Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:02:39 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (315) 1575 Value Destroyed (12409) 12409 Prototype IDs (71) 1420 Alien Tech Used (10) 2000 Bonus (24718) 24718 TOTAL SCORE: 53422 Bonus ------- High Alert Combat Kills 1416 Follower Combat Kills 482 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4704 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -984 Cogmind --------- Core Integrity 399/1600 Matter 425/425 Energy 142/150 System Corruption 0% +Membrane Temperature Cool (22) Movement Flying (14) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Weapon Mount Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Graphene Brace Spacefold Activator > --- WEAPON (3) ------- Plasma Lance Plasma Lance > --- INVENTORY (15) --- Quantum Reactor Transdimensional Reconstructor Perforator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Experimental Melee Analysis Suite Weapon Mount Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Perforator Plasma Lance > --- INVENTORY -------- Light Ion Engine Light Antimatter Reactor Electron Diverter Electron Diverter Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Small Battery Improved Melee Analysis Suite Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Micro-nuke Launcher Plasma Lance [Rating: 218] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 10 | . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | 8 7 . 21 23 29 6 . 2 . 1 . . 7 2 1 . . 4 . 1 4 1 5 . 1 11 . 2 4 1 20 8 2 36 Power 23 | 1 2 . 2 . 3 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . 11 Engine 9 | 1 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 Propulsion 55 | 2 2 . 9 13 10 4 . 1 . . . . . . . . . . . 1 3 1 . . . 2 . 1 1 . 2 1 1 1 Treads 31 | . 2 . 8 13 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . 1 4 . 1 . . . . . . . . . . . 1 3 1 . . . 2 . 1 1 . 2 1 1 1 Utility 79 | 2 1 . 4 2 10 2 . . . . . . 5 1 1 . . 3 . . 1 . 3 . 1 5 . 1 2 1 10 3 1 20 Device 31 | 1 . . 1 . 5 . . . . . . . 2 . . . . . . . 1 . . . 1 3 . 1 1 . 3 2 . 10 Storage 6 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 18 | . . . . . 2 . . . . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . 5 1 1 4 Hackware 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . 1 . . . Protection 16 | . . . 2 1 3 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 50 | 3 2 . 6 8 6 . . 1 . 1 . . . 1 . . . 1 . . . . 1 . . 4 . . 1 . 7 4 . 4 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cannon 5 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . Ballistic Gun 16 | 1 2 . 3 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 Launcher 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 Piercing Weapon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . 2 1 3 . . 1 . . . . . . . . . . . . 2 . . . . 7 . . 1 . 5 6 . 6 Parts Lost 41 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 . . 30 Power 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Utility 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . 14 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 7 13 19 23 24 10 10 9 10 10 10 10 9 9 9 9 10 8 8 8 9 9 12 15 15 14 15 12 14 14 14 14 13 11 Power 1 | . . 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . Propulsion 4 | 1 1 3 4 6 9 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 . 1 1 1 1 2 1 1 2 2 2 1 1 Utility 6 | . 1 3 6 9 8 5 5 5 5 5 5 5 3 5 4 4 5 3 4 4 4 4 6 9 9 8 8 6 7 6 6 7 6 4 Weapon 3 | . 3 5 4 5 3 1 2 1 2 2 2 2 1 1 1 1 2 2 1 1 2 2 2 3 3 3 3 3 3 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 10 . 8 2 . 2 . . . . 3 . . 1 . 1 . . . . . . 1 2 . . 1 3 5 1 . 2 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 19 | . . . 4 . 5 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 2 . . 1 Utility 13 | . . . 2 . 2 1 . 1 . . . . 1 . . 1 . . . . . . . . 1 2 . . . . 1 1 . . Weapon 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 99 94 89 92 92 92 96 100 100 95 86 86 86 86 87 88 88 88 84 84 84 84 84 84 85 85 85 92 91 91 86 Engine 5 | . 13 14 11 11 8 7 7 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 3 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 8 8 8 4 Treads 14 | . 12 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 35 38 38 38 38 38 38 33 33 33 33 33 35 35 35 35 31 26 26 26 26 26 28 28 28 26 26 28 27 Device 10 | . 14 14 3 . 6 12 15 15 15 13 15 15 13 13 13 13 13 11 11 11 11 11 14 15 15 15 15 18 19 15 16 12 11 14 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . . . 9 7 7 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 9 9 8 13 16 17 Hackware 3 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 10 10 10 10 10 9 9 9 10 13 11 5 Protection 5 | . . . 7 10 6 1 . . . 1 . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Ballistic Gun 14 | . 22 28 32 32 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 7 7 7 7 7 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 1 . . . Peak Build Rating 218 | 7 12 12 23 25 40 41 39 42 44 45 44 45 57 58 58 64 59 70 70 70 81 85 101 101 103 128 117 136 136 151 180 196 210 218 Average Rating 66 | 5 10 12 20 22 36 39 39 39 40 42 44 44 50 53 54 54 54 63 65 65 73 79 94 101 102 111 111 126 127 135 170 182 202 188 On Entrance 72 | . 7 12 12 22 23 22 39 39 40 40 44 44 44 51 53 54 54 54 65 65 65 78 81 101 101 103 116 111 126 129 150 176 196 204 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . 1 1 . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 30 30 62 104 119 22 20 20 20 22 22 22 25 25 25 25 25 25 25 25 25 25 37 37 38 51 38 40 44 55 66 70 70 85 Greatest Support 110 | 20 40 40 60 60 63 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 39 39 48 48 40 52 49 60 82 71 84 80 110 Greatest Overweight (x) 2 | 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 9 15 19 23 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 10 14 20 25 25 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 15 15 15 15 14 15 Average Carried 16 | 3 7 13 19 23 24 10 10 9 9 10 10 10 9 9 9 9 9 9 9 9 10 9 12 15 15 14 14 12 14 14 14 14 13 11 Final Capacity 25 | 8 15 15 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 10 14 20 25 18 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 15 15 15 15 15 13 15 13 15 15 13 12 Class Distribution -------------------- 23% | Tank 17% | Scout 11% | Mutant 9% | Gunner 7% | Hacker-Ninja 6% | Alien-Sprinter 5% | Hacker-Scout 4% | Scavenger-Gunner 3% | Hacker-Sprinter 3% | Scavenger-Tank 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 10255 | 280 356 42 1173 854 1613 130 . 