat Flow Errors 35 | . . . . 4 . . 5 1 . . 4 1 . . . . . . 2 1 1 . 5 1 3 . 7 Energy Discharges 32 | . . 1 . 5 . . 1 . 2 . 1 2 . . . . . . 2 3 1 . 2 3 1 . 8 Parts Rejected 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 2 Parts Fused 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . 6 . . 1 2 1 . 3 2 . . . . . . . . . . 6 1 4 . 4 Data Loss (major) 18 | . . . . 6 . . . . . . . 1 . . . 1 . . 1 . . . 4 . 1 . 4 Misfires 11 | . . . . 6 . . . . 1 . . 2 . . . . . . . 1 . . 1 . . . . Alerts 10 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . 1 . 1 . 3 . 1 Weapon Failures 9 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 5 Overload Shots 128 | . . . . . . . . . . . . 6 2 . . . . . . . . . . . 113 3 4 Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Heat Surge 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Overflow Damage 1355 | . . . . 139 9 . 337 . 127 . . 36 17 30 26 . . 10 45 29 39 6 66 100 28 . 311 Projectiles 636 | . . . . 15 9 . . . . . . 7 17 30 26 . . 10 45 . 39 . 66 100 28 . 244 Explosions 41 | . . . . . . . . . . . . . . . . . . . . 29 . 6 . . . . 6 Melee 678 | . . . . 124 . . 337 . 127 . . 29 . . . . . . . . . . . . . . 61 Knockbacks 5 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 Impact 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . . . . 36 . . 43 9 . . . . . . . 37 . . 49 . . . 46 Shots 12 | . . . . . . . . 2 . . 2 1 . . . . . . . 2 . . 3 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 6 Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 8 193 240 268 99 186 358 247 156 . 501 360 104 270 352 264 300 348 378 177 246 200 200 245 144 18 250 Average Temperature 88 | . 2 49 81 71 41 66 110 83 62 . 191 82 33 78 134 60 85 117 104 83 118 121 92 117 60 8 110 Received Heat Transfer 2452 | . 162 117 324 540 . . 96 129 21 . 438 70 12 153 . . . . 40 14 . 8 . 33 16 . 279 Effects 8 | . . . . . . . 1 . . . 1 . . . 1 . . . 3 . . 2 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . 2 . . 1 . . . . . . 2 . 1 . . . 6 . . 3 . . . 4 Combat Hostiles 14 | . . . . . . . . . . . . . . 2 . 1 . . . 6 . . 3 . . . 2 Parts Fried 28 | . . . . 2 . . 1 . . . . . . 1 . 1 . . . 7 . . 3 . . . 13 Impact Corruptions 17 | . . . . 4 . . 9 . . . . . . . . . . . . . . . . . . . 4 Robots Melted 26 | . . . . 6 . . 2 . . . . 1 . 1 . 1 . 2 . . . 1 . 2 2 2 6 Combat Hostiles 23 | . . . . 5 . . 1 . . . . 1 . 1 . 1 . 2 . . . 1 . 2 1 2 6 Parts Melted 151 | . . 2 3 36 1 . 11 1 1 . . 10 1 5 . 4 1 4 2 . 2 1 1 8 27 6 24 Heat Transferred 50694 | . . 1406 2672 8772 500 1327 3269 555 222 . 346 3293 555 2479 425 507 111 3333 962 211 620 1352 370 1665 7108 1254 7380 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . 1 . 3 Low Security (%) 77 | 100 100 100 89 61 33 100 100 . . . . 60 . . . . 100 100 100 . . . . 100 90 100 21 Level 1 14 | . . . 10 28 66 . . . . . . 39 . . . . . . . . . . . . 9 . 18 Level 2 5 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 41 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1045 | 10 83 133 234 565 276 83 194 . . . . 378 . . . . 169 28 90 . . . . 152 284 85 1045 Initial 276 | . . . 15 93 276 83 . . . . . 12 . . . . 168 22 . . . . . 29 66 63 40 Average 131 | 1 21 44 72 152 215 9 111 . . . . 152 . . . . 120 1 20 . . . . 45 116 16 473 Influence Increases 10153 | 10 202 419 641 1352 178 . 695 140 25 . 280 936 11 578 15 80 165 22 352 315 130 180 120 393 815 195 1904 Destroy 0b10 Robot/C 5700 | . 120 240 440 720 80 . 360 120 20 . 220 480 . 480 . 60 . . 140 140 120 180 100 200 420 120 940 Destroy 0b10 Robot/NC 535 | 10 30 40 20 105 15 . 80 . 5 . . 25 10 . 15 10 5 . 20 . . . . 10 45 . 90 Destroy Leader 1266 | . 26 62 126 264 10 . 128 20 . . 30 126 . 30 . 10 2 . 38 10 10 . 20 52 78 30 194 Allied During Kill 84 | . . . . . . . . . . . . . 1 38 . . . . 7 . . . . . . . 38 Successful Hack 503 | . 26 . 21 143 10 . 76 . . . . 65 . . . . . . 67 . . . . 30 38 . 27 Select Force Hacks 60 | . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . 15 15 15 15 . 15 . . . . 75 . . . . . . 30 . . . . 15 90 15 60 Destroy Structure 910 | . . 2 4 15 3 . 21 . . . . 150 . . . . 8 22 50 . . . . 86 144 30 375 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 570 | . . . . 90 45 . 15 . . . 30 15 . 30 . . . . . 165 . . . . . . 