Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 06:35:03 Player: Heni Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (187) 935 Value Destroyed (5916) 5916 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (576) 576 TOTAL SCORE: 12947 Bonus ------- High Alert Combat Kills 406 Met Zhirov 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 228/237 System Corruption 28% Temperature Warm (197) Movement Walking (171) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Neutrino-Nuclear Core > --- PROPULSION (5) --- FC-VTOL Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Core Shielding > --- WEAPON (3) ------- Ballistic Assault Construct/G > --- INVENTORY (20) --- Advanced Power Amplifier Large Matter Pod (150) Active Sensor Suite Particle Accelerator Weapon Cycler Phase Shifter Graphene Brace Advanced Hacking Suite System Shield Long-range Tractor Beam Transdimensional Reconstructor Mini Grenade Launcher Heavy Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor Neutrino-Nuclear Core > --- PROPULSION ------- FC-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON ----------- Rapid Kinetic Tesla Construct/C Ballistic Assault Construct/G Phasing Sabre > --- INVENTORY -------- Advanced Power Amplifier Large Matter Pod Active Sensor Suite Particle Accelerator Weapon Cycler Phase Shifter Experimental Core Shielding Graphene Brace Advanced Hacking Suite System Shield Long-range Tractor Beam Transdimensional Reconstructor Mini Grenade Launcher Heavy Rocket Launcher Multitool [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Gravmag Array Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . 4 . . . . Power 2 | . . . . 1 . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 4 | . . . 2 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 119 | 7 7 8 49 11 5 9 13 5 1 4 . Power 15 | 1 1 1 5 3 . 1 2 . . 1 . Engine 11 | 1 1 1 3 3 . 1 1 . . . . Core 3 | . . . 2 . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 34 | 2 2 2 17 2 2 3 4 . . . . Treads 24 | 2 2 2 16 . 2 . . . . . . Leg 3 | . . . . . . . 3 . . . . Wheel 6 | . . . 1 2 . 3 . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 42 | 2 2 . 15 6 3 3 4 4 . 3 . Device 19 | 1 . . 6 2 2 1 2 3 . 2 . Storage 4 | 1 1 . 1 . 1 . . . . . . Processor 7 | . 1 . 4 . . . 1 1 . . . Hackware 1 | . . . . 1 . . . . . . . Protection 11 | . . . 4 3 . 2 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 5 12 . . 2 3 1 1 . . Energy Gun 8 | . . . 6 . . 2 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 11 | 2 2 3 3 . . . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 4 | . . 2 . . . . 1 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 5 1 . 1 1 . . 4 . Corrupted Parts 10 | . . . 6 . . . 3 1 . . . System Corruption 64 | . . . 40 . . . 17 7 . . . Parts Lost 36 | . 2 3 3 5 . 7 3 7 . . 6 Power 7 | . . . . 1 . 1 1 2 . . 2 Propulsion 12 | . 1 2 1 1 . 4 . 1 . . 2 Utility 9 | . 1 . 1 3 . 1 1 1 . . 1 Weapon 8 | . . 1 1 . . 1 1 3 . . 1 Highest Loss Streak 4 | . 2 2 1 4 . 4 3 4 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 3 6 8 11 11 13 15 12 11 10 13 14 Power . | . 1 . . . . . . . . . . Propulsion . | 2 1 1 . . . . . . . . . Utility 4 | . . 1 3 4 7 9 8 7 7 9 10 Weapon 4 | . 3 4 6 4 5 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 7 . 13 . . 1 2 . . . 6 Power 3 | . 1 . 2 . . . . . . . . Propulsion 6 | . 4 . 2 . . . . . . . . Utility 12 | . . . 5 . . . 2 . . . 5 Weapon 7 | . 2 . 4 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 97 99 93 74 92 66 62 47 53 66 66 Engine 9 | . 14 14 7 12 15 9 6 1 . . . Core 1 | . . . 1 . . . 