39 10 50 . . 297 30 90 . 20 60 20 70 80 95 . 110 10 680 20 153 30 22 476 172 80 3193 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14232 | 130 720 92 1680 1709 1975 86 . 85 . . . . 430 . . . . 35 . . 434 28 . 74 . 1051 . 193 . 22 429 199 80 4780 Parts 678 | 12 37 3 119 101 97 1 . 2 . . . . 28 . . . . 3 . . 2 3 . 1 . 29 . 4 . 2 11 18 3 202 Haulers Intercepted 24 | . 2 . 6 6 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed 9 | 1 1 . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . 4 . . . 1 3 . 1 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 214 | . 13 2 34 31 31 . . . . . . . 7 . . . . . . . . 5 . . . 38 . 1 . . 1 2 1 48 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Guns 102 | . 12 2 28 31 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 2 1 43 AOE 53 | . . . 6 . 2 . . . . . . . 7 . . . . . . . . 5 . . . 33 . . . . . . . . Classes Destroyed 23 | 2 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 4 Worker 14 | . . . 2 1 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Builder 11 | . 1 . 3 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 2 . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 6 6 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Recycler 13 | 1 1 . 1 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 21 | . 1 . 5 2 5 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 2 . . 2 Swarmer 48 | . 1 . 13 7 4 . . . . . . . 7 . . . . . . . . 5 . . . 2 . 1 . . . . . 8 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Grunt 90 | . 12 2 11 12 19 . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 17 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Sentry 33 | . . . 9 12 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 8 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 14 | 3 4 2 5 10 7 1 . 1 . . . . 6 . . . . 1 . . . 5 . . . 13 . 1 . 1 2 1 1 14 Combat Bots Only 13 | . 4 2 4 8 4 . . . . . . . 4 . . . . . . . . 5 . . . 13 . 1 . . 1 1 1 13 Max Kills in Single Turn 6 | 1 1 1 2 3 2 1 . 1 . . . . 5 . . . . 1 . . . 2 . . . 6 . 1 . 1 1 1 1 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 1 . . . . . . . 3 . . . . . . . . 2 . . . 5 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 846 | . 53 8 101 80 110 . . . . 13 . . 46 1 . . 2 2 . . . 9 . 2 . 6 . 38 18 45 1 4 2 305 Missed 348 | . 16 4 27 16 31 . . . . 8 . . 24 . . . . 2 . . . 2 . 2 . 2 . 22 16 32 1 4 1 138 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 498 | . 37 4 74 64 79 . . . . 5 . . 22 1 . . 2 . . . . 7 . . . 4 . 16 2 13 . . 1 167 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 497 | . 37 4 74 64 79 . . . . 5 . . 22 1 . . 2 . . . . 7 . . . 4 . 16 2 13 . . 1 166 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 Critical Strikes 13 | . 1 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Taken 11726 | . 502 55 864 782 1308 . . 26 . 104 . . 269 19 . . 38 168 . . . 116 . . . 212 . 241 153 709 371 58 26 5705 Core 2117 | . 148 . 115 91 46 . . . . 31 . . 48 . . . . 98 . . . 34 . . . 43 . 46 . 390 46 58 . 923 Absorbed by Shields 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 3060 | . . . 84 585 38 . . . . . . . 81 . . 193 . 20 . . . . 35 . . . . . . 296 23 113 . 1592 Core Remaining (%) 75 | 100 . 40 . 48 91 . . . . . . 95 . . . . 94 . . . . 86 . . . . 96 . . 62 . 92 . 24 Volleys Fired 544 | 13 56 7 96 67 105 . . 5 1 1 . 8 6 4 1 . 2 2 2 3 . 4 5 . . 56 1 4 6 2 4 8 1 74 Largest 3 | 2 2 2 3 3 3 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 Hottest 113 | 100 100 46 69 69 75 . . 65 65 65 . 65 43 90 90 . 90 90 90 90 . 90 105 . . 51 105 43 113 113 113 100 100 100 Shots Fired 1140 | 26 112 14 276 201 311 . . 5 1 1 . 8 6 4 1 . 2 2 2 3 . 4 5 . . 56 1 4 6 2 4 8 1 74 Gun 932 | 26 112 14 270 201 309 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 172 | . . . . . . . . 5 1 1 . 8 . 4 1 . 2 2 2 3 . 1 5 . . 44 1 . 6 2 4 8 1 71 Launcher 36 | . . . 6 . 2 . . . . . . . 6 . . . . . . . . 3 . . . 12 . 4 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1019 | . 100 14 270 201 309 . . . . . . . . . . . . . . . . . . . . 44 . . . . 1 8 1 71 Thermal 85 | 26 12 . . . . . . 5 1 1 . 8 . 4 1 . 2 2 2 3 . 1 5 . . . 1 . 6 2 3 . . . Explosive 26 | . . . 6 . 2 . . . . . . . 6 . . . . . . . . 3 . . . 2 . 4 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Robot Hit Streak 51 | 6 18 12 21 21 51 . . . . . . . 1 . . . . . . . . 2 . . . 14 . . . . 5 9 . 20 Robot Miss Streak 9 | 4 3 1 3 2 3 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 5 . 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Secondary Targets 15 | . . . 5 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 959 | 14 76 12 179 148 235 3 . 4 . . . . 11 . . . . 2 . . 10 2 . 1 . 39 . 4 . 1 15 8 . 195 Core Hits 610 | 7 27 4 75 66 92 . . 1 . . . . 16 . . . . 1 . . 4 5 . 1 . 71 . 4 . . 5 14 1 216 Critical Kills 60 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 55 Critical Parts Destroyed 83 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 75 Critical Strikes 189 | 4 1 . 1 2 3 . . . . . . . . . . . . . . . 1 . . . . 9 . . . . 1 10 2 155 Burn 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 161 | . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 144 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Melee Attacks 480 | . . . 4 . 6 19 . 17 2 15 . 5 40 12 7 1 4 22 2 4 10 2 17 1 . 20 5 22 17 18 32 9 8 159 Impact 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . . . 5 19 . 17 2 15 . 4 32 12 7 1 4 22 2 4 10 2 17 1 . 20 5 22 17 18 27 . . . Piercing 190 | . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . 5 9 8 159 Sneak Attacks 20 | . . . . . . 2 . 2 . . . . 4 . . . . 1 . . . . . . . . . 2 . 1 4 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 Damage Inflicted 38584 | 175 1193 179 3255 2295 4410 191 . 217 . . . . 1330 . . . . 101 . . 720 513 . 57 . 11496 . 268 . 71 999 341 5 10768 Guns 10351 | 175 1160 179 2721 2254 3862 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2585 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1326 . . . . 49 98 5 1107 Explosions 12414 | . . . 504 . 423 . . . . . . . 778 . . . . . . . . 513 . . . 10170 . 26 . . . . . . Melee 13005 | . . . . . . 191 . 217 . . . . 552 . . . . 101 . . 720 . . 57 . . . 242 . 71 950 243 . 9661 Ramming 229 | . 33 . 30 41 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12687 | . 1086 179 2721 2254 3862 . . . . . . . . . . . . . . . . . . . . 1326 . . . . 