180 Influence Decreases 9155 | 10 202 381 473 993 505 238 533 302 25 . 260 580 387 465 128 50 132 85 345 123 329 180 76 319 821 238 975 Entered New Map 1142 | . . . 23 113 289 155 . 61 . . . 8 140 . 113 . 12 41 . 4 38 . . 15 52 49 29 Time Decay 6962 | 10 202 381 430 564 206 83 533 241 25 . 230 522 247 381 15 50 120 44 325 119 291 150 76 282 607 189 639 Lost Part 384 | . . . 20 20 10 . . . . . 30 50 . . . . . . . . . 30 . 22 12 . 190 Lost Ally 114 | . . . . 10 . . . . . . . . . 84 . . . . 20 . . . . . . . . Purge Threat 553 | . . . . 286 . . . . . . . . . . . . . . . . . . . . 150 . 117 Squads Dispatched 77 | . 1 2 6 17 4 . 8 . . . . 7 . 1 . . 1 . 4 . . . . 5 8 2 11 Investigation 16 | . . 2 2 5 1 . 2 . . . . 1 . . . . . . . . . . . 1 . 1 1 Extermination 33 | . . . . 9 . . 4 . . . . 4 . . . . 1 . 3 . . . . 3 4 . 5 Reinforcement 23 | . 1 . 3 3 2 . 2 . . . . 2 . . . . . . 1 . . . . 1 4 1 3 Assault 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Garrison 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 32 | . 1 5 1 4 3 . 1 . . . . 1 . . . 1 . . . . . . . 1 3 6 5 Communications Jammed 69 | . . . . . . . 7 . . . . 10 . . . 2 . . 10 . . . . . . . 40 Distress Signals 58 | . . . . . . . 7 . . . . 10 . . . . . . 10 . . . . . . . 31 Times Spotted 504 | . 14 23 25 66 8 1 28 12 2 . 10 43 1 32 . 6 1 4 12 16 6 49 7 17 37 12 72 Peak Tracking Total 10 | . 2 7 3 4 5 1 4 3 1 . 5 6 1 9 . 2 1 2 3 4 5 10 2 4 5 6 6 Tactical Retreats 38 | . . . . 6 1 . 1 3 1 . 1 2 . 6 . . . . . 6 . . 2 . 2 1 6 ECM-based Alert Blocks 34 | . . . . . . . . 8 1 . . 5 . 10 . . . . . . . . 2 . 2 6 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 18 | . . 3 . 2 2 . 3 . . . . 4 . . . . 1 . . . . . 1 1 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 31 | . . 1 1 1 1 . 1 . . . . 5 . 1 . . . . 2 1 . 3 . 1 8 1 4 Max in Single Turn 2 | . . 1 1 1 1 . 1 . . . . 2 . 1 . . . . 1 1 . 1 . 1 1 1 1 Garrison Access 13 | . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . . . . 4 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 114 | . 5 6 10 22 4 . 15 . 1 . 1 8 . . 6 . 3 . 8 1 . 1 . 6 6 3 8 Terminals 56 | . 4 3 6 12 1 . 7 . . . 1 3 . . . . 2 . 5 . . . . 3 4 1 4 Fabricators 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 17 | . 1 . 2 5 . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 2 . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 1 1 3 1 . 3 . . . . . . . . . . . 2 . . . . 1 . . 1 Garrison Access 12 | . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 2 3 Total Hacks 282 | . 19 13 24 56 9 . 37 . 1 . 1 14 . . 19 . 5 . 17 1 . 1 . 14 20 7 24 Successful 143 | . 15 6 16 25 3 . 18 . 1 . 1 8 . . 19 . 1 . 7 1 . 1 . 4 6 2 9 Failed 136 | . 4 6 7 31 6 . 18 . . . . 6 . . . . 4 . 10 . . . . 10 14 5 15 Catastrophic 21 | . . . 2 6 1 . . . . . . 1 . . . . . . 3 . . . . 3 3 . 2 Database Lockouts 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 10 8 5 4 . 8 . . . . 1 . . . . . . 4 . . . . 5 7 . 6 Terminals 136 | . 12 9 14 28 1 . 16 . . . 1 5 . . . . 4 . 9 . . . . 7 14 3 13 Fabricators 10 | . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 50 | . 7 . 5 16 . . 4 . . . . 6 . . . . 1 . 2 . . . . 3 6 . . Recycling Units 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . 2 2 6 4 . 8 . . . . . . . . . . . 6 . . . . 2 . . 3 Garrison Access 26 | . . . 3 6 1 . 1 . . . . 1 . . . . . . . . . . . 2 . 4 8 Terminal Hacks 68 | . 7 1 8 10 . . 4 . 1 . 1 2 . . 19 . 1 . 3 1 . 1 . 2 2 . 5 Record 10 | . . . . 1 . . . . . . 1 . . . 7 . . . . 1 . . . . . . . Part Schematic 7 | . 1 . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . Robot Analysis 11 | . 4 . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 1 1 1 . . 1 . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Branch Access Points 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 29 | . 6 . 4 10 . . 2 . . . . 2 . . . . . . 2 . . . . . 3 . . Scan Component 16 | . 3 . 2 6 . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . Repair 13 | . 3 . 2 4 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 1 1 2 2 . 5 . . . . . . . . . . . 1 . . . . 2 . . . Insert Component 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . 1 1 2 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 11 | . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 3 Seal Access 11 | . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 3 Unauthorized Hacks 15 | . 2 4 2 1 . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . 1 Terminals 12 | . 2 2 2 1 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 10 | . 2 2 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . Used 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 5 4 9 20 3 . 13 . . . . 7 . . . . 3 . 8 . . . . 5 6 2 8 Full Trace Events 12 | . . 1 2 3 1 . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . 1 . . . . . . . 4 . . . 2 . . . . . 5 . . Parts Built 7 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 286 | . . . . . . . 228 . . . . 58 . . . . . . . . . . . . . . . Total Part Build Rating 45 | . . . . . . . 38 . . . . 7 . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 1 1 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Parts Repaired 13 | . 3 . 2 4 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Time 511 | . 84 . 58 188 . . 49 . . . . 25 . . . . . . 74 . . . . . 33 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Allies Hacked 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total Allies 28 | . . . . 1 . . . . . . . . 3 2 . . . 18 1 . . . . . . . 3 Largest Group 18 | . . . . 1 . . . . . . . . 3 3 . . . 18 16 . . . . . . . 3 Highest-Rated Group 656 | . . . . 26 . . . . . . . . 90 98 . . . 656 556 . . . . . . . 379 Highest-Rated Ally 135 | . . . . 26 . . . . . . . . 30 49 . . . 50 46 . . . . . . . 135 Total Orders 5 | . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . STAY 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . . . . . . . 27 . . . . 59 . . . . . . . 8 Total Damage 2625 | . . . . . . . . . . . . . . 680 . . . . 1280 . . . . . . . 665 Kills 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 34315 | 3 723 981 898 3929 397 785 2046 1501 946 1207 696 2312 1129 1429 370 680 252 1092 1353 986 856 752 2186 1117 2131 1262 2296 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sensors 21680 | . . . . . . . . 1482 940 1207 235 1711 1129 1298 370 678 248 1085 1281 749 835 750 2186 816 1875 1168 1637 Terrain 8479 | . . . . . . . . . . . . . . . . . 183 61 439 725 147 549 2095 1116 1973 1036 155 Seismic 9759 | 3 723 981 898 3929 397 785 2043 . . . . . . . . . . . . . . . . . . . . Cloaking 5113 | . . . . . . . . . . . . . . . . . . 2 . . . 154 1993 989 1254 721 . Jamming 11261 | . . . . 136 . 1 284 385 683 . 461 1487 105 409 . 593 242 691 1322 641 849 380 . . . 345 2247 ECM 3549 | . . . . . . . . 420 258 1055 3 173 . 132 . . . . 77 . . . 499 356 408 168 . Robot Analysis Total 11 | . 4 . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 1 2 1 . 1 2 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 37523 | 80 723 1092 1353 4820 439 785 2293 1540 946 1207 799 2525 1206 1832 370 699 252 1092 1413 986 884 1133 2218 1117 2161 1262 2296 Spaces Moved 24330 | 50 306 451 796 3141 290 524 1587 1014 612 1030 612 1621 901 1083 278 555 182 763 1078 651 590 850 1025 743 1268 981 1348 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 24321 | 41 306 451 796 3141 290 524 1587 1014 612 1030 612 1621 901 1083 278 555 182 763 1078 651 590 850 1025 743 1268 981 1348 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 108 118 118 103 110 112 110 107 110 113 113 113 113 113 110 107 110 110 105 113 115 96 110 110 Average Speed 116 | 124 154 179 121 123 119 124 113 111 113 115 111 113 113 118 113 113 113 111 110 110 110 109 114 117 109 112 115 Slowest Speed 200 | 200 190 190 190 195 123 126 195 112 115 185 115 186 113 189 190 113 113 113 186 110 110 113 115 120 117 115 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . 2 . 3 . . 3 . . . . . . 3 . 11 . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Exploration Rate (%) 58 | 4 54 46 74 74 13 94 46 84 70 85 67 35 83 85 62 68 6 97 23 59 79 89 82 23 76 37 35 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 7 | . . 2 . . . . . . . 1 . . . 1 3 . . . . . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . . . . 3 5 1 3 . 5 1 . 3 . . . 3 3 . 3 . . . . Spaces Dug 211 | . . . . 7 3 . 18 31 2 . 3 22 9 10 . 5 3 2 11 . . . 3 11 27 6 38 Terrain Destroyed 778 | . . . . 7 3 2 18 97 2 . 95 86 54 41 . 16 3 11 25 10 9 25 20 42 80 9 123 Melee 36 | . . . . 