3 4 7 11 9 Treads 19 | . 27 27 30 22 24 4 . 2 2 . . Wheel 1 | . . . . 1 5 6 1 . . . . Device 9 | . 6 . 8 8 20 21 15 8 11 10 10 Storage 8 | . 14 14 9 7 7 7 5 5 5 5 5 Processor 7 | . 5 14 10 7 2 . 4 9 11 11 11 Protection 3 | . . . 7 4 7 4 . 1 . . . Energy Gun 4 | . . . 9 . . 8 4 . 2 5 5 Ballistic Gun 9 | . 27 25 8 . . . 4 5 5 . . Ballistic Cannon 1 | . . . . 6 7 1 . . . 4 4 Peak Build Rating 98 | 7 9 11 43 48 42 53 83 82 85 98 98 Average Rating 34 | 5 7 10 26 38 40 43 66 67 73 92 93 On Entrance 43 | . 7 9 11 42 40 42 48 74 70 85 98 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 15 20 22 44 69 77 80 94 94 84 96 96 Greatest Support 116 | 40 40 40 80 80 80 80 88 116 116 79 79 Greatest Overweight (x) 20 | . . 1 1 3 2 20 2 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . 1 . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 10 13 15 17 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 15 17 20 17 16 12 17 17 Average Carried 12 | 4 6 9 13 13 15 17 13 13 12 15 16 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 Final Carried 17 | 6 10 10 15 14 17 17 16 12 12 17 16 Scrap Engine Consumption 79 | . . . . . . 30 22 12 13 2 . Constructs Created 7 | . . . . . . 3 1 1 2 . . Constructs Modified 20 | . . . . . . 3 8 5 2 2 . Class Distribution -------------------- 46% | Scavenger-Mutant 42% | Mutant 8% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 5145 | 312 517 464 1387 940 357 300 306 307 100 94 61 Remotely 237 | . . . . . 217 . 20 . . . . Salvage Created 7748 | 164 618 238 2819 1181 286 975 718 459 196 94 . Parts 397 | 5 48 19 158 64 12 29 30 24 6 2 . Haulers Intercepted 9 | . 2 . 4 2 1 . . . . . . Recyclers Shooed 10 | . . . 6 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 36 | . . 22 . . . . . 14 . . . Prevented 11 | . . . . . . . . 8 3 . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 121 | . 9 10 44 25 6 5 11 9 2 . . Guns 65 | . 9 5 35 . . 2 9 4 1 . . Cannons 31 | . . . . 21 6 2 2 . . . . AOE 20 | . . 5 7 4 . . . 4 . . . Classes Destroyed 21 | 3 5 2 4 4 . . . 3 . . . Worker 8 | 1 . . 1 6 . . . . . . . Builder 6 | . 2 . 2 2 . . . . . . . Tunneler 8 | 3 1 . 2 2 . . . . . . . Hauler 9 | . 2 . 4 2 1 . . . . . . Recycler 24 | 1 3 . 4 5 1 10 . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 8 | . 2 . 4 1 . . 1 . . . . Swarmer 20 | . 4 4 6 . . . . 6 . . . Grunt 58 | . 5 . 27 14 5 . 7 . . . . Brawler 3 | . . . . 2 . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 15 | . . . 9 1 . 4 . . 1 . . Hunter 9 | . . . 1 3 . . 3 1 1 . . Programmer 5 | . . . . 3 1 . . 1 . . . Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . Subdweller 7 | . . 6 . . . 1 . . . . . Samaritan 2 | . . . . . . . . 1 1 . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | 4 4 4 6 12 3 3 4 4 1 . . Combat Bots Only 6 | . 3 4 5 6 2 2 4 4 1 . . Max Kills in Single Turn 4 | 1 2 3 4 2 1 1 1 2 1 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 3 3 2 . . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 904 | . 43 50 170 173 21 133 104 117 22 . 71 Missed 232 | . 15 9 52 47 4 40 24 29 1 . 11 Hits 672 | . 28 41 118 126 17 93 80 88 21 . 60 Melee 10 | . . . . 9 . . 1 . . . . Projectile 662 | . 28 41 118 117 17 93 79 88 21 . 60 Critical Strikes 25 | . 1 3 6 7 1 . 2 1 1 . 3 Actively Blocked 1 | . . . . . . . 1 . . . . Damage Taken 11966 | . 346 833 2204 2074 260 703 1157 1958 453 . 1978 Core 1768 | . 34 194 302 180 17 31 288 275 132 . 315 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 96 | . . . . . . . . . . . 96 Regen/Repaired (Parts) 1748 | . . . 160 208 . 20 380 458 302 220 . Core Remaining (%) 55 | 100 . 