49 98 5 1107 Thermal 334 | 175 74 . . . . . . . . . . . 85 . . . . . . . . . . . . . . . . . . . . . Explosive 3211 | . . . 504 . 423 . . . . . . . 693 . . . . . . . . 513 . . . 1052 . 26 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2776 | . . . . . . 191 . 217 . . . . 372 . . . . 101 . . 720 . . 57 . . . 242 . 71 805 . . . Piercing 10229 | . . . . . . . . . . . . . 180 . . . . . . . . . . . . . . . . . 145 243 . 9661 Entropic 9118 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9118 . . . . . . . . Highest Corruption 6 | . . . . . . . 5 6 6 6 6 6 . . . . . . . . . . . . . 1 1 . 1 . . . . . Average Corruption 3 | . . . . . . . 5 5 6 6 6 6 . . . . . . . . . . . . . 1 1 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . 6 1 9 1 2 . . . . . . . . . . . . . 7 2 . . . . . . . Message Errors 6 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 1 . . . . . . . Matter Fused 9 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 2 1 . . . . . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Discharges 4 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1752 | . . . . 4 5 77 . 88 . . . . 119 . . . . 14 . . 151 28 . . . 616 . 11 . 31 164 . . 444 Projectiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . Explosions 660 | . . . . . . . . . . . . . 43 . . . . . . . . 28 . . . 589 . . . . . . . . Melee 1065 | . . . . 4 5 77 . 88 . . . . 76 . . . . 14 . . 151 . . . . . . 11 . 31 164 . . 444 Knockbacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 43 Shots 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Rammed 19 | . 1 . 5 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . 6 . 6 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | 177 171 4 105 42 306 10 2 250 16 16 1 112 5 88 130 85 100 88 44 44 2 40 48 96 . 242 69 2 79 265 62 42 9 159 Average Temperature 35 | 72 42 4 18 9 80 2 2 63 1 2 1 24 2 11 49 31 24 10 6 11 1 20 22 49 . 89 32 2 37 66 27 30 5 24 Received Heat Transfer 1798 | . 270 33 291 315 403 . . . . 12 . . 12 9 . . . . . . . . . . . 9 . . . 30 . . 9 405 Effects 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Heat Transferred 1160 | 814 296 . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 4 | . . . 1 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . 4 Low Security (%) 72 | 100 100 100 69 67 62 100 100 100 . . . . 70 . . . . 100 . . . . 100 . . . . 100 96 50 100 100 100 5 Level 1 20 | . . . 30 15 37 . . . . . . . 29 . . . . . . . . . . . . . . . 3 42 . . . 29 Level 2 4 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 34 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1273 | 10 108 50 275 566 297 46 12 31 . . . . 280 . . . . 77 . . . . 41 . . . . 66 253 445 160 57 123 1273 Initial 230 | . . 10 . 98 230 30 12 8 . . . . . . . . . 64 . . . . 18 . . . . . 31 141 136 . 26 78 Average 153 | 2 49 5 128 219 159 13 12 7 . . . . 126 . . . . 23 . . . . 8 . . . . 24 87 225 44 24 54 605 Influence Increases 9821 | 30 400 50 1029 983 1054 94 . 81 . 75 . . 490 60 . . 133 130 45 . 15 110 103 20 . 1028 . 165 533 630 246 202 177 1938 Destroy 0b10 Robot/C 4480 | . 260 40 680 620 620 . . . . . . . 140 . . . 60 . . . . 100 . . . 820 . 20 40 . 20 40 20 1000 Destroy 0b10 Robot/NC 550 | 30 25 . 95 60 90 5 . 10 . . . . 40 . . . . 5 . . 15 . . 5 . 25 . 10 . 5 35 10 . 85 Destroy Leader 852 | . 66 10 182 196 182 . . . . . . . 26 . . . 10 2 . . . 10 . . . . . 2 . . 12 . 10 144 Allied During Kill 137 | . . . . . . . . . . . . . . . . . 63 . . . . . . . . 48 . . 6 . . . . 20 Successful Hack 582 | . 17 . 31 26 9 60 . 28 . . . . 49 . . . . 53 . . . . 59 . . . . 3 42 31 20 41 . 113 Disable Machine 345 | . . . 15 45 30 . . 15 . . . . 75 . . . . . . . . . . . . . . . 15 75 15 45 . 15 Destroy Structure 850 | . 2 . 26 6 18 14 . 13 . . . . 100 . . . . 40 . . . . 44 . . . . 70 40 24 54 36 27 336 Partial Spotted 345 | . . . . 15 . 15 . 15 . . . . . . . . . 30 . . . . . . . . . 30 45 30 75 . 15 75 Lose Combat Pursuer 1680 | . 30 . . 15 105 . . . . 75 . . 60 60 . . . . 45 . . . . 15 . 135 . 30 345 465 15 30 105 150 Influence Decreases 8827 | 30 371 79 796 669 1532 127 24 77 16 75 . . 246 211 93 . 30 216 27 35 15 80 133 20 . 556 472 108 337 640 489 157 99 1067 Entered New Map 1503 | . . 19 . 135 317 39 24 4 7 . . . . 91 19 . . 39 8 8 . . 12 . . . 472 . 26 112 107 . 19 45 Time Decay 5241 | 30 351 60 496 534 735 88 . 73 9 75 . . 236 120 74 . 30 177 19 27 15 80 109 15 . 296 . 98 205 198 362 147 60 522 Lost Part 380 | . 20 . . . 30 . . . . . . . . . . . . . . . . . . . . . . 10 10 10 . . . 300 Lost Ally 607 | . . . . . . . . . . . . . 10 . . . . . . . . . 12 5 . 260 . . 50 20 20 10 20 200 Purge Threat 1096 | . . . 300 . 450 . . . . . . . . . . . . . . . . . . . . . . . 46 300 . . . . Squads Dispatched 46 | . 3 . 1 6 3 1 . 2 . . . . 4 . . . . 2 . . . . 1 . . . . 1 4 1 2 2 1 12 Investigation 8 | . 2 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Extermination 16 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 . 1 . 6 Reinforcement 18 | . 1 . 1 2 3 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 1 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 26 | . 1 . 3 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 2 8 . 2 2 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . 2 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . 2 . . Times Spotted 464 | . 24 3 45 35 44 1 6 1 . 7 . . 20 5 . . 1 4 2 . . 5 1 1 . 95 . 4 35 43 12 8 2 60 Peak Tracking Total 19 | . 4 2 5 5 4 2 6 . . 5 . . 5 3 . . 1 1 3 . . 5 1 1 . 19 . 2 9 15 4 3 6 13 Tactical Retreats 53 | . 2 . . 1 6 . . . . 2 . . 2 3 . . . . 1 . . . . 1 . 4 . 2 8 10 1 2 2 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 14 | . 3 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 30 | . . . 1 3 2 . . 1 . 1 . . 5 . . . . . . . . . . . . 4 . . 2 5 1 3 . 2 Max in Single Turn 5 | . . . 1 1 1 . . 1 . 1 . . 5 . . . . . . . . . . . . 2 . . 1 1 1 1 . 1 Garrison Access 11 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 175 | . 8 . 14 14 12 10 . 9 . 1 4 . 24 . . . . 14 . 1 4 . 14 1 . 2 . 4 4 6 6 7 4 12 Terminals 90 | . 6 . 10 9 7 5 . 4 . . . . 12 . . . . 5 . . . . 6 . . . . 2 3 4 2 4 1 10 Fabricators 17 | . . . . . . 2 . 2 . . . . 5 . . . . 3 . . . . 2 . . . . . . . 1 1 1 . Repair Stations 9 | . . . 1 2 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . Recycling Units 21 | . 2 . 1 2 1 1 . 3 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . 1 2 Scanalyzers 12 | . . . 2 . 