Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 19:11:52 Player: Man of Plasma Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (951) 951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5536 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 61/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Scrapoid Pod Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Energy Well Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Field Propulsion Drive Large Storage Unit Force Field Scrapoid Pod Force Rifle Force Rifle Coil Gun Mini Grenade Launcher Datajack Botcube [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 36 | 7 4 . . 4 21 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . . . 1 4 Treads 5 | 2 . . . 1 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 1 2 . . 1 6 Device 2 | . . . . . 2 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 1 . . 1 2 Artifact . | . . . . . . Weapon 14 | 3 1 . . 1 9 Energy Gun 8 | 2 . . . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Backups 10 | 1 6 11 11 13 7 Power 1 | . 1 1 1 1 . Propulsion 1 | . . 2 2 2 . Utility 4 | . 2 5 5 5 2 Weapon 2 | . 2 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . 1 . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 95 100 100 100 66 Engine 6 | . 14 14 14 2 3 Core 6 | . . . . 11 3 Treads 26 | . 28 28 28 28 19 Storage 12 | . 14 14 14 14 5 Protection 12 | . 10 14 14 14 7 Energy Gun 12 | . 14 14 14 14 6 Ballistic Gun 1 | . 7 . . . . Ballistic Cannon 10 | . 6 14 14 14 2 Peak Build Rating 47 | 6 9 9 9 18 47 Average Rating 16 | 4 8 9 9 15 30 On Entrance 8 | . 6 9 9 9 18 Naked Turns . | . . . . . . Heaviest Build 67 | 11 35 35 35 38 67 Greatest Support 102 | 40 40 40 40 42 102 Greatest Overweight (x) 14 | . . . . . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 14 Most Carried 15 | 2 11 11 11 15 14 Average Carried 11 | 1 6 11 11 13 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 11 11 11 15 5 Class Distribution -------------------- 87% | Mutant 5% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 718 | 228 106 . 101 40 243 Remotely . | . . . . . . Salvage Created 999 | . 199 . 169 . 631 Parts 73 | . 20 . 10 . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 31 | . 9 . 8 . 14 Guns 22 | . 8 . 4 . 10 Cannons 5 | . 1 . 4 . . AOE 4 | . . . . . 4 Classes Destroyed 8 | . 2 . 1 . 5 Worker 5 | . . . . . 5 Builder 6 | . . . . . 6 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 25 | . 9 . 6 . 10 Grunt 2 | . . . 2 . . Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 3 . 3 . 7 Combat Bots Only 6 | . 3 . 3 . 6 Max Kills in Single Turn 3 | . 2 . 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 303 | . 28 . 43 . 232 Missed 77 | . 5 . 6 . 66 Hits 226 | . 23 . 37 . 166 Melee 1 | . . . . . 1 Projectile 225 | . 23 . 37 . 165 AOE 1 | . . . . . 1 Critical Strikes 6 | . . . . . 6 Damage Taken 3540 | . 177 . 311 . 3052 Core 1074 | . 14 . 48 . 1012 Absorbed by Shields 5 | . . . . . 5 Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 100 | . 23 . 18 . 59 Largest 3 | . 2 . 2 . 3 Hottest 207 | . 80 . 80 . 207 Shots Fired 176 | . 46 . 36 . 94 Gun 118 | . 36 . 18 . 64 Cannon 42 | . 10 . 18 . 14 Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 67 | . 23 . 18 . 26 Thermal 81 | . 23 . 18 . 40 Explosive 16 | . . . . . 16 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 5 | . 5 . 4 . 5 Robot Miss Streak 10 | . 3 . 2 . 10 Penetration Max 2 | . . . . . 2 Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 83 | . 21 . 18 . 44 Core Hits 74 | . 14 . 10 . 50 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 1 . 1 . 6 Burn 3 | . 1 . 1 . 1 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3038 | . 301 . 269 . 2468 Guns 1338 | . 231 . 137 . 970 Cannons 347 | . 70 . 132 . 145 Explosions 1336 | . . . . . 1336 Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 636 | . 125 . 132 . 379 Thermal 968 | . 176 . 137 . 655 Explosive 1282 | . . . . . 1282 Electromagnetic 135 | . . . . . 135 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . . . 5 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 35 | . . . . . 35 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee . | . . . . . . Knockbacks 5 | . 1 . 1 . 3 Impact 1 | . . . . . 1 Kinetic 4 | . 1 . 1 . 2 Secondary . | . . . . . . Self-Inflicted Damage 134 | . . . . . 134 Shots 5 | . . . . . 5 Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 120 . . . 491 Average Temperature 113 | . 46 . . . 151 Received Heat Transfer 198 | . . . 60 . 138 Effects 14 | . . . . . 14 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 1 . 3 Heat Transferred 2072 | . 592 . 481 . 999 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | . 82 . . . 190 Initial . | . . . . . . Average 53 | . 30 . . . 83 Influence Increases 1125 | . 294 . 270 . 561 Destroy 0b10 Robot/C 620 | . 180 . 160 . 280 Destroy 0b10 Robot/NC 90 | . 15 . . . 75 Destroy Leader 100 | . 36 . 20 . 44 Successful Hack 17 | . 17 . . . . Select Force Hacks 30 | . 30 . . . . Disable Machine 30 | . 15 . . . 15 Destroy Structure 103 | . 1 . . . 102 Lose Combat Pursuer 135 | . . . 90 . 45 Influence Decreases 969 | . 293 1 220 50 405 Entered New Map 51 | . . 1 . 50 . Time Decay 758 | . 293 . 220 . 245 Lost Part 160 | . . . . . 160 Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 13 . 11 . 36 Peak Tracking Total 11 | . 4 . 4 . 11 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 15 | . . . . . 15 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . . 1 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 13 | . 6 . 