8 45 . . 67 . . . . . Volleys Fired 585 | 7 55 50 149 96 28 37 40 68 15 7 33 Largest 3 | 2 2 2 2 1 1 2 3 1 1 2 2 Hottest 156 | 40 43 53 111 50 50 122 156 46 23 67 67 Shots Fired 911 | 14 110 71 273 96 28 66 103 65 14 14 57 Gun 707 | 14 110 61 265 . . 56 88 61 14 7 31 Cannon 178 | . . . 1 92 28 9 15 . . 7 26 Launcher 26 | . . 10 7 4 . 1 . 4 . . . Special . | . . . . . . . . . . . . Kinetic 637 | 14 110 61 130 92 28 9 69 53 . 14 57 Thermal 94 | . . . 19 . . 56 19 . . . . Explosive 23 | . . 10 7 4 . 1 . 1 . . . Electromagnetic 157 | . . . 117 . . . 15 11 14 . . Robot Hit Streak 30 | 7 10 14 25 10 8 17 30 21 7 12 23 Robot Miss Streak 11 | 1 5 2 3 3 2 1 2 3 2 1 11 Penetration Max 1 | . . . . 1 . . 1 . . . . Secondary Targets 4 | . . 1 1 . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . Shots Hit Robots 662 | 10 72 40 204 70 17 53 74 60 10 12 40 Core Hits 339 | 5 30 16 129 44 8 18 46 31 5 2 5 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 25 | . . . 3 8 1 8 1 3 . . 1 Burn 10 | . . . 3 . . 6 1 . . . . Destroy 4 | . . . . . . . . 3 . . 1 Blast 11 | . . . . 8 1 2 . . . . . Melee Attacks 6 | . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 6 | . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18019 | 125 1015 929 4929 4779 1063 1155 1524 1360 216 213 711 Guns 9022 | 124 1011 489 3670 . . 796 1196 1032 195 105 404 Cannons 6092 | . . . . 3945 1063 341 328 . . 108 307 Explosions 2720 | . . 440 1245 707 . . . 328 . . . Melee . | . . . . . . . . . . . . Ramming 185 | 1 4 . 14 127 . 18 . . 21 . . Kinetic 11099 | 124 1011 489 1347 3945 1063 341 939 916 . 213 711 Thermal 1849 | . . . 796 . . 796 257 . . . . Explosive 2022 | . . 440 737 707 . . . 138 . . . Electromagnetic 2864 | . . . 2035 . . . 328 306 195 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . 40 2 3 3 17 28 28 28 28 Average Corruption 10 | . . . 19 1 2 3 12 20 28 28 28 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 147 | . . . 11 3 6 33 10 35 16 13 20 Message Errors 31 | . . . 2 . 2 5 2 6 3 3 8 Matter Fused 38 | . . . 2 1 . 12 3 8 5 5 2 Heat Flow Errors 17 | . . . 1 . . 6 1 5 1 2 1 Energy Discharges 24 | . . . 4 1 3 5 . 3 4 1 3 Parts Rejected 5 | . . . . . . 1 1 2 . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . 1 . . 1 4 1 . . Data Loss (major) 9 | . . . . . . 3 1 3 1 . 1 Misfires 3 | . . . 2 . . 1 . . . . . Alerts 3 | . . . . . 1 . 1 . . 1 . Weapon Failures 8 | . . . . . . . . 3 1 . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 524 | . . 4 27 298 115 31 . 34 15 . . Projectiles 412 | . . . . 266 115 31 . . . . . Explosions 90 | . . 4 27 25 . . . 34 . . . Melee 22 | . . . . 7 . . . . 15 . . Knockbacks 27 | . . . . 22 5 . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 24 | . . . . 19 5 . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 366 | . . 87 186 45 . 19 . 29 . . . Shots 11 | . . 2 4 3 . 1 . 1 . . . Rammed 19 | 1 3 . 2 10 . 2 . . 1 . . Targets Rammed 21 | 2 3 . 2 11 . 2 . . 1 . . Kicked . | . . . . . . . . . . . . Crushed 2 | 1 . . . 1 . . . . . . . Highest Temperature 375 | . 9 . 273 214 5 208 375 270 176 254 349 Average Temperature 75 | . 2 . 39 61 5 52 131 118 61 122 84 Received Heat Transfer 3265 | . 192 102 882 804 153 198 171 180 63 . 520 Effects 12 | . . . . . . . 7 3 . . 2 Shutdowns 2 | . . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . Interference 9 | . . . . . . . 5 3 . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . 2 1 . . . 1 2 . . Combat Hostiles 4 | . . . 2 . . . . 1 1 . . Parts Fried 21 | . . . 12 2 . . . 2 5 . . Impact Corruptions 4 | . . . . 