2 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 1 . . . Garrison Access 13 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 1 2 1 1 . Total Hacks 415 | . 20 . 34 36 35 21 . 21 . 1 28 . 50 . . . . 29 . 1 17 . 29 1 . 6 . 12 6 14 12 17 7 18 Successful 249 | . 12 . 18 17 18 9 . 5 . 1 28 . 24 . . . . 17 . 1 17 . 19 1 . 6 . 5 6 7 11 13 3 11 Failed 164 | . 8 . 15 19 16 12 . 16 . . . . 26 . . . . 12 . . . . 10 . . . . 7 . 7 1 4 4 7 Catastrophic 33 | . 1 . 2 2 3 4 . 5 . . . . 6 . . . . 2 . . . . 3 . . . . 1 . . . 1 . 3 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 14 . 18 14 16 8 . 3 . . . . 19 . . . . 14 . . . . 10 . . 1 . 5 2 3 3 6 1 10 Terminals 204 | . 17 . 28 22 20 11 . 7 . . . . 27 . . . . 10 . . . . 13 . . . . 7 5 9 4 8 2 14 Fabricators 39 | . . . . . . 6 . 6 . . . . 9 . . . . 7 . . . . 4 . . . . . . . 3 2 2 . Repair Stations 24 | . . . 2 6 2 . . . . . . . 5 . . . . 2 . . . . 2 . . . . . . . . 5 . . Recycling Units 43 | . 3 . 1 5 3 1 . 8 . . . . 4 . . . . 6 . . . . 4 . . . . 2 . . . . 2 4 Scanalyzers 30 | . . . 3 . 9 3 . . . . . . 3 . . . . 3 . . . . 3 . . . . . . 3 3 . . . Garrison Access 21 | . . . . 3 1 . . . . . . . 2 . . . . 1 . . . . 3 . . . . 3 1 2 2 2 1 . Terminal Hacks 110 | . 4 . 6 3 4 3 . 1 . 1 28 . 7 . . . . 1 . 1 17 . 4 1 . 6 . 3 3 4 3 4 . 6 Record 17 | . . . . . . . . . . 1 11 . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 10 . 1 . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . 1 . . . . . . 3 . 1 . . . . . . . 4 . . . . 5 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Unreport Threat 8 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Locate Traps 14 | . 1 . 2 . 1 2 . 1 . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . 2 Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 9 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 . 2 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 1 1 . Network Status 10 | . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 1 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . . . 2 6 2 . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . 4 . . Scan Component 11 | . . . 1 3 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . . Repair 11 | . . . 1 3 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . . Recycling Unit Hacks 11 | . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 Retrieve Components 11 | . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 Scanalyzer 22 | . . . 2 . 5 3 . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 3 3 . . . Insert Component 10 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 2 . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 2 . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . . Garrison Access Hacks 11 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 1 1 . Seal Access 11 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 1 1 . Unauthorized Hacks 59 | . 6 . 7 8 6 1 . 1 . . . . 8 . . . . 6 . . . . 4 . . . . 1 2 . 2 3 1 3 Terminals 41 | . 6 . 7 7 6 . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 2 . . 2 . 2 Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 2 . . Botnet 14 | . 1 . 2 2 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . . . 2 Skim 20 | . 5 . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 1 . . . . . . 4 . . . . 3 . . . . 1 . . . . . . . 2 1 1 . Liberate 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Fabnet 10 | . . . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . 1 1 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 127 | . 6 . 11 12 11 9 . 9 . . . . 19 . . . . 10 . . . . 9 . . . . 2 1 6 4 7 2 9 Full Trace Events 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 1 1 . . . . 10 . 1 . . 15 . . . . 4 . . . . . . . 3 . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . 58 . . . . . . . . . 47 . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 14 . . . . . . . . . 10 . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . . Parts Repaired 11 | . . . 1 3 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . . Time 434 | . . . 26 90 80 . . . . . . . 76 . . . . 50 . . . . 50 . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 15 . 10 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 15 . . 2 2 2 . 2 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 15 . . 2 2 2 . 2 5 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . 3 3 3 3 3 10 10 10 10 10 9 9 9 9 9 5 5 5 5 1 1 6 6 Autooverrided 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 15 . . 2 2 2 . 2 5 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 71 | . . . . . . . . . . . . . 5 . . 10 . . . . . . 3 1 . 20 . . 3 2 2 2 2 21 Largest Group 10 | . . . . . . . . . . . . . 4 . . 10 10 . . . . . 2 1 . 9 . . 2 1 1 1 1 8 Highest-Rated Group 441 | . . . . . . . . . . . . . 48 . . 283 283 . . . . . 63 12 . 441 . . 101 64 82 45 27 118 Highest-Rated Ally 82 | . . . . . . . . . . . . . 26 . . 39 39 . . . . . 54 12 . 58 . . 56 64 82 45 27 30 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . . . . 2 . . . 20 . . . . . 2 . . 45 . . 6 3 9 . 1 31 Total Damage 3853 | . . . . . . . . . . . . . 34 . . . 262 . . . . . 15 . . 2308 . . 229 114 182 . 45 664 Kills 17 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 9 . . 2 . 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 12559 | 13 1321 723 818 . 68 245 18 245 115 210 18 161 617 246 202 379 150 547 139 161 92 160 425 109 87 1018 124 310 474 404 1079 302 122 1457 Optics 7008 | . . . . . . . . . . . . . . . . . . 546 139 161 92 160 424 109 87 1018 124 310 474 404 1079 302 122 1457 Sensors 7108 | . . . . . 68 245 18 245 115 210 18 161 617 246 202 379 150 547 139 161 90 151 425 109 87 189 124 271 453 404 907 269 108 . Structural 5576 | . . . . . 66 166 18 245 115 178 18 161 616 223 202 379 150 547 139 161 92 160 425 109 87 191 122 273 455 278 . . . . Seismic 2875 | 13 1321 723 818 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1971 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309 283 14 1077 288 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . . 1 . 1 . 2 2 2 3 . 1 1 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 20061 | 162 1321 723 2939 1508 3792 245 18 245 115 210 18 161 617 246 202 379 150 547 139 161 92 160 425 109 87 1018 124 310 474 404 1079 302 122 1457 Spaces Moved 30281 | 84 698 433 1305 521 1576 762 76 682 382 651 78 344 1864 677 653 998 452 1282 432 591 217 574 1155 317 221 1592 414 647 1274 1391 3780 565 465 3128 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4121 | . 