1 3 3 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 18 . 5 8 3 Successful 24 | . 9 . 5 8 2 Failed 10 | . 9 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . . . 1 Terminals 19 | . 17 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 20 | . 6 . 5 8 1 Record 15 | . 2 . 5 8 . Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 314 | . . . . . 314 Sensors 314 | . . . . . 314 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5012 | 87 734 88 591 2593 919 Spaces Moved 2633 | 47 400 24 309 1524 329 Core 42 | 3 . . . . 39 Treads 2533 | 44 400 24 309 1524 232 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 58 | . . . . . 58 Fastest Speed 50 | 50 160 160 160 152 50 Average Speed 155 | 152 160 160 160 152 162 Slowest Speed 835 | 160 160 160 160 160 835 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 4 60 10 21 77 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 2 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 70 | . . . . . 70 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 67 | . . . . . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 3373 | 59 451 74 370 1798 621 Wait 517 | 4 12 51 40 255 155 Move 2628 | 46 399 23 308 1523 329 Hop . | . . . . . . Pick Up 26 | 2 10 . . 5 9 Fast Attach 12 | 6 1 . . . 5 Attach 18 | . . . . . 18 Detach 6 | . . . . . 6 Swap 17 | 1 3 . . 4 9 Drop 19 | . 3 . . 5 11 Fire 100 | . 23 . 18 . 59 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire 10 | . . . 4 6 . Trap 15 | . . . . . 15 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 457 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Derelicts attacked the area 822 | -10/Materials | Entered Mines 893 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Entered Subcaves 911 | -10/Subcaves | Approached by a straggling Scientist 1103 | -10/Subcaves | Visited Clippyterm 1108 | -10/Subcaves | Learned location of Deep Caves (-7) 1108 | -10/Subcaves | Learned location of Section 7 (-3) 1484 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1501 | -10/Subcaves | Entered Scraptown 1730 | -7/Scraptown | Visited Awakened 1786 | -7/Scraptown | Visited Symbiants 1822 | -7/Scraptown | Visited Junk Repository 1898 | -7/Scraptown | Visited SPCMW 2452 | -7/Scraptown | Visited UFD Registry 2452 | -7/Scraptown | Registered with UFD as "Steelmind" 2508 | -7/Scraptown | Visited Chapter 10 2580 | -7/Scraptown | Visited Observation Area 2696 | -7/Scraptown | Visited Cartography Club 3066 | -7/Scraptown | Discovered new exit (range 5) 3158 | -7/Scraptown | Visited Scrap Suit Storage 3214 | -7/Scraptown | Visited LU-1G1's Boring Crew 3290 | -7/Scraptown | Visited Curators Association 3328 | -7/Scraptown | Visited Botcube Research 3338 | -7/Scraptown | Found Botcube 3368 | -7/Scraptown | Visited Scrapoid Pod Storage 3403 | -7/Scraptown | Found Scrapoid Pod 3997 | -7/Scraptown | Met Optimus 3997 | -7/Scraptown | Accepted into 0bPrime 4094 | -7/Scraptown | Entered Factory 4094 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4744 | -5/Factory | Lost 8 parts (2p5n1u) 4900 | -5/Factory | Crushed by falling debris 4900 | -5/Factory | Core integrity fell below 50% 4906 | -5/Factory | System corruption reached 10% 4947 | -5/Factory | Lost 4 parts (1p1n1u1w) 4999 | -5/Factory | Core integrity fell below 20% 5011 | -5/Factory | Cargo convoy interrupted 5013 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04997_ Penetrated by Slug. 04997_ Slug penetrates Wall. 04997_ Dropped Force Rifle. 05000_ Slug penetrates Wall. 05006_ Connecting with DSF Access... 05008_ System corrupted: Heat flow error (+184). 05008_ Slug penetrates Wall. 05009_ A-27 Freighter sends out distress signal. 05010_ Penetrated by Slug. 05010_ C-30 ARC bursts open, deploying its payload. 05010_ X-72 Disruptor unfolds itself. 05010_ H-66 Slayer unfolds itself. 05010_ P-70 Sage unfolds itself. 05010_ E-15 Imp unfolds itself. 05010_ Slug penetrates DSF Access. 05011_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05013_ Imp. Signal Interpreter blown off. 05013_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | # """ # ""#????????????????????????????? | | # # ""#????????????????????????????? | | # ##### ""#????????????????????????????? | | # T#????????????????????????????? | | # # ""#????????????????????????????? | | # # # # ""#????????????????????????????? | | # ######## ""#????????????????????????????? | | # % # #????????????????????????????? | | # # """ #????????????????????????????? | | # # """ #????????????????????????????? | | # + """ #????????????????????????????? | | # # #????????????????????????????? | | ######## % # #????????????????????????????? | | # ########????????????????????????????? | | ! #[& #????????????????????????????? | | ! #![ u #????????????????????????????? | | #![ A #????????????????????????????? | | #####/## hg + ""????????????????????????? | | h # ??????????????????????? | | #####+#### #### k #?? ???????????????????????? | | ??? ?# #??# ###############??????????????? | | ? # #??# u k #????"?????????? | | # #??# h#i "?????????? | | # #??# x%p ??????????? | | ##########+#??# x #??????????????? | | ????????? ??# @% A #??????????????? | | ?????????""???# #### T#"T;####???????????????? | | ?????????"????# #??####??##??????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????????????? #????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSurveybotDetector Manual? 0 Play Time 00:42:48 Cumulative 24.4 hours Start 2025.05.26 @ 17:33:28 End 2025.05.26 @ 19:11:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8df62fc9-d584-4cec-9a75-edd68fc4a872