2 . . . . 2 . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . 7 2 . . . . Heat Transferred 4276 | . . . 1464 . . 2183 629 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . 8 . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 3 3 2 . . . . . . Low Security (%) 60 | 100 100 . 49 . . 100 100 . . . . Level 1 12 | . . . 8 32 98 . . . . . . Level 2 21 | . . . 32 55 1 . . . . . . Level 3 5 | . . . 9 12 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 769 | 15 113 . 769 729 407 131 97 . . . . Initial 349 | . 3 . 16 349 311 131 50 . . . . Average 229 | 1 24 . 318 526 349 8 59 . . . . Influence Increases 3979 | 25 348 110 1556 969 176 173 317 250 50 5 . Destroy 0b10 Robot/C 2260 | . 180 80 880 480 120 80 220 180 40 . . Destroy 0b10 Robot/NC 340 | 25 50 . 95 95 10 50 5 5 . 5 . Destroy Leader 534 | . 58 . 236 116 22 . 42 50 10 . . Successful Hack 103 | . 12 . 43 35 . 13 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . Disable Machine 270 | . . . 75 165 15 15 . . . . . Destroy Structure 212 | . 3 . 107 78 9 15 . . . . . Advance Influence 50 | . . . . . . . 50 . . . . Lose Combat Pursuer 180 | . 45 30 90 . . . . 15 . . . Influence Decreases 3979 | 20 353 77 821 1052 524 510 292 216 109 5 . Entered New Map 1040 | . 2 . 17 419 374 206 . 10 12 . . Time Decay 2471 | 20 331 57 624 583 150 166 262 176 97 5 . Lost Part 239 | . 20 20 30 50 . 59 30 30 . . . Purge Threat 229 | . . . 150 . . 79 . . . . . Squads Dispatched 26 | . 2 . 11 10 2 . 1 . . . . Investigation 10 | . 1 . 3 5 1 . . . . . . Extermination 3 | . . . . 3 . . . . . . . Reinforcement 8 | . 1 . 4 1 1 . 1 . . . . Assault 1 | . . . . 1 . . . . . . . Garrison 4 | . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . 1 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 2 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 19 11 60 32 6 5 13 12 2 . 7 Peak Tracking Total 7 | . 3 6 5 7 2 2 4 4 1 . 3 Tactical Retreats 10 | . 3 1 5 . . . . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 3 | . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 18 | . . . 5 11 1 1 . . . . . Max in Single Turn 5 | . . . 2 5 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 52 | . 6 2 15 10 2 11 2 . . 4 . Terminals 30 | . 6 . 10 6 2 6 . . . . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 4 | . . . 2 1 . . 1 . . . . Recycling Units 5 | . . . 1 . . 4 . . . . . Scanalyzers 3 | . . . 1 1 . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 140 | . 16 2 39 24 4 32 6 . . 17 . Successful 69 | . 6 2 24 6 1 10 3 . . 17 . Failed 71 | . 10 . 15 18 3 22 3 . . . . Catastrophic 18 | . 3 . 5 3 2 5 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 15 . 18 9 1 13 . . . . . Terminals 77 | . 16 . 25 11 4 21 . . . . . Fabricators 5 | . . . . 5 . . . . . . . Repair Stations 16 | . . . 7 6 . . 3 . . . . Recycling Units 10 | . . . 1 . . 9 . . . . . Scanalyzers 8 | . . . 3 2 . . 3 . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 45 | . 5 2 11 2 1 7 . . . 17 . Record 5 | . . . . . . . . . . 5 . Part Schematic 7 | . 1 . . . . 2 . . . 4 . Robot Analysis 10 | . 3 . 3 . . . . . . 4 . Prototype ID Bank 6 | . . . 1 . . 1 . . . 4 . Open Door 2 | . . 1 . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . Release Object 3 | . . 1 . . . 2 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . 6 3 . . 2 . . . . Scan Component 6 | . . . 3 2 . . 1 . . . . Repair 5 | . . . 3 1 . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . . . . . . Terminals 4 | . 1 . 3 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 6 . 14 9 3 9 1 . . . . Full Trace Events 10 | . 