7 3 . 18 2 2 . . 4 . . . . . . . . . . . . . . . Projectile 448 | . . . . . . 2 . . . . 9 24 54 23 . 16 3 11 25 5 9 10 20 42 80 9 106 AOE 284 | . . . . . . . . 95 . . 86 57 . 18 . . . . . 5 . 15 . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total 31378 | 60 482 632 1082 3819 360 634 1922 1390 852 1043 683 2147 1013 1542 324 596 221 933 1255 894 800 992 2020 905 1858 1101 1818 Wait 4331 | . 112 101 140 353 35 40 112 329 219 . 17 317 17 350 5 5 4 92 94 206 188 60 928 72 319 35 181 Move 24303 | 49 305 450 795 3140 290 523 1586 1013 611 1029 610 1620 900 1082 277 554 182 762 1077 650 589 849 1024 742 1267 980 1347 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 2 18 8 24 34 6 13 19 1 3 3 5 25 2 9 7 3 4 7 6 . . 8 5 4 28 11 13 Fast Attach 185 | 7 . 4 2 19 1 4 23 2 1 3 3 8 1 3 6 . 8 5 8 4 2 11 2 9 30 7 12 Attach 108 | . 1 2 11 9 3 3 3 2 1 . 5 15 . 3 . . 2 1 . . . 2 5 7 9 5 19 Detach 58 | . . 2 7 8 . 1 1 2 1 1 4 9 . 2 . . . 2 1 . . 3 1 3 4 2 4 Swap 519 | . 2 7 25 87 7 5 53 25 7 2 9 40 5 23 2 8 5 15 21 10 9 13 16 18 43 21 41 Drop 430 | . 6 11 27 53 6 22 46 3 3 5 4 23 4 12 13 3 11 15 18 5 2 19 6 7 58 22 26 Fire 1067 | 2 38 47 51 105 9 22 37 11 2 . 16 84 74 53 14 23 5 34 27 19 10 27 33 40 97 18 169 Melee 76 | . . . . 10 3 . 42 2 4 . 9 6 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rewire 20 | . . . . 1 . 1 . . . . . . 10 5 . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Repaired Aluminum Leg 712 | -10/Materials | Repaired Particle Gun 739 | -10/Materials | Repaired Assault Rifle 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1098 | -9/Materials | Build established: Scavenger-Gunner 1189 | -9/Materials | Central database locked down 1257 | -9/Materials | Discovered new exit (range 9) 1836 | -9/Materials | Discovered new exit (range 15) 1896 | -9/Materials | Entered another Materials area 1896 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -8/Materials | Garrison activated, responded to threat 2406 | -8/Materials | Central database locked down 2473 | -8/Materials | Repaired Aluminum Leg+ 2549 | -8/Materials | Met 7R-MNS 2590 | -8/Materials | Discovered new exit (range 7) 2594 | -8/Materials | Discovered new exit (range 8) 2631 | -8/Materials | Identified exit to Storage 2735 | -8/Materials | Build established: Tank 2957 | -8/Materials | Discovered new exit (range 15) 3100 | -8/Materials | Repaired Hrd. Light Armor Plating 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x2 3250 | -7/Factory | Caught up to 7R-MNS 3448 | -7/Factory | Build established: Gunner 3561 | -7/Factory | Discovered new exit (range 16) 3740 | -7/Factory | Discovered new exit (range 9) 4006 | -7/Factory | Repaired Adv. Beam Rifle 4365 | -7/Factory | Repaired Med. Reactive Plating 5585 | -7/Factory | Repaired Imp. Titanium Leg 5656 | -7/Factory | Repaired Hpw. Field Laser 5706 | -7/Factory | Discovered new exit (range 9) 8069 | -7/Factory | Entered another Factory area 8069 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8070 | -6/Factory | Caught up to 7R-MNS 8281 | -6/Factory | Garrison activated, responded to threat 8508 | -6/Factory | Sucked down chute 8508 | -6/Factory | Entered Waste 8508 | -6/Waste | The area was eerily silent 8598 | -6/Waste | A Compactor rumbled back to life 8614 | -6/Waste | Spotted C-40 Crusher 8630 | -6/Waste | Destroyed C-40 Crusher 8985 | -6/Waste | Discovered new exit (range 11) 9293 | -6/Waste | Entered Factory 9467 | -6/Factory | Repaired Cld. Proton Cannon 9606 | -6/Factory | Build established: Hacker-Gunner 9730 | -6/Factory | Discovered new exit (range 15) 10023 | -6/Factory | Found Prototype Launcher 10023 | -6/Factory | Identified Scatter Rocket Array 10272 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 10319 | -6/Factory | Discovered new exit (range 11) 10461 | -6/Factory | Discovered new exit (range 8) 10676 | -6/Factory | Central database locked down 10825 | -6/Factory | Identified exit to Lower Caves 10825 | -6/Factory | Identified exit to Extension 11136 | -6/Factory | Fabricated Imp. Force Field (x2) 11351 | -6/Factory | Fabricated Mic. Antimatter Reactor? 