Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.27 @ 22:23:44 Player: Jinx Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (352) 352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine High-capacity Matter Pod (200) Improved Sensor Array Faulty Experimental Sensor Array Propulsion Shielding Utility Shielding Insulated Plating Small Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Propulsion Shielding Utility Shielding Insulated Plating Small Laser Grenade Launcher Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 12 2 1 9 Power 7 | 1 4 . . 2 Engine 7 | 1 4 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 15 | 2 5 2 . 6 Energy Gun 8 | 1 3 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 100 91 Engine 14 | . 14 14 14 14 Treads 27 | . 28 28 28 20 Device 12 | . 9 14 14 13 Storage 14 | . 14 14 14 14 Protection 1 | . 2 . . . Energy Gun 13 | . 12 14 14 13 Ballistic Gun 13 | . 14 14 14 13 Naked Turns . | . . . . . Heaviest Build 57 | 10 31 34 54 57 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 15 | . . . 1 15 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 13 | 7 10 15 16 20 Most Carried 16 | 4 14 15 16 16 Average Carried 11 | 2 7 14 14 14 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 4 14 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 681 | 256 197 135 20 73 Remotely . | . . . . . Salvage Created 583 | . 399 38 . 146 Parts 43 | . 24 8 . 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 28 | . 11 2 . 15 Guns 18 | . 11 2 . 5 AOE 10 | . . . . 10 Classes Destroyed 7 | . 4 1 . 2 Worker 1 | . . 1 . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 6 2 . 3 Grunt 5 | . 5 . . . Brawler 1 | . . . . 1 Assembled 11 | . . . . 11 Best Kill Streak 12 | . 3 2 . 12 Combat Bots Only 12 | . 3 2 . 12 Max Kills in Single Turn 4 | . 1 1 . 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1230 | . 426 24 . 780 Core 252 | . 78 . . 174 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . 13 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 65 | . 44 4 . 17 Largest 2 | . 2 2 . 2 Hottest 100 | . 100 70 . 95 Shots Fired 108 | . 78 8 . 22 Gun 97 | . 70 8 . 19 Cannon . | . . . . . Launcher 3 | . . . . 3 Special 8 | . 8 . . . Kinetic 43 | . 34 4 . 5 Thermal 62 | . 44 4 . 14 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 3 . 7 Robot Miss Streak 4 | . 4 2 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 65 | . 47 4 . 14 Core Hits 48 | . 23 3 . 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . . 2 Burn 5 | . 3 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1351 | . 496 46 . 809 Guns 771 | . 496 46 . 229 Cannons . | . . . . . Explosions 580 | . . . . 580 Melee . | . . . . . Ramming . | . . . . . Kinetic 229 | . 195 8 . 26 Thermal 542 | . 301 38 . 203 Explosive 580 | . . . . 580 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 233 | . 233 58 . 223 Average Temperature 64 | . 58 27 . 89 Received Heat Transfer 282 | . 222 . . 60 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 1727 | . 1110 111 . 506 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 197 | . 197 95 . 183 Initial 35 | . . 35 . . Average 50 | . 61 19 . 112 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 16 2 . 18 Peak Tracking Total 9 | . 4 2 . 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 6 2 1 . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 13 3 23 . Successful 32 | . 7 2 23 . Failed 7 | . 6 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 15 | . 13 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 32 | . 7 2 23 . Record 23 | . . . 23 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3071 | 96 1175 905 587 308 Spaces Moved 1671 | 56 627 544 340 104 Core 6 | 5 . . . 1 Treads 1646 | 51 627 544 340 84 Legs . | . . . . . Wheels 19 | . . . . 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 140 Average Speed 167 | 150 160 160 171 250 Slowest Speed 800 | 160 160 160 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 90 78 78 25 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 7 | . 7 . . . Terrain Destroyed 40 | . 7 . . 33 Melee . | . . . . . Projectile 7 | . 7 . . . AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1824 | 65 708 574 346 131 Wait 33 | . 15 16 2 . Move 1667 | 55 626 543 339 104 Hop . | . . . . . Pick Up 18 | 4 8 4 1 1 Fast Attach 7 | 6 1 . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 21 | . 11 2 1 7 Drop 11 | . 3 5 3 . Fire 65 | . 44 4 . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 1248 | -10/Materials | Discovered new exit (range 16) 1272 | -10/Materials | Entered Mines 1284 | -10/Mines | Met a Derelict bent on vengeance 1300 | -10/Mines | Found a hidden stash of uninstalled traps 1316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 5) 1543 | -10/Mines | Learned Materials trap positions 1623 | -10/Mines | Discovered exit to Materials (range 10) 1971 | -10/Mines | Discovered exit to Materials (range 16) 1993 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2177 | -10/Mines | Entered Exiles 2219 | -10/Exiles | Met 8R-AWN 2245 | -10/Exiles | Met EX-HEX 2301 | -10/Exiles | Met EX-BIN 2317 | -10/Exiles | Met EX-DEC 2385 | -10/Exiles | Visited The Gauntlet 2573 | -10/Exiles | Learned location of Zion (-6) 2738 | -10/Exiles | Discovered new exit (range 14) 2764 | -10/Exiles | Entered Mines 2781 | -9/Mines | Learned Materials interactive machine intel 2893 | -9/Mines | Assembled infested the area 2923 | -9/Mines | Core integrity fell below 50% 2988 | -9/Mines | Destroyed 12 combat bots 3025 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3032 | -9/Mines | Found Prototype Device 3067 | -9/Mines | Core integrity fell below 20% 3072 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02976_ The unstable cave ceiling collapses. 02982_ Acquired 31 matter. 02990_ Acquired 10 matter. 03025_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 03032_ Acquired Prototype Device. 03058_ Rocket Launcher destroyed. 03060_ Lgt. Treads destroyed. 03060_ Beamcaster destroyed. 03060_ Structural Scanner destroyed. 03062_ The unstable cave ceiling collapses. 03064_ Lgt. Assault Rifle destroyed. 03065_ The unstable cave ceiling collapses. 03066_ Wheel destroyed. 03070_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????########????????????????? | | #########???????????????##########???????????????? | | #### ###???????????????### ######????????????? | | # ##?????????######## #####????????????? | | ##????????######### ##????????????? | | ##???????#### #### ### ##????????????? | | ##??????#### #### ##### ##????????????? | | ##??????### ##### ##### ##????????????? | | ! ###??????## ##### ### ##????????????? | | ! ## ###??????## # ##????????????? | | ## ######???### # ##????????????? | | ## ######?###### d ##????????????? | | # ########## d # ##????????????? | | """ ##### # @ ##????????????? | | #### """ # ##????????????? | | #### """ ## ###????????????? | | ??## ##### # # ##?????????????? | | ??############## # ### ##?????????????? | | ??##########?## #### ### ##?????????????? | | ?????????????### % ##?## # ????????????? | | ?????????????### ###???### ##?####????????????? | | ??????????????### ####?????? #??####????????????? | | ??????????????###%!###????????#??????????????????? | | ???????????????##= ##????????????????????????????? | | ???????????????# ##????????????????????????????? | | ??????????????## ????????????????????????????? | | ?????????????? # #????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? %%????????????????????????????? | | ???????????????%% %????????????????????????????? | | ???????????????? %?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralFactoryShield Manual? 0 Play Time 00:38:54 Cumulative 31.4 hours Start 2022.05.27 @ 20:59:07 End 2022.05.27 @ 22:23:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248c57d3-6afa-4578-9cb3-c13e59104a36