1 . 2 5 1 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 1 . . 2 . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 3 1 . . 1 . . . . Time 230 | . . . 142 26 . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . . . . . 20 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Active Infowar (turns) 3499 | 27 580 . 1411 . . . . 500 344 290 347 Optics 1802 | . . . 321 . . . . 500 344 290 347 Sensors 1090 | . . . 1090 . . . . . . . . Seismic 607 | 27 580 . . . . . . . . . . Robot Analysis Total 10 | . 3 . 3 . . . . . . 4 . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 13434 | 108 1303 2046 3422 1812 316 2215 565 666 344 290 347 Spaces Moved 6510 | 44 655 1163 1627 820 160 865 217 416 248 148 147 Core 29 | 3 . . . . . 26 . . . . . Treads 4577 | 41 655 1163 1410 658 105 227 . 235 83 . . Legs 713 | . . . . . . 73 174 140 31 148 147 Wheels 1016 | . . . 217 162 55 539 43 . . . . Hover 41 | . . . . . . . . 41 . . . Flight 134 | . . . . . . . . . 134 . . Fastest Speed 50 | 50 160 160 115 120 120 113 113 88 118 171 118 Average Speed 161 | 152 160 160 157 183 149 185 159 118 124 171 168 Slowest Speed 1050 | 160 160 240 170 250 166 1050 260 146 171 171 171 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 92 52 95 25 26 91 5 68 54 62 20 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 . Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 8 | . . 4 . . . . . 1 2 . 1 Spaces Dug 45 | . . . 42 2 . 1 . . . . . Terrain Destroyed 286 | . . 53 127 76 8 16 . 6 . . . Melee 6 | . . . 6 . . . . . . . . Projectile 38 | . . . . 25 8 5 . . . . . AOE 242 | . . 53 121 51 . 11 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 8553 | 66 801 1281 2250 999 206 1422 369 523 272 172 192 Wait 1043 | 1 53 42 292 50 3 481 76 24 7 5 9 Move 6500 | 44 654 1162 1626 819 159 864 216 415 247 147 147 Hop . | . . . . . . . . . . . . Pick Up 77 | 6 12 7 34 4 4 5 3 . . 2 . Fast Attach 74 | 7 6 1 23 8 3 5 10 4 1 5 1 Attach 33 | . 2 5 8 4 . 4 5 3 . 1 1 Detach 35 | . . 1 8 1 1 8 8 3 . 4 1 Swap 72 | . 5 7 41 4 3 3 4 3 1 1 . Drop 106 | . 11 6 61 2 5 11 7 3 . . . Fire 585 | 7 55 50 149 96 28 37 40 68 15 7 33 Melee 6 | . . . 6 . . . . . . . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush 19 | 1 3 . 2 11 . 1 . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Discovered new exit (range 5) 388 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 7) 1250 | -10/Materials | Discovered new exit (range 9) 1412 | -10/Materials | Entered Subcaves 1428 | -10/Subcaves | Discovered new exit (range 12) 1607 | -10/Subcaves | Discovered new exit (range 7) 1616 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1617 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2087 | -10/Subcaves | Learned Materials stockpile data 2163 | -10/Subcaves | Build established: Scavenger-Mutant 2541 | -10/Subcaves | Core integrity fell below 50% 2612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2614 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2655 | -10/Subcaves | Core integrity fell below 20% 2674 | -10/Subcaves | Build established: Mutant 2760 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2765 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2994 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3365 | -10/Subcaves | Build established: Scavenger-Mutant 3458 | -10/Subcaves | Entered Materials 3458 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4151 | -8/Materials | Garrison activated, responded to threat 4294 | -8/Materials | Repaired Broken Sub. Machine Gun 4904 | -8/Materials | Discovered