11460 | -6/Factory | Build established: Hacker-Mutant 11586 | -6/Factory | Entered Lower Caves 11633 | -6/Lower Caves | Learned 12 Factory zone layouts 12312 | -6/Lower Caves | Build established: Skirmisher 12516 | -6/Lower Caves | Found DCF Scrap (15 items) 12814 | -6/Lower Caves | Build established: Derelict-Mutant 13046 | -6/Lower Caves | Discovered new exit (range 4) 13050 | -6/Lower Caves | Identified exit to Lower Caves 13126 | -6/Lower Caves | Entered another Lower Caves area 13206 | -6/Lower Caves | Found DRS Beacon 13229 | -6/Lower Caves | Discovered new exit (range 11) 13241 | -6/Lower Caves | Identified exit to Factory 13942 | -6/Lower Caves | Spotted B-75 Beast 13985 | -6/Lower Caves | Build established: Derelict-Skirmisher 13999 | -6/Lower Caves | Discovered new exit (range 8) 14011 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 14070 | -6/Lower Caves | Identified exit to Zion 14072 | -6/Lower Caves | Entered Zion 14097 | -6/Zion | Learned Factory security intel 14138 | -6/Zion | Discovered new exit (range 13) 14151 | -6/Zion | Identified exit to Proximity Caves 14220 | -6/Zion | System corruption cleaned by Quarantine Array 14416 | -6/Zion | Learned location of 1 exit from Factory 14522 | -6/Zion | Found Prototype Special Weapon 14524 | -6/Zion | Found Prototype Special Weapon 14529 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 14887 | -6/Zion | Found CR-A16's Pointy Stick 15017 | -6/Zion | Met Imprinter 15279 | -6/Zion | Entered Proximity Caves 15530 | -5/Proximity Caves | Crushed by falling debris 15543 | -5/Proximity Caves | Learned 4 Factory zone layouts 15561 | -5/Proximity Caves | Lost 3 parts (1u2w) 15717 | -5/Proximity Caves | Spotted B-75 Beast 15793 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15797 | -5/Proximity Caves | Destroyed B-75 Beast 16025 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16040 | -5/Proximity Caves | Build established: Mutant 16078 | -5/Proximity Caves | Entered Factory 16078 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16079 | -5/Factory | Identified exit to Upper Caves 16080 | -5/Factory | Identified exit to Factory 16261 | -5/Factory | Discovered exit to Factory (range 15) 16618 | -5/Factory | Found Hvy. Reactive Plating 17267 | -5/Factory | Lost 4 parts (3n1u) 17501 | -5/Factory | Repaired Imp. VSS Leg 17582 | -5/Factory | Fabricated Shield Leg (x1) 18002 | -5/Factory | Build established: Hacker-Skirmisher 18377 | -5/Factory | Build established: Skirmisher 18404 | -5/Factory | Discovered exit to Upper Caves (range 7) 18603 | -5/Factory | Entered Upper Caves 18734 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19099 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19643 | -5/Upper Caves | Identified exit to Upper Caves 19809 | -5/Upper Caves | Entered another Upper Caves area 19809 | -5/Upper Caves | Accompanied by 3 allies 19810 | -5/Upper Caves | Encountered a Warlord checkpoint 19822 | -5/Upper Caves | Discovered exit to Factory (range 14) 20050 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20103 | -5/Upper Caves | Lost 3 allies 20639 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20666 | -5/Upper Caves | Learned location of Armory (-4) 20770 | -5/Upper Caves | Spotted B-75 Beast 21563 | -5/Upper Caves | Discovered new exit (range 10) 21623 | -5/Upper Caves | Learned Factory garrison access intel 21639 | -5/Upper Caves | Identified exit to Zhirov 21641 | -5/Upper Caves | Entered Zhirov 21641 | -5/Zhirov | Discovered new exit (range 3) 21662 | -5/Zhirov | Met Zhirov 21683 | -5/Zhirov | Learned location of Quarantine (-2) 21683 | -5/Zhirov | Learned location of Testing (-3) 21683 | -5/Zhirov | Learned location of Command (-1) 21704 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21730 | -5/Zhirov | Found Alien Artifact 21730 | -5/Zhirov | Identified Integrated Reactor 21730 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21748 | -5/Zhirov | Found Alien Artifact 22008 | -5/Zhirov | Identified exit to Proximity Caves 22011 | -5/Zhirov | Entered Proximity Caves 22017 | -4/Proximity Caves | Spotter reported a threat 22167 | -4/Proximity Caves | Build established: Skirmisher 22365 | -4/Proximity Caves | Learned 4 Research zone layouts 22665 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22673 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22700 | -4/Proximity Caves | System corruption reached 10% 22710 | -4/Proximity Caves | Entered Factory 22710 | -4/Factory | Evolved 2 slots: Utility x2 22711 | -4/Factory | Loaded intel: 4 garrison access locations 22877 | -4/Factory | Identified exit to Upper Caves 22877 | -4/Factory | Identified exit to Armory 22962 | -4/Factory | Sucked down chute 22962 | -4/Factory | Entered Waste 22978 | -4/Waste | Spotted C-40 Crusher 22985 | -4/Waste | Spotted C-40 Crusher 23034 | -4/Waste | Spotted C-40 Crusher 23036 | -4/Waste | Destroyed C-40 Crusher 23039 | -4/Waste | Destroyed C-40 Crusher 23049 | -4/Waste | Destroyed C-40 Crusher 23112 | -4/Waste | Spotted C-40 Crusher 23114 | -4/Waste | Destroyed C-40 Crusher 23125 | -4/Waste | Spotted C-40 Crusher 23186 | -4/Waste | Destroyed C-40 Crusher 23246 | -4/Waste | Build established: Scavenger-Skirmisher 23296 | -4/Waste | Spotted C-40 Crusher 23297 | -4/Waste | Destroyed C-40 Crusher 23455 | -4/Waste | Discovered new exit (range 12) 23544 | -4/Waste | Warlord forces began an assault 23599 | -4/Waste | Build established: Scavenger-Gunner 23697 | -4/Waste | Found Prototype Device 23697 | -4/Waste | Identified Exp. Transmission Jammer 23988 | -4/Waste | Build established: Scavenger-Skirmisher 24010 | -4/Waste | Identified exit to Factory 24054 | -4/Waste | Entered Factory 24054 | -4/Factory | Accompanied by 16 allies 24183 | -4/Factory | Discovered exit to Upper Caves (range 16) 24236 | -4/Factory | Spotted B-86 Titan 24283 | -4/Factory | Lost 4 allies 24307 | -4/Factory | Build established: Skirmisher 24377 | -4/Factory | Lost 4 allies 24649 | -4/Factory | P-70 Sage assimilated allied 9R-5RA(m) 24946 | -4/Factory | Repaired Enh. Nova Cannon+ 25368 | -4/Factory | Discovered new exit (range 5) 25373 | -4/Factory | Identified exit to Research 25438 | -4/Factory | Discovered exit to Upper Caves (range 4) 25467 | -4/Factory | Entered Upper Caves 25561 | -4/Upper Caves | Found Alien Artifact 25561 | -4/Upper Caves | Identified Dimensional Node Initializer 25561 | -4/Upper Caves | Initialized slip node 25622 | -4/Upper Caves | Encountered a Warlord checkpoint 25685 | -4/Upper Caves | Spotted B-86 Titan 26438 | -4/Upper Caves | Discovered new exit (range 13) 26451 | -4/Upper Caves | Identified exit to Upper Caves 26453 | -4/Upper Caves | Entered another Upper Caves area 26569 | -4/Upper Caves | Discovered exit to Research (range 9) 26722 | -4/Upper Caves | Learned 4 Research zone layouts 27226 | -4/Upper Caves | Discovered new exit (range 13) 27245 | -4/Upper Caves | Encountered a Warlord checkpoint 27336 | -4/Upper Caves | Identified exit to Warlord 27337 | -4/Upper Caves | Entered Warlord 27384 | -4/Warlord | System corruption cleaned by Quarantine Array 27585 | -4/Warlord | Visited the Vortex Lab 27593 | -4/Warlord | Found Prototype Energy Cannon 27593 | -4/Warlord | Identified Vortex Driver 27601 | -4/Warlord | Warlord's base attacked by MAIN.C 27723 | -4/Warlord | Found Prototype Processor 27723 | -4/Warlord | Identified Spectral Analyzer 27726 | -4/Warlord | Found Prototype Device 27726 | -4/Warlord | Identified Thermal Barrier 27732 | -4/Warlord | Found Prototype Hackware 27737 | -4/Warlord | Found Prototype Device 27737 | -4/Warlord | Identified Exp. Cloaking Device 27745 | -4/Warlord | Found Prototype Reactor 27930 | -4/Warlord | Warlord forces counterattacked 27948 | -4/Warlord | Spotted B-90 Cyclops 27979 | -4/Warlord | Spotted Striker 27985 | -4/Warlord | Destroyed B-90 Cyclops 28035 | -4/Warlord | Lost 11 allies 28041 | -4/Warlord | Spotted B-86 Titan 28054 | -4/Warlord | Destroyed B-86 Titan 28112 | -4/Warlord | Spotted B-90 Cyclops 28142 | -4/Warlord | Lost 13 allies 28156 | -4/Warlord | Spotted Striker 28176 | -4/Warlord | Destroyed Striker 28211 | -4/Warlord | Spotted Striker 28266 | -4/Warlord | Spotted Striker 28273 | -4/Warlord | Spotted Striker 28276 | -4/Warlord | Warlord base infiltrated, sounded retreat 28287 | -4/Warlord | Destroyed Striker 28417 | -4/Warlord | Build established: Scavenger-Tank 28425 | -4/Warlord | Spotted Striker 28426 | -4/Warlord | Met Warlord 28434 | -4/Warlord | Discovered new exit (range 15) 28445 | -4/Warlord | Crushed by falling debris 28464 | -4/Warlord | Identified exit to Proximity