286 433 1305 521 1576 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 481 | 69 412 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25624 | . . . . . . 762 76 682 382 651 78 344 1864 677 653 998 452 1282 432 591 217 574 1155 317 221 1592 414 647 1274 1361 3780 561 465 3122 Fastest Speed 5 | 50 120 160 160 160 200 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 24 14 14 24 12 15 6 6 21 6 18 5 Average Speed 46 | 118 136 160 187 199 206 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 24 23 23 24 24 24 22 20 21 20 18 18 Slowest Speed 240 | 190 160 160 200 200 240 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 24 24 24 24 96 25 25 25 91 21 21 18 29 Overloaded Moves 159 | . . . . . . . . . . . . . . . . . . . . . . . . 15 2 . 7 2 50 56 . 6 . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 2 . 3 . 1 . . 11 . . . . 5 . . . . 8 . . . . . 18 7 2 . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Spacefolds 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 2 Exploration Rate (%) 62 | 6 81 71 91 87 95 32 68 24 64 87 68 50 54 78 83 85 59 39 60 86 61 71 29 66 50 90 65 20 95 68 72 55 9 54 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 11 | . . . 2 1 2 . . . . . 1 . . . 1 1 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 30 | . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . . . . 3 7 . . . 3 3 3 1 . 3 1 . 5 . 1 3 . 1 . . . . . . . Spaces Dug 351 | . . . 3 . 5 14 . 13 3 15 . 7 30 16 7 . 6 20 4 7 . 3 22 . . 18 6 20 20 12 20 5 8 67 Terrain Destroyed 839 | . . . 16 . 15 14 . 13 3 15 . 7 126 16 7 . 6 20 4 7 . 41 22 . . 273 6 42 20 12 20 11 8 115 Melee 259 | . . . 3 . 5 14 . 12 2 14 . 4 24 12 6 . 4 18 2 4 . 2 17 . . 18 5 13 16 11 17 5 8 23 Projectile 43 | . . . . . . . . 1 1 1 . 3 . 4 1 . 2 2 2 3 . 1 5 . . 8 1 . 4 1 3 . . . AOE 480 | . . . 13 . 10 . . . . . . . 102 . . . . . . . . 38 . . . 247 . 29 . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 34448 | 117 953 449 1581 807 1933 800 75 737 404 682 77 408 1979 744 693 1146 489 1493 466 606 242 590 1265 349 254 2148 425 757 1412 1449 4014 713 486 3705 Wait 2291 | 8 173 6 93 144 123 . . 29 18 10 . 49 53 38 29 141 30 178 27 1 . . 54 32 31 380 2 72 111 22 124 98 4 211 Move 30103 | 83 697 432 1304 520 1575 758 75 675 381 648 77 343 1842 676 652 997 451 1272 431 590 216 573 1139 316 220 1591 413 646 1238 1357 3775 561 464 3115 Hop 55 | . . . . . . 2 . 3 . 1 . . 10 . . . . 4 . . . . 7 . . . . . 16 7 2 . . 3 Pick Up 147 | 5 9 4 21 5 23 2 . 2 . . . . 6 1 . 2 . 4 . . 1 2 10 . 1 7 . 2 4 6 15 2 . 13 Fast Attach 133 | 7 3 . 3 4 12 . . 1 . 1 . . 4 1 . . . 2 . . 7 . 1 . . 10 . . 3 12 19 12 2 29 Attach 129 | . 1 . 2 1 9 6 . 1 1 . . . 2 3 1 2 1 4 2 3 . 3 8 . . 18 1 5 5 5 7 . 2 36 Detach 91 | . . . . 1 . . . 1 1 . . . . 3 1 2 1 1 2 3 . 2 5 . . 18 1 2 4 2 8 1 1 31 Swap 168 | 1 3 . 27 25 25 7 . . . 6 . 4 9 4 1 . . 1 . 2 1 2 2 . 1 5 2 3 4 2 5 9 3 14 Drop 216 | . 5 . 25 21 43 6 . 3 . . . . 11 2 1 1 . 3 . . 7 2 2 . 1 15 . 1 3 10 23 13 1 17 Fire 544 | 13 56 7 96 67 105 . . 5 1 1 . 8 6 4 1 . 2 2 2 3 . 4 5 . . 56 1 4 6 2 4 8 1 74 Melee 463 | . . . 4 . 6 19 . 17 2 15 . 4 36 12 7 1 4 22 2 4 10 2 17 1 . 20 5 22 17 18 32 9 8 147 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 1 . 6 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 1 6 . . . 15 Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Discovered new exit (range 7) 732 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Core integrity fell below 50% 1075 | -10/Materials | Discovered new exit (range 16) 1304 | -10/Materials | Learned Storage machine intel 1344 | -10/Materials | Learned Recycling recycling unit intel 1376 | -10/Materials | Learned 2 Mines zone layouts 1398 | -10/Materials | Learned 2 Mines zone layouts 1408 | -10/Materials | Identified exit to Materials 1426 | -10/Materials | Learned location of 1 exit from Materials 1455 | -10/Materials | Learned location of 2 exits from Mines 1484 | -10/Materials | Entered Mines 1485 | -10/Mines | Identified exit to Exiles 1486 | -10/Mines | Identified exit to Subcaves 1489 | -10/Mines | Learned Materials security intel 1516 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1653 | -10/Mines | Found a hidden stash of uninstalled traps 1855 | -10/Mines | Learned Materials trap positions 2207 | -10/Mines | Entered Materials 2207 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2208 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Loaded intel: 24 trap records 2498 | -9/Materials | Build established: Gunner 2659 | -9/Materials | Discovered new exit (range 11) 2799 | -9/Materials | Identified exit to Storage 3239 | -9/Materials | Discovered new exit (range 16) 3287 | -9/Materials | Repaired Lgt. Treads+ 3346 | -9/Materials | Build established: Tank 3504 | -9/Materials | Learned location of Zion (-6) 3568 | -9/Materials | Central database locked down 3578 | -9/Materials | Learned 2 Storage zone layouts 3640 | -9/Materials | Learned Materials trap positions 3732 | -9/Materials | Identified exit to Materials 3779 | -9/Materials | Learned Storage stockpile data 3805 | -9/Materials | Learned Storage terminal intel 3842 | -9/Materials | Learned Materials trap positions 3887 | -9/Materials | Learned Storage trap positions 5146 | -9/Materials | Entered Storage 5149 | -9/Storage | Loaded intel: 7 trap records 5151 | -9/Storage | Loaded intel: 42 machine locations 5152 | -9/Storage | Loaded intel: 13 terminal locations 5579 | -9/Storage | Repaired Huge Storage Unit 5770 | -9/Storage | Repaired Med. Armor Plating 6100 | -9/Storage | Learned location of 1 exit from Recycling 6117 | -9/Storage | Found Prototype Processor 6261 | -9/Storage | Learned Materials stockpile data 6286 | -9/Storage | Destroyed 8 combat bots 6327 | -9/Storage | Learned Materials stockpile data 6338 | -9/Storage | Garrison activated, responded to threat 6415 | -9/Storage | Learned Materials garrison access intel 6462 | -9/Storage | Core integrity fell below 50% 6620 | -9/Storage | Repaired Med. Armor Plating 6654 | -9/Storage | Entered Materials 6654 | -8/Materials | Evolved 2 slots: Utility x2 6654 | -8/Materials | Identified Exp. Targeting Computer 6655 | -8/Materials | Loaded intel: 5 trap records 6657 | -8/Materials | Loaded intel: 1 garrison access location 7344 | -8/Materials | Discovered new exit (range 16) 7721 | -8/Materials | Build established: Gunner 8508 | -8/Materials | Learned Factory stockpile data 8571 | -8/Materials | Learned Storage security intel 8572 | -8/Materials | Build established: Tank 8625 | -8/Materials | Learned location of 1 exit from Lower Caves 8668 | -8/Materials | Learned 4 Lower Caves zone layouts 8682 | -8/Materials | Discovered new exit (range 15) 8725 | -8/Materials | Learned Storage stockpile data 8740 | -8/Materials | Learned location of 1 exit from Lower Caves 8767 | -8/Materials | Learned 4 Factory zone layouts 8824 | -8/Materials | Central database locked down 9057 | -8/Materials | Repaired Prc. Rocket Launcher 9217 | -8/Materials | Build established: Scavenger-Tank 9775 | -8/Materials | Build established: Scavenger-Gunner 10444 | -8/Materials | Identified exit to Factory 10446 | -8/Materials | Entered Factory 10446 | -7/Factory | Evolved 2 slots: Propulsion x2 10516 | -7/Factory | Discovered new exit (range 14) 10519 | -7/Factory | Identified exit to Factory 10607 | -7/Factory | Discovered new exit (range 5) 10607 | -7/Factory | Identified exit to Lower Caves 10631 | -7/Factory | Discovered exit to Factory (range 5) 10691 | -7/Factory | Sucked down chute 10691 | -7/Factory | Entered Waste 10694 | -7/Waste | Spotted C-40 Crusher 10697 | -7/Waste | Spotted C-40 Crusher 10702 | -7/Waste | Spotted C-40 Crusher 10704 | -7/Waste | Spotted C-40 Crusher 10706 | -7/Waste | EMP discharged 10706 | -7/Waste | Discovered new exit (range 12) 10706 | -7/Waste | Spotted C-40 Crusher 10706 | -7/Waste | Spotted C-40 Crusher 10709 | -7/Waste | Identified exit to Factory 10709 | -7/Waste | Entered Factory 10816 | -7/Factory | Fabricated Nanoactuators (x2) 10837 | -7/Factory | Build established: Scout 10917 | -7/Factory | Discovered exit to Lower Caves (range 9) 10940 | -7/Factory | Discovered exit to Factory (range 14) 10954 | -7/Factory | Entered Lower Caves 10955 | -7/Lower Caves | Identified exit to Lower Caves 11069 | -7/Lower Caves | Entered another Lower Caves area 11070 | -7/Lower Caves | Identified exit to Data Miner 11073 | -7/Lower Caves | Encountered a Warlord checkpoint 11073 | -7/Lower Caves | Spotted B-75 Beast 11085 | -7/Lower Caves | Discovered exit to Factory (range 2) 11254 | -7/Lower Caves | Learned Factory trap positions 11279 | -7/Lower Caves | Entered Data Miner 11279 | -7/Data Miner | Discovered new exit (range 6) 11284 | -7/Data Miner | Met Data Miner 11288 | -7/Data Miner | Learned location of Section 7 (-3) 11288 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11292 | -7/Data Miner | Received God Mode back door access code from Data Miner 11297 | -7/Data Miner | Identified exit to Proximity Caves 11297 | -7/Data Miner | Entered Proximity Caves 11347 | -6/Proximity Caves | Spotted B-75 Beast 11410 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11443 | -6/Proximity Caves | Learned Factory trap positions 11458 | -6/Proximity Caves | Entered Factory 11458 | -6/Factory | Evolved 2 slots: Utility x2 11459 | -6/Factory | Loaded intel: 90 trap records 11508 | -6/Factory | Repaired Imp. Light Armor Plating 11518 | -6/Factory | Identified exit to Lower Caves 11547 | -6/Factory | Repaired Katana+ 11877 | -6/Factory | Discovered new exit (range 5) 12051 | -6/Factory | Fabricated S-27 Virus? 12075 | -6/Factory | Entered Lower Caves 12146 | -6/Lower Caves | Encountered a Warlord checkpoint 12227 | -6/Lower Caves | Learned Factory stockpile data 12234 | -6/Lower Caves | Learned Factory terminal intel 12309 | -6/Lower Caves | Discovered new exit (range 7) 12310 | -6/Lower Caves | Identified exit to Lower Caves 12321 | -6/Lower Caves | Entered another Lower Caves area 12329 | -6/Lower Caves | Learned location of Extension (-4) 12342 | -6/Lower Caves | Identified exit to Factory 12495 | -6/Lower Caves | Discovered new exit (range 9) 12504 | -6/Lower Caves | Identified exit to Zion 12523 | -6/Lower Caves | Entered Zion 12532 | -6/Zion | Learned Factory stockpile data 12534 | -6/Zion | Discovered new exit (range 12) 12535 | -6/Zion | Given the Hacking Drone Bay 12547 | -6/Zion | Visited the Megawrench Repair Shop 12613 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12626 | -6/Zion | Met Imprinter 12661 | -6/Zion | Learned Factory emergency access door positions 12749 | -6/Zion | Megawrench repaired 9 parts 12763 | -6/Zion | Gained Derelict followers 12786 | -6/Zion | Gained Derelict followers 12793 | -6/Zion | Identified exit to Proximity Caves 12902 | -6/Zion | Entered Proximity Caves 12902 | -5/Proximity Caves | Accompanied by 10 allies 12920 | -5/Proximity Caves | Learned 12 Factory zone layouts 13046 | -5/Proximity Caves | Learned location of 1 exit from Factory 13052 | -5/Proximity Caves | Entered Factory 13052 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13053 | -5/Factory | Identified exit to Upper Caves 13054 | -5/Factory | Identified exit to Factory 13055 | -5/Factory | Loaded intel: 93 trap records 13058 | -5/Factory | Loaded intel: 26 terminal locations 13162 | -5/Factory | Discovered exit to Factory (range 4) 13227 | -5/Factory | Repaired Lgt. Fission Core+ 13314 | -5/Factory | Fabricated Weapon Mount (x2) 13501 | -5/Factory | Spotted B-75 Beast 13599 | -5/Factory | Entered Upper Caves 13631 | -5/Upper Caves | Encountered a Warlord checkpoint 13649 | -5/Upper Caves | Learned 4 Factory zone layouts 13737 | -5/Upper Caves | Discovered new exit (range 5) 13737 | -5/Upper Caves | Identified exit to Upper Caves 13738 | -5/Upper Caves | Entered another Upper Caves area 13831 | -5/Upper Caves | Learned 8 Factory zone layouts 13846 | -5/Upper Caves | Discovered new exit (range 21) 13874 | -5/Upper Caves | Identified exit to Zhirov 13899 | -5/Upper Caves | Entered Zhirov 13899 | -5/Zhirov | Discovered new exit (range 3) 13908 | -5/Zhirov | Learned location of Quarantine (-3) 13908 | -5/Zhirov | Learned location of Testing (-2) 13908 | -5/Zhirov | Learned location of Command (-1) 13916 | -5/Zhirov | Found Alien Artifact 13916 | -5/Zhirov | Identified Integrated Reactor 13916 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13923 | -5/Zhirov | Found Alien Artifact 13990 | -5/Zhirov | Identified exit to Proximity Caves 13991 | -5/Zhirov | Entered Proximity Caves 14029 | -4/Proximity Caves | Learned Research terminal intel 14117 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14151 | -4/Proximity Caves | Entered Factory 14151 | -4/Factory | Evolved 2 slots: Utility x2 14152 | -4/Factory | Identified exit to Upper Caves 14152 | -4/Factory | Identified exit to Extension 14152 | -4/Factory | Identified exit to Armory 14217 | -4/Factory | Repaired Lgt. Fission Core+? 