new exit (range 18) 5995 | -8/Materials | Repaired Hvy. EM Shotgun 6016 | -8/Materials | Build established: Mutant 6035 | -8/Materials | Repaired Arm. Treads 6066 | -8/Materials | Discovered new exit (range 3) 6210 | -8/Materials | Garrison activated, responded to threat 6525 | -8/Materials | Discovered new exit (range 10) 6537 | -8/Materials | Garrison activated, responded to threat 6543 | -8/Materials | Core integrity fell below 50% 6567 | -8/Materials | System corruption reached 10% 6819 | -8/Materials | System corruption reached 30% 6824 | -8/Materials | Found Corrupted Prototype Device 6880 | -8/Materials | Entered Factory 6880 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6964 | -7/Factory | Identified exit to DSF 7054 | -7/Factory | Identified exit to Storage 7054 | -7/Factory | Identified exit to Lower Caves 7099 | -7/Factory | Build established: Scavenger-Mutant 7642 | -7/Factory | Repaired Broken Hvy. Assault Cannon 7680 | -7/Factory | First assault squad dispatched 7856 | -7/Factory | Lost 4 parts (1n3u) 8692 | -7/Factory | Entered Storage 9001 | -7/Storage | Used back door to open Recycling access 9001 | -7/Storage | Discovered new exit (range 5) 9008 | -7/Storage | Entered Recycling 9370 | -7/Recycling | Discovered new exit (range 13) 9645 | -7/Recycling | Lost 4 parts (1p2n1u) 9860 | -7/Recycling | Build established: Mutant 10030 | -7/Recycling | Entered Scraplab 10035 | -7/Recycling | Found Prototype Device 10041 | -7/Recycling | Identified Scrap Engine 11223 | -7/Recycling | Entered Factory 11223 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11295 | -5/Factory | Repaired Graphene Brace 11459 | -5/Factory | Lost 3 parts (1p1u1w) 11478 | -5/Factory | Identified Active Sensor Suite 11603 | -5/Factory | Found Prototype Launcher 11603 | -5/Factory | Identified Tesla Bomb Launcher 11670 | -5/Factory | System corruption reached 10% 11780 | -5/Factory | Discovered new exit (range 5) 11788 | -5/Factory | Entered Upper Caves 11819 | -5/Upper Caves | Spotted B-75 Beast 11898 | -5/Upper Caves | Destroyed B-75 Beast 11915 | -5/Upper Caves | Lost 4 parts (2p1n1w) 12047 | -5/Upper Caves | Identified exit to Upper Caves 12120 | -5/Upper Caves | Encountered a Warlord checkpoint 12151 | -5/Upper Caves | Learned Factory stockpile data 12336 | -5/Upper Caves | Core integrity fell below 50% 12454 | -5/Upper Caves | Entered another Upper Caves area 12454 | -5/Upper Caves | Discovered new exit (range 11) 12491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12611 | -5/Upper Caves | Spotted B-75 Beast 12753 | -5/Upper Caves | Entered a destroyed Warlord outpost 12786 | -5/Upper Caves | Discovered new exit (range 7) 12798 | -5/Upper Caves | Entered Zhirov 12798 | -5/Zhirov | Discovered new exit (range 3) 12829 | -5/Zhirov | Met Zhirov 12867 | -5/Zhirov | Found Alien Artifact 12867 | -5/Zhirov | Identified Integrated Reactor 12867 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12958 | -5/Zhirov | Build established: Construct 12976 | -5/Zhirov | Found Alien Artifact 13025 | -5/Zhirov | Learned location of Testing (-3) 13025 | -5/Zhirov | Learned location of Command (-1) 13025 | -5/Zhirov | Learned location of Quarantine (-2) 13042 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13088 | -5/Zhirov | Entered Proximity Caves 13092 | -4/Proximity Caves | Spotter reported a threat 13093 | -4/Proximity Caves | Spotter reported a threat 13145 | -4/Proximity Caves | Spotter reported a threat 13146 | -4/Proximity Caves | Spotter reported a threat 13214 | -4/Proximity Caves | Spotted