Caves 28468 | -4/Warlord | Lost 9 allies 28470 | -4/Warlord | Entered Proximity Caves 28539 | -3/Proximity Caves | Spotted B-86 Titan 28682 | -3/Proximity Caves | Identified Vortex Chain Reactor 28984 | -3/Proximity Caves | Build established: Infiltrator-Skirmisher 29359 | -3/Proximity Caves | Build established: Skirmisher 30284 | -3/Proximity Caves | Discovered exit to Research (range 11) 30684 | -3/Proximity Caves | System corruption reached 10% 30688 | -3/Proximity Caves | Entered Research 30688 | -3/Research | Evolved 2 slots: Utility x2 30688 | -3/Research | Identified Ghost Barrier 30689 | -3/Research | Identified exit to Research 31448 | -3/Research | Identified exit to Testing 31538 | -3/Research | Build established: Hacker-Skirmisher 31805 | -3/Research | Entered Testing 31912 | -3/Testing | Found Prototype Device 31912 | -3/Testing | Identified Exp. Focal Shield 31952 | -3/Testing | Found Prototype Device 31952 | -3/Testing | Identified 2N-1CE's Frost Array 32537 | -3/Testing | Spotted Striker 32538 | -3/Testing | Spotted Striker 32541 | -3/Testing | Found Prototype Leg 32544 | -3/Testing | Scanned by Researcher 32554 | -3/Testing | Destroyed Striker 32597 | -3/Testing | Destroyed Striker 32653 | -3/Testing | Spotted Alpha 7 32658 | -3/Testing | Destroyed Alpha 7 32668 | -3/Testing | Stole the SGEMP Prototype 32740 | -3/Testing | Found Prototype Energy Gun 32740 | -3/Testing | Identified Tachyon Dispersion Ray 32871 | -3/Testing | Repaired Hvy. Antimatter Reactor 33099 | -3/Testing | Found Prototype Energy Gun 33099 | -3/Testing | Identified Warp Gun 33219 | -3/Testing | Identified Myomer Exoskeleton 33402 | -3/Testing | Found Prototype Launcher 33402 | -3/Testing | Identified Adv. Micro-nuke Launcher 33715 | -3/Testing | Discovered exit to Research (range 16) 33760 | -3/Testing | Found Prototype Ballistic Cannon 33760 | -3/Testing | Identified Perforator 33966 | -3/Testing | Entered Research 33966 | -2/Research | Warlord forces began assault on 0b10 33966 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34076 | -2/Research | Research machine network offline 34114 | -2/Research | Lost 6 allies 34311 | -2/Research | Found Quantum Capacitor 34416 | -2/Research | Found Exp. Transmission Jammer 34443 | -2/Research | Borebot progress halted 34479 | -2/Research | Borebot progress halted 34599 | -2/Research | Met DD-05H 34599 | -2/Research | Met up with Warlord 34611 | -2/Research | Borebot progress halted 34752 | -2/Research | Lost 5 allies 34994 | -2/Research | Spotted Executioner 35003 | -2/Research | Destroyed Executioner 35020 | -2/Research | Found Prototype Processor 35020 | -2/Research | Identified Exp. Core Analyzer 35047 | -2/Research | Spotted Executioner 35049 | -2/Research | Spotted Striker 35201 | -2/Research | Discovered new exit (range 16) 35220 | -2/Research | Identified exit to Access 35228 | -2/Research | Entered Access 35228 | -1/Access | Evolved 2 slots: Utility x2 35229 | -1/Access | Delivered the SGEMP Prototype to Zhirov 35229 | -1/Access | Zhirov transferred Access data 35230 | -1/Access | Loaded intel: 126 machine locations 35230 | -1/Access | Loaded intel: 74 trap records 35230 | -1/Access | Identified exit to Surface 35230 | -1/Access | Discovered exit to Surface (range 119) 35230 | -1/Access | Identified exit to Command 35230 | -1/Access | Discovered exit to Command (range 224) 35350 | -1/Access | Zhirov warped through subspace 35759 | -1/Access | Build established: Wizard-Tank 36170 | -1/Access | Spotted B-99 Colossus 36651 | -1/Access | Found Prototype Device 36651 | -1/Access | Identified Exp. Thermal Defense Suite 36840 | -1/Access | Found Unknown Launcher 36840 | -1/Access | Identified Fusion Bomb Launcher 36978 | -1/Access | First assault squad dispatched 37229 | -1/Access | Lost 5 parts (1n3u1w) 37490 | -1/Access | Lost 6 parts (1p2n2u1w) 37524 | *** | Escaped! Last Messages --------------- 37511_ Destroyed Biometal Leg. 37511_ HV Slug penetrates Wall. 37511_ HV Slug penetrates Q728-r. 37511_ HV Slug penetrates Wall. 37514_ HV Slug penetrates Q728-r. 37514_ Q728-r suffers critical hit (Destroy). 37514_ HV Slug penetrates Q728-r. 37514_ HV Slug penetrates Wall. 37514_ HV Slug penetrates Q728-r. 37515_ K-01 Serf collects debris. 