14299 | -4/Factory | Spotted B-86 Titan 14360 | -4/Factory | Discovered new exit (range 18) 14439 | -4/Factory | Found Prototype Processor 14449 | -4/Factory | Build established: Hacker-Scout 14529 | -4/Factory | Identified Exp. Signal Interpreter 14576 | -4/Factory | Entered Upper Caves 14579 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14632 | -4/Upper Caves | Encountered a Warlord checkpoint 14664 | -4/Upper Caves | Discovered new exit (range 7) 14669 | -4/Upper Caves | Learned 4 Research zone layouts 14672 | -4/Upper Caves | Identified exit to Upper Caves 14675 | -4/Upper Caves | Found DCF Scrap (14 items) 14685 | -4/Upper Caves | Entered another Upper Caves area 14728 | -4/Upper Caves | Discovered new exit (range 17) 14772 | -4/Upper Caves | Identified exit to Warlord 14772 | -4/Upper Caves | Entered Warlord 14882 | -4/Warlord | Opened Warlord's prototype stash 14892 | -4/Warlord | Found Prototype Hackware 14892 | -4/Warlord | Identified System Mapper 14895 | -4/Warlord | Warlord's base attacked by MAIN.C 14901 | -4/Warlord | Found Prototype Processor 14913 | -4/Warlord | Met Warlord 14950 | -4/Warlord | Found Prototype Energy Gun 14950 | -4/Warlord | Identified Vortex Rail 14953 | -4/Warlord | Found Prototype Energy Gun 14953 | -4/Warlord | Identified Vortex Rifle 14955 | -4/Warlord | Found Prototype Launcher 14955 | -4/Warlord | Identified Vortex Catalyst Activator 15091 | -4/Warlord | Destroyed 10 combat bots 15104 | -4/Warlord | Warlord forces counterattacked 15132 | -4/Warlord | Destroyed 13 combat bots 15201 | -4/Warlord | Spotted Striker 15201 | -4/Warlord | Spotted Executioner 15205 | -4/Warlord | Destroyed Striker 15226 | -4/Warlord | Destroyed 7 combat bots 15241 | -4/Warlord | Discovered new exit (range 21) 15244 | -4/Warlord | Build established: Hacker-Sprinter 15295 | -4/Warlord | Spotted Striker 15295 | -4/Warlord | Spotted Striker 15303 | -4/Warlord | Destroyed Striker 15344 | -4/Warlord | Lost 5 allies 15402 | -4/Warlord | Spotted Striker 15434 | -4/Warlord | Lost 6 allies 15570 | -4/Warlord | Warlord base infiltrated, sounded retreat 15575 | -4/Warlord | Spotted Striker 15660 | -4/Warlord | Spotted Striker 15738 | -4/Warlord | Spotted Striker 15759 | -4/Warlord | Spotted Executioner 15773 | -4/Warlord | Found Prototype Processor 15773 | -4/Warlord | Identified Exp. Core Analyzer 15789 | -4/Warlord | Identified exit to Proximity Caves 15790 | -4/Warlord | Entered Proximity Caves 15811 | -3/Proximity Caves | Lost 19 allies 15883 | -3/Proximity Caves | Spotted B-86 Titan 15904 | -3/Proximity Caves | Discovered new exit (range 14) 15914 | -3/Proximity Caves | Identified exit to Research 15914 | -3/Proximity Caves | Entered Research 15914 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15916 | -3/Research | Loaded intel: 21 terminal locations 15929 | -3/Research | Spotted B-86 Titan 16061 | -3/Research | Identified exit to Quarantine 16133 | -3/Research | Discovered new exit (range 19) 16218 | -3/Research | Build established: Hacker-Ninja 16224 | -3/Research | Entered Quarantine 16271 | -3/Quarantine | Local machine network offline 16507 | -3/Quarantine | Discovered new exit (range 14) 16563 | -3/Quarantine | Found Alien Artifact 16622 | -3/Quarantine | Found Alien Artifact 16622 | -3/Quarantine | Identified Core Reset Matrix 16622 | -3/Quarantine | Identified Subatomic Replicator 16622 | -3/Quarantine | Identified Transdimensional Reconstructor 16622 | -3/Quarantine | Used Core Reset Matrix 16626 | -3/Quarantine | Detected hypermatrix surge 16653 | -3/Quarantine | Discovered new exit (range 12) 16679 | -3/Quarantine | Spotted Fortress 16693 | -3/Quarantine | Discovered new exit (range 5) 16693 | -3/Quarantine | Discovered new exit (range 6) 16697 | -3/Quarantine | Identified exit to Protoforge 16698 | -3/Quarantine | Identified exit to Section 7 16698 | -3/Quarantine | Entered Section 7 16699 | -3/Section 7 | Detected hypermatrix surge 16699 | -3/Section 7 | Sensed 21 artifacts in vicinity 16713 | -3/Section 7 | Spotted S7 Guard 16719 | -3/Section 7 | Found Core Membrane 16719 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 16745 | -3/Section 7 | Found Integrated Mediator 16745 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16765 | -3/Section 7 | Discovered new exit (range 17) 16797 | -3/Section 7 | Identified exit to Research 16826 | -3/Section 7 | Found Spacefold Activator 16832 | -3/Section 7 | Spotted Executioner 16832 | -3/Section 7 | Spotted Executioner 16847 | -3/Section 7 | Spotted B-99 Colossus 16859 | -3/Section 7 | Found Integrity Redistributor 16859 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-52) 16870 | -3/Section 7 | Found LRC Matter Compressor 16870 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16873 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 16874 | -3/Section 7 | Found LRC Inertial Stabilizer 16874 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16875 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16899 | -3/Section 7 | Found Integrity Redistributor 16900 | -3/Section 7 | Found Integrity Redistributor 16920 | -3/Section 7 | Spotted S7 Guard 16941 | -3/Section 7 | Spotted B-86 Titan 17055 | -3/Section 7 | Found Integrated Dissipator 17055 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17102 | -3/Section 7 | Entered Research 17102 | -2/Research | Warlord forces began assault on 0b10 17102 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17112 | -2/Research | Identified exit to Testing 17141 | -2/Research | Spotted B-90 Cyclops 17159 | -2/Research | Identified exit to Access 17189 | -2/Research | Found Unknown Launcher 17212 | -2/Research | Research machine network offline 17260 | -2/Research | Spotted B-90 Cyclops 17265 | -2/Research | Build established: Alien-Ninja 17323 | -2/Research | Met up with Warlord 17453 | -2/Research | Borebot progress halted 17547 | -2/Research | Spotted B-90 Cyclops 17576 | -2/Research | Spotted Striker 17594 | -2/Research | Spotted Striker 17596 | -2/Research | Spotted Striker 17611 | -2/Research | Crushed by falling debris 17642 | -2/Research | Lost 3 parts (1n2u) 17700 | -2/Research | Spotted Striker 17710 | -2/Research | Met DD-05H 17868 | -2/Research | Spotted Striker 17868 | -2/Research | Spotted Executioner 17869 | -2/Research | Spotted Executioner 17879 | -2/Research | Borebot progress halted 17967 | -2/Research | Found Prototype