B-86 Titan 13215 | -4/Proximity Caves | Spotter reported a threat 13268 | -4/Proximity Caves | Spotter reported a threat 13323 | -4/Proximity Caves | Spotter reported a threat 13358 | -4/Proximity Caves | Spotter reported a threat 13372 | -4/Proximity Caves | Core integrity fell below 20% 13376 | -4/Proximity Caves | Spotter reported a threat 13405 | -4/Proximity Caves | Lost 3 parts (2p1u) 13411 | -4/Proximity Caves | Spotter reported a threat 13435 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 13413_ Slug penetrates B-86 Titan. 13413_ FC-VTOL Exoskeleton destroyed. 13413_ FC-VTOL Exoskeleton core remains intact and functional. 13413_ Penetrated by Slug. 13417_ Acquired 5 matter. 13418_ Slug penetrates B-86 Titan. 13422_ System corrupted: Substantial component data lost. 13424_ Slug penetrates B-86 Titan. 13425_ Rapid Kinetic Tesla Construct/C destroyed. 13425_ Arm. Scrap Engine damaged due to network destabilization (-8). 13425_ Critical hit (Meltdown: +340). 13425_ Penetrated by Slug. 13425_ Slug penetrates Wall. 13426_ Power failure, Neutrino-Nuclear Core shutdown. 13426_ B-86 Titan exits siege mode. 13429_ Overheating: System interference. 13429_ Adv. Targeting Computer temporarily disabled. 13430_ Penetrated by Slug. 13435_ FC-VTOL Exoskeleton destroyed. 13435_ FC-VTOL Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####???####?????????????????????????????????????? | | ## ##?## ##????????????????????????????????????? | | # #?# ##?????????????????????##????????????? | | #??# ##???????????????????? ###??????????? | | ####??# #??????????????????? ???????????? | | #????## ## #?????????????????? ????????????? | | #????# ### #??????###???????? #????????????? | | #???## #?# #?????## ##????### ###??????????? | | ##### #?## #????## ##??? # ##?????????? | | #???##?#### #### #?????????? | | ##????# ??????????? | | ##### ???????????? | | ## ### ?????????????? | | ### ## #?# ??????????????? | | ##### #### ????????????????? | | #???# ######?# BB ?????????????????? | | ##??# ######??????# BB#??????????????????? | | ##???## ##???????????# #???????????????????? | | ??????###????????????# %% ;;#???????????????????? | | ???#####?????????????#; ; #???????????????????? | | ?### ###???????????##;; ;#????????????????????? | | ## ##???????????#%;@ #?????????????????????? | | # ## ############;#;%%#?????????????????????? | | ##### #?????????????????????? | | ###### #?????????????????????? | | ###############;####?????????????????????? | | #???????????##?????????????????????????? | | # #??????????????????????????????????????? | | ## #?????????????????????????????????????? | | ?## #?????????????????????????????????????? | | ??###### ##?????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 58 Energy Capacity 642 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 40 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -7/Recycling | Hacked Imp. Deuterium Engine | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Machine Gun | 27% | -8/Materials | Broken Hvy. EM Shotgun | 60% | -8/Materials Arm. Treads | 79% | -8/Materials Hvy. Assault Cannon | 16% | -7/Factory | Broken Graphene Brace | 70% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCompanionExpander Manual? 0 Play Time 01:41:35 Cumulative 688.4 hours Start 2025.06.04 @ 04:35:48 End 2025.06.04 @ 06:35:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 614 Rogue 399 Adventurer 112 Explorer 103 Win Type - Total 44 Types 28/0/8/3/0/0/4/1/0/0 Lore% 77 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe0a6168-376a-43fa-8528-e29f8c7158d4