37517_ HV Slug penetrates Q728-r. 37517_ HV Slug penetrates Wall. 37517_ HV Slug penetrates Q728-r. 37517_ Q728-r suffers critical hit (Destroy). 37517_ Destroyed Lgt. Antimatter Reactor. 37517_ HV Slug penetrates Wall. 37517_ HV Slug penetrates Q728-r. 37518_ Wall collapses. 37518_ K-01 Serf collects debris. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ################# # ! | | #####################/#+########## | | ##################### ######### | | ### " ##################### # | | ### """ ##################### # | | # """ ##################### # | | # " ##################### # | | # ##################### # | | # ##################### ######### | | # ##################### ## | | ######+### ##################### ## | | ## ######################## ## | | ## ######################## ## | | " ## ############################### ## | | """ ## ############################### ## | | """ ## ############################### ## | | " ## ############################### | | ## ############################### | | ## ############################### | | ########### ####### ####################### | | ########### """T""" """" ### ## | | ########### """ """ """" ### ## | | ########### """ ### ## | | ########### """" ## | | ########### "" """ ## | | ########### k @" """" ## | | ########### != """ ## | | ###########A=k!!!= """" ###+##### | | ########### ==!%*] """" # ^ # | | ########### Q !!!! """" #^ # | | ######### " #;##### #####################""" # | | ########### #############################"R # | | ########### #############################""" # | | ########### # ########### "" # | | ## # !!! ########### ^ # | | ## !!! ########### ^ # | | """""" # !! ########### ^ # | | ""S""" ########### ^ # | | """ ########### + | | ################### | | ##################### ### | | ! ##################### ### | | # ########### " ### | | # ########### """ ### | | """"""" ########### """ ### | | = """Y""" + + " ### | | ######+ ### ####### ### | | ### ####### ### | | / ### ###########+####### | | ######+ = # ### ########## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 80 Energy Generation 85 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Additional Mass Support 16 Corruption Block 20 Armor Coverage 825 Resistance: KI 40 Resistance: TH 50 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 8 Core Analysis 8 Particle Charging 30 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Titanium Leg | -6/Factory | Scanalyzed Shield Leg | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Thunder Leg | -4/Factory | Hacked Imp. Cryofiber Web | -4/Factory | Hacked Adv. Myomer Leg | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Imp. Force Field | x2 | -6/Factory | Preloaded Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Shield Leg | x1 | -5/Factory Repaired ---------- Aluminum Leg | 40% | -10/Materials Particle Gun | 64% | -10/Materials Assault Rifle | 47% | -10/Materials Aluminum Leg | 33% | -8/Materials Hrd. Light Armor Plating | 57% | -8/Materials Adv. Beam Rifle | 74% | -7/Factory Med. Reactive Plating | 77% | -7/Factory Imp. Titanium Leg | 64% | -7/Factory Hpw. Field Laser | 43% | -7/Factory Cld. Proton Cannon | 7% | -6/Factory Imp. VSS Leg | 7% | -5/Factory Enh. Nova Cannon | 43% | -4/Factory Hvy. Antimatter Reactor | 23% | -3/Testing Studied --------- Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Katana | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- A Problem For Future Me All Kinds Of Bad News All-out Warlord Be The Sidekick Collateral Damage Doshington Ew, Corruption Express Service Fancy Inventory Gunslinger Hot Stuff Into The Breach Leg Day Look Less Dangerous Next Time More Power To You Overwhelming Plot Armor Professional Mechanic Protector Pyromaniac Special Delivery Spot Them First Sprinter Tailor-made The Robot, The Myth, The Legend Thread The Needle Around The Corner Ultimate Loadout Well Done Challenges ------------ None Game ------ Seed MassWaveAnalyzer Manual? 0 Play Time 09:00:16 Cumulative 150.7 hours Start 2025.08.28 @ 14:10:11 End 2025.08.28 @ 23:42:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 60 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b64c23dd-f224-46c4-903d-b755f198f2dd