Processor 18083 | -2/Research | Build established: Hacker-Ninja 18102 | -2/Research | Warlord invited to help at Command 18102 | -2/Research | Given Cave Seal Controls access code 18148 | -2/Research | Found Prototype Processor 18148 | -2/Research | Identified Exp. Targeting Computer (x2) 18151 | -2/Research | Borebot progress halted 18152 | -2/Research | Found Corrupted Prototype Processor 18152 | -2/Research | Identified Exp. Core Analyzer 18181 | -2/Research | Entered Testing 18222 | -2/Testing | Found Prototype Ballistic Cannon 18222 | -2/Testing | Identified Omega Cannon 18235 | -2/Testing | Found Prototype Ballistic Cannon 18235 | -2/Testing | Identified Perforator 18277 | -2/Testing | Repaired Graphene Brace 18309 | -2/Testing | Repaired Adv. Reaction Control System 18390 | -2/Testing | Unchained authorized (6S-H0T) 18411 | -2/Testing | Spotted PL-EN6L93IJ4H 18449 | -2/Testing | Destroyed PL-EN6L93IJ4H 18465 | -2/Testing | Found Prototype Device 18465 | -2/Testing | Identified Femtoactuators 18470 | -2/Testing | Found Prototype Processor 18470 | -2/Testing | Identified Exp. Melee Analysis Suite 18483 | -2/Testing | Entered Access 18483 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18566 | -1/Access | Local machine network offline 18582 | -1/Access | Found Exp. Melee Analysis Suite 18603 | -1/Access | Discovered new exit (range 7) 18604 | -1/Access | Identified exit to Command 18605 | -1/Access | Entered Command 18721 | -1/Command | Spotted B-99 Colossus 18780 | -1/Command | Spotted B-99 Colossus 18798 | -1/Command | Disengaged cave seal 18798 | -1/Command | Derelicts emerged from the dark tunnel 18798 | -1/Command | Welcomed Warlord to Command 18904 | -1/Command | Lost 4 allies 18919 | -1/Command | Build established: Alien-Sprinter 18970 | -1/Command | Lost 3 allies 18986 | -1/Command | Spotted M Guard 18986 | -1/Command | Spotted M Guard 18986 | -1/Command | Spotted Combat Programmer 18986 | -1/Command | Spotted Combat Programmer 18990 | -1/Command | Warlord commented on Warlord statues 19033 | -1/Command | Lost 3 allies 19102 | -1/Command | Warlord destroyed during the assault 19142 | -1/Command | Destroyed M Guard 19146 | -1/Command | Destroyed Combat Programmer 19146 | -1/Command | All MAIN.C guards destroyed 19161 | -1/Command | Lost 7 parts (2p4u1w) 19246 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-140) 19551 | -1/Command | Spotted Striker 19551 | -1/Command | Spotted Executioner 19551 | -1/Command | Spotted Executioner 19560 | -1/Command | Spotted Alpha 7 19563 | -1/Command | Spotted Alpha 7 19563 | -1/Command | Spotted Striker 19563 | -1/Command | Spotted Executioner 19563 | -1/Command | Spotted Executioner 19570 | -1/Command | Destroyed Striker 19570 | -1/Command | Destroyed Executioner 19573 | -1/Command | Destroyed Striker 19605 | -1/Command | First assault squad dispatched 19613 | -1/Command | Destroyed Executioner 19624 | -1/Command | Destroyed Alpha 7 19625 | -1/Command | Incoming assault squad redirected 19652 | -1/Command | Destroyed Alpha 7 19685 | -1/Command | Lost 3 parts (3u) 19695 | -1/Command | Found Prototype Device 19695 | -1/Command | Identified Exp. ECM Suite 19704 | -1/Command | Found Prototype Device 19704 | -1/Command | Identified Adv. Kinecellerator 19707 | -1/Command | Found Exp. Core Analyzer 19720 | -1/Command | Found Prototype Processor 19720 | -1/Command | Identified Exp. Target Analyzer 19721 | -1/Command | Destroyed 13 combat bots 19753 | -1/Command | Destroyed Executioner 19759 | -1/Command | Destroyed Executioner 19762 | -1/Command | Spotted B-99 Colossus 19773 | -1/Command | Spotted B-99 Colossus 19822 | -1/Command | Met MAIN.C 19826 | -1/Command | 0b10 Conduit disabled 19879 | -1/Command | Lost 5 parts (3p1n1u) 19901 | -1/Command | Build established: Scavenger-Sprinter 19932 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-138) 19933 | -1/Command | Core integrity fell below 50% 20012 | -1/Command | Emitted hypermatrix ping 20017 | -1/Command | Assembled emerged from beneath the floor 20041 | -1/Command | Assembled emerged from beneath the floor 20046 | -1/Command | Lost 10 parts (4p2n3u1w) 20061 | -1/Command | Discovered new exit (range 2) 20062 | *** | Heading to fleet! Last Messages --------------- 20055_ Field strength at 28. 20056_ Field strength at 4. 20057_ Stasis field depleted. 20057_ Triggered Stasis Trap. 20057_ A bubble of rippling energy engulfs the area. 20057_ Field strength at 76. 20058_ Field strength at 52. 20059_ Field strength at 28. 20060_ Field strength at 4. 20061_ Stasis field depleted. 20061_ Triggered Stasis Trap. 20061_ A bubble of rippling energy engulfs the area. 20061_ Field strength at 76. 20061_ EXIT=FOUND 20061_ Spacefolded through Access Shell. 20061_ Access Shell breached. 20061_ Penetrated by Slug. 20061_ Imp. Melee Analysis Suite destroyed. 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[ !%= ####+## | | ##"+#+###+####"%"!""!"#=!% + | | ? #??##########%[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 405 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 600 Propulsion Shielding 33 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 20 Melee Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 48 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Weapon Mount | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 40% | -9/Materials Huge Storage Unit | 33% | -9/Storage Med. Armor Plating | 40% | -9/Storage Med. Armor Plating | 6% | -9/Storage Prc. Rocket Launcher | 72% | -8/Materials Imp. Light Armor Plating | 73% | -6/Factory Katana | 48% | -6/Factory Lgt. Fission Core | 66% | -5/Factory Lgt. Fission Core | 41% | -4/Factory Graphene Brace | 41% | -2/Testing Adv. Reaction Control System | 50% | -2/Testing Studied --------- Impulse Thruster Array | -3/Section 7 | Hacked Lgt. Fission Core | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Membrane Integrated Mediator Spacefold Activator Integrity Redistributor LRC Matter Compressor Subatomic Replicator LRC Inertial Stabilizer Integrated Dissipator Achievements -------------- Walls Are Suggestions Challenges ------------ None Game ------ Seed NullNovaRipteeth Manual? 0 Play Time 06:46:12 Cumulative 368.8 hours Start 2025.10.22 @ 22:26:45 End 2025.10.25 @ 22:02:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type 2 Total 26 Types 1/2/12/0/0/1/8/0/1/1 Lore% 81 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a14a289-8d89-455d-9551-270f697d2558